Episode Three: The Spectral Faults.   Posted by Dungeon Master.Group: 0
Dungeon Master
 GM, 191 posts
 Roller of Dice
 Giver of Trinkets
Wed 17 May 2017
at 23:05
Episode Three: The Spectral Faults
The Badger hums along the road, with Shiaran behind the wheel. Several times the armored car has gone off the road entirely to avoid massive craters. The craters themselves were old enough to have plant life springing up on the edges, and had collected deep pools of rain water. Darius presumed the group was getting close to the trenches of the eastern front of Fildegarne. Darius explained that at one point in time the PCA had pulled a bold maneuver, driving a wedge of troops between Langon and the Argonette. This had effectively cut off supply trading and most forms of communication for months. Along the way, the group notices large patches of grass that are blackened, as if burnt. "PCA resurrection sigils", he explains. "The land carries the taint of the foul magic still, even though the sites haven't been used in around 3 years now".

"If I'm recalling the road correctly, we should only be a few miles from Midway Garrison, where we can get information and stretch our legs for a bit. I don't know about everyone else, but I'm ready to get out of this steel can".

The party left their "camp site" just before dawn, and by Rebort's reckoning of his internal chronometer, it is nearing 15:00 (3PM). The trek has taken far longer than the four hours Kallium had estimated. Recent rains have made the roads slick and muddy, and in several areas the dirt has washed away enough that navigating around it took members of the party getting outside of the Badger and spotting for Shiaran.

Rebort also discovered that by a simple manipulation of the hinges that held the side entry hatches, they could be removed entirely and stored on the small flatbed areas on back of the vehicle. While this left the driver and front passenger exposed, it's done wonders to alleviate the heat that builds up inside the car's cabin. Fildegarne being on the cusp of Autumn, was still experiencing quite a bit of warmth in its day, despite chilled nights and evenings.

The next few miles go as smooth as one could hope, and soon the garrison looms on the horizon. Concrete walls, shorter than the Langdon Navy Yard by half the height, line the perimeter. A guard shack sits next to the gate with a black and yellow striped boom bar sticks out from the shack, drooping all the way to the ground.

As you get closer, you see the walls are heavily pock marked from ordinance and small arms fire. The walls have gun slits in them every 5 foot or so, and many have been blasted nearly open.

As you near the gate, it becomes apparent that the gate is unmanned. The smell of death fills the passenger compartment of the Badger as the car comes to a halt just shy of the guard shack. Carrion eating birds shuffle away from the gate post, and more are spiraling overhead.

"This isn't good. This isn't good at all".

This message was last edited by the GM at 01:53, Tue 11 July 2017.

R.E.B.O.R.T.
 Warforged, 54 posts
 Fighter
 Artificer
Thu 18 May 2017
at 01:38
Episode Three: The Spectral Faults
The morning after leaving the city under siege, Shiaran wakes to find a rolled up parchment by her head rest. There is a small message written on the outside.


R.E.B.O.R.T. is already up and alert as the others begin to rise, and reports nothing of interest passing through the night. Later, as the Badger slows to a halt at the abandoned guard shack, he moves to one of the viewports to see what's going on.
Sypher Whiteraven
 player, 131 posts
 Human
 Paladin/Monk - Gestault
Thu 18 May 2017
at 03:18
Episode Three: The Spectral Faults
Sypher rouses himself from a night of haunting dreams he can't quite remember now.  He rubs bleary eyes and uncurls himself from his sleeping position.  He says his morning prayer then does a quick equipment check.

Once the morning rituals are completed, the young warrior looks out the windows.  He cannot help but let loose a heavy sigh.  "Is there nothing left of the living on this island?"
Shiaran Whiteraven
 player, 141 posts
 Human
 Wizard/Rogue Gestault
Thu 18 May 2017
at 03:23
Episode Three: The Spectral Faults
Shiaran stretches noisily as she wakes.  Her hair is a study in chaos from the night, but she seems well rested.  She looks around at the others and then out the window and lets out a particularly nasty curse.  From her pack she pulls out a brush and takes the time to straighten her hair.  Once that is done, she pulls it back into a loose ponytail with two separate braids hanging below the low-hanging band.

"Is this even worth stopping for?  This looks like a potentially major delay now, not a place to stop.  We should see to fuel and move on."  Her usually bossy voice seems tempered this morning, almost differential.
Darius Grintome
 NPC, 20 posts
 Mage
Thu 18 May 2017
at 12:35
Episode Three: The Spectral Faults
"I am merely a passenger and guide on this venture. I will say though that this is unexpected. The garrison is normally well defended, and judging from the birds, it was only recently attacked. If you feel this is worth bypassing though, I won't protest. There may be additional fuel and supplies overlooked though. The choice belongs to the four of you".
Beloc S'Viscus
 player, 169 posts
 Wood Elf
 Fighter/Druid - Gestault
Thu 18 May 2017
at 12:53
Episode Three: The Spectral Faults
"Since we didn't really have a proper chance to gather supplies on the way out, it may be the best opportunity to do so now." He looks around at the destruction. "Plus, we may find a survivor or two."
Shiaran Whiteraven
 player, 142 posts
 Human
 Wizard/Rogue Gestault
Thu 18 May 2017
at 13:13
Episode Three: The Spectral Faults
Shiaran nods and offers no objection.
Dungeon Master
 GM, 192 posts
 Roller of Dice
 Giver of Trinkets
Fri 19 May 2017
at 01:23
Episode Three: The Spectral Faults
Upon closer inspection, the guard shack is devoid of life. There are both bullet holes and blood stains marking the inside. Whoever was here was shot at point blank range, and eventually carried off. The pool of blood on the floor has a thick black crust over the top of it, most likely sealing in the worst of the smell so long as it remains undisturbed. A single chair facing out of a window overlooking the road, and a bed for sentries to take turns sleeping and watching the gate are the only objects in the room.

Through the open gate up ahead, the path is crushed rocks. To the immediate left are large artillery pieces. The path continues forward through rows of trees, or veers right towards a long building.

Current position: Approximately T-16 on map

This message was lightly edited by the GM at 02:50, Fri 19 May 2017.

Shiaran Whiteraven
 player, 143 posts
 Human
 Wizard/Rogue Gestault
Fri 19 May 2017
at 11:50
Episode Three: The Spectral Faults
"We are too exposed out here.  Aegis vlíma."  A shimmer of force surrounds the young woman as a small turtle shell disappears into an arcane mist.  She throws back the flaps of her trenchcoat and draws her pistols, looking around for shooters.  "Let's resupply and get out of here."

]

This message was last edited by the player at 11:51, Fri 19 May 2017.

Sypher Whiteraven
 player, 132 posts
 Human
 Paladin/Monk - Gestault
Fri 19 May 2017
at 11:53
Episode Three: The Spectral Faults
Sypher draws his sword and ignites the flame.  "Where is the fuel, Master Grintome?"
R.E.B.O.R.T.
 Warforged, 55 posts
 Fighter
 Artificer
Fri 19 May 2017
at 13:02
Episode Three: The Spectral Faults
R.E.B.O.R.T. steps forward, rifle at the ready. He takes a moment to observe his surroundings and see if they have any company of the undead variety.


