[IC] Part One: Live Fast, Die Young, Leave a Pretty Cape.   Posted by Damocles23.Group: 0
Aisha McInnnis - Kumoti
 player, 9 posts
Thu 15 Sep 2016
at 09:12
[IC] Part One: Live Fast, Die Young, Leave a Pretty Cape
"Problem with tanks...." Aisha said dryly, limited vision.  Just don't go toe to toe.  Hit him from the side.

The zipperhead was craning his neck back to gawk at the naked body half-way up the fountain.  It was a spectacle and, Aisha had to admit, it was distracting.  The whole place was rife with distractions.  Too many sources of attention meant too many chances of random eyes.  The fight with the capes should put everyone's focus squarely on them...  increase the odds of entry.

"What's that she's go on her nipples? Aisha cocked her head to one side.  I can't tell if they're pasties or clamps.

Of course the zipperhead had to look closer, as if he had some sort of telescopic pervo-vision...

This message was last edited by the player at 00:01, Sat 17 Sept 2016.

Damocles23
 GM, 34 posts
Thu 15 Sep 2016
at 10:02
[IC] Part One: Live Fast, Die Young, Leave a Pretty Cape
In reply to Aisha McInnnis - Kumoti (msg # 15):

Those are not just pasties: Those are smiley pasties. Even if her make up is smeared and she's wearing, well, almost nothing, the cape in question is a weird mix of goth style and magical girl, kinda like Sailor Moon and Emily The Strange had a weird hyperactive daughter. She is drawing quite the spectacle with more and more eyes turned that way. Of course, Aisha's "admirer" is showing his back...

Little Buster's colleague, Sir Phee, a person of interdetermined gender built like a tank is the only one that's not distracted by it and simply sips his drink, throwing sharp looks towards the party and the horizon...Especially the nearby buildings.

[OOC: Does someone here have stealth?]
Damocles23
 GM, 36 posts
Thu 15 Sep 2016
at 12:46
[IC] Part One: Live Fast, Die Young, Leave a Pretty Cape
Arctica manages to slip unnoticed in the shadow and she has actually the jump on the unassuming cape...
Tara Kim
 player, 17 posts
Thu 15 Sep 2016
at 15:22
[IC] Part One: Live Fast, Die Young, Leave a Pretty Cape
Back in the Ladies' Room, the two Taras were processing what their other self was perceiving.

"Ugh. Looks like some Lady Gaga wannabe is playing in the fountain. Attention whore."

Tara had many gifts, but self-awareness and a sense of irony were not among them.

"I think she's the other super the director guy was talking about."

"Shame we're not supposed to take a swipe at her when we get the signal. Could be fun."

"In these designer knockoffs? Like: no.  Leave it to Number Three. She gets to wear the Vera Wang, let her do the fighting."

"Isn't she suffering enough, getting pawed by that Beardy McOldguy?"

"She drew the long straw and got to go to the party. She knew the risk."

"And when our memories merge the next time we join...?  We're all going to feel the hot boozy breath of that jerk on our decolletage."

"Shit. We have to get out there."

"Any second now.  Shit's about to get real."

They inch towards the door.  The third Tara finally finds an opening and inches towards the restroom door.  Close proximity made the merge into Giant Tara easier and quicker.  Of course, becoming Giant Tara was not part of the plan, as stated.  But if things went south...well, poops and giggles.  It was always cathartic to stomp the shit out of something.
Lex Farris - Vial
 player, 18 posts
 Biochemistry
 Science Villain
Thu 15 Sep 2016
at 22:50
[IC] Part One: Live Fast, Die Young, Leave a Pretty Cape
"Uh..." Shit, Arctica was teasing him! Was she flirting? He was going to go off the edge of the tower any second, he could not handle flirting right now! Well, he could never handle it, but now was particularly bad timing. Gripping the edge of the building with his oversized claw gauntlet, Vial got into position to begin repelling down. "We should maintain comm link discipline."
Woodrow Jarvis - Expando (II)
 player, 13 posts
 Killer clown in training
 ...by the cops.
Sun 18 Sep 2016
at 14:33
[IC] Part One: Live Fast, Die Young, Leave a Pretty Cape
The call from Tara over his earpiece nearly broke Woody's concentration. Several Slurpee cups flickered into being in unobtrusive places nearby as the reality warper was unable to avoid wondering who Sir Phee was for a few seconds. If he hadn't had to keep his full attention on controlling his wild power, he would have asked one of the henchclowns, but he couldn't. Not now.

