RolePlay onLine RPoL Logo

, welcome to Star Frontiers: Destiny Tomorrow

05:56, 29th March 2024 (GMT+0)

Player's Forum 2.

Posted by GM HeathFor group 0
Desiraye Lipost
player, 1775 posts
Unemployed Gun-Chick
Military PSA
Fri 18 Sep 2015
at 21:17
  • msg #568

Re: Player's Forum 2

GM Heath:
It might have been hard for you to climb up the side of the mountain with a rocket launcher strapped to your back.  Just saying...

Yeah, there's that too Heath...
Sgt. Porter Min
player, 113 posts
UPF Marines Recon
Wed 23 Sep 2015
at 00:35
  • msg #569

Re: Player's Forum 2

Would it be possible for us to conceal the combat robot? I'd assume there are scorch marks, stray bullet holes, and lots of busted component bits all around where we blasted it.

They know we're here, but don't seem to know where we are yet, so if we could do that quickly (if it's not as messy as I imagine it to be) that might buy us some more time.

If it would be a big effort, I'd suggest we just move on and try to find the offices, knowing that security will be actively looking for us now.
GM Heath
GM, 2176 posts
Wed 23 Sep 2015
at 17:25
  • msg #570

Re: Player's Forum 2

That's what I thought when I posted it, and my conclusion was that you could hide it all, but not likely before they got down to investigate.  You could roll the robot and quickly pick up the parts with a successful robotics check, but then I was thinking: "Where would you put the robot?"  I'm not sure where you would hide it unless you put it in the cargo elevator, but that requires crossing through the infrared beam alarm system again, which would draw attention yet again...

So I didn't really see a way to conceal it successfully, but feel free to prove me wrong.
GM Heath
GM, 2181 posts
Thu 29 Oct 2015
at 22:30
  • msg #571

Re: Player's Forum 2

Sorry for the delays.  I'm just changing jobs and have spent the last two weeks packing up one office and have not yet set up my new office.  It's been hectic.
Desiraye Lipost
player, 1785 posts
Unemployed Gun-Chick
Military PSA
Fri 30 Oct 2015
at 00:25
  • msg #572

Re: Player's Forum 2

GM Heath:
Sorry for the delays.  I'm just changing jobs and have spent the last two weeks packing up one office and have not yet set up my new office.  It's been hectic.

No worries and congratulations on the new job
Sgt. Porter Min
player, 117 posts
UPF Marines Recon
Sun 1 Nov 2015
at 14:54
  • msg #573

Re: Player's Forum 2

Congratulations, and nice timing! I had midterm tests and writing assignments to grade, and some other work that needed doing the last two weeks.

Ready to continue when you are, GM Heath.
GM Heath
GM, 2183 posts
Thu 5 Nov 2015
at 21:11
  • msg #574

Re: Player's Forum 2

Thanks for your patience.  Hopefully things are back to normal now.
Desiraye Lipost
player, 1788 posts
Unemployed Gun-Chick
Military PSA
Tue 1 Dec 2015
at 03:29
  • msg #575

Re: Player's Forum 2

My posting is going to be spotty this week with me being out on the range again this week, my 2nd job work schedule, and my shoulder being completely fucked up. Probably seeking medical attention shortly (MRI I'm sure once I see my regular doc.  Emergency room X-Rays were negative.  Thinking either pinched nerve, tendinitis, or disc)  Starting to have weakness in my shooting arm (not good for an instructor).

I'll try to keep up as I am allowed so NPC as needed please.

John
GM Heath
GM, 2184 posts
Wed 2 Dec 2015
at 20:37
  • msg #576

Re: Player's Forum 2

I hope you're feeling better soon.  I figured things would probably slow down over the holidays, and I'm still trying to get adjusted to my new job, thus causing some delays.  But I think we're about ready to plow forward if everyone is ready.
S'Krllk
player, 452 posts
Thu 3 Dec 2015
at 06:52
  • msg #577

Re: Player's Forum 2

I'm, most assuredly, still here.
Sgt. Porter Min
player, 119 posts
UPF Marines Recon
Thu 3 Dec 2015
at 08:42
  • msg #578

Re: Player's Forum 2

S'Krllk:
I'm, most assuredly, still here.

