RolePlay onLine RPoL Logo

, welcome to [A] Realms of High Adventure

00:19, 24th April 2024 (GMT+0)

Chapter 17: The Heroes of Elsir Vale.

Posted by DM PawnFor group archive 0
DM Pawn
GM, 1109 posts
Wed 4 Sep 2019
at 20:37
  • msg #1

Epilogue: The Heroes of Elsir Vale

"But what of the heroes? What happened after the Battle of Brindol?" a young child asks a traveling minstrel by the warm glow of the heart.

"Ah, an interesting and varied tale to be sure..." he begins.

The child smiles in eager anticipation to learn what became of each. Several tavern patrons soon gather around to eavesdrop on the tale and the bard relates what is known...

OOC: If any of you want to relate what might happen to your characters following the Battle of Brindol, please do!
Valthur Ironhelm
Player, 812 posts
Dwarf 6
AC: 4 | HP: 1/33
Thu 5 Sep 2019
at 23:10
  • msg #2

Epilogue: The Heroes of Elsir Vale

After a few days of celebration, Sir Valthur's thoughts turned to Darna. Was she still alive? Where had she landed? He searched Brindol itself for days, but found no sign of the blacksmith's fair daughter. So he sent out six messengers in all directions to find her and (if she was still alive) to present her with the following letter (which he wrote six times at great pains to himself).


Dearest Darna,
Much has happened since we last met, but I am happy (and quite surprised) to say that I have survived. I certainly hope that the same can be said of you.

As the battle of Brindol raged on around me, my thoughts turned often to you. One might say that the opportunity of seeing you again is what pulled my through (that and a steady dose of healing potions) those darkest hours. While teetering on death's door, I finally realized that  it was you I was fighting for. It was always you!

So anyway, if you are still alive, and could by some means let me know where you are, I would be the happiest dwarf in the Elsir Vale if I could pay you a visit.

With all my love,
Sir Valthur Ironhelm



After a month, Valthur's hopes were all but lost. Five of the messengers returned with no sight of Darna. The sixth, he figured, had been lost to some pack of hobgoblins while on the road.

But as the last of his hopes faded, late one night the sixth messenger returned... and Darna was with him!


It was still a lengthy courtship, but after another year, Sir Valthur, his iron helm still permanently welded to his head, married Darna and they settled down to live a happy life as Lord and Lady of Brindol.
Sarah
Player, 677 posts
Thief
AC: 4 | HP: 21/21
Fri 6 Sep 2019
at 14:25
  • msg #3

Epilogue: The Heroes of Elsir Vale

“What about Sarah?  Wasn’t she just a kid, like me?” the child asked eagerly.

The minstrel chuckled. “Yes, child . . . but I daresay she wasn’t like you.  And I don’t mean that to be unkind; that girl was a bit troubled, and definitely odd.”

“Where did she go?”

The minstrel strokes his chin, then idly tunes his musical instrument, as if considering how to explain.


“Well, you know, at one time there was a lot of speculation about that.  She disappeared almost immediately; nobody knew for sure where she went, and eventually people stopped caring, what with everyone focusing on rebuilding. Every once in a while you hear stories; someone’s cousin saw her in the market in Drellin’s Ferry, someone’s aunt heard that she opened a tavern in Marthton, someone else is convinced they saw her walking down the street in Elsircross.  But nothing certain . . . it’s as if she . . . just . . . vanished . . . .”


DM Pawn:
"Were it not for these brave souls, victory may have eluded us. Armed with might and magic divine and arcane, the singularly distinctive actions of Sister Eoni Daflin, Taerix the Halfling, Sarah the Rogue, Valthur Ironhelm, and Vaxfar the Elf Swordmage reflect great credit upon themselves and the people of Elsir Vale!" he says.

This is met with a rousing round of applause and cheers from all present. Then, Lord Jarmaath bestows upon each a token of his appreciation, The Benevolent Medallion of the Lion, a golden medallion etched with a lion's head in profile and the highest military honor to be awarded for valorous actions in combat and defense of the city.

He reverently places a medallion onto the party members and pronounces each, hereafter accorded all privileges and benefits of this elite order. Along with this pronouncement, hereafter each are counted among Brindol's nobility and accordingly, addresses as Sir or Dame, as appropriate.



Sarah was plainly uncomfortable with all of the celebration and attention, and she visibly cringed when her name was announced to the cheering throng.  As the pronouncements continued and the cheering grew louder, Sarah looked about nervously.  Those that noticed wrote it off to a young girl’s natural nervousness at such a gathering, but the nervousness was driven by something else.

Fear.

Ever since meeting up with her companions, Sarah has been in constant fear, looking over her shoulder for the day that seemed inevitable.  The day that Munisamy – or one of his henchmen – found her, to either kill her or drag her back to Dennovar.

They found her on the streets when she was practically an infant; they conscripted her, made her help them (they said her small size was . . . useful), and abused her terribly – and yet, she was considered a member of the gang just as much as those walked in willingly. And once in Munisamy’s gang, there was only one way to leave.

And Munisamy’s brother, Natwarlal – did he die, or had he managed to survive the wounds Sarah inflicted as she made her escape?   Not that it mattered; either way, she had definitely sealed her fate with Munisamy.

