Chapter 2 - The Trial of the Beast.   Posted by GM.Group: 0
Cain
 player, 54 posts
Sat 16 May 2020
at 14:56
Re: Chapter 2 - The Trial of the Beast
Cain nearly falls over trying to get out of the way of the reaching wraith. The moment he regains balance he strikes back with his sword.

Staggered. Attacking BC2 if it's still standing, or BC3 if it's not.
16:53, Today: Cain rolled 24,14 using 1d20+8,1d8+7.  Attack, damage.

Sir Constantine Godalming
 player, 509 posts
 Chicanery?
 Count me in
Sat 16 May 2020
at 18:44
Re: Chapter 2 - The Trial of the Beast
Seeing a sudden opening SCG lashes out taking an attack of opportunity

14:43, Today: Sir Constantine Godalming rolled 10 using 1d8+2.  Damage AoO. 14:42, Today: Sir Constantine Godalming rolled 15 using 1d20+9.  +1 longsword AoO

He swiftly turns back on the other opponent..
Which he hits nothing but mist
oday: Sir Constantine Godalming rolled 11 using 1d20+9.  +1 longsword attack flanking


“How is everyone holding up?”

This message was last edited by the player at 18:46, Sat 16 May.

Shade of Lonwood
 player, 134 posts
 Alley Witch
Tue 19 May 2020
at 16:37
Re: Chapter 2 - The Trial of the Beast
Shade flails at the child ghost with the bottle of holy water, nearly hitting herself in the face with it rather than hitting the ghost, and shudders at its passing. Whirling, she's able to touch the ghost she missed the first time, infusing it with positive energy even as it tries to resist her touch!

OOC: 11:34, Today: Shade of Lonwood rolled 4 using 1d20+3.  AoO with holy water.
11:35, Today: Shade of Lonwood rolled 16 using 1d20+3.  Attack with healing hex.
11:35, Today: Shade of Lonwood rolled 17 using 1d20+4.  Broken Child Will Save.
11:36, Today: Shade of Lonwood rolled 12 using 2d8+5.  Healing Hex. (BC 2 takes 6 damage, due to saving for half)

GM
 GM, 697 posts
Tue 26 May 2020
at 19:24
Re: Chapter 2 - The Trial of the Beast
Our heroes rallied, lashing out in unison with a vicious wave of magic and steel. Constantine cut down the fleeing little wraith before it could disappear through the wall to safety, and Adrin struck as one with Cain against its compatriot. Both wraiths burst in a cloud of shadowy energy, a plaintive sigh the only sound to mark their passing.

Though there seemed no love lost between the malevolent little monsters the final ghost stamped its tiny foot and moved towards constantine.

"No fun no fun no fun no fun!"
It shrieked, its words becoming an almost incomprehensible litany of fury.



Upper Floor

abcdefghilmnop 
              1
  ++w+++      2
  +    +      3
  +    w      4
  w    +      5
  w ADRlll      6
  w    ++ww++ 7
  w     BC2CAI  + 8
  +     SHA   + 9
  +      CONBC3 + 10
  +++++++ww++ 11
              12
              13
              14
              15



Cellar

abcdefghilmnop 
              1
              2
              3
              4
              5
              6
       ++++++ 7
       +    + 8
       + TRP  + 9
       +    + 10
       ++++++ 11
              12
              13
              14
              15



Adrin MM's twice for 19 damage.

Cain hits BC2 for 14 damage (7 vs ethereal), which brings it down.

Constantine hits BC1 on his AoO and does 10 damage (5 vs ethereal), which is enough to bring it down. He misses his regular attack.

Shade, because BC2 went down before your turn you are 'refunded' your action. Also, because Constantine's AoO was enough to take down the ghost you can skip that AoO as well, so that holy water isn't expended.

BC3 takes a step and attacks Constantine for a hit. Constantine passes his save and takes 1 negative energy damage.

