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04:20, 3rd May 2024 (GMT+0)

Face of a New Enemy Part 2.

Posted by GM HeathFor group 0
Bartja Nemuco
player, 779 posts
Yazirian
Technician
Fri 19 Aug 2022
at 09:54
  • msg #180

Re: Face of a New Enemy Part 2

Bartja just can't believe he was taken in by that little skamp of a Sathar yute.  He tends to watch the naked worm retreating and almost forgets that a fight is about to ensue.

Bartja almost lazily swings the gyrojet rifle around to bear on the enemies at the far end of the room.  More distance should equate to more damage, he reasons.


"If ever there was a time to use a grenade...." He let's his voice trail off as his rounds accelerate across the room.
Vadim tul Mhora
player, 123 posts
New Pale Scout
STA 46/50 Machete/Laser P
Fri 19 Aug 2022
at 20:41
  • msg #181

Re: Face of a New Enemy Part 2

Vadim flicks on his albedo screen and quickly passes frag grenades to the others (up to 4).

OOC
16:38, Today: Vadim tul Mhora rolled 14 using 1d10+5.  Initiative.

Pretty sure Vadim beats Desi's initiative...can she change action from firing a gyrojet to using a grenade?

Desiraye Lipost
player, 2300 posts
PGC Gun-Chick
Military PSA
Sat 20 Aug 2022
at 03:44
  • msg #182

Re: Face of a New Enemy Part 2

Vadim tul Mhora:
Vadim flicks on his albedo screen and quickly passes frag grenades to the others (up to 4).

OOC
16:38, Today: Vadim tul Mhora rolled 14 using 1d10+5.  Initiative.

Pretty sure Vadim beats Desi's initiative...can she change action from firing a gyrojet to using a grenade?

OOC: LOL, Not by much Vadim!
23:41, Today: Desiraye Lipost rolled 13 using 1d10+6.  Initiative.

BIC: "HIT 'EM HARD," Desiraye yells as she tosses in one of her EMP grenades at the two at the far end (directly in front of you near the chairs 45 feet away (#7 and 8) turn to their computer screens, possibly to raise an alarm or some other interaction.

Screen was never shut off.

CURRENT STA: 62/62
SKILLS:
Beam Weapons: 6 [DEX:30 + 60 = 90%]
Martial Arts: 3 [DEX:30 + 30 = 60%]
Melee Weapons: 2 [STR:32 + 20 = 52%]
Demolitions: 2
Gyrojet Weapons: 5  [DEX:30 + 50 = 80%]
Projectile Weapons: 3  [DEX:30 + 30 = 60%]
Thrown Weapons: 2  [DEX:30 + 20 = 50%]
Technician: 2
This message was last edited by the player at 03:46, Sat 20 Aug 2022.
S'Krllk
player, 606 posts
Fri 2 Sep 2022
at 02:06
  • msg #183

Re: Face of a New Enemy Part 2

S'Krllk isn't confident in his ability to target most weapons. The singular weapon he is most confident in is grafted onto his arm. Focusing on the consoles, S'Krllk emits an EMP with his cybernetic hand in hopes of forestalling any alarms the Sathar may initiate.
Orvo
player, 294 posts
Blob-shaped Lie Detector
Stretchy Pugilist
Fri 2 Sep 2022
at 23:44
  • msg #184

Re: Face of a New Enemy Part 2

Orvo grabs a grenade at his side and tosses it in, aiming for the far side computers. "When in Rome," he mutters before next moving to the left side for cover, his pistol ready. He also gets his medkit in one hand in case anyone is injured.
GM Heath
GM, 2864 posts
Tue 18 Oct 2022
at 05:56
  • msg #185

Re: Face of a New Enemy Part 2

OOC: I'm such a bad GM. Sorry for the delays. I won't even begin to go into the crazy that has been my life recently.

ROUND 1
Orvo pulls a grenade and preps to throw it...

