The frog hisses evilly, then spits a glob of black phlegm at
Cole and launches itself at
Anthony.
Cole might have dodged out of the way of the foul-looking spittle, but he is caught a bit off guard as he negotiates pulling out his bow and lining up a shot. The black phlegm smacks onto his neck and he can immediately hear a sizzling sound and smells something like burning leather.
2 points of damage to
Cole.
The frog barrels into
Anthony and smashes the wizard into the floor. The frog then bites into the wizard's neck and begins to shake its head like a pit bull.
7 points of damage to Anthony from the tackle and the bite. The wizard shrieks, then goes limp and quiet from blood loss and tissue damage. At times like this, it really stinks to only have 7 hit points.
Elwood hurls a hammer at the frog, catching it in the head. There is a sickening crunch as its skull caves in and the frog collapses with a surprised look in its beady eyes. Flyspamon will be pleased.
Jack and
Cole fire their bows, but their aims are unworthy of the task. No matter, since the frog is dead now.
Seline slices and dices her way through the tubing on the machine. Liquids of various colors begin to spray out of the tubes. The machine immediately begins making loud clanking and grinding noises. With a final clank, the machine falls silent and a partially formed flesh cube drops out of the exit shoot. Unlike the fully formed flesh cubes you have seen so far, this cube is misshapen and made up of recognizable body parts. You can make out a face and various limbs. It hits the ground with a squishy sound and does not move.
Dreya blinks and takes in the scene through the doorway. Things have gotten messy while she was "away".
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17:16, Today: Castle Keeper, on behalf of Cole Hiller, rolled 12 using 1d20+4. Shoot frog with flank bonus.
17:15, Today: Castle Keeper, on behalf of Jack, rolled 8 using 1d20+5. Shoot frog with flank bonus.
17:15, Today: Castle Keeper, on behalf of Elwood, rolled 2 using 1d4+1. Hammer damage.
17:12, Today: Castle Keeper, on behalf of Elwood, rolled 19 using 1d20+2. Throw hammer with flank bonus.
17:05, Today: Castle Keeper, for the NPC Frog, rolled 7 using d4+d4. Damage to Anthony.
17:05, Today: Castle Keeper, for the NPC Frog, rolled 12 using 1d20+5. Attack Anthony.
17:01, Today: Castle Keeper, on behalf of Cole Hiller, rolled 2 using 1d6. Damage from spittle.
17:01, Today: Castle Keeper, on behalf of Cole Hiller, rolled 11 using 1d20+4. Dex check to avoid spittle.
17:00, Today: Castle Keeper, for the NPC Frog, rolled 6 using 1d6. Initiative.
17:00, Today: Castle Keeper, for the NPC Party, rolled 5 using 1d6. Initiative.