Chapter 5: The Witchwood
Jorr gathers a few things from within his cabins, tells his three hounds to remain behind, and sets out to lead the adventurers to the Blackwater Causeway. It actually takes a few stern admonishments to convince his dogs to stay, but eventually they slink away under the shade of the deck and watch the party depart.
Following a footpath that weaves in and out of a heavily wooded stretch of forest just south of a flooded woodland, the party works up a feverish sweat as the sun marches ever higher. Continuing along this trail for an hour or so, the party eventually spots the Dawn Way ahead, running north and south through the Witchwood.
A wide expanse of dark water has flooded the woodland in this low valley. Trees still protrude from the calm, dark waters here and there, but many large reaches seem to be little more than open pools of algae-choked water. The trill of frogs and the whine of insects fills the air. The forest road leads right down to the edge of the flooded section, up to a rickety-looking causeway made of thick planks of wood lashed together with mossy rope. The wooden causeway runs for several hundred feet through the boggy patch, only a foot or so above the water.
Jorr points away to the south along the Dawn Way and says, "Some goblins passed through that way just yesterday..."
Turning his attention back toward the north, across the causeway spanning the flooded valley, he says, "Oh...that's new..."
Up ahead to the north, the party can make out the wreckage of a goblin war wagon, lying on its side and half-sunk in the flooded forest, about thirty feet from the causeway.