Shade, because your attack was interrupted you get an additional standard action next round.





BC3 - Broken Child, AC 15, Touch 15, Fort +4, Ref +2, Will +4, incorporeal, 14 damage


CAI - Cain, mage armor, shield, 3 damage
CON - Constantine, mage armor, 5 damage, 3 CON drain
ADR - Adrin, mage armor, shield 1 damage, 1 CON drain
SHA - Shade, mage armor, 4 damage, 1 CON drain


TRP - This narrow trap door and staircase leads to the root cellar.
w - Boarded up windows. Boards can be broken with a DC13 strength check or by attacking them, they have AC5, 5 hardness, and 10 hp.
l - A beam of light shining into the house from outside.
Cain
 player, 56 posts
Tue 26 May 2020
at 20:13
Re: Chapter 2 - The Trial of the Beast
Cain clicks the heels of his boots again before moving behind the last wraith standing. "One left!"

Move to n10 with Acrobatics.
22:10, Today: Cain rolled 32 using 1d20+16.  Acrobatics.

Flanking BC3 with Constantine.
22:10, Today: Cain rolled 28,9 using 1d20+11,1d8+7.  Flanking (Attack, damage).

This message was last edited by the player at 20:15, Tue 26 May.

Adrin Prescu
 player, 63 posts
Thu 28 May 2020
at 07:51
Re: Chapter 2 - The Trial of the Beast
Adrin, from his comfortable spot in the light of day, loosed another volley of magic missiles at the child's wraith that was left to fight them.

These missiles slammed home as effectively as had any of his other volleys, which was why the remaining three annointed sling bullets floated in the air next to him still as he released the reliable impact of the missiles of force.

Action: Magic Missile - 13 force damage on BC3
00:49, Today: Adrin Prescu rolled 13 using 3d4+3.  MM BC3.

Shade of Lonwood
 player, 135 posts
 Alley Witch
Thu 28 May 2020
at 12:08
Re: Chapter 2 - The Trial of the Beast
With the last child ghost left already affected by her magic, Shade took the vial of holy water and poured it on the undead, disrupting it a little more.  As it moved to attack Constantine, Shade knew she had little other ways to help, and tried to distract the little horror to give him an opening, but her efforts were weakened by the chill touch that still threaded through her veins.

OOC: 07:02, Today: Shade of Lonwood rolled 22 using 1d20+3.  Touch attack.
07:03, Today: Shade of Lonwood rolled 2 using 2d4.  Holy Water damage.
Move to 9m
07:06, Today: Shade of Lonwood rolled 6 using 1d20+3.  Aid another.

GM
 GM, 699 posts
Thu 28 May 2020
at 20:44
Re: Chapter 2 - The Trial of the Beast
Cain and Adrin punched holes in the whispy form of the wraith with their attacks, an arc of magical steel and drills of pure arcane force. It wavered, held together only by malevolent will.

It was Shade that skipped forward, flinging out her flask of holy water like an aspergillum. The attack seemed almost minuscule, but the flung droplets of blessed water punctured the fluctuating form of the wraith as surely as Cain's blade or Adrin's magic.

The little beast shrieked, lunged for her, and dissipated like a bad dream in the pale light of morning.

Silence fell over the abandoned house after the fracas, and in the calm our heroes once again could feel the unmistakable prickling of hidden eyes watching.







You take down the last spirit, congratulations!
Adrin Prescu
 player, 64 posts
Thu 28 May 2020
at 21:14
Re: Chapter 2 - The Trial of the Beast
With the feeling of eyes on him and the dissipation of the last of the three spirits, Adrin made his way out into the blessed light of day as his body shivered from the lingering effects of the undead's touch.

He waited for the others to come out before he spoke his mind with a grim face.

"I don't know yet if we have released the spirit of Ellsa or not. We destroyed one child wraith in the church in our first visit here. And now we have destroyed three more, in the former home of Ellsa, so... there is a chance one was in fact her. But... there were 5 children taken by the wraith with eyes and the other children before the town fled."

