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15:41, 3rd May 2024 (GMT+0)

OOC 3: The Next Chapter.

Posted by The SeerFor group 0
Ulrich Aelgrimm
player, 471 posts
Pal 5
HP: 39/38 AC: 1
Mon 24 May 2021
at 11:52
  • msg #355

Re: OOC 3: The Next Chapter.

In reply to The Seer (msg # 354):

Got a link? ;-)
Kullonar
player, 566 posts
Half-Orc Cleric/Fighter
Brother of the Cudgel
Mon 24 May 2021
at 21:23
  • msg #356

Re: OOC 3: The Next Chapter.

The Seer:
Gang: FYI I have a new game up. There was a request, the formatting is giant sized, but you can scroll back and forth to get an idea of what you're looking at.


Are you talking about a new game MAP?
The Seer
GM, 1961 posts
Mon 24 May 2021
at 21:24
  • msg #357

Re: OOC 3: The Next Chapter.

today was one of those days that you think are gonna be sedate and they turn out to be a ball buster. I'm probably not going to post or work on the stupid map until tomorrow.

Sorry for the delay.

The Management.
The Seer
GM, 1962 posts
Tue 25 May 2021
at 11:25
  • msg #358

Re: OOC 3: The Next Chapter.

Ah! There's my map. I hope that helps.

:)
The Seer
GM, 1963 posts
Tue 25 May 2021
at 11:26
  • msg #359

Re: OOC 3: The Next Chapter.

I meant a game MAP. That's what happens when fatigue sets in. Pardon my idiocy...
The Seer
GM, 1982 posts
Sat 29 May 2021
at 15:45
  • msg #360

Re: OOC 3: The Next Chapter.

I've uploaded the second level of the game map. FYI
Ulrich Aelgrimm
player, 486 posts
Pal 5
HP: 39/38 AC: 1
Sat 29 May 2021
at 15:47
  • msg #361

Re: OOC 3: The Next Chapter.

In reply to The Seer (msg # 360):

Thanks! We coming out of room 5, or 6? In room 7, it is BIGLY!
The Seer
GM, 1984 posts
Sat 29 May 2021
at 16:12
  • msg #362

Re: OOC 3: The Next Chapter.

I'm going to pause hear to wait for a few more folks to have a chance to post.
Kullonar
player, 572 posts
Half-Orc Cleric/Fighter
Brother of the Cudgel
Sat 29 May 2021
at 23:08
  • msg #363

Re: OOC 3: The Next Chapter.

I'm looking at the map...both levels...where are we exactly?
the only throne I see is on level 1.
Bruno Rhunthane
player, 857 posts
Fighter and Cleric
AllAtTheSameTime
Sun 30 May 2021
at 14:04
  • msg #364

Re: OOC 3: The Next Chapter.

I think we're using the Map in the 'Game Map' link rather than the Maps thread.
The Seer
GM, 1986 posts
Sun 30 May 2021
at 18:49
  • msg #365

Re: OOC 3: The Next Chapter.

Bruno is correct. I'm having difficulties with my eyes, so it is easier for me to go with a jpeg than trying to format through image shack. Quite frustrating, to be honest.

The picture is pretty grainy, but that lends itself to a certain feel in this campaign.
The Seer
GM, 1991 posts
Wed 2 Jun 2021
at 02:20
  • msg #366

Re: OOC 3: The Next Chapter.

Gang, don't forget to look at the Game Map for the 2nd level.
The Seer
GM, 1992 posts
Wed 2 Jun 2021
at 11:37
  • msg #367

Re: OOC 3: The Next Chapter.

TV time out.

Fellas: there's a bit of frustration with folks going in a lot of different directions. You've split the party at least 2x that I can recall. If you keep doing that, you're in for a world of hurt. I am a fairly forgiving DM, but at this point I've given you the map you requested and it feels like your still going in circles.

How many of you didn't realize that you are on the second level now (Rhetorical - you don't have to answer). If you didn't know that, take another look at the game map. You requested it after all.

The other issue is comportment: You can't have characters smashing things and making all sorts of noise and expect that it'll work itself out.

I need all of you to pay attention to detail and get in line with the rest of the party. If that doesn't work for you, I can always shut the campaign down and go about my business.

I'm heading out of town next week. I've got a ton of work that needs to be finished so that I don't leave myself with a ton of work when I get back. This seems a good stopping point for the time being. When I get back I'll ask for a show of hands of who wants to continue the adventure.
Dugger Naderwash
player, 84 posts
Goodhearted Halfling
Liberator of Stuff (4)
Wed 2 Jun 2021
at 16:57
  • msg #368

Re: OOC 3: The Next Chapter.