When she first joined with Eoni, Aldara, Valthur, and Marklin, she had figured that being in the company of others would help hide her.  Assassins would be looking for a little girl and anticipating that she’d be hiding; isolated.  Being with others, particularly people such as them, would draw any attention to them and she, a mere girl, would be overlooked.  It was even better that they were heading westward – away from Dennovar.  But as time went by, the group slowed its westward travels and actually reversed course, and also became more well-known – thus going in the direction and attracting the attention that were all counter to her needs.

And now this: public proclamations and attention?  Honors and titles?  Sarah hadn’t heard of the conflict getting as far East as Dennovar, which meant that Munisamy could still be alive.  Regardless, she hadn’t survived this long by taking unnecessary chances.  And while she has developed a fondness for her companions – particularly Eoni and Valthur, who were present from the start – she hasn’t endured what she has to bask in public and become an easy target.

At an opportune moment during the festivities she slips away to her temporary lodging, and in private examines her possessions – including all of the items that she’s stolen and kept from the others.  Some of it is mundane – cookware, tools and the like.  But some of it is valuable: gems and jewelry, mostly.  She feels a pang of regret at having kept this loot from her companions; she hadn’t done so out of malice or greed, but because she didn’t know when she’d have to cut and run.  She just wanted to secure her ability to survive if the need arose -- as it finally had.  “I’m sorry,” she whispers, hoping that simple statement is enough to make amends – even though no one is present to hear it.

Bundling up all of her worldly possessions, Sarah gets up to leave . . . and pauses.  Resolutely, she heads to Eoni’s lodging.  Slipping in unnoticed, she looks at the mage’s possessions, considering and pondering.  Then, with resolve, she locates Eoni’s bedroll.  There, she deposits the Benevolent Medallion of the Lion that Lord Jarmaath had hung about her neck only minutes before. "Thank you," she whispers, but once again nobody is present to hear.

Fighting back tears, Sarah leaves; she leaves Brindol and heads west . . . looking for a place that she deems far enough off the beaten path – and far enough away from Dennovar (and now Brindol) – that she will feel comfortable staying for at least a while.
Eoni Daflin
Player, 932 posts
Sister of Avandra
Dame of Brindol
Fri 6 Sep 2019
at 15:16
  • msg #4

Epilogue: The Heroes of Elsir Vale

After spending a short time in Brindol healing the injured, Sister Eoni, Dame Dafflin, departed Brindol to lead an expedition destined for the Wyrmsmoke Mountains.  Their goal was to seek out Azaar Kul in his lair.  She begrudged no one for seeking a new life after all they'd been through, but it felt unfinished as long as the mastermind behind the attack on the Vale still lived.

The last anyone saw of them were a scant few in Drellin's Ferry as they rode up the Old North Road.  That was three years ago.
Kane Taerix
Player, 335 posts
Halfling Myrmidon
AC 1 (-1) HP 16/24
Fri 6 Sep 2019
at 22:06
  • msg #5

Epilogue: The Heroes of Elsir Vale

"Sir Kane Taerix of Brindol," as he was known, felt like a cloak he put on while around Brindol, and took off again as he left Brindol to visit other towns and villages as he continued his adventuring career. Finally, though, the adventuring came to an end and Taerix retired to Brindol, famous there among halflings and humans all. He bestowed his treasured Flame Tongue sword to the new Captain of the Guard, and enjoyed the simpler pleasures for the rest of his days.
Vaxfar
Player, 62 posts
Mon 9 Sep 2019
at 02:40
  • msg #6

Epilogue: The Heroes of Elsir Vale

When Vaxfar left to join the group, the leader of the Tiri Kitor, Sellyria Starsinger, had not wanted to commit her warriors to the humans' plight.  It was a position that had been questioned given the danger of the Red Hand.

When Vaxfar came forward, she had offered her blessing in allying with the adventurers, but otherwise she had been content to bide her time in hopes her territories were spared from The Red Hand's destruction.  She had assumed that Vaxfar would die a foolish death and had not counted on him coming home a hero.

After several years of adventuring,  his legend grew.  He returned to his lands in hopes of changing the attitudes of his kin towards other races, including dwarves as he had seen the power of alliancd among the races and the foolishness of xenophobia, first hand.

When he went home,  he had been pleasantly surprised.  Not all were pleased with the company he had kept during his travels abroad, but many, if not a majority of the Tiri Kitor gave the group credit for saving them from the evil of the Red Hand. Tales of the exploits of the different races in the group, each contributing in their own way to the victory and peace had changed many attitudes towards other races.  They gave Vaxfar a hero’s reception as they had heard of his decisive blows against the Wyrmlord and the gates.  He had also won respect for raising the profile of the magic of elves, as word spread of his ability to make giants run from him in fear.

He returned to the Tiri Kitor and payed homage to Sellyria Starsinger and thanked her for her blessings that had led to victory.  Her hand being forced, given the popularity of Vaxfar, she made him a leader of an elite group of her warriors.  This was the beginning of many changes to come for the elves of the Tiri Kitor...
Sign In