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01:12, 29th March 2024 (GMT+0)

Pick a Party Unlimited!

Posted by Lord SiembiedaFor group archive 0
Shitsumon
player, 9 posts
Fri 12 Mar 2021
at 02:00
  • msg #36

Re: Pick a Party Unlimited!

You know, if you start with Hardware: Weapons and then add Hardware: Analytical you get a better deal.

Heroes Unlimited Revised Second Edition page 134:
The Hardware: Weapons Expert may trade four of his W.P. skills (an unlikely event) and reduce all skill bonuses by half, to select a second hardware area of expertise. However, once traded away and the skill bonuses reduced by half, they can NEVER be gotten back.


Heroes Unlimited Revised Second Edition page 130:
The Analytical Hardware character may trade two melee attacks, five of his scholastic skills and reduce all his skill bonuses, in all categories, by half, to select a second hardware area of expertise! This is something the character is not likely to even consider. Once traded away, they can NEVER be gotten back.

Altruist
player, 19 posts
Divine Bruiser
Like a guided missile.
Fri 12 Mar 2021
at 02:12
  • msg #37

Re: Pick a Party Unlimited!

I'll need more information about personality, but I'm getting a rough idea of how we all interact with each other. I'm thinking my character might actually be a playful type - unlike his master, he wants to interact with the world. This means two of you actually have some pull on me, likely Shadowbourne (who concerns my mentor) and one of you that I've worked with a few times before we came together as a group.
Dr.Roller
player, 13 posts
Fri 12 Mar 2021
at 02:45
  • msg #38

Re: Pick a Party Unlimited!

Shitsumon:
You know, if you start with Hardware: Weapons and then add Hardware: Analytical you get a better deal.

Heroes Unlimited Revised Second Edition page 134:
The Hardware: Weapons Expert may trade four of his W.P. skills (an unlikely event) and reduce all skill bonuses by half, to select a second hardware area of expertise. However, once traded away and the skill bonuses reduced by half, they can NEVER be gotten back.


Heroes Unlimited Revised Second Edition page 130:
The Analytical Hardware character may trade two melee attacks, five of his scholastic skills and reduce all his skill bonuses, in all categories, by half, to select a second hardware area of expertise! This is something the character is not likely to even consider. Once traded away, they can NEVER be gotten back.


I did know that but I appreciate that sort of tip.
Lord Siembieda
GM, 70 posts
There's no problem random
rolls can't fix.
Fri 12 Mar 2021
at 03:27
  • msg #39

Re: Pick a Party Unlimited!

Dr.Roller:
Version 3 Doc: Special Training(Super Agent)/Hardware(Analytical Genius/Weapons Expert)

If you wanted to go with this version, you can have both Hardware Categories without giving anything up (all three Categories, basically).
Dr.Roller
player, 14 posts
Fri 12 Mar 2021
at 05:34
  • msg #40

Re: Pick a Party Unlimited!

Lord Siembieda:
Dr.Roller:
Version 3 Doc: Special Training(Super Agent)/Hardware(Analytical Genius/Weapons Expert)

If you wanted to go with this version, you can have both Hardware Categories without giving anything up (all three Categories, basically).


Oh now that is a tempting offer.

I'll think on it tonight and decide in the morning.
Dr.Roller
player, 15 posts
Fri 12 Mar 2021
at 19:46
  • msg #41

Re: Pick a Party Unlimited!

Lord Siembieda:
Dr.Roller:
Version 3 Doc: Special Training(Super Agent)/Hardware(Analytical Genius/Weapons Expert)

If you wanted to go with this version, you can have both Hardware Categories without giving anything up (all three Categories, basically).


Okay this unique opportunity is too cool to pass up. I'll be going this way.

I will of course withdraw all requests for players to avoid physical training as this changes Doc concept away from that.

I do want to make sure everyone is okay with Doc being the team lead since I am basing the new version completely on that.
Shadowbourne
player, 8 posts
Fri 12 Mar 2021
at 20:08
  • msg #42

Re: Pick a Party Unlimited!