Anything on the 'undead or magic' radar?
Darius Grintome
 NPC, 21 posts
 Mage
Fri 19 May 2017
at 13:09
Episode Three: The Spectral Faults
Darius hobbles behind the group. "There was usually an armored car, similar to ours parked around here somewhere. My guess is the fuel cans would be around it. Keep your guard up".

Neither Sypher's detect evil nor Rebort's detect undead are registering any presences
Beloc S'Viscus
 player, 170 posts
 Wood Elf
 Fighter/Druid - Gestault
Fri 19 May 2017
at 13:49
Episode Three: The Spectral Faults
Beloc releases his shield and unsheathes his blade. He falls back behind Darius to protect the flank.
Sypher Whiteraven
 player, 133 posts
 Human
 Paladin/Monk - Gestault
Fri 19 May 2017
at 14:03
Episode Three: The Spectral Faults
Sypher takes point, keeping close to buildings for cover.  He is silent in his movement  Having never been here before, he chooses a direction based on the nearness and nature of the cover.  The two closes buildings are his choice so he goes to the right.  The bushes provide better visual cover than the artillery pieces, though he has a nagging feeling that might be where the vehicle is parked.

He darts over to the building, his back to the wall, the bushes in front.

[Move - y13]

This message was last edited by the player at 00:44, Sat 20 May 2017.

Shiaran Whiteraven
 player, 144 posts
 Human
 Wizard/Rogue Gestault
Fri 19 May 2017
at 14:06
Episode Three: The Spectral Faults
"Master Grintome, you have to have been here before.  Do they not have an actual fueling station?"  She strides after Sypher less darty, confident in her spell.  Anything powerful enough to get through it one shot and they were dead coming here anyway.

Soon she is by Sypher, the barrels of her guns pointed up with the guns pulled in tight to her shoulders.  She keeps watch behind those still out in the open, looking for danger they cannot see.
Darius Grintome
 NPC, 22 posts
 Mage
Sat 20 May 2017
at 00:04
Episode Three: The Spectral Faults
"Several times, but it's been well over five years. We'd routinely patrol from Langdon to here, stay the night, and patrol back. Part of that patrol was bringing supplies to this garrison, and fuel being one of those supplies. If there is any fuel to be found, it will be around the car". He stretches one of his legs out behind him, balancing on his cane. "I don't detect any living or unliving beings in the immediate area. I'm going to remain her for now and stretch, if no one minds. I'll only slow down the search anyway. Don't worry though, I'm more than capable of defending myself".

He speaks a word of command and his long flowing cloak flutters out, lifting him off the ground. He rises 30 feet in the air, and peers around. He calls down "I don't see any movement, but it looks like there may be a spent summoning circle to the north east, tucked in between the buildings. Tread with caution, the PCA aren't above leaving behind traps".

His cloak carries him backwards a bit, until he settles in a sitting position atop the 10 foot outer wall of the garrison. "Whew. Using this thing really takes it out of you" he says, referring to his cloak. "I'll be here if anyone needs me".
Shiaran Whiteraven
 player, 145 posts
 Human
 Wizard/Rogue Gestault
Sat 20 May 2017
at 00:32
Episode Three: The Spectral Faults
Shiaran looks up at the top of the wall to the aging wizard.  Her voice is a shouted whisper across the twenty five feet.  "Do you know where they usually park the...car?"

This message was last edited by the player at 00:35, Sat 20 May 2017.

Darius Grintome
 NPC, 23 posts
 Mage
Sat 20 May 2017
at 01:35
Episode Three: The Spectral Faults
"If I'm remembering correctly, it would be over behind the admin building. South western area of the garrison" he points. "The building your outside of now, should be the armory. Probably ransacked. The building just east of us is a mess hall. I saw the dead grass of what I think might have been a summoning portal between the armory and mess hall. A little north of the armory should be a gear issue and maintenance facility. West of there would be a blacksmith, and behind it the sleeping quarters. All that should be correct, provided they didn't decide to change anything".

Darius points towards the N-12 range of squares denoting the admin building
R.E.B.O.R.T.
 Warforged, 56 posts
 Fighter
 Artificer
Sat 20 May 2017
at 03:53
Episode Three: The Spectral Faults
At the mention of a burned out summoning circle, R.E.B.O.R.T. moves down the garrison wall to the east. He stops about halfway down, just before the circle would be in the line of sight.

He looks over to Beloc and gives him the all clear sign.

Moves to D18
Beloc S'Viscus
 player, 171 posts
 Wood Elf
 Fighter/Druid - Gestault
Sat 20 May 2017
at 03:56
Episode Three: The Spectral Faults
With the go-ahead signal given, Beloc moves past Sypher and Shiaran to the next blind spot, stopping at the corner of the building. He sheathes his blade and draws the trench gun before peering around the corner.

Moves to E12
Sypher Whiteraven
 player, 134 posts
 Human
 Paladin/Monk - Gestault
Sat 20 May 2017
at 04:09
Episode Three: The Spectral Faults
Sypher follows Rebort intending to defend him in close while the golem addresses things farther away.
Shiaran Whiteraven
 player, 146 posts
 Human
 Wizard/Rogue Gestault
Sat 20 May 2017
at 04:10
Episode Three: The Spectral Faults
"But the gas is the other way..."  Shiaran rolls her eyes and follows Beloc.
Beloc S'Viscus
 player, 172 posts
 Wood Elf
 Fighter/Druid - Gestault
Sat 20 May 2017
at 04:18
Episode Three: The Spectral Faults
He glances back at Shiaran. "Secure the area first. We can't afford to be caught off guard", he says in a hushed voice.
Dungeon Master
 GM, 193 posts
 Roller of Dice
 Giver of Trinkets
Sat 20 May 2017
at 13:37
Episode Three: The Spectral Faults
Tucked between the buildings is the same burnt out circle of grass that you all have noticed on the trip here. The air around it is thick, and carries the taint of foul magic. Nothing around the circle stirs save for three vultures looking in vain for food, and not even a breeze blows through in between the buildings.

Off in the direction of the main path, several song birds chirp and twitter in the trees.

The faint smell of death lingers in the air, but not nearly as strong as when the lacedons and ghouls were near back at the navy yard.

Detect Evil and Detect Undead still do not register any presences.
Shiaran Whiteraven
 player, 147 posts
 Human
 Wizard/Rogue Gestault
Sat 20 May 2017
at 13:44
Episode Three: The Spectral Faults
Shiaran nods and waits for the others to move to the next building while she covers them.
R.E.B.O.R.T.
 Warforged, 57 posts
 Fighter
 Artificer
Sat 20 May 2017
at 14:47
Episode Three: The Spectral Faults
Beloc's head darts around the corner for a second the back. He looks over to R.E.B.O.R.T. "Clear."

The warforged moves over to the building opposite Beloc and does a quick scan. "No hostiles detected. The circle, however, is questionable." He waves the others over, moves in and gives it a quick examination while Beloc covers his flank.

