Turn of the Century Weaponry.   Posted by Gunny Hartman.Group: 0
Gunny Hartman
 NPC, 1 post
 Gunnery Sergeant
 Fildegarian Royal Marines
Wed 12 Apr 2017
at 02:16
Turn of the Century Weaponry
"Alright, listen up you slugs. The world as we know its gone hell in an ammo crate, and I'm the one passing out the rounds. In this course, you're gonna learn about whats out there, how it shoots, and hopefully if you have half a brain, how to send a deader back to the grave with it. Now shut up, sit down, and hold all your questions til I'm done, or I'll plant my size thirteens up your butt so far that when you smile you'll have shoelaces hanging from your teeth".
Gunny Hartman
 NPC, 2 posts
 Gunnery Sergeant
 Fildegarian Royal Marines
Wed 12 Apr 2017
at 02:17
Turn of the Century Weaponry - Rifles
This list will be a living document, and expand as more information is created and recorded.

Gerard M-92 Breech
DMG: 2d12 Piercing
CRIT: 19-20 X2
RANGE: 900 ft/ -2 to hit and -4 dmg per 50ft beyond that.
AC REDUCTION: +3 to hit
CAPACITY: 1 Shot
RELOAD TIME: 1 Standard Action Action
WEIGHT: 9 Lbs
SIZE: Medium
NOTE: No scope, limited to line of sight1

https://s-media-cache-ak0.pini...42b01b8d63487a21.jpg
http://photos1.blogger.com/blo...ni_loading.sized.jpg

Buelter-Janes K-33
DMG: 2d10 Piercing
CRIT: 19-20 X2
RANGE: 750 ft/ -2 to hit and -4 dmg per 50 ft beyond that.
AC REDUCTION: +3 to hit
CAPACITY: 5 round internal magazine.
RELOAD TIME: 1 standard action
WEIGHT: 6 Lbs
SIZE: Medium
NOTE: Mid range scope - 500 ft vision increase1


1DM will notify player of estimated ranges, line of sight, and target clarity.
http://modernfirearms.net/user...le/US/1343415547.jpg
http://modernfirearms.net/user...le/US/1343415595.jpg

This message was last edited by the player at 03:30, Wed 19 Dec 2018.

Gunny Hartman
 NPC, 3 posts
 Gunnery Sergeant
 Fildegarian Royal Marines
Wed 12 Apr 2017
at 02:23
Turn of the Century Weaponry - Trench Guns (Shotguns)
TG-04
DMG: 5d4/10 ft, 3d4/20ft, 1d4/30ft1
CRIT: X3
RANGE: 30 ft cone
AC REDUCTION: No bonus
CAPACITY: 5+1
RELOAD TIME: Full Round Action3
WEIGHT: 7 lbs
SIZE: Medium

1One shot per standard action. Cycling another round in the chamber via the trenchgun's pump action is included in the standard action it takes to fire.
2See diagram below for spread. Barrels can be modified to adjust spread.
3Trenchguns are tube fed, and have a longer reload time than replacing a magazine


G = gun
X = cone area


 0  5  10 15 20 25 30
+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
|  |  |  |  |  |X |X |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
|  |  |  |X |X |X |X |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
|G |X |X |X |X |X |X |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
|  |  |  |X |X |X |X |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
|  |  |  |  |  |X |X |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+


http://modernfirearms.net/user...wning_a5_early-1.jpg

This message was last edited by the player at 02:29, Fri 26 May 2017.

Gunny Hartman
 NPC, 4 posts
 Gunnery Sergeant
 Fildegarian Royal Marines
Wed 12 Apr 2017
at 02:25
Turn of the Century Weaponry - Pistols
RG-1422's
DMG: 2d4 Piercing per shot. TWO shots per standard attack (i.e. 4d4, and 2 attack rolls)
CRIT: 19-20 X2
RANGE: 50 ft/ -2 to hit and -4 dmg per 50ft beyond that (rounded up).
AC REDUCTION: Add 2/attack roll
CAPACITY: 6+1 Shots
RELOAD TIME: Standard Action
WEIGHT: 2 Lbs
SIZE: Small

http://modernfirearms.net/user...rmany/1287719360.jpg
Note: Magazine absent in photo, loads in front "box" fore of the trigger