I am good with Doc being...our Handler?
Altruist
player, 21 posts
Divine Bruiser
Like a guided missile.
Fri 12 Mar 2021
at 20:14
  • msg #43

Re: Pick a Party Unlimited!

I'm fine with that. Leading PC groups is like graveyard work, though. Everyone is below you, but no one does what you say.
Gecko
player, 8 posts
Fri 12 Mar 2021
at 20:34
  • msg #44

Re: Pick a Party Unlimited!

I'm okay with that, if Doc is okay with Gecko completely ignoring him sometimes. LOL
Shitsumon
player, 10 posts
Fri 12 Mar 2021
at 21:42
  • msg #45

Re: Pick a Party Unlimited!

Works for my character, he's not really interested in who leads who.
Dr.Roller
player, 17 posts
Sat 13 Mar 2021
at 05:24
  • msg #46

Re: Pick a Party Unlimited!

And I'm not talking about micromanaging or trying to run anyone's character for them here. These are obviously going to be hyper-competent operatives.

Peyton Manning didn't tell Marvin Harrison how to catch passes and run the ball but he did call the plays.
Gecko
player, 11 posts
Sat 13 Mar 2021
at 05:50
  • msg #47

Re: Pick a Party Unlimited!

And when the things go all to Hell, despite the planning and preparation (because it will), somebody will have to pull something crazy out of their poop chute to fix it. LOL
Altruist
player, 25 posts
Divine Bruiser
Like a guided missile.
Sat 13 Mar 2021
at 09:56
  • msg #48

Re: Pick a Party Unlimited!

I'm thinking Altruist has probably rolled with Doc Roller in times past. Both seem to value prep work. With that said, I'll gladly work "off-screen" to say "yup, we thought of that" if it is entirely reasonable for us to have done that. Unlike Superman or Sun Wukong, I don't have the super-senses to see the truth - I have to unravel it the hard and long way through skill rolls and investigative work.

Espionage, Locksmithing, and Hacking - the Altruist takes a page from Richard Feynman when he wants to know something. "I've read the files on them, because yes, I do have that kind of time."
Lord Siembieda
GM, 73 posts
There's no problem random
rolls can't fix.
Sun 14 Mar 2021
at 21:44
  • msg #49

Re: Pick a Party Unlimited!

Dr.Roller:
And I'm not talking about micromanaging or trying to run anyone's character for them here. These are obviously going to be hyper-competent operatives.

Peyton Manning didn't tell Marvin Harrison how to catch passes and run the ball but he did call the plays.

I think the way I'll handle this on my end is make Doc Roller the sort of official liaison with whoever is footing the bills/calling the shots. So he gets to have a couple of good 'called into the captain's office' scenes, and it becomes a good way for me to help guide the story.

It seems like you guys will be able to manage your internal hierarchy, which is good, so I'll stay out of that unless and until it looks I need to get involved.

So this is where we are, group and dynamics-wise:
-Doc Roller: the responsible one. Ersatz leader and company man. Probably the face and spokesman of the group. The closest to humanity with all its foibles, and with the simplest moral code (punch bad guy, save good guy, yell at punks, ignore red tape).
-Altruist: the mega-powered outsider-type, aggressive ethical steamroller sort of way. Always wants 'the Good' but maybe sees good on a scope that makes its edges hard to see.
-Shitsumon: almost the opposite of Altruist. Very human, very street-level in scope, basically a murder-machine, but ethical in a straight-edge 'my honour or my life' kind of way
-Gecko: the wacko outsider. Loves humans even though maybe humans don't love him. Will do 'what's right' without thinking too hard about what that means. Will probably do most things without thinking too much about what it means. But the kids love him.
-Shadowbourne: the 'says he's a hero but... ?' type. Does right, there for the team, but gets his powers from not-so-great places and therefore has suspect loyalty. Says he has it under control, but can you trust him?

If I've read everyone right, then I'm very excited about how this is shaping up.
This message was last edited by the GM at 22:00, Sun 14 Mar 2021.
Shadowbourne
player, 11 posts
Sun 14 Mar 2021
at 23:08
  • msg #50

Re: Pick a Party Unlimited!

