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23:23, 30th April 2024 (GMT+0)

Bunker Banter [OOC]

Posted by Adeptus CustodesFor group 0
GSN 1610301137
player, 4 posts
Sun 30 Oct 2016
at 17:50
  • msg #25

Re: Bunker Banter [OOC]

Hell, logistics errors can be more valuable than the team itself. Requisition five lascarbines, get 10 canisters of promethium instead. Barter said promethium for kit. Sure, you might will die if when the Commissar finds out, but it's all fun and games until then.
GSN 1610292302
player, 3 posts
Sun 30 Oct 2016
at 19:53
  • msg #26

Re: Bunker Banter [OOC]

What book has the Tyranids in it?
Adeptus Custodes
GM, 20 posts
Sun 30 Oct 2016
at 20:59
  • msg #27

Re: Bunker Banter [OOC]

Deathwatch has rules about tyranids, as well as rules on how to make just about any xenos you want to include in your game [which would certainly cover all the variations of the hive gene pools].
GSN 1610292015
player, 1 post
Sun 30 Oct 2016
at 21:34
  • msg #28

Re: Bunker Banter [OOC]

I say no for the necrons, not able to kill a single soldier is no fun at all.
I would say simple rebells would fun.
Can post tomorrow more today i need some more sleep.
GSN 1610292302
player, 4 posts
Sun 30 Oct 2016
at 21:43
  • msg #29

Re: Bunker Banter [OOC]

GSN 1610292015:
I say no for the necrons, not able to kill a single soldier is no fun at all.
I would say simple rebells would fun.
Can post tomorrow more today i need some more sleep.


Nids, Chaos, or Xeno cults...I'm happy with all of those :)
GSN 1610301137
player, 5 posts
Sun 30 Oct 2016
at 22:16
  • msg #30

Re: Bunker Banter [OOC]

GSN 1610292015:
I say no for the necrons, not able to kill a single soldier is no fun at all.
I would say simple rebells would fun.
Can post tomorrow more today i need some more sleep.


I didn't intend for us to win. What I meant by that was that it'd be hilarious that if we finally won, we still lost.
GSN 1610300704
player, 3 posts
Mon 31 Oct 2016
at 00:36
  • msg #31

Re: Bunker Banter [OOC]

You can still win against necrons, it is called retreating and declaring exterminatus from orbit.

Also, so we are a mixed regiment? Cool.

Edit: Mordian Weapon Specialist and Cadian Guardsman for the Comrade it is then. Unless I am really taken by the Custom Regiment.
This message was last edited by the player at 01:17, Mon 31 Oct 2016.
GSN 1610292302
player, 6 posts
Mon 31 Oct 2016
at 01:35
  • msg #32

Re: Bunker Banter [OOC]

At the moment I'm thinking a Medic as primary (maybe Cadian/Mordian) and a custom regiment specialist or guardsmen as my secondary.
Adeptus Custodes
GM, 21 posts
Mon 31 Oct 2016
at 01:59
  • msg #33

Re: Bunker Banter [OOC]

GSN 1610300704:
You can still win against necrons, it is called retreating and declaring exterminatus from orbit.


Heh...this made me chuckle.
GSN 1610291001
player, 3 posts
Mon 31 Oct 2016
at 02:37
  • msg #34

Re: Bunker Banter [OOC]

I'm probably going with a Heavy, either from our Custom Regiment if the Miners get picked, or the Mordians.

As for enemies, I'm sad to see Tyranids getting some swell because they're kind of one-note.

Chaos has the best range of possible enemies (from "us, but with tentacles" to CSMs to Bloodthirsters), and I like non-Chaos rebels (like the Severan Dominate from the OW books) as well. Especially since they provide opportunities for most regiments that I can think of to shine.

Also, a little sad we can't be Drop Troops or Guerillas, heh.
Adeptus Custodes
GM, 23 posts
Mon 31 Oct 2016
at 02:41
  • msg #35

Re: Bunker Banter [OOC]

GSN 1610291001:
Also, a little sad we can't be Drop Troops or Guerillas, heh.


No to drop troops, but as I've mentioned in an earlier post, since it looks like Tyranids are the enemy of choice, I've added Catachan Jungle Fighter to the list of available background options, bringing it to a total of four.
GSN 1610290901
player, 8 posts
Mon 31 Oct 2016
at 03:01
  • msg #36

Re: Bunker Banter [OOC]

Operator, even if we don't have a vehicle.

quote:
Catachan Jungle Fighters
Are we going to be fighting in jungle?
Adeptus Custodes
GM, 24 posts
Mon 31 Oct 2016
at 03:04
  • msg #37

Re: Bunker Banter [OOC]

Of the 9 people in the unit, only 5 have actually posted their entire set of choices for regiment, first enemy, and starting planet type. I will collect all of those who have been posted tomorrow night after dinner and then post the results in the Regiment Founding thread I'm creating later Tuesday night.
GSN 1610291001
player, 4 posts
Mon 31 Oct 2016
at 04:28
  • msg #38