He started to count on his fingers as he continued. "Think of the story the sisters told. First was Sarah Corrow. Then in quick succession Tomas and Holger Ramonanov. Three in just 2 days. Then Vania the boy was found in his bed killed without a mark. Finally, Ellsa was lured to the hilltop and slain by the other children before...Solomon brought her body back."

The harrower held up his left hand, showing the number five. "So we seem to be missing a child's spirit, don't we? Perhaps Ellsa is still in the house and didn't want to show herself? I felt eyes on me as we finished off the last child. But the menace of it was such that it could have been the wraith with eyes..."

OOC: if I missed a Broken Child wraith somewhere please just IC correct me! :)
Sir Constantine Godalming
 player, 511 posts
 Chicanery?
 Count me in
Thu 28 May 2020
at 21:31
Re: Chapter 2 - The Trial of the Beast
"I think naught Elsa would not have been one of these, that complained we did not dig their corpses up.  Since we did dig her up, it seems unlikely.  I still hope that we may speak to her and no matter the dark abyss of unlife she is in now, she will tell us something helpful."

SCG lets the sun wash over him, but he is also careful to be the last one out of the house....

"Is anyone injured badly, we may want to go more places before the spells expire,"
Cain
 player, 57 posts
Fri 29 May 2020
at 09:12
Re: Chapter 2 - The Trial of the Beast
Cain thinks back. "There are six dead children, we destroyed four wraiths, so two remain I believe. And there is that... thing we encountered in the church, if that is not a wraith of one of the dead children."

"I am at a loss as to where we could find them though. I assumed we would find Ellsa in her home, but if she was not one of those we destroyed, I don't know where else to look. We could give the basement one more try, maybe her wraith will show up now? Something is certainly still there."

They attack isolated targets, right? Maybe we could bait them with Cain again.
Shade of Lonwood
 player, 136 posts
 Alley Witch
Fri 29 May 2020
at 12:00
Re: Chapter 2 - The Trial of the Beast
Shade was still shaking slightly at the battle with the child ghosts, but the importance of finding out what was behind this tragedy was more important that her fear.  That thought was a little startling to her, but the surprise at her change of heart was becoming less and less as time went on. Perhaps some day it would even feel natural.

"It still feels menacing in here. Perhaps the other ghosts are more timid than the others and wouldn't come out of the basement? As for the one that tried to suck the life out of me in the church, that one deserves a lot more sunlight," she says.
Adrin Prescu
 player, 67 posts
Fri 29 May 2020
at 16:41
Re: Chapter 2 - The Trial of the Beast
"If we're going back in that house, let's remove the boards from the windows from the outside before we go back in, but we're racing the clock right now..." Adrin said.

"And thanks for remembering the other kid. Sorry I forgot him."
GM
 GM, 701 posts
Fri 29 May 2020
at 21:54
Re: Chapter 2 - The Trial of the Beast
It was more the task of a builder than an investigator, but at Adrin's suggestion our heroes made short work of the planks boarded over the windows. The sullen eyed brothers seemed loth to do more than the digging that they were contracted for, but at a stern look from Shade they doffed their caps and lent a hand.

In the broad light of day, with sunshine streaming in through the now open windows, the house lost much of the foreboding menace that had infused it when they first entered.

The upper floors were well explored and mostly bare, so it was into the root cellar that the investigators directed their attentions. The brothers steadfastly refused to step foot inside.

It was a small, earthen walled chamber accessed by a sturdy wooden staircase almost steep enough to be considered a ladder and blocked from the kitchen above by a trap door that had been hidden under a rug. The walls were lined with simple pine shelves held together with wooden pegs rather than proper nails. They were bare, the family haven taken whatever they could pack before journeying away to live with their relatives.

It seemed bereft of clues.

