Skull Gorge Bridge.   Posted by GM.Group: 0
GM
 GM, 61 posts
Tue 22 Jan 2019
at 03:29
Skull Gorge Bridge
Day 4 - Morning

Weather: Thunderstorm

Light Horses: 29/32 Miles/day

Jorr: Paid for Day 4

Encounter Check: on 7-9 rolls


[*] Klothos Berheart (Male Human Paladin,XP:4, Armor:32, HP:23 (16))
    Equipped: Longsword +1 Damage)
    Damage: D10(+1 Longsword)
    Move1:Lay on Hands
    Move2:I am the Law
    Move3:Frost Bastard Sword
      Status: Weak -1 STR

[*] Sintaren Earthrage (Male Halfling Druid,XP:3, Armor:1, HP:21 (21)
    Equipped: Hunterís Bow;(near, far)
    Damage: D6
    Move1: Shapeshifter
    Move2: Spirit Tongue - Speak with plains animals
      Status: Balance: 1
      Status2:

[*] Walter (Male Immolator,XP:2, Armor:2, HP:20 (20))
    Equipped: None
    Damage: D8
    Move1: Burning Brand - Create flame weapon
    Defensive Move: Fighting fire with fire - When you take damage, and that damage is odd (after armor) the flames within you come to your aid
    Move2: Zuko Style - Bend flame to your will
      Status: Trailblazer
      Status2: Burning Brand(Fireballs):fiery, touch, dangerous,far and 2 uses

[*] Dr. Prometheus Cantrell (Male Warlock,XP:7, Armor:2(3 (Protector)), HP:18 (18)
    Equipped:Short Sword(close)
    Damage: D6(3 hireling)
    Move1:Minion - Protector +2, Warrior +4
    Defensive Move:Fools Luck: Take dmg = +1 defy danger
      Status: Quartermaster
      Status2:

[*] Jorr Natherson (Male Ranger,XP:2, Armor:1, HP:24 (24)
    Equipped:Hunter's Bow(Near,Far)
    Damage: D8
    Move1:Animal Companion Training: Guard
    Move2:Called Shot(defenseless, surprised foe)
    Move3:Hunt and Track (Wis):
      Status: Scout
      Status: Ammo 18/20

The party returns on the trail from whence they came and starts to turn up towards Skull Gorge Bridge.  With Jorr's assistance and Klothos's divine sense they know they are headed in the right direction. About 3 miles out as night falls upon them they settle down and camp.  They each eat their rations, Jorr is paid and each of them sleep while Prometheus who lacks the need to sleep keeps watch.

The night passes without event and they awaken to a heavy thunderstorm, the ground is slick and sloppy with mud as they gather their belongings and begin their journey up to Skull Gorge Bridge.  Klothos finishes his morning prayers and Sintaren soaks in the fury of nature embracing and loving each moment of it but recognizing what it represents. "Natures fury guide us, your will may be needed upon this journey." Sintaren says hopefully as he stares farther up the trail to the north.

They follow the trail 3 miles up and come into range of the bridge.

The ground itself has been rising for the last few miles, and finally the forest itself peters out. Ahead is a stretch of barren ground, about sixty feet wide, ending in a gorge. Roughly a hundred feet wide at its narrowest point, the gorge drops away precipitously to a fast-rushing stream far below. The ancient Dawn Way crosses the cleft on a bridge of stone. Anchored at both ends to large stone towers with pentagonal roofs, the bridge seems sturdy despite its obvious age. It is, clearly the only easy way to cross, since the gorge continues as far as the eye can see to the east and west. The four stone towers that anchor the bridge at each forty feet high. A narrow wooden stairway winds around each, leading up to an open-air watchpost at the top.

Klothos stops the group as they reach the edge of the wood his sense giving him an early warning of the threat the bridge possesses. He points to the others what he is seeing.
A small encampment of a half-dozen tents clusters near the northern side of the bridge. Curls of smoke from campfires attest to some sort of activity. A single humanoid figure stands at the watchpost on the top of each of the four watchtowers, longbow in hand. A powerfully built hound with glowing red eyes and short ruddy fur sits watchfully near either end of the bridge. Yet the most impressive creature present is certainly the sleek and menacing green dragon that perches on the roof of the northwestern watchtower on the far side of the gorge. It lies basking in the sun, but its bright yellow eyes are fixed on the bridge.

Sintaren quietly tells the party he will scout it out and attempts a transformation into an eagle but something goes terribly wrong.  The transformation is painful and doesn't complete correctly.  The druids body contorts and twists unnaturally and he can't help but cry out in pain as he writhes on the ground and sprouts feathers but no other true form of an eagle.  The transformation is bad enough when the party realizes the noise has caught the attention of the guardians of the bridge who sound an alarm with shouts in goblin.  Klothos and Walter who know the language recognize them as calls to arms. While this is going on the green dragon begins to take flight its eyes fixated on where the noise could be heard, it's vicious maw ready to maim and destroy it's foes.

This message was last edited by the GM at 23:42, Mon 04 Nov 2019.

GM
 GM, 62 posts
Tue 5 Feb 2019
at 06:09
Skull Gorge Bridge
Day 4 - Morning

Weather: Thunderstorm

Light Horses: 29/32 Miles/day

Jorr: Paid for Day 4

Encounter Check: on 7-9 rolls


[*] Klothos Berheart (Male Human Paladin,XP:4, Armor:32, HP:23 (16))
    Equipped: Longsword +1 Damage)
    Damage: D10(+1 Longsword)
    Move1:Lay on Hands
    Move2:I am the Law
    Move3:Frost Bastard Sword
      Status: Weak -1 STR

[*] Sintaren Earthrage (Male Halfling Druid,XP:4, Armor:1, HP:21 (16)
    Equipped: Hunterís Bow;(near, far)
    Damage: D6
    Move1: Shapeshifter
    Move2: Spirit Tongue - Speak with plains animals
      Status: Balance: 1
      Status2:

[*] Walter (Male Immolator,XP:3, Armor:2, HP:20 (20))
    Equipped: None
    Damage: D8
    Move1: Burning Brand - Create flame weapon
    Defensive Move: Fighting fire with fire - When you take damage, and that damage is odd (after armor) the flames within you come to your aid
    Move2: Zuko Style - Bend flame to your will
      Status: Trailblazer
      Status2: Burning Brand(Fireballs):fiery, touch, dangerous,far and 2 uses

