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20:25, 24th April 2024 (GMT+0)

Following the trail of Nergal, Part 2.

Posted by The Dungeon MasterFor group 0
Keenan Arrow-Eye
player, 81 posts
Xp=5 Hp=16
R=3 A=2 C=18
Tue 11 Oct 2016
at 12:04
  • msg #80

Following the trail of Nergal, Part 2.

Keenan returns to his allies, and explains the situation.

"I will remain invisible, and try to flank these creatures. You two engage them, and I'll get the drop on them."
Goran
player, 88 posts
Tue 11 Oct 2016
at 12:16
  • msg #81

Following the trail of Nergal, Part 2.

Goran doesn't need to be told twice. He readies his sword and shield and marches into the room, both confident and angry. "Which one of you bastards tried to drop me and my friends under the waves?" he snarls.
Caswell Blackhart
player, 70 posts
Tue 11 Oct 2016
at 12:43
  • msg #82

Following the trail of Nergal, Part 2.

As soon as Caswell sees an opening he cast magic missile on the left being.

08:42, Today: Caswell Blackhart rolled 10 using 2d6+3 ((5,2)).
The Dungeon Master
GM, 104 posts
Tue 11 Oct 2016
at 12:52
  • msg #83

Following the trail of Nergal, Part 2.

The two creatures spring up, spears at the ready. They spy Goran and charge! Keenan worms his way while invisible over wooden bunks to get an advantage against these beasts, and Caswell holds steady waiting for his opening.

The first fish-man reaches Goran and attempts to impale him on his spear.

Goran, what do you do!?
Keenan Arrow-Eye
player, 82 posts
Xp=5 Hp=16
R=3 A=2 C=18
Tue 11 Oct 2016
at 14:16
  • msg #84

Following the trail of Nergal, Part 2.

Keenan waits for the creatures to pass, then he gores the closest one from behind with his rapiers.
Goran
player, 89 posts
Tue 11 Oct 2016
at 15:22
  • msg #85

Following the trail of Nergal, Part 2.

As one of the gruesome fish-men is attacked by the (now visible) Keenan, Goran slashes at the other with his prized broadsword.

10:21, Today: Goran rolled 6 using 2d6+2 ((3,1)).

And Goran marks XP.
The Dungeon Master
GM, 105 posts
Wed 12 Oct 2016
at 23:54
  • msg #86

Following the trail of Nergal, Part 2.

The fish creature jabs at Goran with his spear. Goran attempts to parry the attack and then counter attack, but he acts a split second too late. The creature buries the end if the spear into Goran's shoulder.

Goran take 12 points of damage.

Keenan lies in wait for the right moment, then springs forward and attacks the rear fish monster with both his rapiers.

Keenan roll damage.

Caswell, select a creature to target with your magic middle and roll damage.
This message was last edited by the GM at 23:58, Wed 12 Oct 2016.
Keenan Arrow-Eye
player, 83 posts
Xp=5 Hp=16
R=3 A=2 C=18
Thu 13 Oct 2016
at 00:07
  • msg #87

Following the trail of Nergal, Part 2.

Today:Keenan Arrow-Eye, rolled 8 using 1d8+2.  Damage to fish monster.
Caswell Blackhart
player, 71 posts
Thu 13 Oct 2016
at 01:55
  • msg #88

Following the trail of Nergal, Part 2.

21:54, Today: Caswell Blackhart rolled 6 using 2d4 ((2,4)).
Goran
player, 90 posts
Thu 13 Oct 2016
at 03:13
  • msg #89

Following the trail of Nergal, Part 2.

Goran underestimates the fish-man's speed and keeps his shield just a hair too low, allowing his opponent to impale his shoulder with a crude spear. In response, Goran growls with rage and brings his sword down onto the creature's head as if he were splitting a rotted log.

22:08, Today: Goran rolled 12 using 2d6+2 ((6,4)).

Goran will roll normal damage and avoid a counterattack (since the fish-man's weapon is still stuck in his limb).


22:12, Today: Goran rolled 8 using 1d10+1d4+1 ((3,4)).
The Dungeon Master
GM, 106 posts
Thu 13 Oct 2016
at 18:23
  • msg #90

Following the trail of Nergal, Part 2.

Goran is struggling with a spear jammed into his shoulder. He knocks the creature back with his shield, then hacks down with his sword. The Fish-man is able to get an arm up in a defensive posture to deflect some of the attack.

Caswell lets loose with his magic missile, which zips around Goran and impacts with the front most Fish-man. He crumples to the ground in a dead heap.

Keenan strikes his target and causes a brutal injury, but is surprised to see the Fish-man spin around and counter attack with it's spear.

Keenan what do you do to defend against this attack?

Goran and Caswell, what do you do?
This message was last edited by the GM at 18:23, Thu 13 Oct 2016.
Caswell Blackhart
player, 72 posts
Thu 13 Oct 2016
at 19:32
  • msg #91

Following the trail of Nergal, Part 2.

Caswelll moves to engage the man-fish lashing out with his psychknife.

15:31, Today: Caswell Blackhart rolled 11 using 2d6+3 ((3,5)).
23:14, Today: Caswell Blackhart rolled 4 using 1d4 ((4)).
This message was last edited by the player at 03:15, Fri 14 Oct 2016.
Keenan Arrow-Eye
player, 84 posts
Xp=5 Hp=16
R=3 A=2 C=18
Thu 13 Oct 2016
at 22:43
  • msg #92

Following the trail of Nergal, Part 2.

