The Reaper.   Posted by GM.Group: 0
GM
 GM, 4 posts
 Game Master
 - Werner
Tue 20 Sep 2016
at 19:02
The Reaper


Init: -5; Senses: Perception +5


Defense: Ref 12 (flat-footed 12), Fort 25; +12 armor
HP: 110; DR: 15; Threshold: 75


Speed: fly 12 squares (max. velocity 800 km/h), fly 2 squares (starship scale)
Ranged: double laser cannons +3
Fighting Space: 12x12 or 1 square (starship scale); Cover: total
Base Atk: +0; Grp: +35
Atk Options: autofire (double laser cannons)


Abilities:  Str 40 (+15), Dex 10, Con -, Int 16 (+3)
Skills: Initiative -5, Mechanics +5, Perception +5, Pilot -5, Use Computer +5


Crew: 2 (normal); Passengers: 6
Cargo: 60 tons; Consumables: 2 months; Carried Craft: none
Hyperdrive: x3, navicomputer
Availability: Licensed; Cost: 80,000 (30,000 used)

Double laser cannons (gunner)
Atk: +3 (-2 autofire), Dmg: 4d10x2

This message was last edited by the GM at 14:07, Sat 15 Apr 2017.

GM
 GM, 164 posts
 Game Master
 Big Dub...
Fri 14 Apr 2017
at 18:39
The Reaper
Dynamic-class Freighter
Colossal space transport

Starships of the Galaxy, pg 80 (PDF-pg 81)