Cole rushes at the hissing frog-thing and manages to catch it mid-hiss with a vicious slash across the frog-thing's chest for
9 points of damage. Its hiss of outrage becomes a hiss of pain.
Anthony pulls out a dart. He manages to keep his rations in his stomach for the moment.
Elwood strides before the frog, shines his brilliant shield-light upon it, and bellows, "TO THE ABYSS WITH YOU!" The frog thing is not turned (it is apparently alive), but the cleric's conviction startles it.
The frog is sufficiently startled and distracted by the cleric that it fails to dodge
Jack's axe blow.
3 points of damage worth of green blood spray over the machine.
Seline draws her rapier and heads toward the corral. She can see that the machine has an exit chute that presumably dumps the meat cubes into the corral at the end of its operation cycle. The cubes seem to respond to Seline's presence as they begin to bounce around with greater agitation when she approaches.
Meanwhile, the frog gets its act together and launches itself up to the ceiling where its hands and feet adhere to the surface. On his way up, his tongue shoots out at
Cole and wraps itself around Cole's neck. Cole is wrenched into the air and takes
1 point of damage from tongue-based whiplash. The frog is now at least 15 feet off the floor and glaring down hatefully at the party. Cole dangles about 5 feet below the frog, choking and fighting to remain conscious despite the coiling pressure on his windpipe. The good news is Cole manage to hang onto his sword. Striking the frog or its tongue while he dangles will be difficult due to poor leverage, but he might pull it off. Or he could try to pull the tongue off his neck before he is strangled. Decisions decisions...
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17:01, Yesterday: Castle Keeper, on behalf of Cole Hiller, rolled 19 using 1d20. Try to hold onto weapon.
16:57, Yesterday: Castle Keeper, on behalf of Cole Hiller, rolled 1 using 1d4. Damage.
16:57, Yesterday: Castle Keeper, on behalf of Cole Hiller, rolled 6 using 1d20+4. Dodge frog tongue.
16:54, Yesterday: Castle Keeper, on behalf of Jack, rolled 3 using 1d12+2. Damage to startled frog.
16:53, Yesterday: Castle Keeper, on behalf of Jack, rolled 17 using 1d20+5. Attack frog with +1 bonus due to startle.
16:48, Yesterday: Castle Keeper, on behalf of Elwood, rolled 19 using 1d20+5.
16:45, Yesterday: Castle Keeper, on behalf of Cole Hiller, rolled 9 using 1d8+2. Damage to hissing frog.
16:43, Yesterday: Castle Keeper, on behalf of Cole Hiller, rolled 17 using 1d20+4. Attack hissing frog.
16:40, Yesterday: Castle Keeper, for the NPC Monsters, rolled 1 using 1d6. Initiative.
16:40, Yesterday: Castle Keeper, for the NPC Party, rolled 4 using 1d6. Initiative.
16:40, Yesterday: Castle Keeper, for the NPC Monsters, rolled 4 using 1d6. Initiative.
16:40, Yesterday: Castle Keeper, for the NPC Party, rolled 4 using 1d6. Initiative.
This message was last edited by the GM at 22:05, Thu 27 July 2017.