Our heroes moved into the dark church to deal with the giggling, burning little spirit. Some held in wary readiness, while Constantine and Adrin sent bolts energy and slashes of holy force into the creature.
It weathered their blows and sank two tiny, ghostly hands through Constantine's breastplate and into his flesh. He instantly felt the chill of death, and more. A sucking. A pulling. A draw on his very lifeforce that he resisted with every fiber of his being.
But while our heroes were focused on this spirt, a darker force approached.
The only warning that Shade had were twenty pinpricks of pain as Nooks claws shot out and latched into her shoulder. His back arched, his fur bristled, and he hissed in hatred and unnerved terror before yowling and darting out the door.
A moment later a dark void drifted ethereally through the chapel wall. The figure was a swirling cloud of glowing red eyes wreathed in dark flame that matched the smaller spirit, which began to prance and clap as this greater geist appeared. The sickly stench of decay filled the church along with the buzzing drone of a swarm of hornets.
It stretched out a desiccated hand, a long thin finger extended, and this clawed appendage it laid on Shade's chest just below the hollow of her throat like a caress. Icy chills shot through her, and mouthless the thing seemed to smile.
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Cain readys up.
Adrin casts magic missile for 9 damage.
Shade moves up and preps to heal.
Constantine steps up to put the smack on the ghost for 10 damage.
Darcon moves into the church and casts disrupt undead, but misses.
The Broken Child's readied action triggers and it makes a touch attack against Constantine, and then with its regular action it makes a touch attack against Constantine. Constantine is hit twice and takes 7 negative energy damage. He also makes two fortitude saves, passes both, and suffers no other ill effects.
Brother Swarm emerges from the wall of the church and makes an attack against Shade. He hits and shade takes 2 negative energy damage. She makes a fortitude save, passes, suffers no other damage.
Shade and Cain, your readied actions are still ready and can be taken on your turn if you deem the triggers to be met.
Darcon, because you were skipped you get an additional standard action on your next turn.
BC - Broken Child, AC 15, Touch 15, Fort +4, Ref +2, Will +4, incorporeal, 36 damage
BS - Brother Swarm, AC 20, Touch 20, Fort +8, Ref +6, Will +8, incorporeal
CAI - Cain, invisible, mage armor
CON - Constantine, 7 damage
DAR - Darcon
ADR - Adrin, mage armor
SHA - Shade, 2 damage
F - Waist high furniture. Provides cover, surmountable by a DC10 acrobatics check.
This message was last edited by the GM at 18:56, Thu 09 Apr 2020.