[*] Dr. Prometheus Cantrell (Male Warlock,XP:8, Armor:2(4 (Protector)), HP:18 (16)
    Equipped:Short Sword(close)
    Damage: D6(3 hireling)
    Move1:Minion - Protector +2, Warrior +4
    Defensive Move:Fools Luck: Take dmg = +1 defy danger
      Status: Quartermaster
      Status2: +1 Defy Danger

[*] Jorr Natherson (Male Ranger,XP:3, Armor:1(2 if guard dogging), HP:24 (14)
    Equipped:Hunter's Bow(Near,Far)
    Damage: D8
    Move1:Animal Companion Training: Guard
    Move2:Called Shot(defenseless, surprised foe)
    Move3:Hunt and Track (Wis):
      Status: Scout
      Status: Ammo 18/20



*Foes Turn*
- Hellhounds Rush across the bridge towards the party
- Hobgoblins in towers fire if they have a shot *1 Shot*
- Hobgoblins in camp are alerted.  Their sergeant begins barking out orders and they all begin gathering their arms and rushing out of the camp towards the bridge
- Ozyraandion takes off with a powerful burst the force of the wind can be felt even back in the trees where the party resides.  The ground cracks as the beast takes off knocking a chunk of rock off the tower that tumbles harmlessly into the river below.  It strafes towards the party spewing forth its acidic gaseous breath weapon.

*Reactions to Foes*
- Walter: dives to the east and is choking on the gas prone a few feet away from the road.
- Sintaren: Jumps to the side and falls prone, avoiding the gas but the hellhound jumps on top of him trying to rip the druid limb from limb
- Prometehus: Dives to the south west avoiding the breath but also choking on the gas.
- Klothos: Klothos doesnt react in time as the dragon's breath weapon pours out over the paladin burning and choking his face and lungs putting pock marks in his armor and completely melting Klothos's shield.  After the dragon flies by Klothos screams in a mixture of rage and pain and an arrow from a hobgoblin in one of the towers fires and pierces Klothos's shoulder, dropping him to one knee but he is still yet in this fight.
- Jorr: Dodges the breath weapon and drags his dog with him his bow in hand and his dog at his side.

*PC's Turn*
Walter: Walter forms great trailing balls of flame that extend with long whip like tails and drag the floor though the fire seems ineffective to Walter and his clothing.  He then Hurls the ball at Ozyrrandion trying to ground the beast with a flaming wound to it's wing. The flaming ball flies up int the air and smacks into the dragon's left wing.  It immediately begins to catch fire and burns a large hole in the membrane.  The dragon begins frantically flapping its wings, which puts out the fire but he is unable to get any lift out of the wounded and damaged left wing.  The dragon crashes to the ground angry and looking for revenge.

Klothos: Klothos throws down his melting shield and wipes rain from his brow as a crack of lightning lights up the sky revealing even more of the vicious and deadly serpent that stand before him.  Klothos rips out a potion of healing from his belt, uncorks it and downs it quickly then rushes towards the Dragon trying to get in close.  The dragon anticipates his actions and swipes with one of its massive claws the blow smashes into Klothos and throws him backwards into a tree.

Sintaren: Pinned to the ground Sintaren holds his spear horizontally at the Hellhounds throat and presses forward this gives him enough leverage to use the butt of the spear and smash it into the hellhounds skull and roll out of the way of any retaliation.  The primal nature of combat fills the druid with invigorating nature energy.

Prometheus:Doctor Cantrell ran behind some of the trees his feet squishing through thick deep sloshing mud along with his wraith like companion who left no prints whatsoever as it moved.  The doctor held its shield to bare and ran up towards the hellhound that threatened Sintaren and slashed downward with it's shortsword.  Meanwhile the wraith disappeared in the blinding thunderstorm and reappeared beyond the demonic canine and swung its scythe with viscious otherworldly strength.  The beasty cried out in an otherworldly wholly unnatural tone as the shortsword pierced its neck and then the scythe pierced its back and ripped through the core of it's body dropping it lifeless to the ground.  It's body immediately begins smoldering.

Jorr: Jorr starts firing off shots at the dragon not with the intention of piercing it's flesh but with his pinpoint accuracy to shave off streaks of scales.  With his shots he is successful down part of the neck and back of the dragon the arrows rip off scales but the painful shots draws the impressive ire of the dragon.


*Foes Turn*
Dragon: The dragon like a giant chicken leaps with all of its leg strength and uses what is left of it's wings to float and flap over the party and behind Jorr. It then lashes out with a vicious snapping bite on the lone guide.  The dragons bite grabs Jorr's bow and snaps it into several pieces, the guide's terrified by the powerful beast and scrambles north and away and into the dragon's trap.  Ozyrrandion rips a nearby tree from it's roots and topples it over top of Jorr pinning him.  The dragon them leans its weight into the tree crushing Jorr while his dog is too terrified and confused to help its poor owner.


Hellhound 2: Stepped into the shadows of the bridge and reappeared out of a shadow beside Prometheus snapping out at him. He surprises the doctor with a blast of flame bursting from it's mouth.  Prometheus dodges some of the firey blast but his clothes are still singed and he would be on fire but the thunderstorm quickly turns the flames into a cloud of steam.
Hobgoblin Veterans 1&2: The first veteran comes down from the tower and takes shots at Walter. Several shots come close to hitting the Pyromancer, one is a perfect shot but Walter uses his flames to disintegrate that arrow before being forced to run and hide behind a tree for cover from the onslaught. The second veteran sits in the southeastern bridge tower and fires at Sintaren piercing the distracted druid in the shoulder with an arrow.  Sintaren grasps at the wound in pain and cries out.

Hobgoblin Veterans 1-2: Firing at Walter suppressing him

Hobgoblin Sergeant & Veterans 3-8: The hobgoblins gather their things and begin to march across the bridge to intercept the oncoming party.