The chickens stopped, listening to what was being said both by maintenance men and by the guard. Hopefully the pair of henchclowns wouldn't need their supposed boss to do anything super, as Woody would have to drop the illusion (or turn them into chickens for real) in order to pull a different trick. Unlike his father, who had had training in preparation for service as a superhero prior to his empowerment and subsequent enforced supervillainy, the kid didn't have the mental discipline to handle more than one thing on the fly yet. The last time they'd tried getting him to keep two 'spells' up at once, the 12th St. police station had turned into a giant jukebox and half the staff into anthropomorphic bugs with 70s hairstyles.
Damocles23
 GM, 40 posts
Sun 18 Sep 2016
at 16:42
[IC] Part One: Live Fast, Die Young, Leave a Pretty Cape
"Hey, what are you doing in here?" Says the guard with a voice that kinda sounded like a grunt.

"There's a problem with the cameras at the floor just below us."

"Well, no one told me anything."

"What, you want to call your boss and find out?"

"Alright...Try not to make a mess."

One of the manteinance men, though, flashes a creepy smile as the guard lets him pass...
Stijn Vors III - Leapfrog
 player, 12 posts
Sun 18 Sep 2016
at 23:24
[IC] Part One: Live Fast, Die Young, Leave a Pretty Cape
quote:
At the bar, Vors is approached by a man that, the moment he takes a few steps, it's like a movie slowing down to make the audience realize of the iportance of the moment. That and his crowd of sycophants contribute to the effect. He wears on his shoulder the fur of an animal never seen before, has a well groomed buzzcut with an elegant gooatee and wears a pair of sunglasses, even in the middle of the night. The man smirks: "Enjoying the party?"


Stijn spies the guy wearing a fur making his way towards him through the crowd, and the man's strangeness is enough to set off all sorts of alarms. Just before the man arrives, Vors manages to croak a quick command into his comm. "Go time," he whispers, as he takes another sip of his drink.

The heir to the Vors Oil empire flashes a panty-dropper grin as he rights himself in front of the odd man with the sunglasses, buzz cut, and fur. "I'm always having a good time. Have we met?"
Tara Kim
 player, 25 posts
Mon 19 Sep 2016
at 00:43
[IC] Part One: Live Fast, Die Young, Leave a Pretty Cape
In the restroom:

"Let's go. Any longer and I'd have to make out with you."

"Promises. You're not my type."

The two Taras strode confidently out of the bathroom, walking in step and adding a little extra sway in their stride. They made straight for the rendezvous point, trusting in the distraction to move unnoticed.

----------------

Meanwhile, the third Tara uses the Big Guns to extricate herself from the conversation with the drunken director. "Oh, women pains. I'll be back as soon as I get some pamprin."  She took off, not looking back. The director was harmless. It would be a shame to have to kick him in the nuts.
Arctica
 player, 42 posts
 Being bad feels so Good.
Mon 19 Sep 2016
at 07:59
[IC] Part One: Live Fast, Die Young, Leave a Pretty Cape
"About time..." She says with a smile and then steps off the ledge of the building she was standing on. Under her feet white mist forms and she walks on ice she forms in the air. "Let's see how much of a mess we can make.." She says. Arctica outstretched her arm and took aim at the super she was informed about. An Ice spike formed in her hand. She waits one moment then lets it fly.

As she was descending a mist grows out from around her and ice starts to form. As she enters the shattered window that her ice bolt broke, the ring of cold around her expands out in a 50 ft radius causing the floor to become slick with ice and frost. "Ladies and gentleman, please do not go anywhere and empty your valuables out in front of you. In other words freeze and give me your stuff." She says with a laugh in her Russian accent.



