RolePlay onLine RPoL Logo

, welcome to Dude, Do You Even Rift?!

13:11, 3rd May 2024 (GMT+0)

Scene 3: The Trail Continued.

Posted by GM ZaboemFor group 0
Nyx
PC, 48 posts
Elf
Psi-slinger
Thu 4 Aug 2016
at 15:08
  • msg #74

After the Fight

Laughing Nyx cocked his hand to resemble a pistol and blasted a patch of dirt next to his brothers foot. Then he looked at his hand and, deliberately exaggerated at the pistol on his hip, "Dammit, I'm meant to draw that thing aren't I"
Doc
PC, 76 posts
elf
gunslinger
Thu 4 Aug 2016
at 15:16
  • msg #75

After the Fight

Doc just grinned and nodded, "Ok Polk, Nyx can teach you too, don't want his feelings hurt."
Polkitain
PC, 139 posts
dragon hatchling
forest runner
Thu 4 Aug 2016
at 15:17
  • msg #76

After the Fight

Polkitain started laughing.

He liked to see his companions in good spirits.

"But Polkitain gasped out between laughs, "My fingers can't do that."
Kalista
PC, 38 posts
sea titan
cyberknight
Thu 4 Aug 2016
at 15:21
  • msg #77

After the Fight

Kalista interjected, "Flying Monkey. Like from the Wizard of Oz. I saw in on vid-disk once. Monkeys can use guns. Flying monkeys can fly. That way you get the best of all worlds."
Polkitain
PC, 140 posts
dragon hatchling
forest runner
Thu 4 Aug 2016
at 15:24
  • msg #78

After the Fight

"Flying monkey okay I could try that."

He attempts to change to that, "It's usually better if I see one, but it sounds like something that lonestar dog kennel place might make."

"I think what I need is some clothes if I ever become like any of you."

Polk tries to hide it but he points with a finger and tries to do like Nyx and of course nothing happens.
Sir Arulas
PC, 81 posts
Sir Arulas Sakarian
Elven Cyber-Knight
Thu 4 Aug 2016
at 15:34
  • msg #79

After the Fight

"Have you seen a hawk? Try those wings on a chimp. That is about what they look like." Arulas says.
Polkitain
PC, 141 posts
dragon hatchling
forest runner
Thu 4 Aug 2016
at 15:38
  • msg #80

After the Fight

Polkitain does try becoming more simian and chimp like. "Eagle wings, hmmmm I have seen eagles."


OOC: I think we need to see if the GM allows it but I will certainly try.

This message was lightly edited by the player at 17:29, Thu 04 Aug 2016.
Nyx
PC, 49 posts
Elf
Psi-slinger
Thu 4 Aug 2016
at 17:28
  • msg #81

After the Fight

When Polk 'takes his shot' a small rock close to Kalista exploded
Polkitain
PC, 142 posts
dragon hatchling
forest runner
Thu 4 Aug 2016
at 17:30
  • msg #82

After the Fight

Polkitain was wide eyed as he looked at the rock and then at his finger then back at the rock.

"Hey, do you think I might be a gunslinger too ?"
GM Zaboem
GM, 100 posts
Master Gamemaster
Thu 4 Aug 2016
at 20:33
  • msg #83

After the Fight

In reply to Polkitain (msg # 80):

Let's make this flying monkey thing a dice roll. Base success of your Lore: D-Bee skill.
GM Zaboem
GM, 101 posts
Master Gamemaster
Fri 5 Aug 2016
at 00:47
  • msg #84

After the Fight

The Faux-Dead Boys certainly tried to fight to the death, and for the most part, they succeeded. Their armor was in terrible condition, basically already used up and patched to look mostly intact but offering scant protection. The mega-damage weapons of the posse cut through them so quickly that the bandits had little chance to surrender. Those who did live long enough to see the battle turn against them didn't take advantage of that chance and instead kept shooting while they attempted a retreat. Only one bandit wearing the armor of a CS Private survived after being tackled and pinned by a German Shepard. The others are cadavers which are being spat upon.

As noted previously, their armor is nothing but scrap now. Their weapons including vibro-blades, laser guns, grenades, and the rune-covered melee weapons are pretty much intact. The hover bikes were also destroyed in the fight and are worthless except for perhaps a few parts with application of the Salvage or appropriate mechanical skill. Beyond this, the bandits were carrying a few cred sticks, some CS radio equipment, a CS-issued stitcher medical kit (partly used already), and a few other vibro-knives from Golden Age Weaponsmiths.

The prisoner is a human, appearing roughly twenty years of age. She is female with a buzz-cut hair style and gang tattoos. She had the wind knocked out of her, but she does not appear to require any immediate medical attention. She does not seem to be in a talkative mood either.
Polkitain
PC, 143 posts
dragon hatchling
forest runner
Fri 5 Aug 2016
at 13:22
  • msg #85

After the Fight

"Nah, I guess I need to actually see one."




07:21, Today: Polkitain rolled 67 using 1d100.  D Bee Lore.


Doc
PC, 77 posts
elf
gunslinger
Fri 5 Aug 2016
at 14:15
  • msg #86

After the Fight

Doc approached the young lady, and easy grin on his face, "Now how'd a pretty thing like you get mixed up with them good fer nothin's? We just wanna know where you got them fancy swords an' such at, that's all. Can you help us out? I'd be might obliged ma'am."

