Re: Into the Breach Once More
To start with: Bruno's question. The niche area is a 5x5 area that that is about 25' away. As far as you know the four skeletons retreated to the niche area when you turned them. For all you know, they may have run all the way to the entrance to tomb. The other three are still in the chamber cowering frpm turning attempt, and as the ghasts come through the bones the skeletons remain turned.
Those of you who are suffering from the extreme cold must take a -2 to hit.
Everyone must save vs the ghast stench.
[Private to GM: ghast 1: 5; ghast 2: 6; ghast 3: 2]
Bruno casts bless +1 to 'to hit' and saving throws
Ulrich fumbles: loses one round
Kullonar man's up, smacks the big nasty in the nose for 9 points of dmg, despite the extreme cold, eliciting a roaring cry from the foe that seems muffled within the tomb.
The Big Nasty comes back with a claw, claw, bite tandem and scores 11 points vs. Kullonar.
Kullonar must save vs. paralysis
The second nasty attacks claw, claw, bite: Miss, Miss, Miss. Can't make this stuff up...
Myrrick: gives his sword a swing and a miss. The second ghast misses 3x vs Myrrick - standoff!
Dugger tries the old 'I can see you, can you see me?'
Selene fires off a few more rounds of magic missiles for 12 points damage vs the smallest of the ghasts.
Waiting on Gildan
The third ghast gives a go at Dugger: claw, claw, bite - both claws miss, but the bite hits for 8 points dmg: roll save vs paralysis.
Please note: I don't play where you have to save three times from one attack. FYI. However, if you face multiple attacks from the same type of monster, you have to save each time.
***I think I got everyone except Gildan. Nice first round.