I'm not. (Please read that in an Eric Idle voice)
Desiraye Lipost
player, 1790 posts
Unemployed Gun-Chick
Military PSA
Mon 7 Dec 2015
at 11:31
  • msg #579

Re: Player's Forum 2

Posting should return to somewhat normal for the next 10 days or so.  Looking to catch up today or tomorrow
GM Heath
GM, 2189 posts
Wed 20 Jan 2016
at 01:13
  • msg #580

Re: Player's Forum 2

I apologize so much for the long delays.  I sure hope I haven't lost anybody.  This is truly not normal for me--just very busy the last few months with the new job.
Sgt. Porter Min
player, 123 posts
UPF Marines Recon
Wed 20 Jan 2016
at 02:35
  • msg #581

Re: Player's Forum 2

Still here. No worries about the delay. I've been kinda busy myself.
Desiraye Lipost
player, 1793 posts
Unemployed Gun-Chick
Military PSA
Wed 20 Jan 2016
at 02:58
  • msg #582

Re: Player's Forum 2

GM Heath:
I apologize so much for the long delays.  I sure hope I haven't lost anybody.  This is truly not normal for me--just very busy the last few months with the new job.

No chance of that!  Hope all is well and worth the wait!
S'Krllk
player, 454 posts
Wed 20 Jan 2016
at 07:14
  • msg #583

Re: Player's Forum 2

Sorry. You're stuck with us!
Besides, the first part of anything is always the busiest.
GM Heath
GM, 2190 posts
Thu 21 Jan 2016
at 19:54
  • msg #584

Re: Player's Forum 2

...until you're approaching a deadline.
Desiraye Lipost
player, 1798 posts
Unemployed Gun-Chick
Military PSA
Thu 28 Jan 2016
at 01:06
  • msg #585

Re: Player's Forum 2

I don't suppose there was any Gauss Rifle mags in there?
Sgt. Porter Min
player, 126 posts
UPF Marines Recon
Thu 28 Jan 2016
at 02:21
  • msg #586

Re: Player's Forum 2

Hammer, do you have time to grab all that? I'm planning to go through the goods once we take care of these guards. The mg and frags are just for the coming conflict. I'll load up with more later. :D
GM Heath
GM, 2192 posts
Thu 28 Jan 2016
at 18:58
  • msg #587

Re: Player's Forum 2

It would take all 10 bags to load up everything in the list.

What Hammer is loading takes up 3-4 bags (not two as he indicated), depending on how much ammo is being taken.  The screens, beltpack and power backpacks together might squeeze into one addition one (making it 5 total).
Desiraye Lipost
player, 1800 posts
Unemployed Gun-Chick
Military PSA
Thu 28 Jan 2016
at 22:49
  • msg #588

Re: Player's Forum 2

I'm pretty sure that these weapons will go on a vehicle and are too big to use without a turret or bipod/tripod?
GM Heath
GM, 2193 posts
Sat 30 Jan 2016
at 02:29
  • msg #589

Re: Player's Forum 2

I think the recoilless needs a tripod. Not sure about the machine guns, but I don't think so.
Orvo
player, 105 posts
Blob-shaped Lie Detector
Stretchy Pugilist
Sat 30 Jan 2016
at 09:32
  • msg #590

Re: Player's Forum 2

I didn't think I'd be able to wield the bfg. That's why I set it up on a table. After we kill the charging guards, it will be left behind to be blown up with the rest of the base.

We are blowing up the base right?
Desiraye Lipost
player, 1801 posts
Unemployed Gun-Chick
Military PSA
Sat 30 Jan 2016
at 15:38
  • msg #591

Re: Player's Forum 2

Orvo:
I didn't think I'd be able to wield the bfg. That's why I set it up on a table. After we kill the charging guards, it will be left behind to be blown up with the rest of the base.

We are blowing up the base right?

I'm thinking maybe that we don't blow this one up so that the authorities can do a proper/thorough investigation on it.  I'm not opposed to blowing up this other base we need to go to if need be.  For now...
Sgt. Porter Min
player, 127 posts
UPF Marines Recon
Sat 30 Jan 2016
at 16:32
  • msg #592

Re: Player's Forum 2

I'd suggest at least blowing up any of these munitions we can't take with us, but other than that, there could still be innocent civilians/patients around that we wouldn't want to hurt.
Sign In