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14:40, 3rd May 2024 (GMT+0)

Day 2: Back into Quesqueton.

Posted by The SeerFor group 0
Myrrick
player, 93 posts
Sun 9 Apr 2017
at 15:50
  • msg #20

Re: Day 2: Back into Quesqueton

Myrrick has his sword ready, following his dwarven companions.
Zan
player, 113 posts
Slight of Hand Mage
Elf of Gray | AC:4 HP:5
Mon 10 Apr 2017
at 15:31
  • msg #21

Re: Day 2: Back into Quesqueton

Zan and Ginger will stay toward the back ready to react should the need arise.  His keen ears listening for possible sounds that may alert the group that someone is coming.
This message was last edited by the player at 20:35, Tue 11 Apr 2017.
The Seer
GM, 248 posts
Tue 11 Apr 2017
at 02:48
  • msg #22

Re: Day 2: Back into Quesqueton

Uthecar and Myrrick move forward one and two, with Bruno and the rest falling in behind. Quickly you pass the first set of alcoves, moving forward to the second set of alcoves and the secret doors therein.

Uthecar heads into the niche, finds the doors much the same as they were the prior day. Impetuous as always, the dwarf fighter opens the door. Light bleeds into the adjoining corridor, and the loamy smell of fauna once again greets you. Per your memory, you can go right or left in the adjoining corridor (runs parallel to the middle corridor).

Actions?
Uthecar Hornskin II
player, 131 posts
Fighter
Tue 11 Apr 2017
at 05:24
  • msg #23

Re: Day 2: Back into Quesqueton

"ACCKKKK SCUM, DWARVEN DOOM" Uthecar grunts in a surprisingly deep voice so the sound reverberates down the corridors into the darkness.  He stomps forward to the left so his boots also echo into the darkness as he scraps the end of his axe's haft along the wall to cause a high pitched screech of protest to issue from the metal upon stone.

He then holds up his free hand the fist bunched as he cocks his head to one side as he looks to Zan and Ginger in particular.  He is obviously listening, looking to the elf to report any sound of movement that might be beyond his hearing. He waits for any indication from Zan to say if he has or has not heard anything.
Bruno Rhunthane
player, 101 posts
Fighter and Cleric
AllAtTheSameTime
Tue 11 Apr 2017
at 15:04
  • msg #24

Re: Day 2: Back into Quesqueton

Bruno sighs quietly, but does not speak his thoughts on the theatrics as he waits for Uthecar and Myrrick to decide which direction to take.
This message was last edited by the player at 17:34, Tue 11 Apr 2017.
Kullonar
player, 64 posts
Half-Orc Cleric/Fighter
Brother of the Cudgel
Tue 11 Apr 2017
at 17:01
  • msg #25

Re: Day 2: Back into Quesqueton

Kullonar takes a deep breath and releases it slowly at the brashness of the dwarf. He waits like the others, listening for whatever may have been alerted by Uthecar's disturbance of the silence in these halls.
Weasel
player, 35 posts
Hardbitten busboy by day
Scared lad by night
Tue 11 Apr 2017
at 17:50
  • msg #26

Re: Day 2: Back into Quesqueton

Weasel scoots forward through the mass of armor and attitude.

"Hush, lemme do my thing."

He pokes his head around the corner and looks both directions of the left side corridor. Seeing nothing of note, he takes a step within - a nervous step within - and listens carefully.

After a minute, he retreats back to the alcove and says, "Can't hear a damn thing over the dwarf's breathing. Close your mouth next time, warrior. It'll keep the flies out."

