Following the completion of their first adventure, the party finds accommodations in Drellin's Ferry. It's a small town perched on the Elsir River east bank, composed of a little over 1,000 people, primarily human though all civilized races may be found in some numbers here.
Drellin's Ferry is the westernmost beacon of civilization in Elsir Vale and as such it is either the first or last place one sees when entering or exiting the vale. A stone bridge of dwarven construction used to span the river, though all that now remains are a few stone posts. The Dawn Way passes here, stretching away to distant lands to the north and northwest. A seldom used track, south of the river, heads due west into the Thornwaste and beyond.
Within Drellin's Ferry, visitors may find accommodations at one of two inns:
The Green Apple and
The Old Bridge Inn. The Green Apple is a cheerful taphouse and inn on the north side of the Green, primarily catering to travelers who have somewhat less coin to spend than those who stay at the Old Bridge Inn. Many locals also prefer to do their drinking here. The Apple, as locals refer to it, is run by a stout dwarf named Tharrma, who possesses a great gift for expressing her opinion, regardless of whether it is asked for.
Conversely, the
Old Bridge Inn is somewhat larger and busier that the Green Apple, and favored by merchants traveling the Dawn Way. The Old Bridge is run by a halfling, Kellin Shadowbanks and his quite large staff of brothers, sisters, uncles, cousins, nephews and nieces. Guests and visitors can find a good game of three-dragon ante in the common room almost every night; Kellin himself plays as well and is renowned for being the most skilled and perhaps lucky player to grace the Vale.
Other points of interest include
Morlin's Smithy, a
Shrine of Pelor, the
Old Toll House (the site of the town hall, courtroom, jail and town guard barracks),
Jarret's Sundries (a general store),
Delora's Livery Stable,
Gausler's Brewhouse (a hard-drinking tavern run by a bear of a half-orc of the same name),
Sterrel's Provisioning, and
The Old Ones (a small clearing in the woods on the west bank of the Elsir and site of a small circle of menhirs...a gathering place for those following the Old Druidic Ways). Additionally, several small warehouses are located in the town, these being used primarily by merchants moving goods along the Dawn Way.
Their pockets heavy with coin, the party spends a considerable span of time in various pursuits, whether that be merely resting, studying, carousing, shopping, researching, etc.
OOC: Please use this thread to declare any actions you wish to take during your downtime.
Map Key
1. Watchposts
2. The Green
3. Town Speaker's House
4. The Green Apple
5. Morlin's Smithy
6. Shrine of Pelor
7. House of Sertiernen the Wise
8. Old Toll House
9. Armory
10. The Old Bridge Inn
11. Jarret's Sundries
12. Delora's Livery Stable
13. Iormel's Warehouse
14. The Ferry
15. The Dwarfbridge
16. Gausler's Brewhouse
17. Jendar's Warehouse
18. Sterrel's Provisioning
19. The Old Ones
This message was last edited by the GM at 03:49, Tue 17 Jan 2017.