Dragon
Status: Grounded
Solitary, Huge, Terrifying, Cautious, Hoarder

Bite (b[2d12]+5 damage, 4 piercing); 16 HP; 5 4 Armor
Reach, Messy

Special Qualities: Elemental blood, Wings


Bend an element to its will
Demand tribute
Act with disdain



Hell Hound #2
Group, Planar, Organized

Fiery Bite (d8 damage); 10 HP; 1 Armor
Close

Special Qualities: Hide of shadow

Follow despite all obstacles
Spew fire
Summon the forces of hell on their target




Hobgoblin Veteran Warrior #1 Group, Organized, Intelligent, Cautious, Hoarder
Sword, Mace, or Flail (b[2d8] damage) 6 HP 3 armor
Close

Fight in formation
Drive the hordes before us according to plan
Claim this place




Hobgoblin Veteran Warrior #2 Group, Organized, Intelligent, Cautious, Hoarder
Sword, Mace, or Flail (b[2d8] damage) 6 HP 3 armor
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Hobgoblin Veteran Warrior #3 Group, Organized, Intelligent, Cautious, Hoarder
Sword, Mace, or Flail (b[2d8] damage) 6 HP 3 armor
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Hobgoblin Veteran Warrior #4 Group, Organized, Intelligent, Cautious, Hoarder
Sword, Mace, or Flail (b[2d8] damage) 6 HP 3 armor
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Hobgoblin Veteran Warrior #5 Group, Organized, Intelligent, Cautious, Hoarder
Sword, Mace, or Flail (b[2d8] damage) 6 HP 3 armor
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Hobgoblin Veteran Warrior #6 Group, Organized, Intelligent, Cautious, Hoarder
Sword, Mace, or Flail (b[2d8] damage) 6 HP 3 armor
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Hobgoblin Veteran Warrior #7 Group, Organized, Intelligent, Cautious, Hoarder
Sword, Mace, or Flail (b[2d8] damage) 6 HP 3 armor
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Hobgoblin Veteran Warrior #8 Group, Organized, Intelligent, Cautious, Hoarder
Sword, Mace, or Flail (b[2d8] damage) 6 HP 3 armor
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Hobgoblin Sergeant #1 Group, Organized, Intelligent, Cautious, Hoarder
Sword, Mace, or Flail (b[2d8] damage) 6 HP 3 armor
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Summon reinforcements
Command his unit
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This message was last edited by the GM at 00:27, Tue 05 Nov 2019.

GM
 GM, 63 posts
Thu 7 Feb 2019
at 04:57
Skull Gorge Bridge
Day 4 - Morning

Weather: Thunderstorm

Light Horses: 29/32 Miles/day

Jorr: Paid for Day 4

Encounter Check: on 7-9 rolls


[*] Klothos Berheart (Male Human Paladin,XP:4, Armor:32, HP:23 (14))
    Equipped: Longsword +1 Damage)
    Damage: D10(+1 Longsword)
    Move1:Lay on Hands
    Move2:I am the Law
    Move3:Frost Bastard Sword
      Status: Weak -1 STR

[*] Sintaren Earthrage (Male Halfling Druid,XP:4, Armor:1, HP:21 (16)
    Equipped: Hunterís Bow;(near, far)
    Damage: D6
    Move1: Shapeshifter
    Move2: Spirit Tongue - Speak with plains animals
      Status: Balance: 1
      Status2: Hold 2: Bull

[*] Walter (Male Immolator,XP:3, Armor:2, HP:20 (20))
    Equipped: None
    Damage: D8
    Move1: Burning Brand - Create flame weapon
    Defensive Move: Fighting fire with fire - When you take damage, and that damage is odd (after armor) the flames within you come to your aid
    Move2: Zuko Style - Bend flame to your will
      Status: Trailblazer
      Status2: Burning Brand(Fireballs):fiery, touch, dangerous,far and 2 uses
       Status: SUPPRESSED

[*] Dr. Prometheus Cantrell (Male Warlock,XP:9, Armor:2(4 (Protector)), HP:18 (16)
    Equipped:Short Sword(close)
    Damage: D6(3 hireling)
    Move1:Minion - Protector +2, Warrior +4
    Defensive Move:Fools Luck: Take dmg = +1 defy danger
      Status: Quartermaster
      Status2:

[*] Jorr Natherson (Male Ranger,XP:4, Armor:1(2 if guard dogging), HP:24 (14)
    Equipped:Hunter's Bow(Near,Far)
    Damage: D8
    Move1:Animal Companion Training: Guard
    Move2:Called Shot(defenseless, surprised foe)
    Move3:Hunt and Track (Wis):
      Status: Scout
      Status: Ammo 17/20
      Status: Prone


*PC's Turn*
Walter:(SUPPRESSED) Walter being suppressed by arrow fire manipulates some of the flames in his hands and tries to make a wall of flame in front of the hobgoblin archer.  The fire takes hold and begins to grow then quickly dissipates in the pouring rain of the heavy thunderstorm

Klothos: Klothos dodges fierce claws and a massive snapping maw as he moves into melee range with the grounded dragon.  The dragons massive bulk and terrifying presence nearly breaks the man but he holds his nerve and calls forth the mighty power of his recently acquired frost bastard sword. The sword crashes into the scales of the mighty beasts face and it bounces off like it hit a wall but the magic that courses through the blade seared both the dragon and Klothos shooting frost up his hands and across the dragon's face.  The dragon roars and begins to speak in an eldritch language using its free claw in very precise motions. The air crackles with powerful magic as the very earth beneath Klothos begins to engulf him like hes its next meal burying his legs up to his thighs.  The dragon licks its razor sharp teeth in anticipation of what appears to be an easy next kill.


Sintaren: Sintaren calls forth the power of nature around him absorbing its energy pulling from his homeland his bones crack morph and grow as he form into a massive bull with his tail being the only obvious sign this is Sintaren.  He then proceeds to take his giant head and massive horns and launch the hellhound high into the air as he charges forward then quickly turns back around seeing the damage he has caused. The dog lands deftly on its feet and appears to be relatively uninjured. Sintaren snorts and gets ready to make another pass.

Prometheus: Prometheus tries to jab his scalpel down into the skull of the howling Hellhound but the beast was far too quick jumping away then snapping back at the doctors hand.  The bite was sure to land but Prometheus's dark companion jammed the hard staff of its Scythe into the beasts mouth and shoves the foul hound away.