It's easy for Dugger, he's following Ulrich lead.  He may wander a bit but will always remains in his general vicinity, unless specifically stated otherwise
This message was last edited by the player at 16:57, Wed 02 June 2021.
Bruno Rhunthane
player, 860 posts
Fighter and Cleric
AllAtTheSameTime
Wed 2 Jun 2021
at 17:21
  • msg #369

Re: OOC 3: The Next Chapter.

Ulrich, sorry for getting your name wrong again in the previous post.

Kullonar, I know you're not human. Your god IS, though. Cuthbert and Pelor are both human gods, and given that Bruno and Moradin have been present since the beginning of the group does it surprise anyone that he might note that his god has been 'Othered' by Ulrich's statement? (Were I not playing a cleric I think I would've ignored it, but it just seemed to juicy not to rp a response.) ;)

Seer, I read your words here before going to the IC thread and I think it pushes me in the direction of something I'm sorry I didn't say earlier:

I don't think WE are, or have, intended to split the party up to this point. Rather YOUR reading of our posts have split the party.

That is, in THIS case, the only posts prior to the one I just left IC (#220) has the PCs that posted so far following Myrrick.

Perhaps more importantly, when we got into trouble in the room/scene BEFORE, my intention/understanding of what we were doing was 'fanning' out -- moving from 2 x 2 to a wider group in front with a smaller (Bruno, et al) behind in support, and moving into a seemingly large and very dark room that would required us to move in close proximity to each other whatever our marching order for light. (In a post before describing us each group being in a different location you seemed to understand and even support, if one wants to read the tone as such, our actions.)

I understand why you decided that we were splitting given the nature of the room's geography, but nobody put into their posts that they were streaming willy-nilly into a profoundly dark room not paying attention to where everyone else was.

In other words, you could have read what we were putting down as our moving into the room within the compass of our light sources (i.e., so that we could actually see each other as well as obstacles) and described that because of our formation we were losing track of each other and given us an opportunity to regroup before winding up so far apart.

But you didn't. You described us as having broken up into groups without paying attention to each other and winding up a great distance from each other.

So, it might be argued that we didn't break up the party. You did.

And I get it. I know that I've misread posts and gotten annoyed or frustrated or taken an action that with hindsight I might've done differently. Or maybe you thought we'd read the situation and respond differently. Not only is it easy to misread or miscommunicate things here, but it's easy to get impatient. I know I do and I have probably contributed to yours and others' impatience as well, mea culpa!

Another thing that has occurred to me several times recently is that almost everything that has gone wrongly or was misunderstood by me, and much of what I've seen from you and every other player would have never have happened if were playing in real time either at the same table or via Skype, etc. When each of us comes to the game we're taking an often quick break from dealing with whatever else is going on RL and unlike a face-to-face session we've got no time to decompress, get into character, and dive into the scene.

Seems to me the break we'll have while you're away will help everyone. I'm happy to keep playing as I've enjoyed the game since the beginning and I appreciate and admire the effort you make here and the rp from everyone else.

But if you're not having fun running this. I'd be okay with stopping. For that matter, if you think that my action/lack of action/something else is a problem, I'd be willing to drop if that helps the game continue, because I don't want to diminish anyone else's fun.

No hard feelings and, like I said, much appreciation for you and everyone else in the game!
The Seer
GM, 1993 posts
Wed 2 Jun 2021
at 18:06
  • msg #370

Re: OOC 3: The Next Chapter.

The old adage: If it's to be, its up to me...

At this point, I've taken the first level map off the grid and the second level is now the game map. I'll continue feeding maps as it becomes necessary.

That should allay some concerns. If you have questions, PM me - let's not keep this in game - its a distraction from what most of the players want, which is a fun adventure.
Kullonar
player, 574 posts
Half-Orc Cleric/Fighter
Brother of the Cudgel
Wed 2 Jun 2021
at 19:17
  • msg #371

Re: OOC 3: The Next Chapter.

quote:
Another thing that has occurred to me several times recently is that almost everything that has gone wrongly or was misunderstood by me, and much of what I've seen from you and every other player would have never have happened if were playing in real time either at the same table or via Skype, etc. When each of us comes to the game we're taking an often quick break from dealing with whatever else is going on RL and unlike a face-to-face session we've got no time to decompress, get into character, and dive into the scene.