Just as the party was ready to give up on their search Shade spotted a small scrap of parchment carefully folded and tucked into the chink between a shelf and its support at knee height. Our heroes carried it up into the light and unfolded it.

It was a fragment of a page torn from a book, although nobody had the linguistic skill to determine much more about it than that. On the corner that was visible it was clear that someone had scribbled a childish drawing over the page. It was difficult to tell what it was based on the small bit remaining, but the drawing and page had been folded and stashed, not discarded.
Adrin Prescu
 player, 68 posts
Fri 29 May 2020
at 23:31
Re: Chapter 2 - The Trial of the Beast
Adrin sighed when they found nothing but a scrap of paper.

He pulled a scroll from his pack and read it quickly and then motioned to be handed the paper they'd found in the basement.

"I should be able to decipher it now." he said.

OOC: use scroll of comprehend languages, 10 minute duration (CL1)

How much day light is left?

Sir Constantine Godalming
 player, 512 posts
 Chicanery?
 Count me in
Tue 2 Jun 2020
at 01:31
Re: Chapter 2 - The Trial of the Beast
"This is a clue but I have no notion of it's import,  shall we continue to search for more."
GM
 GM, 703 posts
Tue 2 Jun 2020
at 18:12
Re: Chapter 2 - The Trial of the Beast
Adrin's scroll offered some clues about the nature of the small paper scrap, although what he discovered wasn't wholly illuminating.

The language was in common, and beneath the colored chalk of the drawing fragment the words seemed to be organized into rhyming couplets. Only a few sentences could be seen, but Adrin determined that they were some sort of poem.

He passed the scrap over to Shade for an appraisal with her extensive knowledge of local peoples, customs, and languages. After some careful consideration she determined that the page had been torn a book of Varisian children's poems and fairytails.
Cain
 player, 61 posts
Wed 3 Jun 2020
at 10:27
Re: Chapter 2 - The Trial of the Beast
Cain is a bit disappointed with this discovery. "Can't really see how this drawing and a poem are connected with anything. It could be just something a child has done and hidden it then."

Unless someone has a different idea, he proposes that they try the church again. "Maybe that wraith will back there? I could casts some spells of protection and try to lure it there by entering alone."

Could work. And if not, it will only cost us a couple of minutes. Alternatively, we could start systematically checking each remaining house. Or head for the hill. What's the party opinion?

This message was last edited by the player at 10:28, Wed 03 June.

Adrin Prescu
 player, 70 posts
Wed 3 Jun 2020
at 19:17
Re: Chapter 2 - The Trial of the Beast
When Shade revealed that the scrap was just a children's story, Adrin sighed, though he kept ahold of it since you never knew why Fate put something in your path.

"Sure, chapel again sounds fine," Adrin said though the conviction of his voice was less than that of the words themselves.

OOC how much light/day is left?

GM
 GM, 704 posts
Wed 3 Jun 2020
at 20:30
Re: Chapter 2 - The Trial of the Beast
Our heroes doubled back to the chapel to perform another sweep of the first location where they had encountered the spirits. The entered cautiously, with Cain in the lead, weapons readied and spells prepared to lash out at anything that might accost them.

The building was still empty and, as when they had left it, blessedly free of spirits. None of the furniture or the wrappings had been disturbed in the intervening time, and there was no sign of any interlopers.

It looked as if the spirits had not returned to that once hallowed ground.



Sorry, I had missed your previous question. It's a little after three in the afternoon now, what with travel time and digging time. You have about five hours of daylight left.

This message was last edited by the GM at 20:30, Wed 03 June.

Adrin Prescu
 player, 71 posts
Wed 3 Jun 2020
at 23:21
Re: Chapter 2 - The Trial of the Beast
"Building by building or head for the hill?" Adrin asked. "I could do an augury, but those are very specific to me, not good for general guidance."
Cain
 player, 62 posts
Thu 4 Jun 2020
at 05:05
Re: Chapter 2 - The Trial of the Beast
Cain looks around before voicing his opinion. "Buildings first, I think. We know wraiths can hide in them. There might be something on the hill as well for them to hide in, but if not we would have to wait for the sun to set to find anything there."