S'krllk emits an EMP toward the alarm area. The computers near the Sathar blink and go out, along with the lights and other electronics. They start a reboot process.

Desi tosses an EMP at the two at the far end 45 feet away. They lob up, and land, exploding with a sonic fizzing sound (near #7 and #8). The EMP grenade pulses, and the computers do not reboot.

Vadim turns on his albedo screen and begins handing out frag grenades.

Bartja fires his gyrojet at #8, hitting twice out of three shots and injuring it badly. It drops to the ground.

The Sathar are turning on their respective screens. Since they are already armed, they fire their Sathar weapons--which are beam weapons similar in appearance to lasers. You have seen them before on the scoutship. (See top weapon here: http://wiki.rpol.net/?edit=668..._nonstandard_weapons )

Sathar 1 fires twice at Bartja. His two hits are direct. (Albedo screen gives protection same as with laser, though these are green plasma beams.)  Bartja takes 51 damage.

Sathar 2 fires at Orvo, hitting once for 28 dmg.

Sathar 3 tries to fire, but the gun locks up and is unusable. (Critical miss.) He throws it down at the ground and starts for the weapons locker.

Sathar 4 fires twice at Vadim, but he misses.

Sathar 5 fires twice at Bartja but misses.

Sathar 6 fires twice at Desi but misses.

Sathar 7 is trying to reboot the computers while taking cover behind the desk.

Sathar 8 is on the ground out of commission.

Sathar 9 (the youth) is ducking down and trying to leave out the door that leads to Room #8.

Orvo's frag grenade is a little off the mark, bouncing and then exploding southeast of the #7. The explosion is deafening, catching Sathar 4, 5, 6, 7 in its radius and 1/2 damage to 1, 2, and 3, as follows:

Sathar 4: 32.

Sathar 5: 54.

Sathar 6: 46.

Sathar 7: 41

Sathar 1: 23
Sathar 2: 26
Sathar 3: 17

The explosion also shatters the glass tables, sends shards into the computers and equipment, and hit and fully kill Sathar 8, who dissolves into goo.

Sathar 5 is also collapsing to the ground, dissolving.

The Sathar all use albedo screens, which did not help against the explosion at all.

The remaining Sathar are diving for cover. Sathar 7, badly injured, is giving up on the computer and pulling his gun to aim at you.

Remaining are:
Sathar 1: 37/60
Sathar 2: 34/60
Sathar 3: 33/50
Sathar 4: 18/50
Sathar 6: 14/60
Sathar 7: 9/50
Sathar 9 (youth): ?

Gregor is in the back hiding and avoiding the combat.

Also, don't forget about the game Wiki with rules, combat assistance, stats, etc.: http://wiki.rpol.net/6687
This message was last edited by the GM at 06:44, Tue 18 Oct 2022.
Vadim tul Mhora
player, 126 posts
New Pale Scout
STA 46/50 Machete/Laser P
Wed 19 Oct 2022
at 00:45
  • msg #186

Re: Face of a New Enemy Part 2

Feeling the heat rise from the bursts of high energy plasma flashing through the air, Vadim moves to get behind what cover he can find as he slaps a fresh powerclip into his screen.

OOC

20:32, Today: Vadim tul Mhora rolled 6 using 1d10+5.  Initiative.

Orvo
player, 295 posts
Blob-shaped Lie Detector
Stretchy Pugilist
Wed 19 Oct 2022
at 02:52
  • msg #187

Re: Face of a New Enemy Part 2

Orvo takes a frag from Vadim and tosses it into the area by the least injured Sathar, trying to keep behind cover as much as possible.
S'Krllk
player, 607 posts
Thu 20 Oct 2022
at 04:19
  • msg #188

Re: Face of a New Enemy Part 2

S'Krllk pulls his trusty needler and starts shooting at anything that looks Sathar-shaped.
GM Heath
GM, 2865 posts
Thu 20 Oct 2022
at 05:16
  • msg #189

Re: Face of a New Enemy Part 2

Will assume closest target #1 on this one.
Desiraye Lipost
player, 2303 posts
PGC Gun-Chick
Military PSA
Thu 20 Oct 2022
at 13:08
  • msg #190

Re: Face of a New Enemy Part 2

Desi raises the sights of her gyrojet rifle and flips the safety off to burst fire and sends a burst at one of the Sathar who had injured Bartja with its attack.  If she can catch another in the burst, all the better!