OOC:

23:03, Today: Arctica rolled 30 using 1d20+11.

This message was last edited by the player at 09:03, Mon 19 Sept 2016.

Damocles23
 GM, 41 posts
Tue 20 Sep 2016
at 17:06
[IC] Part One: Live Fast, Die Young, Leave a Pretty Cape
Sir Phee is hit by Arctica's bolt, ice forming over their tux and freezing them into place. The cape spits out an expletive as a green suit of armor starts forming over his skin. "Dammit...Little Buster!" Their teeth start shaking for the cold. "Get out that damn pool and bash their heads in!"

The girl obeys with nary a blink as she jumps out of the fountain, holding her staff. A sailor fuku that looks like a weird cross of magical girl and punk girl forms over her skin like magic.

The man with the fur sneers and bit his lip, nearly drawing blood from it. "Dammit...I payed my due! The Mockingbird Syndicate is finished with me, you hear me!"

[OOC: Roll for initiative!]
Stijn Vors III - Leapfrog
 player, 14 posts
Tue 20 Sep 2016
at 17:34
[IC] Part One: Live Fast, Die Young, Leave a Pretty Cape
12:30, Today: Stijn Vors III - Leapfrog rolled 27 using 1d20+7.  Initiative.

If I'm ahead of him, I'll wait for Buzzcut FurGuy to move against Artic before ducking out and heading to the vault.

Way to go for making a distraction, Arctica!

Damocles23
 GM, 42 posts
Tue 20 Sep 2016
at 17:36
[IC] Part One: Live Fast, Die Young, Leave a Pretty Cape
[OOC: I'll wait for the other rolls to put a list and everything but I can guarantee you are ahead of him.]
Arctica
 player, 45 posts
 Being bad feels so Good.
Tue 20 Sep 2016
at 23:23
[IC] Part One: Live Fast, Die Young, Leave a Pretty Cape
(ooc:Arctica rolled 14 using 1d20+4.  Init.)


Arctica just smiled as the area was icy and slippery ( Hamper Movement for 2 points.Rank6 )

The icy mist still formed around her legs as her hands started forming another spike. "Oh? We gonna have some heroes? Big mistake...or fun for me." She says with a laugh.
Tara Kim
 player, 29 posts
Wed 21 Sep 2016
at 01:15
[IC] Part One: Live Fast, Die Young, Leave a Pretty Cape
The Taras finally meet up and kick in the door to one of the central stairwells.  Having memorizes the locations of the various cameras on the way down, the nimble Asians rely on teamwork and flying kicks to neutralize them as they make their way down below. They knew that Aisha and Lex would be right behind them, ready to do the heavy lifting once they entered into the serious security zone.

My night is all but over, the Taras think, until they need something heavy lifted. Or when they need me to stomp the shit out of someone who deserves it.
Aisha McInnnis - Kumoti
 player, 11 posts
Wed 21 Sep 2016
at 09:47
[IC] Part One: Live Fast, Die Young, Leave a Pretty Cape

"Finally."  Aisha muttered.

She reached for the zipperhead, brought his head down to hers and whispered, "We'd better hide.".  Then she pushed him further along his path, and ran after the Taras, hoping that the pandemonium would distract the zipperhead.

Quick & quiet.  Kumoti smiled, genuinely in her element.   She moved with the agile grace of years of training.  Light on her feat and heightened senses fueled by the heady rush of adrenaline.

--
OOC: Wasn't sure if ti was necessary given we're running away from the combat... but just in case:
02:34, Today: Aisha McInnnis - Kumoti rolled 12 using 1d20+5.  Initiative.

Damocles23
 GM, 44 posts
Wed 21 Sep 2016
at 09:51
[IC] Part One: Live Fast, Die Young, Leave a Pretty Cape
[OOC Ok, so this means that Leapfrog and Arctica go first!]
Arctica
 player, 49 posts
 Being bad feels so Good.
Thu 22 Sep 2016
at 16:56
[IC] Part One: Live Fast, Die Young, Leave a Pretty Cape
This icy mist spins around her as she moves and Arctic lets go another Ice Spike but this one is a bit darker blue and meaner looking as she lets it fly at the armored super. " You guy better be moving." She whispered into the com.