Keenan rolls a 9 to dodge out of the way, but the fish monster lands a glancing blow...
This message was last edited by the player at 08:33, Fri 14 Oct 2016.
Goran
player, 91 posts
Fri 14 Oct 2016
at 00:24
  • msg #93

Following the trail of Nergal, Part 2.

Goran pulls the spear from his shoulder and pushes forward, stabbing at the remaining fish-man from behind.

Attack Roll: 7
Damage Roll: 5

19:23, Today: Goran rolled 7 using 2d6+2 ((3,2)).
19:23, Today: Goran rolled 5 using 1d10+1d4+1 ((3,1)).
The Dungeon Master
GM, 107 posts
Sat 15 Oct 2016
at 12:28
  • msg #94

Following the trail of Nergal, Part 2.

Keenan attempts to dodge the Spear, but the fish man hits a glancing blow.

Keenan takes 4 damage.

Caswell flicks out his dagger, creating a horrible gash into the back of the creature. It lets out with a gargle of a howl and collapses to the ground.

For good measure, Goran marches over and gives it a few more hacks just to be sure.

Both the fish monsters are dead. What do you do?
Goran
player, 92 posts
Mon 17 Oct 2016
at 13:16
  • msg #95

Following the trail of Nergal, Part 2.

Goran's wounded, but he's not yet taking the time to heal his wounds. Instead, he simply gathers his gear and resolves to push forward; he can worry about his cuts and bruises once the ship and the Odyssey's survivors make their way to land.
Keenan Arrow-Eye
player, 85 posts
Xp=5 Hp=16
R=3 A=2 C=18
Tue 18 Oct 2016
at 20:29
  • msg #96

Following the trail of Nergal, Part 2.

Keenan takes a moment to bind his wound with bandages from his pack. Once finished he investigates into what these fish monsters where doing when he entered the room...
Goran
player, 93 posts
Wed 19 Oct 2016
at 02:07
  • msg #97

Following the trail of Nergal, Part 2.

Goran takes a moment to calm down; once he's a bit more restrained, he realize that he has an open wound, too. So he takes a cue from the much more pragmatic elf and tends to the fresh spear wound on his shoulder (one use of Bandages from his gear).
Caswell Blackhart
player, 73 posts
Wed 19 Oct 2016
at 07:29
  • msg #98

Following the trail of Nergal, Part 2.

Caswell looks distant after killing something with his "bare" hands.
The Dungeon Master
GM, 108 posts
Mon 24 Oct 2016
at 14:09
  • msg #99

Following the trail of Nergal, Part 2.

Keenan, you observe what the fish monsters seemed to be so interested in. You find a strange pouch that seems to be made out of fish skin. You can tell it has several small objects clattering around inside. When you empty the contents into your hand, you realize they are humanoid teeth.

As you all regroup, Captain Tryke investigates your handy work. "Fish Mongrels." he says with distaste. "We have never seen them in these waters before. What are they doing here now?" He thinks for a moment, then says "We have to get off this ship. It's surly dead in the water. Fish Mongrels destroy the rudders of the ships they mean to pillage. Our only hope is to escape on an emergency craft if any still remain on the deck."

There is a door directly head and the door behind you leading back into the cargo hold. What do you do?
Goran
player, 94 posts
Mon 24 Oct 2016
at 15:59
  • msg #100

Following the trail of Nergal, Part 2.

Goran already knows what's behind him, and none of it's particularly useful, so he voices his vote for moving forward. He offers to take up the point position, so he can have first dibs on any other fish mongrels who might still be lurking.
Keenan Arrow-Eye
player, 86 posts
Xp=5 Hp=16
R=3 A=2 C=18
Tue 25 Oct 2016
at 13:44
  • msg #101

Following the trail of Nergal, Part 2.

"The cult of Nergal is on this ship. We must look for clues of how to counter their plot."

Keenan takes up position behind Goran, ready to assist him in exploring the next area.
Caswell Blackhart
player, 74 posts
Tue 25 Oct 2016
at 22:26
  • msg #102

Following the trail of Nergal, Part 2.

Caswell falls in line in between him companions and the sailors.
The Dungeon Master
GM, 109 posts
Wed 26 Oct 2016
at 10:34
  • msg #103

Following the trail of Nergal, Part 2.

With everyone ready to move, Goran opens the door and careful advances into the next room. It is a short hallway with a wooden ladder leading up. "We must be at the stern of the ship." Captain Tryke says. "Up this latter is the sub deck. Once we are pasted that we can get up on deck and look for a way off this ship. Pray Ea we do not run into any more fish mongrels."

Goran slowly scales the ladder and peeks around at the next floor.

Goran, there are several candles swinging from simple holders which provides you plenty of light so see corpses laying about with a group of fish mongrels pillaging them for 'Trophies.'

Goran, roll defy danger dex.
Goran
player, 95 posts
Wed 26 Oct 2016
at 11:40
  • msg #104

Following the trail of Nergal, Part 2.

Goran Defies Danger using Dexterity.

06:38, Today: Goran rolled 5 using 2d6 ((3,2)).

And Goran marks XP.
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