"They were here recently. This circle was used only two days ago to summon a large number of units for their undead army. This was likely used to disrupt communication between Langdon and Argonette, as well as their staging point from the attack last night."

He looks over to the other three. "The removal of this circle is highly recommended."

Rebort to J13, then to I9. Beloc to E6
Sypher Whiteraven
 player, 135 posts
 Human
 Paladin/Monk - Gestault
Sat 20 May 2017
at 14:53
Episode Three: The Spectral Faults
"Grintome will know how."
Shiaran Whiteraven
 player, 148 posts
 Human
 Wizard/Rogue Gestault
Sat 20 May 2017
at 14:57
Episode Three: The Spectral Faults
"I'll get him."  Shiaran leaves the circle and trots toward the wall.  Once below it, she calls up.  "Know a way to destroy a summoning circle?  Is it as easy as messing with the lines as in the stories?"
R.E.B.O.R.T.
 Warforged, 58 posts
 Fighter
 Artificer
Sat 20 May 2017
at 14:59
Episode Three: The Spectral Faults
R.E.B.O.R.T. chimes in when the question is asked. "Given the amount of dark energy used to create it, we would likely need an appropriate amount of positive energy to counteract it."
Darius Grintome
 NPC, 24 posts
 Mage
Sat 20 May 2017
at 16:50
Episode Three: The Spectral Faults
"Yes and no. They have to be disturbed,  but they also need to overpowered by positive energy, as Rebort mentioned. Bringing the dead back to life destroys the natural order of things, so it has to be brought back in line. Only way to do that is to impose some serious positive energy on the area. Bring the law down on it so to speak".

This message was last edited by the player at 16:51, Sat 20 May 2017.

Beloc S'Viscus
 player, 173 posts
 Wood Elf
 Fighter/Druid - Gestault
Sun 21 May 2017
at 13:44
Episode Three: The Spectral Faults
"The magic I can provide is neither positive or negative. It comes from nature, which is inherently neutral." Beloc shrugs. "I'll help if I can."
R.E.B.O.R.T.
 Warforged, 59 posts
 Fighter
 Artificer
Sun 21 May 2017
at 13:51
Episode Three: The Spectral Faults
"A blessing or something that could hallow the ground might help. My abilities do not allow me to cast anything like that, but there is a possibility that I can simulate it through an object."
Sypher Whiteraven
 player, 136 posts
 Human
 Paladin/Monk - Gestault
Sun 21 May 2017
at 14:04
Episode Three: The Spectral Faults
Sypher studies the circle, listening to the others talk.  He finds a junction of the lines in the center of the circle, a corrupt form of the chay charts he studied at the monastery.  Golden-white fire quietly flows from hilt to blade while he thinks, igniting the blade in holy flame.

"HIIIIIAAAAAAYAAAAAAHHHHH!!!!"  With a downward two-handed stab, Sypher buries his sword to the hilt in the dirt at the juncture.
R.E.B.O.R.T.
 Warforged, 60 posts
 Fighter
 Artificer
Sun 21 May 2017
at 14:22
Episode Three: The Spectral Faults
R.E.B.O.R.T's head calmly swivels back towards the circle. "Or that..."
Dungeon Master
 GM, 194 posts
 Roller of Dice
 Giver of Trinkets
Sun 21 May 2017
at 16:43
Episode Three: The Spectral Faults
The lines on the ground quake and shudder. The portion of the circle where Sypher plunged deep his blade unravels, the design taking on a solid form, and pops like twine under too much tension.

The strike makes progress at ridding the earth of the foul mark, but two-thirds of the circle remain unharmed. Tendrils of purple and black creep forth from the portions undamaged, and grasp at the blade. The searing white light of the sword burns and singes the tendrils, and they retreat as quickly as they came.


Will save to maintain focus
Sypher Whiteraven
 player, 137 posts
 Human
 Paladin/Monk - Gestault
Sun 21 May 2017
at 17:02
Episode Three: The Spectral Faults
In the midst of the spiritual assault, Sypher remains calm.  In his mind he focuses not on the empty words coming at him, but those already written in his heart:


The words bolster him against the attacks, but neither does he make any headway against the magic of the circle.
Beloc S'Viscus
 player, 174 posts
 Wood Elf
 Fighter/Druid - Gestault
Sun 21 May 2017
at 17:17
Episode Three: The Spectral Faults
Though Sypher shows no sign of breaking, Beloc can see the stalemate between the tendrils lashing out and his sword pushing back.

He walks up and places a hand on Sypher's shoulder and a pulse of light passes from Beloc to Sypher, hoping the extra resistance will allow him to focus on overcoming the darkness.

Beloc casts Resistance on Sypher. +1 to all saves for 1 minute.
R.E.B.O.R.T.
 Warforged, 61 posts
 Fighter
 Artificer
Sun 21 May 2017
at 17:37
Episode Three: The Spectral Faults
R.E.B.O.R.T. walks over to Beloc. "Hold out your blade", he asks.

A little unsure of what's happening, Beloc hesitates briefly, but acquiesces. Quickly, he begins tracing symbols along the blade. "The enhancement may prove useful against the circle. Go, help your friend."

Beloc moves over to a part of the circle still infested with darkness and plunges his weapon into the earth.

Using Rapid Infusion, R.E.B.O.R.T. infuses the falchion with the Blessed enhancement. The blade becomes good aligned.
Dungeon Master
 GM, 195 posts
 Roller of Dice
 Giver of Trinkets
Sun 21 May 2017
at 20:21
Episode Three: The Spectral Faults
As Beloc's blade sinks into the loamy earth, the tendrils let out an audible shriek. On Sypher's side, the ground is now bathed in a deep golden light that the darkness actively recoil from. Within a few moments of Beloc taking up his end of the fight, the light spreads from Sypher and is met in the middle by Beloc's own golden aura radiating from his blade. Despite the voices briefly assaulting Beloc's mind as well, they've gone completely silent for both man and elf.

The golden light forms a completely new circle that overlaps the summoning sigil, and with and crack like lightning, sinks into the ground completely replacing the foul taint. After about 10 seconds the golden sigil fades, and the summoning circle is no more. The brown and decaying grass already shows signs of a few sprouts of fresh, green blades sprouting up in response to the overwhelming presence of positive and natural energies.

Both Beloc and Sypher are dripping with sweat, but the task is accomplished, and both feel a strong sense of relief now that the strain has lifted.
Sypher Whiteraven
 player, 138 posts
 Human
 Paladin/Monk - Gestault
Mon 22 May 2017
at 02:42
Episode Three: The Spectral Faults
"Well, that was different."  Sypher bows his head for a moment and offers a silent prayer to Iehova.  Then he stands and wipes the sweat from his brow.  He checks Beloc to see if the elf is injured in any way.  Seeing that he is not, he sheathes his sword.  There is nothing else evil in the vicinity.  "A wonderful lesson we have learned here today, my friend.  The powers given to us to fight this darkness are even stronger together.  We should remember it in the days to come."  Sypher smiles warmly and holds out a hand to Beloc, the first true feelings of camaraderie blooming.
Shiaran Whiteraven
 player, 149 posts
 Human
 Wizard/Rogue Gestault
Mon 22 May 2017
at 02:45
Episode Three: The Spectral Faults
Shiaran's eyes grow wide at the spectacle then she purses her lips and moves them to the side while her brows furrow in thought.
Beloc S'Viscus
 player, 175 posts
 Wood Elf
 Fighter/Druid - Gestault
Mon 22 May 2017
at 04:12
Episode Three: The Spectral Faults
Beloc locks forearms with Sypher and stands up. "Thank you, friend." He cleans his blade and sheaths it. "A solid victory, to be sure."