"Either way, I think we should send our help away before we start the search, have them far away from here before night falls. No need to risk them as well."


I do think we need to continue the search, at least until we killed all the wraith children. The big guy we can leave, but our spell will fail if the child is still a wraith.
Sir Constantine Godalming
 player, 513 posts
 Chicanery?
 Count me in
Thu 4 Jun 2020
at 13:28
Re: Chapter 2 - The Trial of the Beast
“Agreed there are more souls to free from the fetid chains of undeath.”
GM
 GM, 705 posts
Thu 4 Jun 2020
at 19:19
Re: Chapter 2 - The Trial of the Beast
The diggers were more than happy to be dismissed, unnerved as they were, and where wholly undaunted by the prospect of a several hour walk back to Lepidstadt without the carriage that they had arrived on. Anything that they could to to get away from the haunted town, and the odd investigators that had brought them there. They knuckled their foreheads, snatched their coins out of Cain's hand, and bustled off down the country lane without a backward glance.

With their hirelings dismissed our heroes set about a search of the buildings themselves. It would be fastest to spread out and search, but given the possibility of attack at any moment they moved in a group.

Several times they stepped around the bear traps that the sisters had warned them about, and it was with trepidation and nervous intensity that they moved cautiously into the first abandoned house. It was as dark as Elsa's home, all boarded windows and creaking floorboards, a small farmhouse of simple layout seeming all the more eerie by its emptiness. The nervous tension continued in the second house they explored, and the third. But it's impossible to maintain such vigilance forever, and by the fourth house their checks began to take on a feeling of routine, although they lost none of their thoroughness.

The investigators searched the village building by building, poking in every nook and cranny for clues about the disappearances. Here and there they picked up a useful bit of salvage cast off by the villagers before they left, but unfortunately nothing that would explain the mysterious deaths. If only wraiths left tracks! But alas, all they found was abandoned buildings the tailings of a life abandoned in grief.

They paid special attention to Mikkel Kahnvald's home, the boy who had died screaming in his bed and the only other body besides Elsa's that had been recovered. There were no overt clues there either, but what they didn't find was perhaps more illuminating. His bedroom was on the second floor overlooking the village and a small window peeped out above the bed. The glass panes were set into the frame, it wasn't possible to open it, nor would it have been sized for the Beast even if it could be opened. There were no signs of damage, repair, or forced entry whatsoever. Whatever had killed the boy hadn't entered through the window. The only other entrance to the room was the staircase which opened into the downstairs sitting room where his parents where when they heard him screaming.

While they were making a last round Cain spotted a small, fluttering spot of color among the drab greens and browns of the swampy lake's edge. He nudged Adrin, who peered out to corroborate. There was something out there.

That something turned out to be a faded red hair ribbon tied to a slender branch of a thick boled willow overhanging the water's edge. Several yards beyond they saw another marker, and a piece of lacing tied to a twig farther beyond that. It looked like a path of markers leading around the marshy ground surrounding the lake, marking solid areas where it would be safe to walk.



You perform a thorough search of the town but find no clues. You do manage to salvage some equipment left behind.

A silver pocketknife worth 25gp
A set of masterwork blacksmith tools
A triptych showing three faces of Phrasma worth 20 gp
A bale of unprocessed linen worth 50gp
A collection of Lepidstadt Farmer's Almanacs worth 40gp

Your search takes the better part of two hours, the time is a little after five o'clock.

Cain
 player, 63 posts
Fri 5 Jun 2020
at 10:04
Re: Chapter 2 - The Trial of the Beast
After a disappointing search of the village, Cain's interest is piqued by the markers leading around the lake. "That looks like an invitation to me. Shall we follow and see where it leads us?"