Re: Chapter 8: The Road to Skull Gorge
The assembled council listens to the adventurers' recounting of events and then each weighs in with their own viewpoint.
Delora Zann, a seasoned ex-adventurers herself, has no illusions about how fighting or talking are likely to work out. "Can't reason with murdering goblinfolk," she asserts rather pointedly to any who might adopt this position. "It's not in their make-up." She advocates flight, the sooner the better. "I've seen towns put to the sword before. Death or slavery awaits us if we remain here. We must gather the things we can and flee east, the sooner the better!"
Iormel, a sarcastic and snappish older businessman, favors fighting because he can't bear the thought of abandoning his property, or worse, paying a hefty ransom to "filthy goblinkind". He continues, clearly agitated, "We can't let them take everything we've worked so hard for, just because we lack the nerve to stand up to this hobgoblin rabble!" He appeals to the adventurers to stay and help defend the town and offers to put up a considerable portion of his deep coffers as an enticement.
Kellin Shadowbanks, the oportunistic and even-tempered halfling innkeep, advocates sending emissaries to the hobgblins ad trying to buy them off with whatever it takes. "They want treasure, don't they? Well, let's give it to them this time, but see to our defenses all the same. If they come back next year and ask for more, we'll be ready to fight by then." He looks around the room as though his position is the only sensible one voiced thus far.
Soranna, the town's Captain, is grim throughout the proceedings. It's her job to execute whatever decisions the council makes, so she is careful to not advance any particular course of action. When specifically asked on the matter, by Speaker Wiston, she replies that it might be suicide to fight given the sighting of a dragon and other monsters in their midst. "It's not for me to say. I'll try to do whatever you ask of me, but I don't think we stand much of a chance against an army large enough to count dragons, hellhounds, and manticores in their number."
Speaker Wiston grows equally flustered and indecisive as the proceedings continue. The speaker does not know what to do, and his body language suggests as much. He leans toward trying to talk to the hobgoblins, but even he doesn't expect that to work. "I guess I don't see that it could hurt to at least ask them what they want...maybe we should tell folks to get their children and elderly in wagons heading east, while we still can. What do you think?"
Speaker Wiston would like to hear the adventurers' viewpoints as well and makes a point of quieting the other council members to allow each to say their piece.