"Luckily, Rebort was able to align my weapon against the darkness. Otherwise, I don't think I would have been able to give you the edge you needed. As you said, we learned something valuable here." A thought dawns on him. "That reminds me. Kallium's book. He left it to me just before..."

He pauses for a moment as the events of last night catch up with him. "Just before we left. Perhaps it will give us a better idea of what we're dealing with."
Sypher Whiteraven
 player, 139 posts
 Human
 Paladin/Monk - Gestault
Mon 22 May 2017
at 12:09
Episode Three: The Spectral Faults
"Perhaps we should consider it when we finish casing this place and getting the supplies we need.  Shall I take point?"  He indicates the building next to them, the one farthest to the East.

{Building @ JKLM on map}
Beloc S'Viscus
 player, 176 posts
 Wood Elf
 Fighter/Druid - Gestault
Mon 22 May 2017
at 13:26
Episode Three: The Spectral Faults
"Agreed." Beloc looks over to the next building. "After you."
Sypher Whiteraven
 player, 140 posts
 Human
 Paladin/Monk - Gestault
Mon 22 May 2017
at 14:11
Episode Three: The Spectral Faults
Sypher leaves his hands free, but moves toward the building.  He checks the door and scans in any nearby windows.
Shiaran Whiteraven
 player, 150 posts
 Human
 Wizard/Rogue Gestault
Mon 22 May 2017
at 14:41
Episode Three: The Spectral Faults
Shiaran follows, guns out.  Once they arrive at the door, she slides forward and checks the door for any traps.  "Aha, you little rascal."  She pulls out some tools and snips a wire up at the top of the door.  Inside, a grade is strapped to a table leg.  The string would have pulled the pin.  Shiaran detaches the string and the grenade and puts it in a pouch at her belt.

She looks around for other potential traps within what appears to be the mess hall.
Sypher Whiteraven
 player, 141 posts
 Human
 Paladin/Monk - Gestault
Mon 22 May 2017
at 14:51
Episode Three: The Spectral Faults
Sypher will look around as well but will only go where Shiaran has examined for traps.  He will generally stay close to her until the whole building has been cased.
Dungeon Master
 GM, 196 posts
 Roller of Dice
 Giver of Trinkets
Mon 22 May 2017
at 15:10
Episode Three: The Spectral Faults
Within the mess hall there are no further traps be to seen. Food still sits on the table, starting to spoil. There are no signs of struggle, only a hasty exit from the meal. Several books, which turn out to be mundane in nature sit around the tables as well.

Back in the kitchens, a large grill has gone cold, leaving nothing but ashes and charred meat on top. A strange rod of blue metal sits on one of the counter tops, with a rime formed over it.
Beloc S'Viscus
 player, 177 posts
 Wood Elf
 Fighter/Druid - Gestault
Mon 22 May 2017
at 15:17
Episode Three: The Spectral Faults
"Looks like everyone was in a hurry to leave. Some of them might have survived and escaped."
Shiaran Whiteraven
 player, 151 posts
 Human
 Wizard/Rogue Gestault
Mon 22 May 2017
at 15:36
Episode Three: The Spectral Faults
"We could hope, but this is a military base.  Look, the trap was set and everything is left undisturbed as they exited, but there is no damage to the building.  That was a pretty big summoning circle.  Something is not adding up here.  What kind of event took place here.  We need to look for the place where the conflict happened."  Shiaran glances over the rime crusted rod, but though it is strange, she doesn't have time or spells prepared to test it for magic or use.  Instead, she lets it lay there and moves on.
R.E.B.O.R.T.
 Warforged, 62 posts
 Fighter
 Artificer
Tue 23 May 2017
at 00:24
Episode Three: The Spectral Faults
R.E.B.O.R.T. enters the room last, covering their flank. He takes notice of the rime covered rod as well, but something about it catches his eye. He slings the rifle over his shoulder as to not bump the counter as he leans in to take a closer look.

"This object radiates magic. Some sort of conjuration." He picks it up, and though his hands are primarily wood and metal, it still feels cool to the touch.

"This will be a nice mystery to unravel once we get back on the road."
Dungeon Master
 GM, 197 posts
 Roller of Dice
 Giver of Trinkets
Tue 23 May 2017
at 00:38
Episode Three: The Spectral Faults
After a brief moment in Rebort's hand, the rod let's out a slight puff of frost, and a fine sized chunk of ice, twice the size of a walnut falls from the rod and lands on the counter. It doesn't begin to melt, and instead begins to move of its own accord, taking the shape of a fine sized humanoid, though very blocky and squat in stature.

The little ice golem looks up as Rebort towers over him, and cowars in fear, shrieking in a barely audible tongue that Rebort does not recognize.
Shiaran Whiteraven
 player, 152 posts
 Human
 Wizard/Rogue Gestault
Tue 23 May 2017
at 00:44
Episode Three: The Spectral Faults
"Aw, Rebort, how cute."  Shiaran is intrigued by the rod, but moreso Rebort's ability to tell it was magic just be looking at it.  The golem was curiouser and curiouser.
Dungeon Master
 GM, 198 posts
 Roller of Dice
 Giver of Trinkets
Tue 23 May 2017
at 00:48
Episode Three: The Spectral Faults
The tiny golem continues to cower, and despite not speaking in a more common language, its body language suggests it's begging not be be squashed.
R.E.B.O.R.T.
 Warforged, 63 posts
 Fighter
 Artificer
Tue 23 May 2017
at 00:55
Episode Three: The Spectral Faults
R.E.B.O.R.T. lowers himself to eye level with the tiny golem to reduce his threat level. "What manner of creature are you?"

He lays his hand on the counter, palm facing up, inviting the golem to climb on. "Odd that someone would leave you behind in this manner."
Dungeon Master
 GM, 199 posts
 Roller of Dice
 Giver of Trinkets
Tue 23 May 2017
at 01:26
Episode Three: The Spectral Faults
Seeing Rebort's gesture, the tiny ice golem reluctantly approaches his hand, and cautiously climbs aboard. It looks longingly at the rod he spurted forth from.
R.E.B.O.R.T.
 Warforged, 64 posts
 Fighter
 Artificer
Tue 23 May 2017
at 01:54
Episode Three: The Spectral Faults
He stands back up with the tube in one hand, the ice golem in the other. "Worry not. The ice tube will come with us." He places the tube in a compartment on his hip and the golem upon his shoulder.
Sypher Whiteraven
 player, 142 posts
 Human
 Paladin/Monk - Gestault
Tue 23 May 2017
at 11:31
Episode Three: The Spectral Faults
"There's nothing here.  Let's move on to the next building.  The more time we spend, the more likely we are to be discovered."  Sypher heads out the front door.