Jorr: With the mighty dragon distracted with Klothos Jorr wriggles free of the beasts claws.  He gets up and runs over to the others, seeing the oncoming Hobgoblins and his friends under siege he throws a few heavy rocks at the hellhound hoping to free his employers to help with the fearsome dragon. Unfortunately the rocks completely miss the hound and do nothing but draw its attention.  It howls a wholly unnatural howl and it's mouth and eyes fill with flames.  Behind Jorr a pit that is most foul appears and out crawls an impish creature with demonic black and red weaponry that drips with flame.  It stares with foul intent at Jorr

*Foes Turn*
Dragon: The dragon seeing its prey opens is massive jaw wide and tries to ram it over the rooted paladin but Klothos barely gets his hands on the beasts massive upper jaw. The pressure of the beasts force causes the earth surrounding Klothos legs to crack and break away.  Klothos presses with all his divine might and garners just enough strength to lift the beasts jaw enough for him to slip away from almost certain doom. The dragon roars in anger spraying acidic spittle and foul breath into the face of Klothos

Hellhound 2: The hellhounds face fils with flames that pours out of its eyesockets mouth and nostrils as a gout of fire sprays towards Prometheus. Prometheus and his reaper companion deftly dodge the incoming flames but they directly impede Sintaren as the druid in bull form begins to charge back at the hellhound.

Quasit:  The Quasit cackles with glee as it hefts up its sickening and unnatural looking sickle and begins taking hefty slashes at Jorr whose still shocked at seeing the strange creature appear seemingly out of nowhere behind him. Jorr barely gets out of the way but stumbles on a tree root and falls hard on his back.  The quasit jumps on his chest and with a big foul grin on its face looks to slash apart Jorr's face while fending off Jorr's very unhappy hound.

Hobgoblin Veterans 1&2: 1 Taking Shots at Sintaren in Bull Form. H1 taking a shot at Sintaren

Hobgoblin Sergeant & Veterans 3-8: Continue moving close to the party



Dragon
Status: Grounded
Solitary, Huge, Terrifying, Cautious, Hoarder

Bite (b[2d12]+5 damage, 4 piercing); 16 14 HP; 5 4 Armor
Reach, Messy

Special Qualities: Elemental blood, Wings


Bend an element to its will
Demand tribute
Act with disdain



Hell Hound #2
Group, Planar, Organized

Fiery Bite (d8 damage); 10 HP; 1 Armor
Close

Special Qualities: Hide of shadow

Follow despite all obstacles
Spew fire
Summon the forces of hell on their target



Quasit
Horde, Planar

Hellish weaponry (d6 damage); 7 HP; 2 Armor
Close

Special Qualities: Adaptable form

Attack with abandon
Inflict pain



Hobgoblin Veteran Warrior #1 Group, Organized, Intelligent, Cautious, Hoarder
Sword, Mace, or Flail (b[2d8] damage) 6 HP 3 armor
Close

Fight in formation
Drive the hordes before us according to plan
Claim this place




Hobgoblin Veteran Warrior #2 Group, Organized, Intelligent, Cautious, Hoarder
Sword, Mace, or Flail (b[2d8] damage) 6 HP 3 armor
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Hobgoblin Veteran Warrior #3 Group, Organized, Intelligent, Cautious, Hoarder
Sword, Mace, or Flail (b[2d8] damage) 6 HP 3 armor
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Hobgoblin Veteran Warrior #4 Group, Organized, Intelligent, Cautious, Hoarder
Sword, Mace, or Flail (b[2d8] damage) 6 HP 3 armor
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Hobgoblin Veteran Warrior #5 Group, Organized, Intelligent, Cautious, Hoarder
Sword, Mace, or Flail (b[2d8] damage) 6 HP 3 armor
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Hobgoblin Veteran Warrior #6 Group, Organized, Intelligent, Cautious, Hoarder
Sword, Mace, or Flail (b[2d8] damage) 6 HP 3 armor
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Hobgoblin Veteran Warrior #7 Group, Organized, Intelligent, Cautious, Hoarder
Sword, Mace, or Flail (b[2d8] damage) 6 HP 3 armor
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Hobgoblin Veteran Warrior #8 Group, Organized, Intelligent, Cautious, Hoarder
Sword, Mace, or Flail (b[2d8] damage) 6 HP 3 armor
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Hobgoblin Sergeant #1 Group, Organized, Intelligent, Cautious, Hoarder
Sword, Mace, or Flail (b[2d8] damage) 6 HP 3 armor
Close

Fight in formation
Summon reinforcements
Command his unit
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This message was last edited by the GM at 00:27, Tue 05 Nov 2019.

GM
 GM, 64 posts
Tue 5 Nov 2019
at 01:23
Skull Gorge Bridge
Day 4 - Morning

Weather: Thunderstorm

Light Horses: 29/32 Miles/day

Jorr: Paid for Day 4

Encounter Check: on 7-9 rolls


[*] Klothos Berheart (Male Human Paladin,XP:6, Armor:32, HP:23 (2))
    Equipped: Longsword +1 Damage)
    Damage: D10(+1 Longsword)
    Move1:Lay on Hands
    Move2:I am the Law
    Move3:Frost Bastard Sword
      Status: Weak -1 STR

[*] Sintaren Earthrage (Male Halfling Druid,XP:4, Armor:1, HP:21 (16)
    Equipped: Hunterís Bow;(near, far)
    Damage: D6
    Move1: Shapeshifter
    Move2: Spirit Tongue - Speak with plains animals
      Status: Balance: 2
      Status2: Hold 1: Bull

[*] Walter (Male Immolator,XP:3, Armor:2, HP:20 (20))
    Equipped: None
    Damage: D8
    Move1: Burning Brand - Create flame weapon
    Defensive Move: Fighting fire with fire - When you take damage, and that damage is odd (after armor) the flames within you come to your aid
    Move2: Zuko Style - Bend flame to your will
      Status: Trailblazer
      Status2: Burning Brand(Fireballs):fiery, touch, dangerous,far and 1 use
       Status:

[*] Dr. Prometheus Cantrell (Male Warlock,XP:10, Armor:2(4 (Protector)), HP:18 (10)
    Equipped:Short Sword(close)
    Damage: D6(3 hireling)
    Move1:Minion - Protector +2, Warrior +4
    Defensive Move:Fools Luck: Take dmg = +1 defy danger
      Status: Quartermaster
      Status2: -2 protector from damage taken
      Status3:

[*] Jorr Natherson (Male Ranger,XP:5, Armor:1(2 if guard dogging), HP:24 (14)
    Equipped:Hunter's Bow(Near,Far)
    Damage: D8
    Move1:Animal Companion Training: Guard
    Move2:Called Shot(defenseless, surprised foe)
    Move3:Hunt and Track (Wis):
      Status: Scout
      Status: Ammo 17/20
      Status: Prone


*PC's Turn*
Walter: Walter throws a giant gout of flame at one of the hobgoblin archers and it erupts in a burst of fire and the hobgoblin screams in pain doing all it can to put out the flames.  It eventually gets itself out but the hobgoblin is left smoking filling the air with the gag worthy smell of melting hobgoblin flesh.