05 Revolver
DMG: 2d4 Piercing per shot. TWO shots per standard attack (i.e. 4d4, and 2 attack rolls)
CRIT: 20 X3
RANGE: 75 ft/ -2 to hit and -4 dmg per 50ft beyond that (rounded up).
AC REDUCTION: Add 3/attack roll if target is 30 feet or less, 2 beyond 30 feet.
CAPACITY: 6 Shots [magazine]
RELOAD TIME: Full Round Action
WEIGHT: 2 Lbs
SIZE: Small
SPECIAL: Will not jam on critical failure

http://www.sportinglifearkansa...ds/2013/02/Gun01.jpg

This message was last edited by the player at 03:31, Wed 19 Dec 2018.

Gunny Hartman
 NPC, 7 posts
 Gunnery Sergeant
 Fildegarian Royal Marines
Fri 21 Apr 2017
at 02:05
Turn of the Century Weaponry - LMFG
Gremlin Machine Automatic Rifle
DMG: 2d4 Piercing per shot. FOUR shots per standard attack (i.e. 8d4, and 4 attack rolls)1
CRIT: 20 X2
RANGE: 400 ft/ -2 to hit and -4 dmg per 50ft beyond that (rounded up).
AC REDUCTION: None2
CAPACITY: 32+1 Shots
RELOAD TIME: Standard Action
WEIGHT: 27 Lbs
SIZE: Large

1Max rate of fire - 16d4 (3 base attacks @ 4 shots per attack)
2Weapon lays down heavy, albeit non-precision fire.

http://modernfirearms.net/user...ine/mg66/lewis-2.jpg
Note: The large barrel doesn't denote a large caliber, that's actually a water cooling sleeve

This message was last edited by the player at 02:23, Fri 26 May 2017.

Gunny Hartman
 NPC, 8 posts
 Gunnery Sergeant
 Fildegarian Royal Marines
Fri 21 Apr 2017
at 02:19
Turn of the Century Weaponry - Mortar
Gro▀sturmer
DMG1: Shrapnel: 2d10 - 15ft radius. Incendiary: 1d12+burn damage (1d4) for 1d4 rnds- 20ft radius
CRIT: None
RANGE: 50 ft/ -2 to hit and -4 dmg per 50ft beyond that (rounded up)2
AC REDUCTION: None3
CAPACITY: 1 Shot
RELOAD TIME: Standard Action4
WEIGHT: 40 Lbs
SIZE: Medium5

1 Can fire smoke rounds. No damage, 20ft radius of smoke for 1d4 rounds.
2 Max range 300 ft. Does not need line of sight. Fires round in an arc.
3 Reflex Save DC 15 for half damage. Round whistles as it falls.
4 Loading and firing happen on the same action. A round dropped down the chamber fires off when it hits the bottom.
5 Weapon is foldable, but cumbersome. 1 full round action to set up. 1 standard action to sight in on a target area.

http://www.militaryfactory.com...s/m2-60mm-mortar.jpg

This message was last edited by the player at 02:39, Fri 26 May 2017.

Gunny Hartman
 NPC, 8 posts
 Gunnery Sergeant
 Fildegarian Royal Marines
Fri 26 May 2017
at 03:00
Turn of the Century Weaponry - SMPs (sub-machine pistols)
SMP-12
DMG: 1d4+1 Piercing per shot. FIVE shots per standard attack (i.e. 5d4+5, and 5 attack rolls)1
CRIT: 20 X2
RANGE: 50 ft/ -2 to hit and -6 dmg per 25ft beyond that (rounded up).
AC REDUCTION: -3
CAPACITY: 30+1 Shots [magazine] (uses standard pistol ammunition)
RELOAD TIME: Standard Action
WEIGHT: 3 Lbs
SIZE: Small

1Max rate of fire - 15d4+15 (3 base attacks @ 5 shots per attack). This weapon fires very fast, and fairly accurate. Designed for up close and personal combat.

http://modernfirearms.net/user...g/smg76/mp18-I-3.jpg

This message was last edited by the player at 03:31, Wed 19 Dec 2018.