Shiaran smiles one more time at Rebort and then follows.
Dungeon Master
 GM, 200 posts
 Roller of Dice
 Giver of Trinkets
Tue 23 May 2017
at 11:41
Episode Three: The Spectral Faults
The tiny golem holds on for dear life. His pleaful gibberish has turned to more of a grumble now. Outside, Darius is still sitting up on the wall, and is flipping through a book. The birds still chirp, and the carrion eaters have started to disperse. The sun still sits high enough in the sky that it should be at least another two hours before it slips low enough behind the wall to cast shadows on the garrison.
Beloc S'Viscus
 player, 178 posts
 Wood Elf
 Fighter/Druid - Gestault
Tue 23 May 2017
at 13:24
Episode Three: The Spectral Faults
"Right, let's go." Beloc follows on behind Sypher.
R.E.B.O.R.T.
 Warforged, 65 posts
 Fighter
 Artificer
Tue 23 May 2017
at 13:29
Episode Three: The Spectral Faults
R.E.B.O.R.T., infatuated with his new friend, heads out last and not really paying attention to much else at the moment. He doesn't notice Shiaran's curiosity, as this might be one of the first beings he is able to identify with at an existential level in a long time.

He appears to spend more time making sure the tiny golem is safe and secure over scanning for threats.
Beloc S'Viscus
 player, 179 posts
 Wood Elf
 Fighter/Druid - Gestault
Tue 23 May 2017
at 13:31
Episode Three: The Spectral Faults
Beloc whips his head around and blurts out "Hey, robot, we're still on duty here." He frowns. "Focus."
R.E.B.O.R.T.
 Warforged, 66 posts
 Fighter
 Artificer
Tue 23 May 2017
at 13:34
Episode Three: The Spectral Faults
R.E.B.O.R.T's head swivels back and forth between Beloc and the golem and then readies his rifle again. "Yes, of course, my apologies."
Shiaran Whiteraven
 player, 153 posts
 Human
 Wizard/Rogue Gestault
Tue 23 May 2017
at 14:11
Episode Three: The Spectral Faults
Shiaran slides quietly over to Rebort and pats his arm.  Her voice is a stage whisper as she comforts the golem. "Don't mind Grumpy McElf.  It's important to make sure your friend is secure.  He might be a good source of intel later on.  I'll keep an eye out for you."

Then Shiaran calls up ahead in her normal voice.  "Hey, Grumpy, what's a 'robot'?"
Beloc S'Viscus
 player, 180 posts
 Wood Elf
 Fighter/Druid - Gestault
Tue 23 May 2017
at 14:18
Episode Three: The Spectral Faults
"Robot? Hmm..." Beloc shrugs. "Thought I said Rebort..."

He looks back at the construct. "Let's go, robot."
R.E.B.O.R.T.
 Warforged, 67 posts
 Fighter
 Artificer
Tue 23 May 2017
at 22:25
Episode Three: The Spectral Faults
He says in a quiet tone to Shiaran. "Thank you for the kind words. We should go before the elf continues to mispronounce my name."

He follows the rest as they make their way to the other buildings.
Dungeon Master
 GM, 201 posts
 Roller of Dice
 Giver of Trinkets
Tue 23 May 2017
at 23:01
Episode Three: The Spectral Faults
The next building has a heavy padlock on the iron door. There are no glass windows, but iron bars that sit high above eye level, likely for ventilation or regulating the temperature of the building.
Shiaran Whiteraven
 player, 154 posts
 Human
 Wizard/Rogue Gestault
Tue 23 May 2017
at 23:57
Episode Three: The Spectral Faults
Shiaran walks up and looks at the padlock and squats down to check for traps first.  After a quick, but thorough examination, she pulls out a couple of picks.  Three clicks later, the padlock drops into her palm.  "Piece of cake."  She looks around the edges of the door and at the latch as well.  After running her fingers gently around the same, she declares the door safe as well.
Sypher Whiteraven
 player, 143 posts
 Human
 Paladin/Monk - Gestault
Tue 23 May 2017
at 23:58
Episode Three: The Spectral Faults
Once Shiaran's examination is done, Sypher draws his sword again and lights it up.  The white fire makes no sound as it ignites.  He eases open the door, looking for trouble, even though his unique senses tell him no evil remains in this place.
Dungeon Master
 GM, 202 posts
 Roller of Dice
 Giver of Trinkets
Wed 24 May 2017
at 00:07
Episode Three: The Spectral Faults
The smell of animal feces lingers in the air as the door opens. A low growl is heard coming from down and to the right. The room is divided up in to cells with a central walkway, but not big enough to house a person, at least not humanely.
Beloc S'Viscus
 player, 181 posts
 Wood Elf
 Fighter/Druid - Gestault
Wed 24 May 2017
at 00:38
Episode Three: The Spectral Faults
Beloc hears what sounds like a caged animal. He walks over to Sypher and places his arm is his shoulder. "May I?"

Sypher nods and lowers his blade. With a thought, the plates protecting his head and face retract. He sheathes his blade and walks into the room toward the cell where the sound is coming from.
Dungeon Master
 GM, 203 posts
 Roller of Dice
 Giver of Trinkets
Wed 24 May 2017
at 00:42
Episode Three: The Spectral Faults
The low growling turns into a deep bark, followed by a rustling against the bars of the kennel. A massive Luskan Shepherd sits behind a caged door, whining and wagging his tail frantically. It paws at the cage door again, rattling it heavily.
Beloc S'Viscus
 player, 182 posts
 Wood Elf
 Fighter/Druid - Gestault
Wed 24 May 2017
at 01:45
Episode Three: The Spectral Faults
"Oh..." he says with great sadness in his voice. "They left you here too?"

Everything in italics is said out loud but in druidic.

He places a knee on the ground and extends an open hand. The rest of the plate surrounding his body retracts back into his amulet as he leans toward the kennel. The dog leaps back at the sudden movement.

"Shhh... you're safe now." The dog lowers itself to the ground, not quite sure what to make of the elf yet. Beloc lowers his posture, in turn, inching closer to the kennel. "See, it's just me." He places a hand on the bars, inviting the dog to approach.

The dog sniffs at the air cautiously and slowly creeps along on its belly. One paw at a time. Beloc holds his hand steady, and when the dog finally makes it across to him, it bumps its nose against his hand. In response, Beloc slides his hand to the side, through the bars, and down the side of the dogs face. "That wasn't so bad. Was it? Alright, you ready to get out of there?"

The dog sticks his butt up in the air, tail wagging, and lets out a single high pitched bark. "Yeah, I thought so." Beloc reaches for the latch and pushes it aside. "Ok, come on. You're with me now."

The dog hops up and trots over to Beloc, nuzzles up to his chest and starts licking his face. He laughs heartily and embraces the dog around the neck and shoulders. "We're going to show all those nasty creatures whose boss, aren't we?" The dog lets out a deep throaty bark.