Klothos: Klothos rushes in frost bastard sword raised as he rushes towards the draconic beast but the dragon whips it's tail smacking the frost bastard sword out of his hands knocking it to the ground several feet away.

Sintaren: Sintaren skids around in his bull form and is much too swift for the hobgoblins arrow fire.  Sintaren builds up speed and dives at the quasit just above Jorr's chest bowling into the little imp knocking it far back tumbling end over end into a nearby tree.  The imp begins getting back up disoriented and screeching in it's strange language.

Prometheus: Prometheus kicks the hellhound to the ground and drives his dagger into its shank.  As he does this the beast reaches back and bites down on the doctor's arm.  The spectre's arm appears in the hellhounds maw taking some of the blow away from it's master but some of it's spectral efficacy begins to fade, the spiritual being has clearly been wounded.

Jorr: Jorr tries to get up to rush over towards the hellhound to get his revenge but he begins to slip in the mud and then trips over his dog and falls embarrassingly face first on the ground.

*Foes Turn*
Dragon: The dragon opens its massive maw and bites into Klothos body and rips away huge bloody chunks crushing the paladin within his own armor.  Klothos manages to pull himself away at great damage to himself but his body his nearly destroyed as he faces this massive creature alone.

Hellhound 2: The hellhound lashes out at Dr Cantrell and catches his face in its fiery maw burning deep jagged teeth marks into his face.

Quasit: The quasit picks itself off the ground and rushes towards the bull that is Sintaren sneering and waving it's dangerous hellish weapons as it approaches.

Hobgoblin Veterans 1&2: Both veterans fire at Walter but Walter heats the air around the arrows throwing off their trajectory causing them to fly off course.

Hobgoblin Sergeant & Veterans 3-8: The remaining veterans get near the end of the bridge about to head into combat.  The sergeant trails behind seeing the lay of the battle and chuckling at how well it is going in their favor



Dragon
Status: Grounded
Solitary, Huge, Terrifying, Cautious, Hoarder

Bite (b[2d12]+5 damage, 4 piercing); 16 14 HP; 3 2 Armor
Reach, Messy

Special Qualities: Elemental blood, Wings


Bend an element to its will
Demand tribute
Act with disdain



Hell Hound #2
Group, Planar, Organized

Fiery Bite (d8 damage); 10 4 HP; 1 Armor
Close

Special Qualities: Hide of shadow

Follow despite all obstacles
Spew fire
Summon the forces of hell on their target



Quasit
Horde, Planar

Hellish weaponry (d6 damage); 7 3 HP; 0 Armor
Close

Special Qualities: Adaptable form

Attack with abandon
Inflict pain



Hobgoblin Veteran Warrior #1 Group, Organized, Intelligent, Cautious, Hoarder
Sword, Mace, or Flail (b[2d8] damage) 6 1 HP 1 armor
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Hobgoblin Veteran Warrior #2 Group, Organized, Intelligent, Cautious, Hoarder
Sword, Mace, or Flail (b[2d8] damage) 6 HP 1 armor
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Hobgoblin Veteran Warrior #3 Group, Organized, Intelligent, Cautious, Hoarder
Sword, Mace, or Flail (b[2d8] damage) 6 HP 1 armor
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Hobgoblin Veteran Warrior #4 Group, Organized, Intelligent, Cautious, Hoarder
Sword, Mace, or Flail (b[2d8] damage) 6 HP 1 armor
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Hobgoblin Veteran Warrior #5 Group, Organized, Intelligent, Cautious, Hoarder
Sword, Mace, or Flail (b[2d8] damage) 6 HP 1 armor
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Hobgoblin Veteran Warrior #6 Group, Organized, Intelligent, Cautious, Hoarder
Sword, Mace, or Flail (b[2d8] damage) 6 HP 1 armor
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Hobgoblin Veteran Warrior #7 Group, Organized, Intelligent, Cautious, Hoarder
Sword, Mace, or Flail (b[2d8] damage) 6 HP 1 armor
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Hobgoblin Veteran Warrior #8 Group, Organized, Intelligent, Cautious, Hoarder
Sword, Mace, or Flail (b[2d8] damage) 6 HP 1 armor
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Hobgoblin Sergeant #1 Group, Organized, Intelligent, Cautious, Hoarder
Sword, Mace, or Flail (b[2d8] damage) 6 HP 3 armor
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GM
 GM, 65 posts
Tue 5 Nov 2019
at 04:01
Skull Gorge Bridge
Day 4 - Morning

Weather: Thunderstorm

Light Horses: 29/32 Miles/day

Jorr: Paid for Day 4

Encounter Check: on 7-9 rolls


[*] Klothos Berheart (Male Human Paladin,XP:6, Armor:32, HP:23 (17))
    Equipped: Longsword +1 Damage)
    Damage: D10(+1 Longsword)
    Move1:Lay on Hands
    Move2:I am the Law
    Move3:Frost Bastard Sword
      Status: Weak -1 STR

[*] Sintaren Earthrage (Male Halfling Druid,XP:4, Armor:1, HP:21 (16)
    Equipped: Hunterís Bow;(near, far)
    Damage: D6
    Move1: Shapeshifter
    Move2: Spirit Tongue - Speak with plains animals
      Status: Balance: 3
      Status2: Hold 0:

[*] Walter (Male Immolator,XP:3, Armor:2, HP:20 (20))
    Equipped: None
    Damage: D8
    Move1: Burning Brand - Create flame weapon
    Defensive Move: Fighting fire with fire - When you take damage, and that damage is odd (after armor) the flames within you come to your aid
    Move2: Zuko Style - Bend flame to your will
      Status: Trailblazer
      Status2: Burning Brand(Fireballs):fiery, touch, dangerous,far and 0 use
       Status: PRONE