"So Mister funny skin how do you like the party?" She said with a smile " I think the Ice sculptures are rather nice."


06:49, Today: Arctica rolled 14 using 1d20+10. All out attack +5 Dmg.

Also am doing:
Energy Aura: Cold Damage 3 Reaction
Enviromental control: Exterme Cold rank 2

Stijn Vors III - Leapfrog
 player, 15 posts
Thu 22 Sep 2016
at 17:53
[IC] Part One: Live Fast, Die Young, Leave a Pretty Cape
With Buzzcut turning to address some kind of imagined threat, Stijn uses the oportunity to run for the service exit. At a full clip, Vors slips away from the conflict and towards their target.

"Good job, people, he barks into his comm. "Moving into position now."
Damocles23
 GM, 46 posts
Thu 22 Sep 2016
at 18:28
[IC] Part One: Live Fast, Die Young, Leave a Pretty Cape
"Miss...I'm afraid you leave us no choice..." The cape speaks calmly but you can see that ice crackles as they flex their muscles, the armor fully formed now. It's sleek and got a more design, covering all of Sir Phee's body. His voice now comes more metallic and booming as they gain a few inches over you.  H They cup their hands together and lash out a ripple of pure electricity that darts towards Arctica, following her trail of ice.

[OOC: ROLL FOR DODGE!]

"Oh, now the real party has started, Ice Queen!" Little Busters giggles as she taps her sceptre on the ground, releasing a stream of...Butterflies. Marvelous butterflies all over the penthouse!

The man with the buzzcut snarls. "Not on my turf, Vors!" And he throws his cape away, which starts moving as if it's now a live animal. A very big wolf hybrid...thing with snapping jaws and horns.
Arctica
 player, 50 posts
 Being bad feels so Good.
Fri 23 Sep 2016
at 05:38
[IC] Part One: Live Fast, Die Young, Leave a Pretty Cape
" No choice? Your choice was made when you came." she said really saying nothing as the ice turns the air around her into white mist to hide her from his on coming attack!

Today: Arctica rolled 12 using 1d20+8.  Villain point .     So that makes it a 10 which = dodge 18
Tara Kim
 player, 33 posts
Sat 24 Sep 2016
at 09:20
[IC] Part One: Live Fast, Die Young, Leave a Pretty Cape
On the stairs, the Taras part way--two jumping on to the handrail and the thirl swinging from the flight below--to allow Aisha to pass. "Age before beauty," she says, though she had never really asked Kumoti her birthday.  Tara's job now was to provide muscle and backup once they were in the lower level. She had to be ready for anything.
Stijn Vors III - Leapfrog
 player, 16 posts
Sat 24 Sep 2016
at 16:27
[IC] Part One: Live Fast, Die Young, Leave a Pretty Cape
Stijn redoubled his efforts, cursing himself for attracting this freak's attention. The man made a wolf-monster out of his fur cape. What manner of madness was this world coming to?

"I'm coming in, and I'm afraid I have company," Vors stated flatly through the comm. "I'll need some help."
Aisha McInnnis - Kumoti
 player, 17 posts
Thu 29 Sep 2016
at 20:30
[IC] Part One: Live Fast, Die Young, Leave a Pretty Cape
Aisha nodded and pushed ahead, bouncing off the handrail, running briefly along the wall, then dropping into place on the level below.

--
OOC:  I'm a little confused as to the layout and our goal...  GM, could you provide us with a brief description of the immediate scene (for the Taras and Kumoti) and where we're going?
Damocles23
 GM, 47 posts
Tue 4 Oct 2016
at 06:51
[IC] Part One: Live Fast, Die Young, Leave a Pretty Cape
Artica barely manages to avoid the electrical whip. On the scene are there only Leapfgrog and Arctica, with Tara and Kumoti getting there about...Right now.