"Now, what shall we call you, huh?" He reaches over to check out his collar. "Apache, is it? Alright, Apache, let's meet the rest of the team"

Beloc turns and heads back out to the rest of the group, with Apache glued to his side. "Looks like we can add one more to the team. This here is Apache."

This message was last edited by the player at 02:40, Wed 24 May 2017.

Shiaran Whiteraven
 player, 155 posts
 Human
 Wizard/Rogue Gestault
Wed 24 May 2017
at 11:56
Episode Three: The Spectral Faults
Shiaran makes a face upon hearing the name, but she squats down, smiles, and holds out a hand for the dog to sniff.  "Hello, Patchy.  I'm Shiaran."
Sypher Whiteraven
 player, 144 posts
 Human
 Paladin/Monk - Gestault
Wed 24 May 2017
at 11:57
Episode Three: The Spectral Faults
While Shiaran plays with the dog, Sypher moves over to Beloc.  "Is there anything else in here?  Druids are known for their animal friends.  Will we need to bring any food rations on for...Apache?"
Beloc S'Viscus
 player, 183 posts
 Wood Elf
 Fighter/Druid - Gestault
Wed 24 May 2017
at 12:57
Episode Three: The Spectral Faults
Beloc nods. "Where was another room all the way in the back. The was closed, but had a small window." He pats Apache on the head as he gets familiar with the rest of the party. "Not sure what's in there, could be supplies for the animals they kept in these kennels. If not, I can take care of Apache's needs."

Apache brushes up against Sypher and gives Shiaran's hand a sniff and a lick. He walks up to R.E.B.O.R.T. and stares up at the towering figure. The construct smells so much different than anything else he's run into and isn't quite sure what to make of him. Apache sniffs around at his feet and around to the rear.
R.E.B.O.R.T.
 Warforged, 68 posts
 Fighter
 Artificer
Wed 24 May 2017
at 13:01
Episode Three: The Spectral Faults
R.E.B.O.R.T. doesn't move much as the dog inspects him. Living on the base for a time, he had become familiar with this sort of creature. The ice golem, however, panics a little bit. It climbs from the shoulder it was perched on to R.E.B.O.R.T's head, and then hops back over to the other shoulder, trying to keep out of sight.

R.E.B.O.R.T. looks down at the dog. "Patchy. Apache." Then looks at Shiaran. "I get it..."
Dungeon Master
 GM, 204 posts
 Roller of Dice
 Giver of Trinkets
Wed 24 May 2017
at 21:01
Episode Three: The Spectral Faults
Towards the back of the kennel, the door to the next room is locked by the same style padlock as the outer door. This room has windows though, and enough sunlight is filtering through to reveal it's an office of some sort as well as a supply room, most likely for the kennel.
Shiaran Whiteraven
 player, 156 posts
 Human
 Wizard/Rogue Gestault
Wed 24 May 2017
at 21:26
Episode Three: The Spectral Faults
Shiaran pokes around the door for traps theN picks the lock with ease.  "Same key for both locks.  Look for a master around here."
Dungeon Master
 GM, 205 posts
 Roller of Dice
 Giver of Trinkets
Wed 24 May 2017
at 21:58
Episode Three: The Spectral Faults
Inside the small office is a cluttered desk with notes of acquisition for future working canines, as well as books and guides on training and maintaining the dogs in peak health and performance.

Along the wall are several bags of dry kibble, a few steel water bowls, and strange looking harnesses for the dogs. The harnesses themselves have straps that wrap around the torso of the dog, with a quick release mechanism. These harnesses are attached to an even larger harness. The rig looks like it's meant to be worn by a man to carry the dog, probably during a combat situation. There are also an assortment of leashes, muzzles, and a few balls and training dummies for throwing and fetching.
Beloc S'Viscus
 player, 184 posts
 Wood Elf
 Fighter/Druid - Gestault
Thu 25 May 2017
at 14:12
Episode Three: The Spectral Faults
Beloc snoops around the office and grabs a few supplies, as well as the manuals detailing their training regimen. He picks up a few days worth of dry kibble, a water bowl, and a couple balls. He stops and looks at the strange looking harness, picks it up and tries to figure out its purpose.

He shrugs. "You never know...", and add it to the gear collected from the supply room.
Dungeon Master
 GM, 206 posts
 Roller of Dice
 Giver of Trinkets
Fri 26 May 2017
at 02:07
Episode Three: The Spectral Faults
Nothing else of importance is found in the room, save for a very compact machine fed gun. A stamp on the side reads "SMP-12" The armory awaits due south, the forge and barracks are west, and the admin offices are south west. Darius had mentioned the armored car normally being stowed behind the admin building.

Apache happily follows Beloc with every step he takes, and hasn't stopped wagging his tail since the door to his kennel opened.

This message was last edited by the GM at 02:09, Fri 26 May 2017.

Beloc S'Viscus
 player, 185 posts
 Wood Elf
 Fighter/Druid - Gestault
Fri 26 May 2017
at 15:24
Episode Three: The Spectral Faults
"Perhaps we should check the armory next? Whatever ammunition and supplies there should probably come with us, as long as the badger can hold it."
Shiaran Whiteraven
 player, 157 posts
 Human
 Wizard/Rogue Gestault
Fri 26 May 2017
at 16:03
Episode Three: The Spectral Faults
"Good idea."  She grabs the machine gun and any ammo, checks to see if it is loaded, then follows Beloc out.

Once at the armory, she again checks around for any surprises and inspects the lock with her tools.  Again she finds a string attached to the door and a grenade on the other end.  "That's a nasty one.  Everyone stay back for a moment."  She carefully unwraps a cloth filled with sharp shrapnel.  Inside the mess is a frag grenade with it's pin still inserted.  She clips the grenade onto her belt and shoves the cloth and junk out of the way so no one (especially the dog) steps on it.  "Clear at the door.  Give me a few to do a sweep.  Sypher, stay close."

Shiaran moves off to check the rest of the building.

This message was last edited by the player at 17:46, Fri 26 May 2017.

Dungeon Master
 GM, 208 posts
 Roller of Dice
 Giver of Trinkets
Fri 26 May 2017
at 18:25
Episode Three: The Spectral Faults
The armory is in poor shape. The first room is mostly empty. A large counter sits center from the door. From the looks of things, infantry men would have used this as a waiting room and received or turned in arms and gear at the counter. Through the counter and window, its easy to see shelves and crates have been ransacked completely, with only nuts and bolts and such strewn about. A gunsmith's kit sits on one of the counters still. Two more SMP-12s sit on a table, but are incomplete. It looks like most of the pieces are there, but they will require a steady hand and tools to reassemble. There is an ammo-packing press sitting on a table behind that one. The press weighs a solid 40 lbs, but has holes to mount it to a flat surface using bolts. Behind it is a chart showing proper powder loads for elemental and standard ammunition. A complete ammocrafting kit sits next to the press, and has the materials for manufacturing 50 handgun rounds, either flame or regular style, and the materials for making 20 rifle bullets in either frost or regular style.  On the far end of the table is a homemade throwing axe. It has the initials J.G. engraved on the side of it. Probably the product of a bored armory technician. There are a few runes inscribed on it.