10:15, Today: Doc rolled 84 using 1d100.  interrogation under 40 please.
Guess I gotta rely on Doc's good looks and charm...
Kalista
PC, 39 posts
sea titan
cyberknight
Fri 5 Aug 2016
at 17:36
  • msg #87

After the Fight

After the others take what can be useful from the dead, Kalista hoists them into the fire with those they murdered. She has lost her talkativeness as she focuses on the task at hand.
Nyx
PC, 51 posts
Elf
Psi-slinger
Sat 6 Aug 2016
at 20:12
  • msg #88

After the Fight

Laughter finally relieved the adrenalin of the few moments of combat, Nyx begins to poke through the detritus on the bodies of the bandits, checking for contraband and whether any of the weapons are interesting. He is careful to only touch the rune weapons at the end of a knife blade. Unless there is anything else of interest he pockets some e-clips and grenades and a spare vibro-knife - checks the other e-clips for those that need charging to hand to Samuel and gathers the credchips into a pool to share between them all. At times he pauses to consider what their equipment might tell of this crew, beyond the obvious
Samuel Lund
PC, 83 posts
human
operator
Sat 6 Aug 2016
at 21:06
  • msg #89

After the Fight

Samuel takes care of the mechanical side of Salvaging stuff. He sets the radar and other sensors to beep if there are any further contacts at range. He thinks, 'To bad about the cycles, would have been nice to end up with 1 of them for fast recon purposes....but then again getting shot at because your CS is never a good thing.'


16:03, Today: Samuel Lund rolled 17 using 1d100.  Salvage Skill TN55.

Polkitain
PC, 145 posts
dragon hatchling
forest runner
Sun 7 Aug 2016
at 13:53
  • msg #90

After the Fight

Pokitain selects a hum blade (Vibro blade) and one of the pistols for Samuel to alter for him.

When Lady Kalista brings the bodies to the fire Polkitain helps out.
GM Zaboem
GM, 103 posts
Master Gamemaster
Tue 9 Aug 2016
at 03:23
  • msg #91

After the Fight

The vultures seem disappointed that their cornucopia of dead meat is being burnt away to uselessness. The stench of burning skin and melting fat grows thicker. Black smoke forms into a pillar which reaches towards the blue sky. No one else is interrupting the improvised funeral.

Add the items selected as loot to your character sheets please. In addition to the loot which has already been selected by characters in the posts above, everybody gets at least one more e-clip to replace those depleted in the last two encounters. Also, Samuel managed to salvage quite a lot from the bikes including enough parts to cobble together one intact hover system. These parts are packed into the already crowded storage bay of his Behemoth. The vibro-knife which Polkitain claimed can be used right now as it already is; the pistol, however, will at least need it's trigger guard removed if he tries to use it with big old dragon claws. The only contraband which these impostors were carrying are some cigarettes, a few pills which Ethan might be able to identify, and a flask of whiskey. Whoever these impostors were, they were travelling light when they approached the Behemoth.

The prisoner grimaces as she watches her former companions being tossed into the pyre. She hasn't opened up yet, but Doc seems to be wearing her down. She is shaking her head at some questions. Although the interrogation failed, Doc's good looks and charm do count for something. Because he is using the nice guy tactic which plays well with his high PB, I'll give him a second chance roll. Make a second percentile dice roll, please. He is rolling against his PB bonus which I think is 60%, but I am capping this bonus at the level of his current Interrogation skill. Another way to look at it is that he gets a second chance to make his Interrogation roll with the same target number. If the second roll fails, she just isn't going to open up to him.
GM Zaboem
GM, 104 posts
Master Gamemaster
Tue 9 Aug 2016
at 03:25
  • msg #92

By the Way

I was wrong about the time required to activate a Cyber-knight's psi-sword. I admit it.
Doc
PC, 79 posts
elf
gunslinger
Tue 9 Aug 2016
at 11:41
  • msg #93

By the Way

Doc shook his head, "C'mon darlin', I'm tryin' to help believe it or not. The rest may not be quite so nice."

07:40, Today: Doc rolled 41 using 1d100.  interrogation, beat 40.(dammit)
Nyx
PC, 52 posts
Elf
Psi-slinger
Tue 9 Aug 2016
at 12:05
  • msg #94

By the Way

On the edge of their conversation Nyx glanced over, assessing the woman coldly, "You want me to ask, brother?". It is clear to the others that Nyx is the more distant of the two, if that hadn't been apparent from their journey, and perhaps highlighted that his humour was darker and less forgiving
Polkitain
PC, 146 posts
dragon hatchling
forest runner
Tue 9 Aug 2016
at 15:30
  • msg #95

By the Way

Polkitain went back to his post on watching for anyone approaching. Before he went back he gave the pistol to Samuel, "Could you make it work for me ?"
Samuel Lund
PC, 85 posts
human
operator
Tue 9 Aug 2016
at 17:45
  • msg #96

By the Way

Looking up at the dragon Samuel says, "Sure thing big guy. Just have to take off that trigger guard and weld on some metal to that trigger so you don't break it when you squeeze that trigger."

Samuel does that thing inside the Behemoth, in the lounge area with a few tools.

12:45, Today: Samuel Lund rolled 81 using 1d100.  Mechanical Eng taking his time.
Success

GM Zaboem
GM, 105 posts
Master Gamemaster
Wed 10 Aug 2016
at 05:07
  • msg #97

By the Way

The interrogations are failing. This prisoner stubbornly refuses to speak. Once in ahile, she mumbles some foul language just to be clear that she can speak, but she will not cooperate. I would like to know exactly what is being done with the prisoner and with the runic items.
Sir Arulas
PC, 84 posts
Sir Arulas Sakarian
Elven Cyber-Knight
Wed 10 Aug 2016
at 09:06
  • msg #98

By the Way

The runic weapons Arulas gathers using cloth scraps to touch them. He takes them to the lounge and sets them in a corner until Samuel is done and then moves one to a table. He then begins to test them using his psionics.

Specifically See Aura and Sense Dimensional Anamoly.
Sign In