CURRENT STA: 62/62
Gyrojet Weapons: 5 [DEX:30 + 50 = 80%] +20 Burst Fire

SKILLS:
- [1] War-Tech GAR-10 (Ammo: Rate: 3(1), Defense: Inertia, Damage: 3d10/8d10)
- [11] 20 round GAR-10 mags
- [1] Bandoleer Sling (holds x10 mags)
- [1] Muzzle Extender
- [1] x3 Magnification scope w. Infrared optics
- [1] Rifle Holster
- [1] Power light[1]
DEFENSIVE
- Advanced Anti-Shock Implant
[1] Albedo Screen [ON]
[1] Power Backpack  (100/100)
[1] Civilian Skeinsuit (50/50)
This message was last edited by the player at 13:08, Thu 20 Oct 2022.
Bartja Nemuco
player, 781 posts
Yazirian
Technician
Tue 25 Oct 2022
at 03:56
  • msg #191

Re: Face of a New Enemy Part 2

Focusing on Sathar 1 that just shot at him, Bartja grins as he releases three more rockets fromt the gyrojet rifle.  His grin fades a little as he feels the heat in his beltpack build, indicating that the albedo screen has exhausted the power supply with the sudden flash of being hit.  Some of the green beam weapon gets through and the scorchiness of it will only add to his already scarred visage.
This message was last edited by the player at 03:58, Tue 25 Oct 2022.
GM Heath
GM, 2868 posts
Sat 14 Jan 2023
at 05:04
  • msg #192

Re: Face of a New Enemy Part 2

RECAP: You are trying to free the prisoners in this Sathar lab set up secretly on the planet. They are doing some sort of research related to the mind control implants you discovered in the last adventure. They are also related somehow to the Qantariate (or "Blackness Dimension") beings from another dimension. That invasion is scheduled to happen in just a few weeks.

You followed the "youth" Sathar, but now he led you into an ambush with these other Sathar in this large room, which is next to the cells. The youth escaped to the northwest area, and a battle broke out. You have surprise and cover on your side, but a narrow doorway through which to attack.

Also, the noise of this battle will likely raise alarms.


Remaining Sathar are:
Sathar 1: 37/60
Sathar 2: 34/60
Sathar 3: 33/50
Sathar 4: 18/50
Sathar 6: 14/60
Sathar 7: 9/50
Sathar 9 (youth): ? (out of range)

Gregor is in the back hiding and avoiding the combat

ROUND 2:
The Sathar are jumping for cover except #7, who fires his pistol...

(Critical hit!) Orvo is hit...in his right arm tentacle, disabling it and causing massive pain and damage--the pain is so great he collapses on the ground. (51 stamina damage) It must have hit his nervous system. (Orvo is down to 9/60 STA now.)

Vadim is reloading.

Orvo's grenade is dropped when he falls. It begins rolling slowly into the room.

S'krllk fires but just misses with his needler. However, the Vrusk has the presence of mind to kick Orvo's grenade deeper into the room and then step behind the wall for cover.

Desi kicks her gyrojet weapon into burst fire mode and pulls the trigger, but...(critical miss) it jams. She curses and steps back behind cover to fix the jam (no loss of ammo).

Bartja fires three more rockets from his gyrojet, hitting Sathar1 with the last one. The Sathar falls to the ground.

The Sathar jump up to fire back. This is when they notice Orvo's grenade rolling slowly past the center of the room toward them.