The next and final room has several more cabinets that have been emptied. Two more incendiary grenades sit on the counter, but are missing their primers. They are still very much flammable, but the lack of a pin wont set them off.

A large stand up locker with a padlock on it sits in the corner. It looks like someone or something tried beating on the lock and the locker with a hammer, but they didn't get far. This lock is far superior to the ones on the kennel, and the locker is thick plate steel.
R.E.B.O.R.T.
 Warforged, 69 posts
 Fighter
 Artificer
Fri 26 May 2017
at 22:47
Episode Three: The Spectral Faults
If R.E.B.O.R.T's facial structure was capable of emotional expression, the gadgets and equipment in this room would have probably lit his face up like a kid on Festivus morning. He peels the ammunition chart of the wall, rolls it up, and stashes it away. He collects the gunsmithing and ammocrafting kits, as well as the ammo supplies, and stacks them at the armory exit to be loaded into the badger.

When finished with that, he stands in front of the ammo packing press. "This could be quite helpful on the road. We should load this as well."
Dungeon Master
 GM, 209 posts
 Roller of Dice
 Giver of Trinkets
Fri 26 May 2017
at 23:06
Episode Three: The Spectral Faults
Shiaran takes some time, but manages to make progress on the lock as the rest of the party has gotten the go ahead to follow her in. With a few final twists of her tools, the lock clicks open. The heavy iron door to the locker squeals in protest as it opens, the hinges bearing a fuzz of orange rust on them. Inside hangs a strange looking suit. The cloth and leather comprising it are thick. It consists of a long overcoat that goes down to the shins, and thick, heavy boots. Steel epaulets and a steel helm sit on top, with a very intricate gas mask hooked to an apparatus that sits just above the belt line for the coat. Beneath the suit sits a large and thick disk, with tubing coming out to a sort of long wand that looks like a gun barrel. There is a trigger, but nowhere to load a magazine, and it doesn't have any sights for aiming. The disk has shoulder straps, so it can be worn like a backpack. There is an emblem of a flame imprinted on a domed metal hatch on the back of the disk, and the words "Hexenflammen" beneath it. It stands for "Witch's Flames", a common moniker for the spell "Burning Hands", in Fildegarian.  Though it's anyone's guess as to whether or not the thing performs like a standard Burning Hands spell, or surpasses it.

The suit, disregard the backpack
http://img07.deviantart.net/0e..._sledoff-d5yufth.jpg
Hexenflammen Backside
http://www.imfdb.org/images/th...g/400px-Wex_flam.jpg
Hexenflammen Front side
http://media.iwm.org.uk/ciim5/376/608/large_000000.jpg
Beloc S'Viscus
 player, 186 posts
 Wood Elf
 Fighter/Druid - Gestault
Sat 27 May 2017
at 00:31
Episode Three: The Spectral Faults
Beloc walks past all the munitions and into the back room that Shiaran opened. The suit in the corner catches his eye, more so because of how peculiar it is rather than for personal use. "What in the world is that contraption?" He sort of wrinkles his nose at it while inspecting it.
Shiaran Whiteraven
 player, 158 posts
 Human
 Wizard/Rogue Gestault
Thu 1 Jun 2017
at 12:12
Episode Three: The Spectral Faults
"Looks like some kind of fireproof suit and maybe a device for projecting fire without magic."  Shiaran shrugs, pockets the lock, and promptly ignores the locker.  "Nothing else here?  We should move on."
R.E.B.O.R.T.
 Warforged, 70 posts
 Fighter
 Artificer
Thu 1 Jun 2017
at 12:24
Episode Three: The Spectral Faults
R.E.B.O.R.T. chimes in. "'Without magic' is not exactly accurate. That device radiates a moderate level of evocation magic. I believe your assessment of the suit is likely correct though. It appears to have some sort of protective magic built into it."
Beloc S'Viscus
 player, 187 posts
 Wood Elf
 Fighter/Druid - Gestault
Thu 1 Jun 2017
at 12:25
Episode Three: The Spectral Faults
"Whatever it is, we should probably take it with us. I'd rather not have the enemy use something like this against us."
Shiaran Whiteraven
 player, 159 posts
 Human
 Wizard/Rogue Gestault
Thu 1 Jun 2017
at 13:59
Episode Three: The Spectral Faults
Shiaran looks at Rebort with an impressed look.  "Can you detect magic without casting the spell?"
R.E.B.O.R.T.
 Warforged, 71 posts
 Fighter
 Artificer
Thu 1 Jun 2017
at 15:18
Episode Three: The Spectral Faults
"Just as Darius and Beloc know, things touch by magic usually leave behind a lingering presence. An aura that defines its nature. As clear as I can see you standing there, I see those auras."

R.E.B.O.R.T. looks over to Shiaran. "Can you not?" It doesn't sound as if that question was meant to be an insult, but out of genuine curiosity, as if he presumed his perception of the world was the norm.
Shiaran Whiteraven
 player, 160 posts
 Human
 Wizard/Rogue Gestault
Thu 1 Jun 2017
at 18:35
Episode Three: The Spectral Faults
The young woman shakes her head.  "I cannot.  But you said Darius can?  How do you know that?"
R.E.B.O.R.T.
 Warforged, 72 posts
 Fighter
 Artificer
Thu 1 Jun 2017
at 18:47
Episode Three: The Spectral Faults
"I only meant to suggest that Darius and Beloc, given their displays of magic use, would understand the imprint left behind when something is graced with magic. However, in my ignorance, I just assumed everyone could see what I see. Other than Darius, you are the first organic life forms I have had long term interaction with."
Shiaran Whiteraven
 player, 161 posts
 Human
 Wizard/Rogue Gestault
Thu 1 Jun 2017
at 19:01
Episode Three: The Spectral Faults
"Oh.  Well, I dabble in the arcane as well.  I know what a Detect Magic effect looks like on magic objects.  I just don't have an active spell going right now.  My little mind can only memorize so many spells and there are other, more important ones to survival in the current circumstances that I need."  She shrugs.  "Let's get going."

Shiaran heads for the exit.  Sypher follows right behind.
R.E.B.O.R.T.
 Warforged, 73 posts
 Fighter
 Artificer
Thu 1 Jun 2017
at 19:36
Episode Three: The Spectral Faults
R.E.B.O.R.T. tilts his head to the side. "I do not understand. What makes your mind little? You seem quite intelligent, for a human."

Before Shiaran leaves the room, R.E.B.O.R.T. adds another note. "If we plan to take anything magic in nature, someone should grab the axe." He points to the homemade throwing axe on the far end of the table.
Beloc S'Viscus
 player, 188 posts
 Wood Elf
 Fighter/Druid - Gestault
Thu 1 Jun 2017
at 19:39
Episode Three: The Spectral Faults
Beloc ignores most of the banter between R.E.B.O.R.T. and Shiaran. "Well, I'll get this suit "thing" moved over to the Badger."