That is Shadowbourne on the nose! Working through the last stages of Mechanics.
Dr.Roller
player, 18 posts
Sun 14 Mar 2021
at 23:14
  • msg #51

Re: Pick a Party Unlimited!

Pegged Doc as well.
Shadowbourne
player, 12 posts
Courier, Runner, Smuggler
Sun 14 Mar 2021
at 23:30
  • msg #52

Re: Pick a Party Unlimited!

Backstory for Shadowbourne is up(As well as this seeming that looks remarkably like him <-). Take a read and see what kind of Hell He Razed(Pun Intended!)
Altruist
player, 29 posts
Divine Bruiser
Like a guided missile.
Mon 15 Mar 2021
at 00:03
  • msg #53

Re: Pick a Party Unlimited!

Right enough for a hand grenade.
Dr.Roller
player, 19 posts
Mon 15 Mar 2021
at 00:15
  • msg #54

Re: Pick a Party Unlimited!

Shadowbourne:
Backstory for Shadowbourne is up(As well as this seeming that looks remarkably like him <-). Take a read and see what kind of Hell He Razed(Pun Intended!)


I dig it!
Shitsumon
player, 12 posts
Mon 15 Mar 2021
at 00:21
  • msg #55

Re: Pick a Party Unlimited!

Yes, Shitsumon must maintain his honor, and slice bad guys into small pieces. It is vitally important to present the proper face while skewering the mutated swamp monsters so that you maintain your dignity. A life without honor and dignity is life not lived.

Yep, you pegged him.

Shitsumon's back story is up, and, no, I'm not sure I couldn't have forced more tropes in.
Shadowbourne
player, 13 posts
Courier, Runner, Smuggler
Wed 17 Mar 2021
at 23:50
  • msg #56

Re: Pick a Party Unlimited!

Shadowbourne now has a description and some personal information up. Sheet is in and waiting approval(and suggestions).
Dr.Roller
player, 21 posts
Fri 19 Mar 2021
at 20:39
  • msg #57

Re: Pick a Party Unlimited!

Some things to think on;

Doc will be able to make equipment for the team. This will at a minimum consist of flex-armored uniforms (think marvel comics beta-cloth) that provide 40 SDC and have built in communications gear. This armor can be worn under, and will stack with, any other conventional (read "Worn") armor.

I can also upgrade armor (other than magical) if there is anyone that actually wears armor other than Doc.

(For example I can make a set of Samurai Armor for Shitsumon that has about 250sdc rather than the 40sdc of his current set or higher if he's okay with some penalties.)

If there is anything that you think you can benefit from that Doc may be able to build hit me up.

Thing I have been pondering;

How does Shitsumon feel about Trick Arrows? Doc can build amazing bows and Green Arrow/Hawkeye style arrows if your interested.
Shitsumon
player, 14 posts
Fri 19 Mar 2021
at 21:01
  • msg #58

Re: Pick a Party Unlimited!

He would, most assuredly, use trick arrows for performance purposes. Of course, if he was really fighting he would be ignoring his bow and charging the enemy as it would be more honorable. His current armor is worn for sentimental reasons, he wouldn't complain if it were improved as long as it didn't slow him down.
This message was last edited by the player at 02:56, Sat 20 Mar 2021.
Gecko
player, 15 posts
Fri 19 Mar 2021
at 21:25
  • msg #59

Re: Pick a Party Unlimited!

A scalumlizard-man in a suit of armor.... LOL
Altruist
player, 34 posts
Divine Bruiser
Like a guided missile.
Fri 19 Mar 2021
at 21:49
  • msg #60

Re: Pick a Party Unlimited!

In my case, I'm fine with the armor as long as it allows complete mobility. No prowl penalties or anything like that.

Samurai were perfectly willing to use bows in real combat. A lot of samurai duels opened up with archery, and then turned into hand-to-hand if both of them were bad shots (or just not lucky, given the difficulty of hitting a moving armored target on horseback in a decisive way while you were on horseback in armor and moving trying not to be hit in a decisive way yourself). Still, I can see what you are going for, and won't argue "realism" when I am playing a flying invulnerable man.
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