Oswald jumps to his feet and spins toward the party as
Anthony rushes up to try to steal the ogre's ring. Ruh roh!
Oswald's fangs and tusks gleam in the low light as he smiles at his least favorite wizard. The ogre jabs at
Anthony with his dagger. The wizard lunges out of the way, but that just puts him in the path of
Oswald's massive fist.
6 points of damage to the wizard.
Anthony's attempt at thievery doesn't accomplish much beyond causing him to bleed.
Seline manages to hide her reaction to witnessing amateur thievery by chugging an extra-healing potion. She is healed for
16 points of damage and is back to full health. She feels fantastic.
Elwood concentrates on his
spiritual weapon and sends it flying into the side of
Oswald's head for
3 points of damage.
Jack charges down the corridor and shoves his way past
Seline and
Anthony in order to get to
Oswald. There is barely enough room in the corridor to allow him to wield his massive axe, perhaps explaining why he misses so badly.
Cole follows
Jack down the hallway, but there is no room for him to approach
Oswald.
Situation Report - Round 7:
Anthony has taken 6 points of damage.
Elwood has taken 3 points of damage.
Seline is fully healed up.
Dreya is steady at -3 hit points.
Oswald has taken 23 points of damage.
Bless has been in effect for 7 rounds. It has 17 rounds left.
Aid has 19 rounds left to protect Seline.
Spiritual weapon has been in effect for 3 rounds and has 1 round left.
Anthony's web spell has blocked off Oswald's (and potentially the party's) escape route.
Spoiler text: (Highlight or hover over the text to view)
17:10, Today: Castle Keeper, on behalf of Jack, rolled 8 using 1d20+6. Attack Oswald with axe.
17:07, Today: Castle Keeper, on behalf of Elwood, rolled 3 using 1d8+1. Damage to Oswald.
17:06, Today: Castle Keeper, on behalf of Elwood, rolled 18 using 1d20+4. Spiritual weapon attack.
17:03, Today: Castle Keeper, on behalf of Seline, rolled 11 using 2d8. Healing potion (I meant to type 3d8 last time).
17:02, Today: Castle Keeper, on behalf of Seline, rolled 5 using 1d8. Healing potion.
16:58, Today: Castle Keeper, for the NPC Oswald, rolled 6 using 1d8+4. Damage to Anthony.
16:58, Today: Castle Keeper, for the NPC Oswald, rolled 10,1 using d20,d20. Attack Anthony.
16:54, Today: Castle Keeper, for the NPC Oswald, rolled 14 using 1d20. Dex check.
16:54, Today: Castle Keeper, for the NPC Oswald, rolled 5 using 1d6. Die of Fate.
16:53, Today: Castle Keeper, for the NPC Oswald, rolled 6 using 1d6. Initiative.
16:53, Today: Castle Keeper, for the NPC Party, rolled 3 using 1d6. Initiative.