Re: Bunker Banter [OOC]

Well, starting planet depends on factors still in play, but urban ruins are usually fun.
Adeptus Custodes
GM, 25 posts
Mon 31 Oct 2016
at 12:08
  • msg #39

Re: Bunker Banter [OOC]

Yes and no...you aren't PDF; your home world does not necessarily have to be the same type your Regiment is founded upon. I just wanted to get a feel for where you folks wanted the initial setting to take place. It's like you've won the roll to choose scenario, set up terrain, AND seize the initiative. ;)
GSN 1610300704
player, 5 posts
Mon 31 Oct 2016
at 12:16
  • msg #40

Re: Bunker Banter [OOC]

Should we put votes in the regiment thread?

If not I'd go for either a feudal world or a snow deathworld, simply because they'd both be fun.
GSN 1610300640
player, 3 posts
Mon 31 Oct 2016
at 16:16
  • msg #41

Re: Bunker Banter [OOC]

Okay, do we have a format going yet for the regimental creation?  Awake and well rested after the week of work, so I've got a few days now.
GSN 1610292302
player, 12 posts
Mon 31 Oct 2016
at 16:24
  • msg #42

Re: Bunker Banter [OOC]

GSN 1610300640:
Okay, do we have a format going yet for the regimental creation?  Awake and well rested after the week of work, so I've got a few days now.

Not particularly.  Read through what's been posted l, if you like something state so.  Otherwise put down your preference.  The GM will then review all submissions and build one based on the most requested things.  This could lead to a pretty interesting, eclectic regiment
Adeptus Custodes
GM, 29 posts
Tue 1 Nov 2016
at 01:59
  • msg #43

Re: Bunker Banter [OOC]

quote:
Any chance we could do something like the Hammer Of The Emperor listed regiments?


Sorry I missed this earlier. I assume you meant can you choose Guerilla or Grenadier as a regimental background choice? Several of you have already been adding things from that sourcebook [like CQB and some drawbacks]. I'm not sure what else you're looking for as far as available input from there...?
GSN 1610311843
player, 2 posts
Tue 1 Nov 2016
at 02:01
  • msg #44

Re: Bunker Banter [OOC]

I may have poped in on the regiment creation thread first but...

Hola all, pleasure to be here :)
Adeptus Custodes
GM, 30 posts
Tue 1 Nov 2016
at 02:13
  • msg #45

Re: Bunker Banter [OOC]

quote:
The mining/demo engineering regiment only works if you it's all or nothing, so unless it's a bundle deal, I wouldn't do it.


Haha...it's good to stand your ground, but remember that if you don't like the unique regiment selected by vote from your fellows, you have to choose one of the three basic ones [Cadian, Mordian, Catachan] for your characters. Or ask me to make a new game just for you...that always works out. ;)
GSN 1610292302
player, 16 posts
Tue 1 Nov 2016
at 02:18
  • msg #46

Re: Bunker Banter [OOC]

I do really like the last one that was posted.  It think it strikes the nice middle ground between what most are thinking would be cool for the custom regiment.  I only said that so you knew to change my vote :)
GSN 1610311843
player, 4 posts
Tue 1 Nov 2016
at 02:21
  • msg #47

Re: Bunker Banter [OOC]

Thanks for liking it :)

Looking at what had been suggested already made it much easier to thread the needle and take more of what people seemed to want and blend it together into something new.
Adeptus Custodes
GM, 31 posts
Tue 1 Nov 2016
at 02:54
  • msg #48

Re: Bunker Banter [OOC]

quote:
(Close Quarters Battle is it's own doctrine, separate from Closer Order Drill)


Yes...I felt like I was being helpful when I put CQB in parentheses after Close Order Drill, and then hit post and felt like an idiot. lol

Close Order Drill gives Combat Formation or Double Team, where CQB gives Double Team or Combat Master and +10 to hit at point blank range.

Sorry for the confusion!
GSN 1610290901
player, 15 posts
Tue 1 Nov 2016
at 03:17
  • msg #49

Re: Bunker Banter [OOC]

In reply to Adeptus Custodes (msg # 45):

It's something I agree with. Mining Colonists is a whole concept, and the regiment building is working on a different paradigm.

In reply to Adeptus Custodes (msg # 43):
quote:
I assume you meant can you choose Guerilla or Grenadier as a regimental background choice?
I'm not sure what else you're looking for as far as available input from there...?
I don't like the three given corebook regiments.

Mechanically, they don't show strengths that coincide with their themes and usage, while their actual strengths overlap with each other in unhelpful ways - particularly once it's decided we're all walking for now.

http://vignette3.wikia.nocooki...srkin_hvy_plasma.jpg
http://vignette3.wikia.nocooki...l_Legion_Trooper.jpg
http://vignette1.wikia.nocooki...26_Only_Trooper2.jpg

Pictures for ideas.
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