For the first time in your life, you hear what a Sathar curse word sounds like, though you would never be able to pronounce is if you wanted to repeat it.

You all jump back behind the wall as the frag grenade explodes...(3 Sathar pass reaction speed rolls and take half damage). The following is their condition after being hit by the grenade:

Sathar 1: dead
Sathar 2: 6/60
Sathar 3: dead
Sathar 4: dead
Sathar 6: dead
Sathar 7: dead

(Oddly, the ones with the lowest STA made the RS checks, so it didn't help them any.)

The dead Sathar dissolve into blobs. The one remaining is severely wounded and chomps down on its suicide pill, falling dead and dissolving to avoid capture.

The alarms go off. It must be that darn youth Sathar pulling the alarms.

The Youth went to the area marked 8 on the map. The cells of your prisoner friends are marked 10.

NOTE: Now that the alarms have gone off, the security cameras will not trigger an alarm but will provide your exact position.


This message was last edited by the GM at 05:06, Sat 14 Jan 2023.
Desiraye Lipost
player, 2306 posts
PGC Gun-Chick
Military PSA
Sat 14 Jan 2023
at 20:23
  • msg #193

Re: Face of a New Enemy Part 2

After moving behind cover to clear her malfunction, Desiraye works the bolt on the gyro-rifle to clear it and bring it to serviceable condition.  When she sees the last Sathar drop, she turns to the others, "Get those cells open and get our people the hell outta here!  It's about to get real messy!"

She moves over to the door to the hallway and sets up watch for incoming hostiles.  Safety off and still set to burst fire.
Vadim tul Mhora
player, 129 posts
New Pale Scout
STA 46/50 Machete/Laser P
Sat 14 Jan 2023
at 20:57
  • msg #194

Re: Face of a New Enemy Part 2

Vadim rushes to see if he can spot the young sathar nearby (looking in area 8) before going to the cells.
S'Krllk
player, 610 posts
Sat 14 Jan 2023
at 21:10
  • msg #195

Re: Face of a New Enemy Part 2

With a non-committal chitter, S'Krllk approaches the cells to examine the systems and figure out how to unlock them. Instructing his body comp to scan the systems and supply options for opening the cell doors, he does his own visual inspection as his electro and mechanical CAS are accessed by his progits to display specifics on the system.
GM Heath
GM, 2871 posts
Sat 14 Jan 2023
at 23:01
  • msg #196

Re: Face of a New Enemy Part 2

Vadim rushes toward 8. The young Sathar has already fled. He can see the young troublemaker disappear going clockwise on the outer round hallway, waving frantically at the security cameras as he goes.

Room 10 is almost complete destroyed because of the firefight and grenades, but Room 8 is relatively untouched and has two computer centers. Next to one of the computers is the equivalent of a Sathar "post it" note with some writing on it.

Vadim can also see across the way to the cells. In the center aisle is a large "picnic table" where the Sathar may have gathered, played card games or snacked while keeping watch. On it lays two boxes: one with grenades and one with pistols. Next to that is a board game which appears to translate as "Settlers of Volturnus."

The cells in 10 are energy blocked (not bars), so they will need to be deactivated. A slight glowing sheen shows they are on. Through the transparent energy wall, you see several prisoners peeking out curiously. The battle has brought them to full attention.

Vadim cannot make out who they all are, but immediately in front of him is a cell with your long lost captain and engineer. The engineer sits on the bench and the captain stands at the energy field.

ALARM NOTE: There will be a 10% + cumulative 5% each round that 2-7 Sathar will show up in response to the alarm. Starting...now!
Vadim tul Mhora
player, 131 posts
New Pale Scout
STA 46/50 Machete/Laser P
Sun 15 Jan 2023
at 03:11
  • msg #197

Re: Face of a New Enemy Part 2

Overjoyed to have found his captain, Vadim looks for a way to break them out by bypassing security.  It seemed like weeks...no months since he last saw them!

