Elder Lazne picked out three of the lads poling their boats along, all lanky and springy and about fourteen, well versed in the ways of the swamp and eager for a chance at a little spending money.
Marten jumped out to hold his small boat steady as Constantine and Darcon clamored aboard. After him Teg did the same, gawping just a little at Shade and holding out a hand to help her take he seat next to Garland. Dimka was a year or two older than the other boys and made room for Jonah and Vadim, eyeing the latter dubiously and positioning himself at the far side of the little skiff as he began to paddle away.
The journey through the swamp was slow and close, heavy air thick with moisture muting the various creaks and calls in the near distance from gods knew what kind of creature. Scraggly branches hung out and draped vines over the water like a curtain, limiting visibility to a few feet. The rare clear pools that showed the gnarled root system of the swamp trees below the water were interspersed between thick layers of green scum and huge lily pads. With the gently rocking motion of the boats and the close canopy of trees overhead the voyage felt like travelling through the belly of some great beast.
The village lads seemed perfectly at home in this damp and oppressive atmosphere, cheerily whistling or bantering back and forth as they cut surely and swiftly through the water. They navigated around small muddy islands and between the thick boles of twisted trees, taking our heroes some two miles from the village towards the center of the swamp.
All in all the plantlife was a palette of dark greens and browns with splashes of bright green creepers, the blue specks of poisonous frogs and the iridescent scales of hanging serpents that slithered quickly out of sight at the sounds of approaching humans. Here and there was even a splash of garish red in blooms and dripping sap, and the half submerged surface of a log drifting idly through the water towards the boats...
It was Vadim who was able to shout a warning as there was a great, furious splash of water and a flash of enormous jaws. The scummy surface of the swamp erupted just off the bow of the center coracle and the massive snout of an impossibly huge monstrosity broke the water. Young Teg shrieked and dove into the muck and the rolling, thrashing beast easily overturned the tiny craft spilling Shade and Garland into the water.
It was a blood caiman, one more enormous than even the mansized creatures famous for haunting the Dipplemere swamp, with a tremendous crest of crimson scales running from snout to tail and a ravenous gleam in its beady little eyes.
A | B | C | D | E | F | G | H | I | J | K | L | M | N | |
| | | | | | | | | | | | | | 1 |
| TRE | TRE | | | | | | | | JON | VAD | | | 2 |
| TRE | TRE | | | | | | | | | | | TRE | 3 |
| | | | | | | | | | | | TRE | TRE | 4 |
| | | | | | | | | | | | TRE | TRE | 5 |
| | | | | | GAR | | | | | | | TRE | 6 |
| | | | | | | SHA | | | | | | | 7 |
| | | TRE | TRE | | BC | BC | BC | | | | | | 8 |
| | | TRE | TRE | | BC | BC | BC | | | | | | 9 |
| | | | | | BC | BC | BC | | | | | | 10 |
| | | | | | | | | | | | | | 11 |
| | | | | | | | | | | | | | 12 |
| DAR | CON | | | | | | | TRE | TRE | | | | 13 |
| | | | | | | | | TRE | TRE | | | | 14 |
You are ambushed by an enormous blood caiman! Vadim's perception beats its stealth, so it doesn't get a surprise round on you. It doesn't get to capsize the boat and chomp on someone in the opening round.
The caiman bursts out of the water and capsizes the boat that Shade and Garland are traveling on. Garland fails a swim check but passes his reflex save to take a breath before being submerged, you are floundering but not drowning. Shade passes her save and is treading water.
Despite the thrashing creature the water is relatively calm, it's a DC10 swim check to right yourself or move a quarter of your speed, like normal. The water is murky and offers zero visibility. The two lads poling the boats are frozen in terror, it's a move action and a DC15 Diplomacy or Intimidate check to get them to move the boat 10ft.
BC - Blood Caiman, AC 21, touch 7, Fort +10, Ref +4, Will +3
CON - Constantine
DAR - Darcon
GAR - Garland, floundering
JON - Jonah
SHA - Shade
VAD - Vadim
TRE - Swamp trees