Well said, Bruno.
We would have already blown through this were we sitting around a table and rolling real dice and drinking beer and eating potato chips. Play-by-post (pbp) games can sometimes derail over maps (or lack thereof), posts being misread, etc.
For me, I'm just frustrated with the pace. Kullonar (myself) just wants to finish this mission and get out of this hole! He's already decided he doesn't want to be buried. Either burn his body or but him on a bier (sp?) to rot for the crows. Hence, my posts > if there be giants in here or giant undead or and undead army, bring it! Let's get this done!
Now that we have a map (thanks Seer!), we can go through it provided everyone is on the same page. To do so, we need a caller > someone who will make a decision for the group. For example, after a couple of posts, the caller could say, "Our group enters the large chamber, keeping to the left-hand side and moving ahead. Ulrich is in the lead with his flaming sword, backed by Myrrick and the rest of the group. If our light reveals a door or a stairwell, Dugger steps forward to check them for traps." Or something like that.
Does that make sense?

Seer, my apologies if I caused any unnecessary frustration.
The Seer
GM, 1995 posts
Wed 2 Jun 2021
at 20:13
  • msg #372

Re: OOC 3: The Next Chapter.

you guys asked for a map and I provided one for the first level. then I provided one for the 2nd level which is where you are at. Ulrich's stairwell is on the far left. the party is moving left to right toward the statue. I deleted the 1st level map to avoid confusion - there's only one map at this point on the link atop the banner to the right of the dice roller. you should be able to view the 2nd level. If you cannot, let me know and I will take measures.

Not sure where we went off track. The best course for you guys to take is to stay together.

--------------------------------------------------------------------------------------------
I do want to address the points made regarding Bruno and Kullonar: I don't recall major issues with play by post in the earlier chapters of this module. For some reason we came off the rails, its up to me to correct it. It should not be a major effort to fix.

And for the record, I've played in more shitty face to face games than I have Rpol, even with the sometimes dramatic turnover with play by post. For me, face to face is a non-starter between work and my writing.
This message was last edited by the GM at 20:14, Wed 02 June 2021.
The Seer
GM, 1996 posts
Thu 3 Jun 2021
at 12:48
  • msg #373

Re: OOC 3: The Next Chapter.

First: All of you should be conversant with the "Game Map". I'll remind you again, I'm not storing them in the map threads anymore. I'm using the Game Map that sits atop the User Preferences. The "Game Map" is to the right of The Cast and to the left of the dice roller. Everyone should understand that.

I've cut and pasted the 2nd level. You guys should be able to understand it now. Go to the game map and see for yourselves - if you still have problems PM me.
This message was last edited by the GM at 12:50, Thu 03 June 2021.
Ulrich Aelgrimm
player, 491 posts
Pal 5
HP: 39/38 AC: 1
Thu 3 Jun 2021
at 12:50
  • msg #374

Re: OOC 3: The Next Chapter.

In reply to The Seer (msg # 373):

We're in room 7.
The Seer
GM, 1997 posts
Thu 3 Jun 2021
at 12:57
  • msg #375

Re: OOC 3: The Next Chapter.

Before I continue I want to make sure everyone sees the Game Map. I'm not pushing on until I'm satisfied that you have an idea of what I'm seeing.
Ulrich Aelgrimm
player, 492 posts
Pal 5
HP: 39/38 AC: 1
Thu 3 Jun 2021
at 12:59
  • msg #376

Re: OOC 3: The Next Chapter.

In reply to The Seer (msg # 375):

Throne in middle at the top of room 7, I see it now. stairs on left and right corners, tunnels in the opposite corners.
The Seer
GM, 1998 posts
Thu 3 Jun 2021
at 13:30
  • msg #377

Re: OOC 3: The Next Chapter.

fyi: I've got a shit ton of work today so you all should have ample time to look at the Game map.
Ulrich Aelgrimm
player, 493 posts
Pal 5
HP: 39/38 AC: 1
Thu 3 Jun 2021
at 13:32
  • msg #378

Re: OOC 3: The Next Chapter.

In reply to The Seer (msg # 377):

Take care of yourself my friend, Don't fret over us too much, life is hard as you know.
The Seer
GM, 1999 posts
Thu 3 Jun 2021
at 14:06
  • msg #379

Re: OOC 3: The Next Chapter.

I appreciate your well wishes, Ulrich. I know your struggles are weightier than mine by a long shot. This is just a game, so perspective should be a priority. I appreciate all you do and hope that we can right the ship and carry on smartly.
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