Re: The Bat Cave!
Round 1
Gildan looses twin arrows in less time than it takes to blink. Both missiles fly true, you note pieces of stone flecking off the statues, but they continue inexorably toward the party.
Uthecar has next initiative, but there were extenuating circumstances, so I'm going to allow him to review my thought, then he'll take his turn in normal order.
The statues converge from both sides. The one at the top of the cavern has two each, short swords and daggers and it swings all four weapons at Bruknar. It hit once, but that once landed sharply: Critical hit to Bruknar for 8 HP Damage
The second statue draws near, takes aim at Bruno as he chants a prayer for blessings from the Soul Father: The great sword does only glancing damage, but the hand axe bites into his arm. The pain is severe his spell is broken. Total of 6pts damage to Bruno
Bruknar shouts an ancient dwarven warcry and attacks with his hand axes: his first attack is clean, dealing 4 points damage to his foe. The second attack hits, but does not penetrate the stone of the statue.
Kullonar brings the pain with his morning star - a weapon worthy of a half orc priest - and scores and additional 5 points damage against the statue with the great sword.
Myrrick, who was below the tapestry checking on the coffers, sneezes loudly, then attacks the statue with the big sword. Despite his best effort, his strike glances off the statue with no apparent damage.
As the statue with the great sword parries Myrrick, Zan sneaks behind him for a backstab attempt: the sword clangs against the statue and rebounds, reverberating up and down Zan's arm so that he rethinks his tactics for the next round.
Round 2 begins
Reminder: NO BLESS BONUS
ooc - will wait for Uthecar, as mentioned above.
This message was last edited by the GM at 14:32, Fri 15 May 2020.