Character Generation.   Posted by Castle Keeper.Group: 0
Castle Keeper
 GM, 5 posts
Mon 5 Sep 2016
at 21:03
Character Generation
1. Roll 4d6 drop lowest for attributes.

2. Arrange as desired and specify which abilities are prime (3 for humans, 2 for demihumans).

3. Max hit points at first level.

4. Your PC starts with 2,601 experience points.

5. See the Equipping Your Character thread for details on starting equipment and treasure.

6. Wizards and illusionists start off knowing as many 0-level and first level spells as they are able to cast per day.  In addition, they know Read Magic, one other 0-level spell, and one other first level spell of the player's choice.

This message was last edited by the GM at 16:01, Tue 06 Sept 2016.