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18:52, 28th March 2024 (GMT+0)

OOC Discussion.

Posted by Castle KeeperFor group 0
Castle Keeper
GM, 111 posts
Tue 29 Nov 2016
at 16:59
  • msg #147

Re: OOC Discussion

In reply to Elwood (msg # 145):

I played in one of his games at Gary Con 3 or 4 years ago.  It was a systemless sci-fi adventure.  Everyone died eventually.  Jim's game heavily emphasizes player skill to the point your character sheet doesn't really matter.  He describes the situation and you have to make choices that won't get you killed.  His voice is great.  He sounds like a disappointed kindergarten teacher every time someone does something stupid and gets themselves killed.  I had a lot of fun.  Everyone should try to get to one of the old school cons (e.g., Gary Con, North Texas RPG Con, Gamehole Con) and play with some of the Old Guard (folks like Frank Mentzer, Jim Ward, Tim Kask, and friends) before it's too late.  I've been very fortunate to play with just about all of them, particularly Frank Mentzer (I played in his home face to face campaign for several years).  I learned a lot from all of them, especially Tim Kask.  I don't think I'd like playing again with Tim, but he blew my mind with the way he runs his games.  Very, very enlightening.  (Tim's a great guy, btw, I just like a little more structure in my rules sets).
Dreya
player, 81 posts
Level 2 Druid
Tue 29 Nov 2016
at 19:19
  • msg #148

Re: OOC Discussion

I agree. I love Tim Kask, but probably wouldn't sit in another of his games.

As for Jim, not only does he sound like a disappointed kindergarden teacher, but he has you hand him your character sheet or character name card (sometimes just a note card), and in that same disappointed voice, will slowly rip your character sheet in half.

It is fantastic.
Dreya
player, 83 posts
Level 2 Druid
Wed 30 Nov 2016
at 05:08
  • msg #149

Re: OOC Discussion

Ugg...you know what sucks! I had this really nice, descriptive post typed up in our game feed that didn't have Dreya doing too many actions. And it was funny as hell. But I kept getting cock-blocked (so to speak) by this site with this error message saying "Do you really need to post more than 120 characters?"

It didn't bother Elwood's post, which is longer than mine.

Rude! Ah well, epic writing for the next post Dreya makes, then! Lol!
Castle Keeper
GM, 113 posts
Wed 30 Nov 2016
at 21:12
  • msg #150

Re: OOC Discussion

The party seems to be having a difficult time reaching a consensus on what to do in terms of heading down to the dungeon versus resting, etc.  I suspect that is in large measure due to the nature of a play by post.  If you were all sitting around a table, you'd discuss and reach a decision within a couple minutes.  Here, it seems like everyone is trying to be very respectful of everyone else's opinions to the point no one wants to take charge.

I'm not sure what the best way to handle this PBP-based hesitancy of the party to reach collective decisions.  My first thought is for the group to designate a player to take the lead as a caller and rotate that role periodically.  For example, you could designate Bob as the temporary leader.  Everyone would post their thoughts on what to do next and Bob would make the call.  If anyone objects to Bob's decision, they can voice that objection and then a more democratic discussion could follow.  Using this procedure could save a lot of time when there is a variety of opinions on relatively unimportant decisions (or at least decisions people don't have strong opinions about).  We could rotate the temp leader with every new chapter or maybe once every one to two weeks.

What do you all think?
This message was last edited by the GM at 21:13, Wed 30 Nov 2016.
Dreya
player, 84 posts
Level 2 Druid
Wed 30 Nov 2016
at 21:19
  • msg #151

Re: OOC Discussion

That works for me! I think a leader every two weeks would be good.
Elwood
player, 57 posts
Human Cleric, 2nd Level
Wed 30 Nov 2016
at 21:30
  • msg #152

Re: OOC Discussion

I agree, we do need someone to make decisions for the group.  I also really like the idea of it rotating around.
Anthony
player, 1 post
Wed 30 Nov 2016
at 21:44
  • msg #153

Re: OOC Discussion

Hello, everyone! I'll be your party wizard.

And if it helps, I'm pretty good at being decisive.
Castle Keeper
GM, 114 posts
Wed 30 Nov 2016
at 23:12
  • msg #154

Re: OOC Discussion

FYI, I added two players to replace Khaaven and Lecivious.  Anthony is coming on board as a wizard while Seline is a rogue/illusionist.  I expect we will be weaving Anthony into the story by the end of the weekend.  Seline's character sheet hasn't been completed, so there will be a little more delay there.
This message was last edited by the GM at 23:13, Wed 30 Nov 2016.
Dreya
player, 85 posts
Level 2 Druid
Thu 1 Dec 2016
at 01:12
  • msg #155

Re: OOC Discussion

I would have no problems being the decision maker...but considering my character's background, I don't think Dreya would be in a leadership roll. So I have been playing, or that is writing, her in character. Which is why she never steps up to make the big decisions for everyone else.

But this is also my first play-by-post game ever, so I didn't want any of Dreya's decisions to seem like I was bogarting our actions from what others wanted.

