Re: OOC2: Where the Fallen Jarls Sleep.
Sorry, I forgot to mumble about the Bag of Holding...
I had the time, so I took it upon myself to discover a pdf of the DM's Guide:
Bag of Holding: As with other magic bogs, this one appears to be a
common cloth sack of about 2' X 4' size. The bag of holding opens into a
non-dimensional space, and its inside is larger than its outside dimensions.
Regardless of what is put into this item, the bag of holding always weighs
a fixed amount. This weight, the bag's weight limit in contents, and its
volume content are dependent upon its quality as shown below:
TREASURE (MISCELLANE0US MAGlC)
Dice Weight Weight limit Volume limit
01 -30 15 pounds 250 pounds 30 cubic feet
31 -70 15 pounds 500 pounds 70 cubic feet
71 -90 35 pounds 1.000 pounds 150 cubic feet
91 -00 60 pounds 1,500 pounds 250 cubic feet
If overloaded, or sharp obiects are placed within so as to pierce it, the bag
will rupture and be ruined, and the contents will be lost forever in the
vortices of nilspoce.
As I recall a 1 GP = 1/10th pound, so 1000 = 10 pounds. This means that smallest bag could hold up to 2,500 coins or things as large as 30 cubic feet with a total weight of 250 pounds...
So, since the Longswords are sheathed we could put them in the bag safely and they weigh 6 pounds + sheath (1 lb?) [42 lbs tot.] + 6 Shields ? pounds [60 lbs tot?] + Torc ? + Cloak (3 lbs?) + Crockpots (?)
It seems like we'd be able to put almost everything including the Harp w/o removing the gems into the smallest Bag of Holding -- it would be quite full, but still. (I think Gildan may have already laid claim to one of the fancy swords, so that's one less into the bag.)
The unique items might be worn by some volunteer [I'm sort of interested in the cloak, but since it's human sized I think that puts us dwarves out of the vote] with the caveat that Alfbrand and the horn, when we find it, will be returned to the Jarl and possession of anything else taken right now will be finalized at the end of the adventure.
Towards that end I'll post this IC, but I think Myrrick should wield the Alfbrand for now.