[*] Dr. Prometheus Cantrell (Male Warlock,XP:13, Armor:2(4 (Protector)), HP:18 (2)
    Equipped:Short Sword(close)
    Damage: D6(3 hireling)
    Move1:Minion - Protector +2, Warrior +4
    Defensive Move:Fools Luck: Take dmg = +1 defy danger
      Status: Quartermaster
      Status2: -2 protector from damage taken
      Status3: Dagger stuck in ground

[*] Jorr Natherson (Male Ranger,XP:5, Armor:1(2 if guard dogging), HP:24 (14)
    Equipped:Hunter's Bow(Near,Far)
    Damage: D8
    Move1:Animal Companion Training: Guard
    Move2:Called Shot(defenseless, surprised foe)
    Move3:Hunt and Track (Wis):
      Status: Scout
      Status: Ammo 17/20
      Status:


*PC's Turn*
Walter: Walter rushes away from the oncoming hobgoblins over towards Jorr and Sintaren but he approaches quite close to the Quasit drawing the ire from the hellspawn who sees an easy kill with the robed figure. Walter launches the last chunk of flame in his hands and throws it at the dragon.  It bursts at the beasts back and flashes over it's damaged wings.  It screams in anger and turns, clearly wanting revenge for the damage to it's wing.

Klothos: Klothos pulls another healing potion out of his pack and downs it while he rushes over to get his weapon off the ground. His body begins to regain health and return to it's normal strength but the weakness and beatdown of his armor still shows the hell he's been through.

Sintaren: Sintaren tramples over the quasit and as his hooves finish crushing the devils puny body he transforms back into his normal form and rushes over to Klothos laying hands on his battered body infusing his broken body with magic from the balance of nature stitching his body back together.

Prometheus: Prometheus goes for another large stab but as his blade comes down the hound disappears into smoke and appears behind him.  His dagger is now stuck in the ground while the slobbering wounded beast licks its chops as it approaches.

Jorr: Jorr and his dog bob and weave dodging away from the dragon's vicious attacks as he approaches with his short sword in hand. He stabs at the leg of the dragon but his sword can't get through the scales as hard as steel that cover the massive lizards body. In response Jorr gets whacked by the dragon's tail which throws he and his dog backwards tumbling end over end into the woods. When Jorr catches his senses he pulls out a healing potion and drinks it down quickly sharing a portion of it with his wounded pup.

*Foes Turn*
Dragon: Leaps over to Walter breathing a cloud of gaseous acid breath on top of the pyromancer. Walter rushes away just barely escaping the massive cloud of flesh melting acidic vapor but in his rush he runs right into the pile of hobgoblins coming down the bridge hungry for battle.

Hellhound 2: The hellhound seeing Prometheus in a compromised position looks about to lunge when the spectral being that follows Prometheus appears to defend him but the cunning monstrosity breathes a cone of flame at the spirit enveloping him then teleporting to the side of Prometheus the hound lunges and grasps a fleshy flank tearing into a chunk of his flesh, blood begins to pour from the wound as he rips away from the hound staining his black robes and dripping down the doctor's leg.

Hobgoblin Veterans 1&2: The hobgoblins see an opportunity to take down Prometheus as the Hellhound begins to maul him.  The wounded veterans notch arrows and unleash both of them piercing the flesh of the warlock and coming inches away from a killing blow as the arrows pierce his arm and just above his waist.

Hobgoblin Sergeant: The sergeant approaches to the end of the bridge near to the battle and soon to engage.

Hobgoblin Veterans 3-8: The remaining hobgoblin soldiers surround Walter with their swords drawn.  As they surround him and begin to engage walter throws balls of fire in a defensive circular motion but before he can get much more a defense built up one of the veterans behind him kicks him over onto the ground.  The soldiers eyes light up seeing a great chance for their next kill.



Dragon
Status: Grounded
Solitary, Huge, Terrifying, Cautious, Hoarder

Bite (b[2d12]+5 damage, 4 piercing); 16 12 HP; 3 2 Armor
Reach, Messy

Special Qualities: Elemental blood, Wings


Bend an element to its will
Demand tribute
Act with disdain



Hell Hound #2
Group, Planar, Organized

Fiery Bite (d8 damage); 10 4 HP; 1 Armor
Close

Special Qualities: Hide of shadow

Follow despite all obstacles
Spew fire
Summon the forces of hell on their target



Hobgoblin Veteran Warrior #1 Group, Organized, Intelligent, Cautious, Hoarder
Sword, Mace, or Flail (b[2d8] damage) 6 1 HP 1 armor
Close

Fight in formation
Drive the hordes before us according to plan
Claim this place




Hobgoblin Veteran Warrior #2 Group, Organized, Intelligent, Cautious, Hoarder
Sword, Mace, or Flail (b[2d8] damage) 6 HP 1 armor
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Hobgoblin Veteran Warrior #3 Group, Organized, Intelligent, Cautious, Hoarder
Sword, Mace, or Flail (b[2d8] damage) 6 HP 1 armor
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Hobgoblin Veteran Warrior #4 Group, Organized, Intelligent, Cautious, Hoarder
Sword, Mace, or Flail (b[2d8] damage) 6 HP 1 armor
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Hobgoblin Veteran Warrior #5 Group, Organized, Intelligent, Cautious, Hoarder
Sword, Mace, or Flail (b[2d8] damage) 6 HP 1 armor
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Hobgoblin Veteran Warrior #6 Group, Organized, Intelligent, Cautious, Hoarder
Sword, Mace, or Flail (b[2d8] damage) 6 HP 1 armor
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Hobgoblin Veteran Warrior #7 Group, Organized, Intelligent, Cautious, Hoarder
Sword, Mace, or Flail (b[2d8] damage) 6 HP 1 armor
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Hobgoblin Veteran Warrior #8 Group, Organized, Intelligent, Cautious, Hoarder
Sword, Mace, or Flail (b[2d8] damage) 6 HP 1 armor
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Hobgoblin Sergeant #1 Group, Organized, Intelligent, Cautious, Hoarder
Sword, Mace, or Flail (b[2d8] damage) 6 HP 1 armor
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This message was last edited by the GM at 06:22, Thu 07 Nov 2019.

