Re: Character Generation & Discussion
OK, here's Jill:
Resistances: Composure 2D (Trade off: fearless yet easily swayed), Fortitude 4D, Reaction 2D, Will 2D
Aptitudes: Animal Handling 3D, Awareness 3D, Intrusion 3D, Survival 3D
Powers: Super Aptitude (Athleticism) 5D, Super Aptitude (Fighting) 5D
Advantages: Attractive (1D)
Disadvantages: Enemy (Nazi agents) (-1D), Public ID (-1D), Social Hindrance (Primitive) (-2D), Unskilled (-1D)
Competency pool: 0D
Jill Trevithick grew up in England, but was still a young girl when she travelled with her parents to South America. Their plane went down over the jungle, and all were presumed dead.
Years later, a woman stumbled out of the jungle, dressed in animal skins. She could speak English, and was highly adept at living in the jungle, but otherwise had a child's understanding of the world outside. She was identified as Jill Trevithick, who'd somehow survived her spell in the jungle. Jill had news of strange soldiers in 'her' jungle: this turned out to be a Nazi expedition, which were promptly routed by the local authorities.
Jill was sent back 'home', but was incapable of fitting in. She wound up drifting from circus to circus ("See the real jungle girl!"), demonstrating various feats such as lifting weights and holding her breath underwater. This continued during the 'phony war', but once the bombing began the circus moved to the USA. When Nazi agents tried to intimidate the circus, she knew she had to work to oppose them.
Jill's secret is a pool she bathed in shortly after the crash, which imbued her with superhuman athleticism - something she had to rely on to fight and survive in the Amazon jungle.
She's still ignorant of the modern world, but she'd not dumb. She's fond of making jokes about being literally an Amazon warrior. She is, however, susceptible to a smooth talker.