OOC
22:10, Today: Vadim tul Mhora rolled 28 using 1d100.  security (tech).

GM Heath
GM, 2873 posts
Mon 16 Jan 2023
at 02:34
  • msg #198

Re: Face of a New Enemy Part 2

There are two potential methods to free the prisoners:

1) Free them collectively using the computers in room 8 or
2) Punch in the proper code on the number pad next to each individual cell. (Remember, the Sathar use hexidecimal.)

Or maybe blow a hole in the wall or something I haven't considered?

Sound can go through the cell energy fields, so you can also talk freely to the prisoners.

The screens of the two computers in room 8 are on some sort of erotic Sathar screen saver which you feel the urgent needs to turn off or avert your eyes. The Sathar computer has a mouse both on the left and right, and a Sathar-language keyboard in the center.

The sticky note is written in the Sathar language.
S'Krllk
player, 611 posts
Mon 16 Jan 2023
at 02:43
  • msg #199

Re: Face of a New Enemy Part 2

S'Krllk begins scanning the keypads, looking for textures on the keys to identify which buttons are pushed most often. After the scan starts, he watches the display for a moment before whipping both antennae out and back. Then he places his cybernetic hand on the keypad and considers giving it an EMP.
This message was last edited by the player at 21:24, Thu 19 Jan 2023.
Orvo
player, 296 posts
Blob-shaped Lie Detector
Stretchy Pugilist
Mon 16 Jan 2023
at 03:27
  • msg #200

Re: Face of a New Enemy Part 2

Orvo is quaking from the damage to his limb. The dralasite feels near death. "I think I just broke my hippocratic oath," the medic laughs at seeing the destruction from his grenade. "Physician, heal thyself, as they say on your planet." Then he injects himself with the drugs available to get back in action.

"We need a computer guy or technician on those computers," he says. "Unfortunately, that's not me."
Desiraye Lipost
player, 2309 posts
PGC Gun-Chick
Military PSA
Mon 16 Jan 2023
at 03:32
  • msg #201

Re: Face of a New Enemy Part 2

Keeping her attention in the hallways, Desi calls back to Orvo, "How bad is it?  Grab a corner  with me and cover the hallways if you're up to it!"
Vadim tul Mhora
player, 132 posts
New Pale Scout
STA 46/50 Machete/Laser P
Mon 16 Jan 2023
at 06:16
  • msg #202

Re: Face of a New Enemy Part 2

"Captain Dentin, did you see what buttons they pushed on your cell door panel?"  Vadim asks.

If the Captain of the Osprey has no answer, Vadim goes to the computer room and tries to see what he can make of things there.
GM Heath
GM, 2874 posts
Thu 19 Jan 2023
at 14:09
  • msg #203

Re: Face of a New Enemy Part 2

Captain Dentin is wary, yet peps up at seeing you. To Vadim, he says, "I remember top, bottom, middle, middle, but I couldn't see what they were punching."

Desi and Orvo guard the automatic doors in the center to watch the incoming hallways for "guests." ... So far, no one has come.

Orvo administers 1 dose of biocort to himself. (+10 STA)

The sticky note has six Sathar characters on it. Those characters can be found on the keyboard.

Touching the mouse stops the perverted Sathar screensaver but prompts a six character password.

S'krllk is scanning the keyboard.
Vadim tul Mhora
player, 133 posts
New Pale Scout
STA 46/50 Machete/Laser P
Thu 19 Jan 2023
at 20:55
  • msg #204

Re: Face of a New Enemy Part 2

"Characters are the password?" Vadim asks S'krllk, "Think they were lazy enough to make the cell codes the same code?"

After S'krllk enters the code on the terminal, Vadim takes the post-it for reference and tries the cell door pad.
This message was last edited by the player at 20:55, Thu 19 Jan 2023.
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