I like the rotation plan.
Castle Keeper
GM, 115 posts
Thu 1 Dec 2016
at 14:00
  • msg #156

Re: OOC Discussion

I envisioned this leadership role as belonging to the player, not the PC.  Thus, Len would be able to make intelligent choices for the group even though his PC is a bit slow.
Anthony
player, 2 posts
Thu 1 Dec 2016
at 14:29
  • msg #157

Re: OOC Discussion

I think rotating is fine. However, being a player with strong opinions, I would only have a problem if a strong wish of mine is overridden.
Castle Keeper
GM, 116 posts
Thu 1 Dec 2016
at 18:26
  • msg #158

Re: OOC Discussion

In reply to Anthony (msg # 157):

I think that sort of concern is easily addressed.  If the temporary leader declares the party is doing something your PC won't go along with, chime in and let us know.  The party can sort it out from there.
Cole Hiller
player, 40 posts
Thu 1 Dec 2016
at 23:11
  • msg #159

Re: OOC Discussion

In reply to Castle Keeper (msg # 150):

Assigning leadership every 2 weeks or so would be fine by me. Perhaps you should choose the leader for that duration so there isn't needless chatter deciding who it should be. And we just clarify who the leader is in the OCC chat everytime it's switched.
This message was last edited by the player at 23:11, Thu 01 Dec 2016.
Hugh
player, 44 posts
Human Monk
AC: 14 | HP: 18/18
Fri 2 Dec 2016
at 02:15
  • msg #160

Re: OOC Discussion

Assigning a caller/leader is fine by me. My preference would be to have it be a single person, rather than a rotating responsibility, which might end up being needlessly complicated. I will go with whatever the group wants to do though, even if it ends up being a merry-go-round caller situation.

I, like Hugh, will go with the flow.

:)
Castle Keeper
GM, 117 posts
Fri 2 Dec 2016
at 14:14
  • msg #161

Re: OOC Discussion

Okay, let's try out the temporary leader thing and see how it goes.  I'm going to designate Hugh as the first temporary leader.  I'll designate someone else probably on the 15th and 1st of each month.

Everyone except for Len has pretty much chimed in.  Time for Hugh to make the call on what the party is going to do next.  If anyone can't live with the decision, please chime in and the party can discuss options further.
Hugh
player, 45 posts
Human Monk
AC: 14 | HP: 18/18
Fri 2 Dec 2016
at 16:26
  • msg #162

Re: OOC Discussion

Okay. Let's double, even triple wrap that sack of weirdness for now and head down to the dungeon. We can decide what to do with them later, after we have possibly learned more about what they are.

It might even give us leverage when dealing with orcs...but I am still not sold on handing them over to the orcs without knowing what it is.

As a side note, I will be traveling the next week on a business trip. I should have internet connection at the hotel, but my posting availability will be limited to the evenings after work.
This message was last edited by the player at 16:29, Fri 02 Dec 2016.
Anthony
player, 3 posts
Fri 2 Dec 2016
at 22:32
  • msg #163

Re: OOC Discussion

Ironically, that's precisely my situation next week as well--available early on Monday, late on Tuesday-Thursday while on the road.

Do we want to assume, folks, that I know you all and just joined up? I'm open to a joint background with someone if you like, or we can just hand-wave it and assume I joined you all somehow.

Also, you will need to put me in marching order. I would like to be in the middle somewhere, all the time.
This message was last edited by the player at 22:33, Fri 02 Dec 2016.
Castle Keeper
GM, 119 posts
Fri 2 Dec 2016
at 22:50
  • msg #164

Re: OOC Discussion

Anthony's character sheet looks good, so I want to incorporate him into the party before we head down to the dungeon.  I'm happy to just have him be part of the group without any explanation, but feel free to go for a more realistic in-game explanation.
Elwood
player, 59 posts
Human Cleric, 2nd Level
Fri 2 Dec 2016
at 23:03
  • msg #165

Re: OOC Discussion

Coming out of the bunkhouse after waking from a nap seems to be par for the course for our wizards.  There's some strange continuity in that which I like.
Anthony
player, 5 posts
Mon 5 Dec 2016
at 21:33
  • msg #166

Re: OOC Discussion

Travel day today--I may be able to post later, but if I don't, that's why; you can look for a post tomorrow in that case.
Castle Keeper
GM, 121 posts
Tue 6 Dec 2016
at 00:01
  • msg #167

Re: OOC Discussion

In reply to Anthony (msg # 166):

Safe travels.
Castle Keeper
GM, 129 posts
Wed 14 Dec 2016
at 21:43
  • msg #168

Re: OOC Discussion

Len hasn't logged into the game since November 28th.  I'm going to give him a few more days to resurface, then retire the character.
Castle Keeper
GM, 133 posts
Mon 19 Dec 2016
at 17:44
  • msg #169

Re: OOC Discussion

I forgot to add +1 to the party's to hit rolls (due to Bless), but it didn't affect whether monsters were hit this round.  Sorry!
Castle Keeper
GM, 134 posts
Mon 19 Dec 2016
at 17:45
  • msg #170

Re: OOC Discussion

No word from Len, although I rMailed him to see if he intends to drop the game.  I am going to retire his character.
Castle Keeper
GM, 135 posts
Tue 20 Dec 2016
at 19:22
  • msg #171

Re: OOC Discussion

This fight is looking a little grim.  Don't forget your luck and hero points!
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