GM
 GM, 66 posts
Sat 8 Feb 2020
at 15:19
Skull Gorge Bridge
Day 4 - Morning

Weather: Thunderstorm

Light Horses: 29/32 Miles/day

Jorr: Paid for Day 4

Encounter Check: on 7-9 rolls


[*] Klothos Berheart (Male Human Paladin,XP:6, Armor:32, HP:23 (12))
    Equipped: Longsword +1 Damage)
    Damage: D10(+1 Longsword)
    Move1:Lay on Hands
    Move2:I am the Law
    Move3:Frost Bastard Sword
      Status: Weak -1 STR
      Status2: Frost Sword Uses 4/5

[*] Sintaren Earthrage (Male Halfling Druid,XP:5, Armor:1, HP:21 (6)
    Equipped: Hunterís Bow;(near, far)
    Damage: D6
    Move1: Shapeshifter
    Move2: Spirit Tongue - Speak with plains animals
      Status: Balance: 0
      Status2: Hold 0:

[*] Walter (Male Immolator,XP:5, Armor:2, HP:20 (13))
    Equipped: None
    Damage: D8
    Move1: Burning Brand - Create flame weapon
    Defensive Move: Fighting fire with fire - When you take damage, and that damage is odd (after armor) the flames within you come to your aid
    Move2: Zuko Style - Bend flame to your will
      Status: Trailblazer
      Status2: Burning Brand(Flame Explosion):fiery, touch, dangerous, +1 damage, Near, Messy, and 2 uses
       Status:

[*] Dr. Prometheus Cantrell (Male Warlock,XP:16, Armor:2(<s>4 (Protector)), HP:18 (2)
    Equipped:Short Sword(close)
    Damage: D6(3 hireling)
    Move1:Minion - Protector +2, Warrior +4
    Defensive Move:Fools Luck: Take dmg = +1 defy danger
      Status: Quartermaster
      Status2: Lost all minion bonuses, Minion has perished until next morning
      Status3: Dead</s>

[*] Jorr Natherson (Male Ranger,XP:5, Armor:1(2 if guard dogging), HP:24 (1)
    Equipped:Hunter's Bow(Near,Far)
    Damage: D8
    Move1:Animal Companion Training: Guard
    Move2:Called Shot(defenseless, surprised foe)
    Move3:Hunt and Track (Wis):
      Status: Scout
      Status: Broken Bow Ammo 17/20
      Status:


*PC's Turn*
Walter: Walter moves back up to one knee and calls forth his inner flames that begin to grow around his person into a huge inferno.  Walter explodes in flames but instead of decimating the hobgoblins that surrounds him the flames wrap around their swords adding an additional danger that Walter now faces.

Klothos: Klothos rushes into battle with the dragon dodging the beasts massive claws and enormous bulk.  He then brings his weapon up to bare on the massive beast the sword flares with a sheen of frost as Klothos slashes at the dragon repeatedly digging deep gashes in the underbelly of the dragon.  The wounds immediately frost over with ice, the sword gets so cold it begins to climb up the arms of the Paladin but his focus on killing the lizard is so fierce that he takes the pain and keeps assaulting.  The dragon begins to writhe and rage pummeling Klothos with huge swipes of it's claws rending through the man's armor and digging fierce gouges into his flesh.  Blood pours from the wounds as both creatures stare at each other wild with defensive rage realizing they both are near to death.

Prometheus: Prometheus pulls his dagger from the ground but the hellhound is ready to lunge in and take another chunk out of the doctor's flesh. Prometheus tries to slash the beast directly across the face but the hound dives at Prometheus's arm grasping the doctor's arm and shaking the force of which drops him to his knees.  The shadow creature that protects Prometheus dives upon the hound pulling it off his companion but the hellhound gets the best of the encounter tearing the creature of pure death to ribbons.  The shadow begins to melt like snow in the sun into a puddle of darkness that slowly shrinks into nothing.  The doctor now stands alone defending himself.

Sintaren: Sintaren's body begins to glow green and brown as he calls forth his connection to the balance.  Using the distraction that Klothos is providing he runs up to his companion and infuses the last of the energy he had to close some of the fresh wounds Klothos now bares.  The paladin is still severely wounded but his chance of survival far higher than it was before. The dragon realizing what has happened keeps one eye on Klothos but the other watchful eye directly staring at Sintaren

Jorr: Jorr is able to use the distraction of his companions to get in behind the dragon with his faithful dog.  His sword still at the ready the two companions try desperately to wound the great Ozyrrandion. The sword drives into a wounded spot on the dragon but he pays for his attack as Ozyrrandion turns and bites down upon Jorr's sword on with it's mighty maw.  Jorr's faithful dog attacks at the dragon's face distracting the monstrous lizard just enough for Jorr to get free his right arm a mangled mess.

*Foes Turn*
Dragon: The dragon Ozyranndion using his powerful draconic magic draws in the ice magic from Klothos sword and with a deep breath sprays a massive cone of ice all over Klothos and Sintaren.  Klothos quickly weaves under the wing of the massive lizard avoiding most of the cone but Sintaren is caught flush his entire body covered in ice, he stands a shivering Popsicle in front of Ozyranndion barely holding onto his life.

Hellhound 2: The hellhound seeing his prey alone and unprotected rushes forward attempting to tackle Prometheus to the ground. The hound succeeds tackling the Doctor and holding him down ready to go in for the killing blow.

Hobgoblin Veterans 1&2:  The veterans approach the man held down by the hellhound and finish the job stabbing him through with several strikes of their swords.  Prometheus falls unconscious.



Hobgoblin Sergeant: The sergeant approaches the end of the bridge and looks towards the veterans who just finished off the doctor. "Kill those on the dragon don't let them escape! The rest of you kill this magic user!"

Hobgoblin Veterans 3-8: Swords are aflame and hearing their sergeant they begin to work together to stab at Walter.  Many of their swords meet flesh but Walter uses the flames that now wreathe their weapons and warps a few of the blades pushing the attacks away from his body and saving himself from certain death.

Prometheus Death Deal: Death approaches Prometheus the rivals face each other and the doctor is given a choice as the shackles of death wrap around his body and he is powerless to resist.  "You will kill 3 innocents to add to my power or your life will be mine for eternity" Prometheus scowls and spits towards the entity refusing to do anything to help his mortal enemy.  Death without another word or remorse severs the Dr's connection to the mortal coil and drags his spirit away to become one with his greatest enemy forever strengthening death itself.