The grin on his face is genuine, though and when Uthecar offers a scowl, Weasel returns a wink.
Myrrick
player, 94 posts
Wed 12 Apr 2017
at 15:31
  • msg #27

Re: Day 2: Back into Quesqueton

Myrrick will assist Weasel if he needs it, otherwise he keeps his sword at the ready.
The Seer
GM, 249 posts
Wed 12 Apr 2017
at 16:21
  • msg #28

Re: Day 2: Back into Quesqueton

The initial inspection reveals much the same as the prior day, without the goblins. The quiet on this side is not the total stillness you discovered on the right side. To Myrrick's ears comes the slight sound of dripping water...or at least something he hopes is water. That seems to come from somewhere along the southern reaches of the left hand passageway.

ooc: i'll assume standard marching order unless told otherwise.  Actions please.
Uthecar Hornskin II
player, 132 posts
Fighter
Wed 12 Apr 2017
at 18:38
  • msg #29

Re: Day 2: Back into Quesqueton

Either completely oblivious to the disapproval of Bruno and Kullonar or not caring once nothing stirs from his sounds Uthecar stuffs whatever debris he finds available into the hinge of the secret door so it no longer closes properly.

He turns to the south (left) sniffing the air before proceeding forward.  "Watch our behinds," is all he grunts as he goes.

The smell of loamy fauna is it stronger in the direction he is heading back towards the entrance?  Is it a smell any of them would be more familiar with, as in a particular type of animal?  Is it strong enough for Uthecar to believe he is potentially heading towards the latrine?
The Seer
GM, 250 posts
Thu 13 Apr 2017
at 17:33
  • msg #30

Re: Day 2: Back into Quesqueton

ooc - I'm sorry, folks. I meant flora, though loamy still stands. Carry on with that clarification.
Uthecar Hornskin II
player, 133 posts
Fighter
Thu 13 Apr 2017
at 17:48
  • msg #31

Re: Day 2: Back into Quesqueton

OOC:  Okay in that case, is it a heady smell as if it might become overpowering?

If Uthecar notices it getting stronger to the point that it might become a problem he will wrap material across his nose and breath through his mouth.  Otherwise, he will continue to the end of the corridor, checking the ceiling walls and floor carefully as he goes.
Kullonar
player, 65 posts
Half-Orc Cleric/Fighter
Brother of the Cudgel
Fri 14 Apr 2017
at 04:04
  • msg #32

Re: Day 2: Back into Quesqueton

Kullonar follows his companions, guarding their backs, hoping for some open air (or at least a large cavern) soon.
Myrrick
player, 95 posts
Fri 14 Apr 2017
at 12:04
  • msg #33

Re: Day 2: Back into Quesqueton

Myrrick sticks close to his dwarven friend, sword ready should the need to use it arise, senses always reaching out for anything unusual, at the sound of dripping he will stop the dwarf briefly. "Anyone else hear that drip...?"
Zan
player, 114 posts
Slight of Hand Mage
Elf of Gray | AC:4 HP:5
Sun 16 Apr 2017
at 00:07
  • msg #34

Re: Day 2: Back into Quesqueton

"Yeah, I hear it.  Could mean a lot of things, can you tell if it is a stead drip?"

Zan is on full alert,  "Ginger if you smell or hear anything that seems odd to you be sure to let us know."

He follows along with the others.
The Seer
GM, 253 posts
Sun 16 Apr 2017
at 02:06
  • msg #35

Re: Day 2: Back into Quesqueton

It just touches the edge of perception. As the party moves down the corridor, it becomes stronger.
Uthecar Hornskin II
player, 134 posts
Fighter
Sun 16 Apr 2017
at 02:19
  • msg #36

Re: Day 2: Back into Quesqueton

"The older the complex the more likely it is water will find a way. I can hear it now."  Uthecar is not overly alarmed at this stage, moving forward without making any changes to his cautious pace.
The Seer
GM, 255 posts
Tue 18 Apr 2017
at 01:26
  • msg #37

Re: Day 2: Back into Quesqueton

25 Patchwall, YR 1 of The Seer's New Greyhawk Orthodox Calendar.  Time: approximately 0755 in the morning on the revised 24 hour-segment clock

Uthecar leads the way from the second set of alcoves in the middle hallway and heads through the secret doors, then down the corridor, away from the undead menace. Myrrick is right behind him, along with Kullonar and Bruno. Bravely guarding their backsides are Weasel and Zan and his dragon.

The party travels along the passageway some eighty feet when it turns a corner.

Two things are immediately apparent:

1- there is a door leading further south.

