Rafters Pub (OOCs)   Posted by Dread Pirate Robert.Group: 0
Valentino Iocovelli
 player, 2 posts
Fri 16 Feb 2018
at 19:37
Re: Rafters Pub (OOCs)
The Bucephalus is always accepting of passengers!
Alicia de Larrocha
 player, 121 posts
 Castille Scientist; HP: 2
 may work a miracle or two
Sat 17 Feb 2018
at 03:23
Re: Rafters Pub (OOCs)
Alicia is still around.
Dread Pirate Robert
 GM, 146 posts
 Master of Fate
 Danger Pool: 7
Mon 5 Mar 2018
at 19:52
Re: Rafters Pub (OOCs)
Apologies for the delay. Family event, house cleaning/prep, medical procedure, and old age all hit me over the last two weeks. Plus, I had a brain fart. You guys' posts were so good I couldn't figure out how to respond! Finally worked through it!
Valentino Iocovelli
 player, 8 posts
 Vodacce Nobleman
Wed 7 Mar 2018
at 17:43
Re: Rafters Pub (OOCs)
Oh I am away from my Rulebooks at the moment.... can someone look up Disarming smile and tell me if it needs a Hero point to activate or if it is just something you can do once a session or something like that.

Also... How do the "Once a Session" things work in this game.  Is that effectively a once per thread thing?
Dread Pirate Robert
 GM, 148 posts
 Master of Fate
 Danger Pool: 7
Wed 7 Mar 2018
at 18:34
Re: Rafters Pub (OOCs)
Yes, Disarming Smile requires a Hero Point.


The book is actually a bit wishy-washy on what a 'session' is. For the most part, it seems to mean a 'game session'. But that isn't defined either. In general, however, it would seem to mean each time the group of players get together. Based on the evolution of the game and the application during game conventions, I'd have to say that's meant as a 'four-hour session'. Players get together one evening a week and game from 6-10 or so (or 7-11). Even if they get together more than one night per week, each one is a 'session'.

There was a time when my gaming group got together on Sundays and gamed for 8-10 hours. In that case, I'd say it was 2 sessions back-to-back, perhaps breaking for supper being the delineator between the two sessions.

The 7th Sea book says a session is an Episode, but seems to define Episode as a 'game session'.

In other words, what they seem to be saying is that these 'once per session' abilities should be restricted to once each time your group gets together... a sort of 'one per customer' thing.


Obviously, this becomes problematical at best with online/PbP games. However, you could easily interpret an Episode as a Scene. Or, to qualify it a bit better, a Major Scene. Like the old movie and radio serials, each episode tended to be a limited event--set-up, derring-do, chase, cliff-hanger. Scenes weren't normally strung together... or, if they were, they weren't involved scenes. An adventurer might fly to Rio and then take a boat up the Amazon. A conversation on the plane, however, would only be a minor scene to establish some important plot information, but otherwise there wouldn't be any significant event/threat/danger/etc.

So, that's what I'll do for this game.

The current scene is two-fold: the Beast in the chandlery, and the confrontation in the tavern. When any of those characters change scenes, that's a new 'session' (provided the scene change is significantly different). Example: Vasily and Valentino could go to the chandlery, but unless something significant happens in the chandlery, it would only be a minor scene change.

How does that sound?
Valentino Iocovelli
 player, 9 posts
 Vodacce Nobleman
Wed 7 Mar 2018
at 21:07
Re: Rafters Pub (OOCs)
Sounds good for me! I was just pondering for the using of Virtues/vices to get Hero points back and similar.
Vasily Pavlychenko
 player, 42 posts
 Ussuran Sorcerer/Duelist
 HP: 0
Wed 7 Mar 2018
at 21:52
Re: Rafters Pub (OOCs)
I like the idea of a "session"/"episode" consisting of a single major scene, along with any ancillary minor scenes as they come. It makes good sense for both PbP, and even for in person gaming. For PbP it also makes it so that you can feel like you can use your hero point stuff (and once per session stuff like Arcana, Quirks, etc) in any big scene, since you don't have to worry about pacing them out for the next big scene.

That stuff (the hero points and once per session stuff) is one of the biggest impediments to the fun derring-do style of the game, in my opinion. Since you have to economize them so much, you end up tending to act a lot less derring-do and a lot more mousy accountant.
Valentino Iocovelli
 player, 11 posts
 Vodacce Nobleman
Wed 7 Mar 2018
at 22:46
Re: Rafters Pub (OOCs)
I agree with you there Vasily.  It also depends on the GM I have found.  I have played in two pen and paper games of 7th sea, and this is my first play by mail one so to speak.   One GM I found myself hoarding my hero points a little more, whilst the other gave them out a little more freely.  Both led to subtly different experiences in the amount of daring do.  I was also playing much different characters.