Dragon
Status: Grounded
Solitary, Huge, Terrifying, Cautious, Hoarder

Bite (b[2d12]+5 damage, 4 piercing); 16 2 HP; 3 2 Armor
Reach, Messy

Special Qualities: Elemental blood, Wings


Bend an element to its will
Demand tribute
Act with disdain



Hell Hound #2
Group, Planar, Organized

Fiery Bite (d8 damage); 10 4 HP; 1 Armor
Close

Special Qualities: Hide of shadow

Follow despite all obstacles
Spew fire
Summon the forces of hell on their target



Hobgoblin Veteran Warrior #1 Group, Organized, Intelligent, Cautious, Hoarder
Sword, Mace, or Flail (b[2d8] damage) 6 1 HP 1 armor
Close

Fight in formation
Drive the hordes before us according to plan
Claim this place




Hobgoblin Veteran Warrior #2 Group, Organized, Intelligent, Cautious, Hoarder
Sword, Mace, or Flail (b[2d8] damage) 6 HP 1 armor
Close

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Hobgoblin Veteran Warrior #3 Group, Organized, Intelligent, Cautious, Hoarder
Sword, Mace, or Flail (b[2d8] damage) 6 HP 1 armor
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Hobgoblin Veteran Warrior #4 Group, Organized, Intelligent, Cautious, Hoarder
Sword, Mace, or Flail (b[2d8] damage) 6 HP 1 armor
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Hobgoblin Veteran Warrior #5 Group, Organized, Intelligent, Cautious, Hoarder
Sword, Mace, or Flail (b[2d8] damage) 6 HP 1 armor
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Hobgoblin Veteran Warrior #6 Group, Organized, Intelligent, Cautious, Hoarder
Sword, Mace, or Flail (b[2d8] damage) 6 HP 1 armor
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Hobgoblin Veteran Warrior #7 Group, Organized, Intelligent, Cautious, Hoarder
Sword, Mace, or Flail (b[2d8] damage) 6 HP 1 armor
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Hobgoblin Veteran Warrior #8 Group, Organized, Intelligent, Cautious, Hoarder
Sword, Mace, or Flail (b[2d8] damage) 6 HP 1 armor
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Hobgoblin Sergeant #1 Group, Organized, Intelligent, Cautious, Hoarder
Sword, Mace, or Flail (b[2d8] damage) 6 HP 1 armor
Close

Fight in formation
Summon reinforcements
Command his unit
Claim this place

This message was last edited by the GM at 01:09, Sun 09 Feb 2020.

GM
 GM, 67 posts
Sun 9 Feb 2020
at 01:38
Skull Gorge Bridge
Day 4 - Morning

Weather: Thunderstorm

Light Horses: 29/32 Miles/day

Jorr: Paid for Day 4

Encounter Check: on 7-9 rolls

Horde Arrival at Drellin's Ferry: Day 16


[*] Klothos Berheart (Male Human Paladin,XP:6, Armor:32, HP:23 (12))
    Equipped: Longsword +1 Damage)
    Damage: D10(+1 Longsword)
    Move1:Lay on Hands
    Move2:I am the Law
    Move3:Frost Bastard Sword
      Status: Weak -1 STR
      Status2: Frost Sword Uses 3/5

[*] Sintaren Earthrage (Male Halfling Druid,XP:5, Armor:1, HP:21 (6)
    Equipped: Hunterís Bow;(near, far)
    Damage: D6
    Move1: Shapeshifter
    Move2: Spirit Tongue - Speak with plains animals
      Status: Balance: 0
      Status2: Hold 0:

[*] Walter (Male Immolator,XP:5, Armor:2, HP:20 (13))
    Equipped: None
    Damage: D8
    Move1: Burning Brand - Create flame weapon
    Defensive Move: Fighting fire with fire - When you take damage, and that damage is odd (after armor) the flames within you come to your aid
    Move2: Zuko Style - Bend flame to your will
      Status: Trailblazer
      Status2: Burning Brand(Flame Explosion):fiery, touch, dangerous, +1 damage, Near, Messy, and 1 uses
       Status:

[*] Dr. Prometheus Cantrell (Male Warlock,XP:16, Armor:2(<s>4 (Protector)), HP:18 (2)
    Equipped:Short Sword(close)
    Damage: D6(3 hireling)
    Move1:Minion - Protector +2, Warrior +4
    Defensive Move:Fools Luck: Take dmg = +1 defy danger
      Status: Quartermaster
      Status2: Lost all minion bonuses, Minion has perished until next morning
      Status3: Dead</s>

[*] Jorr Natherson (Male Ranger,XP:5, Armor:1(2 if guard dogging), HP:24 (1)
    Equipped:Hunter's Bow(Near,Far)
    Damage: D8
    Move1:Animal Companion Training: Guard
    Move2:Called Shot(defenseless, surprised foe)
    Move3:Hunt and Track (Wis):
      Status: Scout
      Status: Broken Bow Ammo 17/20
      Status:


*PC's Turn*
Walter: Walter bursts into flames driving back and scorching the group of 6 hobgoblins that surround him.

Klothos: Klothos watches in horror as Jorr nearly dies and Prometheus falls not far from where he fights. In a last ditch effort Klothos uses all of his strength and calls forth the power of his frost covered sword and hacks the dragon to pieces hacking off one of it's claws then the bottom of it's jaw.  It finishes the beast with a flash of frost as he buries it in the chest of Ozyrrandion and slides it up as far as he can.  The massive lizard cries out with a wild roar and blood pours out of the creatures wounds as it falls limp upon the ground.

As the dragon falls the hobgoblins and hellhound all freeze.  They look to each other as the battlefield begins to fall silent.  The sergeant is first to turn around and run back the other way down the bridge screaming for his life.  The other foes that are left do the same, their morale has broken.  The heroes have won the day.

The heroes find out the bad news that Prometheus has passed on and there is nothing they can do to save him.  In the time while Klothos finds a spot for Burial Walter begins using his pyromantic magic to weaken the bridge.  Through several efforts and some time the bridge is decimated and falls into the river.  The party's mission has been a success, skull gorge bridge has fallen and will delay the horde significantly

This message was last edited by the GM at 03:02, Sun 08 Mar 2020.