2- it is open, and three hobgoblins stand staring at you.

ooc: see map in the MAP THREAD - it isn't in the 'Game Map' because the file was too big. AGAIN - MAP THREAD IN THE GAME MENU, NOT THE GAME MAP LINK.

ooc2: Both party and the hobgoblins are surprised.  Roll initiative as usual.

Hobgoblins initiative: 1
Hobgoblins suck.


This message was last edited by the GM at 14:23, Tue 18 Apr 2017.
Uthecar Hornskin II
player, 135 posts
Fighter
Tue 18 Apr 2017
at 02:05
  • msg #38

Re: Day 2: Back into Quesqueton

13:55, Today: Uthecar Hornskin II rolled 5 using 1d6.  Initiative.

Initially surprised Uthecar breaks into a running charge even forgetting to yell as soon as it dawns on him what he is facing.

14:02, Today: Uthecar Hornskin II rolled 20 to hit.
14:02, Today: Uthecar Hornskin II rolled 14  Damage.

Kullonar
player, 66 posts
Half-Orc Cleric/Fighter
Brother of the Cudgel
Tue 18 Apr 2017
at 02:27
  • msg #39

Re: Day 2: Back into Quesqueton

Following Uthecar's lead, Kullonar silently rushes the Hobgoblins, attacking one with his morningstar.

22:26, Today: Kullonar rolled 14,6 using 1d20+1,2d4+1.  Morningstar attack.
22:25, Today: Kullonar rolled 5 using 1d6.  Initiative.

Zan
player, 115 posts
Slight of Hand Mage
Elf of Gray | AC:4 HP:5
Tue 18 Apr 2017
at 04:05
  • msg #40

Re: Day 2: Back into Quesqueton

Zan is quick to react and makes ready to fire arrows provided he has a clear shot at the hobgoblins


23:02, Today: Zan rolled 5,10,4,19,2 using D6+2,d20+4,1d6,d20+4,1d6.  Init  arrow attacks
Myrrick
player, 96 posts
Tue 18 Apr 2017
at 09:33
  • msg #41

Re: Day 2: Back into Quesqueton

The shock of seeing the hobgoblins out of nowhere leads Myrrick to miss his swing badly... "No good at all." he says dryly



05:32, Today: Myrrick rolled 2 using 1d20+1.  hit em.
05:32, Today: Myrrick rolled 3 using 1d6+2.  init.
The Seer
GM, 257 posts
Tue 18 Apr 2017
at 14:27
  • msg #42

Re: Day 2: Back into Quesqueton

Zan:
Zan is quick to react and makes ready to fire arrows provided he has a clear shot at the hobgoblins


23:02, Today: Zan rolled 5,10,4,19,2 using D6+2,d20+4,1d6,d20+4,1d6.  Init  arrow attacks


You don't have a clear shot
Bruno Rhunthane
player, 102 posts
Fighter and Cleric
AllAtTheSameTime
Tue 18 Apr 2017
at 14:27
  • msg #43

Re: Day 2: Back into Quesqueton

Bruno Rhunthane rolled 6 using 1d6+1.  Initiative.

Bruno Rhunthane rolled 3 using 1d20+2.  Crossbow v. Goblin.

Bruno Rhunthane rolled 4 using 1d4+1.  Crossbow Damage.

Good thing my Initiative is high...


The appearance of the goblins take Bruno off guard despite his readiness for them. That is the peculiar nature of these situations: one walks into them preparing oneself for the enemy's sudden appearance, but after a while it is easy for one to fall so deeply into one's prep that they may still be surprised.

Still, he recovers and takes a shot with his prepared crossbow.
Zan
player, 116 posts
Slight of Hand Mage
Elf of Gray | AC:4 HP:5
Tue 18 Apr 2017
at 14:31
  • msg #44

Re: Day 2: Back into Quesqueton

The Seer:
You don't have a clear shot

Zan realized that there was too much of a risk of hitting his comrades in arms, so decided that it was best not to fire his arrows.  A sleep spell was another option, but it didn't seem prudent to use it just yet.
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