General Noncombatant
Human Mortal
Attributes
Strength **
Dexterity **
Constitution **
Charisma **
Fellowship **
Composure **
Intelligence **
Wisdom **
Willpower **
Skills
Academic Lore .
Acrobatics .
Animal Ken .
Arcana .
Athletics .
Ballistics .
Brawl .
Charm .
Command .
Common Lore .*
Crafts .*(Their Job)
Deceive .
Disguise .
Drive .
Forbidden Lore .
Intimidation .
Larceny .
Medicae .
Perception .*
Performer .
Persuasion .
Pilot .
Politics .
Scrutiny .
Stealth .
Tech-Use .
Weaponry .
Classes and Completion Bonuses
Class Tracks | Levels | Completion Bonus |
Peasant | O____ | N/A |
'*'= completed level, 'O'=current level and '_'=
Melee Attacks
Weapon | Attack Roll | Damage | Pen | Special |
Unarmed Strike | 1k0 | 2k1 | 0 | Deals one Fatigue if the attack deals Damage |
Derived stats [Calculation]
Level:1
Size:4
Speed:4
Initiative:+4
Static Defense:14
Reactions
1 base.
Dodge N/A
X Parry 1k0
Unarmed Parry 1k0
Armor and Aura
none
Resilience: 4
Max Hit Points: 8
Current HP: 8
Critical Damage:
Critical Effects:
Fatigue Limit: 4
Current Fatigue:
Mental Defense:15
Max Resolve: 4
Current Resolve: 4
------------------------
Special abilities and Exalted Powers
Human Heroics: Has one Hero Point to spend
------------------------
Feat list
Skill Focus(Craft)
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Green Troops/Common Outlaws
Human Mortal
Attributes
Strength ***
Dexterity **
Constitution ***
Charisma **
Fellowship **
Composure **
Intelligence **
Wisdom **
Willpower **
Skills
Academic Lore .
Acrobatics .*
Animal Ken .
Arcana .
Athletics .*
Ballistics .**
Brawl .
Charm .
Command .
Common Lore .*
Crafts .
Deceive .
Disguise .
Drive .
Forbidden Lore .
Intimidation .**
Larceny .
Medicae .
Perception .*
Performer .
Persuasion .
Pilot .
Politics .
Scrutiny .*
Stealth .
Tech-Use .
Weaponry .**
Classes and Completion Bonuses
Class Tracks | Levels | Completion Bonus |
Guardsman | O____ | - |
'*'= completed level, 'O'=current level and '_'=
Melee Attacks
Weapon | Attack Roll | Damage | Pen | Special |
Unarmed Strike | 1k0 | 3k1 | 0 | Deals one Fatigue if the attack deals Damage |
Knife | 3k2 | 4k2 | 0 | |
Ranged Attacks
Weapon | Type | Attack roll | Damage | Pen | RoF | Range | clip | reload | special |
Autopistol | Pistol | 3k2 | 2k2 | 0 | S/6 | 30m | 12/12 | full | - |
Derived stats [Calculation]
Level: 1
Size: 4
Speed: 5
Initiative: +4
Static Defense: 14
Reactions
1 base.
Dodge 3k2
X Parry 3k2
Unarmed Parry 1k0
Armor and Aura
Leathers 2 AP: Body, Arms and Legs
Resilience: 4
Max Hit Points: 10
Current HP: 10
Critical Damage:
Critical Effects:
Fatigue Limit: 5
Current Fatigue:
Mental Defense: 15
Max Resolve: 4
Current Resolve: 4
------------------------
Special abilities and Exalted Powers
Human Heroics: Has 1 Hero Point to spend.
------------------------
Feat list
Armor Prof. (Light)
Weapon Prof. (Basic)
-------------------------------------------------------
Regular Troops/Rebels
Human Mortal
Attributes
Strength ***
Dexterity ***
Constitution ***
Charisma **
Fellowship **
Composure **
Intelligence **
Wisdom **
Willpower **
Skills
Academic Lore .
Acrobatics .*
Animal Ken .
Arcana .
Athletics .**
Ballistics .***
Brawl .
Charm .
Command .
Common Lore .*
Crafts .
Deceive .
Disguise .
Drive .
Forbidden Lore .
Intimidation .**
Larceny .
Medicae .
Perception .*
Performer .
Persuasion .
Pilot .
Politics .
Scrutiny .*
Stealth .
Tech-Use .
Weaponry .**
Classes and Completion Bonuses
Class Tracks | Levels | Completion Bonus |
Guardsmen | *O___ | +1 to Ranged Attacks |
'*'= completed level, 'O'=current level and '_'=
Melee Attacks
Weapon | Attack Roll | Damage | Pen | Special |
Unarmed Strike | 1k0 | 3k1 | 0 | - |
Knife | 4k2 | 4k2 | 0 | - |
Ranged Attacks
Weapon | Type | Attack roll | Damage | Pen | RoF | Range | clip | reload | special |
Lasgun | Basic | 5k3+1 | 3k2 | 0 | S/3 | 60m | 60 | full | Reliable |
Derived stats [Calculation]
Level:2
Size:3
Speed:6
Initiative:+5
Static Defense:[17]
Reactions
1 base.
Dodge 4k3
knife Parry 4k2
Unarmed Parry XkY
Armor and Aura
Flak Jacket 5 ap, Arms, Body, Legs
Flak Jacket 5 ap, Head
Resilience: 4
Max Hit Points: 12
Current HP: 12
Critical Damage:
Critical Effects:
Fatigue Limit: 5
Current Fatigue:
Mental Defense: 15
Max Resolve: 4
Current Resolve: 4
------------------------
Special abilities and Exalted Powers
Human Heroics: Has 1 hero point to spend
------------------------
Feat list
Weapon Prof. (Basic, Melee 2)
Armor Prof. (Light, Medium)
Sound Con *2
Quick Draw
Jaded
This message was last edited by the GM at 02:23, Wed 25 Sept 2019.