Funnily enough.... both were on the Anti-hero spectrum.  Hopefully Valentino will be somewhat more Heroic.
Nathaniel Reade
 player, 1 post
 Avalon Privateer
Thu 8 Mar 2018
at 00:05
Re: Rafters Pub (OOCs)
Howdy folks. New player here, just thought I'd say hello. I'm currently sorting out my number crunching in between interviewing for a new job & working shifts in my current one. If it all goes to plan I'll be up & running by weekend.
Valentino Iocovelli
 player, 12 posts
 Vodacce Nobleman
Thu 8 Mar 2018
at 00:15
Re: Rafters Pub (OOCs)
Welcome! Just in time for Daring do!
Alicia de Larrocha
 player, 123 posts
 Castille Scientist; HP: 2
 may work a miracle or two
Thu 8 Mar 2018
at 00:59
Re: Rafters Pub (OOCs)
PbP is like slow motion. Very few games actually last long enough for XP to be granted.

I did play in a 7th Sea 1.0 game here on RPoL that lasted four years+ and the GM did grant XP, but that was the exception.

edit: That's 30XP, 12DD for 628 posts.

This message was last edited by the player at 01:02, Thu 08 Mar 2018.

Dread Pirate Robert
 GM, 150 posts
 Master of Fate
 Danger Pool: 7
Tue 13 Mar 2018
at 21:09
Re: Rafters Pub (OOCs)
Yes, you have to remember what the point of 7th Sea was originally--John Wick wanted to create a game where you could play the Captain Bloods, Zorros, Robin Hoods and Three Musketeers without having to play your character for 5 or 6 years in order for him to get good enough to BE those characters.

When you look at it that way, XPs seem a bit pointless, but you obviously need a way for your character to get better.
Valentino Iocovelli
 player, 15 posts
 Vodacce Nobleman
Tue 13 Mar 2018
at 21:46
Re: Rafters Pub (OOCs)
Its why I quite like the whole advancement stories in 2nd edition... however... I have yet to actually finish one in a 2nd Edition game.  The first game I played, the story was perhaps a little long.
Valentino Iocovelli
 player, 19 posts
 Vodacce Nobleman
Mon 9 Apr 2018
at 19:40
Re: Rafters Pub (OOCs)
This is probably not going to work like advertised, but Knocking people out from behind is part of the genre.  So lets give it a go!
Vasily Pavlychenko
 player, 50 posts
 Ussuran Sorcerer/Duelist
 HP: 0
Tue 10 Apr 2018
at 17:56
Re: Rafters Pub (OOCs)
At very least it could be a "bash" maneuver... which is like a daze sort of effect. :)
Valentino Iocovelli
 player, 20 posts
 Vodacce Nobleman
Tue 10 Apr 2018
at 21:44
Re: Rafters Pub (OOCs)
Ah yes! That is true
Vasily Pavlychenko
 player, 51 posts
 Ussuran Sorcerer/Duelist
 HP: 0
Thu 12 Apr 2018
at 15:51
Re: Rafters Pub (OOCs)
Geez, Mr "I Roll 10s or I don't bother rolling!" haha, and, yes, I believe you counted right; 3 raises.
Valentino Iocovelli
 player, 21 posts
 Vodacce Nobleman
Thu 12 Apr 2018
at 16:29
Re: Rafters Pub (OOCs)
Nice to see someone brought a Gun to a Gunfight though.
Valentino Iocovelli
 player, 23 posts
 Vodacce Nobleman
Fri 25 May 2018
at 23:46
Re: Rafters Pub (OOCs)
I will be posting in a day or two.  Sorry I haven't been about, life has been a little rough of late.
Dread Pirate Robert
 GM, 153 posts
 Master of Fate
 Danger Pool: 7
Sat 26 May 2018
at 03:13
Re: Rafters Pub (OOCs)
No problem. I've been sick for the past two weeks, so my ability to post has been rather limited.
Dread Pirate Robert
 GM, 154 posts
 Master of Fate
 Danger Pool: 7
Thu 14 Jun 2018
at 15:49
Re: Rafters Pub (OOCs)
All better now... well, mostly. Still a bit tired. I'll probably recover that slowly.

So, are we still playing?
Vasily Pavlychenko
 player, 56 posts
 Ussuran Sorcerer/Duelist
 HP: 0
Thu 14 Jun 2018
at 18:31
Re: Rafters Pub (OOCs)
If you're up, I'm up :)
Nathaniel Reade
 player, 7 posts
 Avalon Privateer
Fri 15 Jun 2018
at 01:26
Re: Rafters Pub (OOCs)
I'm still here, raring to go.
Dread Pirate Robert
 GM, 155 posts
 Master of Fate
 Danger Pool: 7
Sat 7 Jul 2018
at 19:45
Re: Rafters Pub (OOCs)
It looks as if there are only two players left.

And, since I seem to be struggling to GM all my games, I think it may be time to pull the plug on this game.

The premise seemed to interest people... or maybe it was just the game itself that people wanted to play.

Whatever the case, I had a dozen or so people sign up for the game, but then they all just started dropping out. So, maybe it was just my ability to run the game that was lacking.

Anyway, as per the site's rules, I need to make sure everyone knows I'm ending the game. Unless something changes between now and then, I plan on deleting the game in two weeks... Sunday, July 22, 2018.
Vasily Pavlychenko
 player, 57 posts
 Ussuran Sorcerer/Duelist
 HP: 0
Mon 9 Jul 2018
at 15:35
Re: Rafters Pub (OOCs)
Ok, sad though it may be, at least I got a chance to play v2 a bit. :)