R.E.B.O.R.T. collects all the kits and ammunition equipment.
Shiaran Whiteraven
 player, 162 posts
 Human
 Wizard/Rogue Gestault
Thu 1 Jun 2017
at 20:10
Episode Three: The Spectral Faults
Continuing the conversation at the door while she waits, Shiaran nods to Sypher who goes back to grab the axe.  "Thank you, Rebort.  That's sweet.  Let me explain.  Darius, for instance, can call on a lot more and powerful spells than I can.  My mind cannot hold that much information in the patterns necessary to cast, even though we are both considered 'wizards' by the world's standards.  He has expanded his mind through training and experience that I have not had opportunity yet to have.  So, it's nothe about how smart you are or how wise you may be, not entirely anyway.  It has to do with how much experience you have with the magic. "
Sypher Whiteraven
 player, 145 posts
 Human
 Paladin/Monk - Gestault
Thu 1 Jun 2017
at 20:11
Episode Three: The Spectral Faults
Sypher grabs the axe and tucks it into his belt.  Seeing that Beloc is intent on the fire-suit, he gives the elf a hand getting it out of the building and loaded.  "See anything else?"
R.E.B.O.R.T.
 Warforged, 74 posts
 Fighter
 Artificer
Thu 1 Jun 2017
at 20:59
Episode Three: The Spectral Faults
R.E.B.O.R.T. shakes his head side to side at Sypher's question. "No, nothing else. In the future, I will be more diligent in pointing them out."

He listens intently to Shiaran's explanation, taking it in like a child learning a new game. "I see. So, experience expands the mind, allowing it to hold more? Magic manifests itself through me differently. I do not cast spells the way Darius, or you, do. My primary function is to create, not just things, but vessels to retain magic. I cannot conjure a ball of fire and hurl at my enemies." He pops out a single round of ammo from his forearm. "Instead, I tell the bullet how to explode on impact, as if it were one. That is also how Beloc's blade was infused with positive energy to help destroy the summoning circle."
Shiaran Whiteraven
 player, 163 posts
 Human
 Wizard/Rogue Gestault
Fri 2 Jun 2017
at 02:18
Episode Three: The Spectral Faults
Shiaran's mouth opens in a slight 'O' of amazement.  "That's...really cool.  It's magic, but technological magic.  Maybe you can teach me some of it, see if I can do that kind of magic.  I love learning about stuff like that."  Then she frowns, a cute, pout that does nothing to diminish her beauty.  Though the look is subconscious now, it was developed over a decade or more to disarm any number of boys.  It likely has no effect on the golem, however.  "I almost had my own ship once."
R.E.B.O.R.T.
 Warforged, 75 posts
 Fighter
 Artificer
Fri 2 Jun 2017
at 19:00
Episode Three: The Spectral Faults
R.E.B.O.R.T. helps the others load up the Badger as he talks shop with Shiaran. "Yes. It is mutually beneficial sharing such knowledge. In fact, doing so is also what expands my capacity for enhancements. The more I see, the more I can emulate in my infusions. I have a project I plan to start working on. You are more than welcome to assist if you like."

This message was last edited by the player at 00:54, Sat 03 June 2017.

Shiaran Whiteraven
 player, 164 posts
 Human
 Wizard/Rogue Gestault
Sat 3 Jun 2017
at 03:05
Episode Three: The Spectral Faults
Shiaran beams.  "I think I'd like that a lot!"
Sypher Whiteraven
 player, 146 posts
 Human
 Paladin/Monk - Gestault
Sat 3 Jun 2017
at 03:07
Episode Three: The Spectral Faults
With the gear loaded, Sypher returns to Shiaran and Rebort, then leads them across the way to the smallest of the buildings (L-N; 3-5).  He waits for Shiaran to arrive and check the door for traps and the like.
Shiaran Whiteraven
 player, 165 posts
 Human
 Wizard/Rogue Gestault
Sat 3 Jun 2017
at 03:18
Episode Three: The Spectral Faults
Shiaran gives the door, frame, and walking areas around it a thorough examination.  A few minutes later she declares the all clear and steps aside to let Sypher enter.
Sypher Whiteraven
 player, 147 posts
 Human
 Paladin/Monk - Gestault
Sat 3 Jun 2017
at 03:19
Episode Three: The Spectral Faults
Still sensing no evil, the young monk enters the smaller building scanning for trouble from floor to ceiling.
Beloc S'Viscus
 player, 189 posts
 Wood Elf
 Fighter/Druid - Gestault
Mon 5 Jun 2017
at 00:33
Episode Three: The Spectral Faults
Beloc follows in closely behind and fans out to the other side of Sypher.
R.E.B.O.R.T.
 Warforged, 76 posts
 Fighter
 Artificer
Mon 5 Jun 2017
at 00:34
Episode Three: The Spectral Faults
R.E.B.O.R.T. approaches the build and does an about-face and places his back against the wall to cover their rear flank as they enter the building.
Dungeon Master
 GM, 210 posts
 Roller of Dice
 Giver of Trinkets
Mon 5 Jun 2017
at 00:51
Episode Three: The Spectral Faults
Inside is a mundane forge and machine shop. The forge has cooled, and black soot clings to flat surfaces like dust. There are run of the mill smith's tools, moulds for casting metal gun parts, and a well worn smith's hammer sitting on a work bench next to a massive anvil. Several shelves hold assortment of small parts, manuals, and hand tools. A few cabinets underneath the bench look ransacked.
Sypher Whiteraven
 player, 148 posts
 Human
 Paladin/Monk - Gestault
Mon 5 Jun 2017
at 01:29
Episode Three: The Spectral Faults
Sypher steps back out and takes a position similar to Rebort's.  "I think this is your stop, big fella.  I'll keep watch."
R.E.B.O.R.T.
 Warforged, 77 posts
 Fighter
 Artificer
Tue 6 Jun 2017
at 14:02
Episode Three: The Spectral Faults
R.E.B.O.R.T. walks into the room. "Thank you, Sypher."

The gentle scraping sound of metal on metal echoes as he runs his hand over the anvil. "Rudimentary tools and equipment, but more than sufficient to support a garrison of this size." He walks over and flips through a couple of the manuals. "Same thing here. It looks like this was used for both maintenance and apprenticing when the troops were actually stationed here."

"The molds might prove useful, but the majority of this could stay here." He quickly collects the molds and exits the room.
Shiaran Whiteraven
 player, 166 posts
 Human
 Wizard/Rogue Gestault
Tue 6 Jun 2017
at 15:09
Episode Three: The Spectral Faults
Shiaran nods.  "Alright.  If we're done here, let's move on."  She makes her way to the building just south of the forge and gives it the usual.
Dungeon Master
 GM, 211 posts
 Roller of Dice
 Giver of Trinkets
Wed 7 Jun 2017
at 02:33
Episode Three: The Spectral Faults
The southern building, from all appearances peeking through tiny slits in window blinds, is an office of some sort, likely the garrison's admin building. As Shiaran goes for the door handle, there's ever so slightly a minute amount of tension as she applies pressure. It becomes immediately aware to her that a trap of some sort has been set, but opening the door at any degree will likely set it off. This door, like the other trapped doors, swings outwards.
Shiaran Whiteraven
 player, 167 posts
 Human
 Wizard/Rogue Gestault
Thu 8 Jun 2017
at 12:35
Episode Three: The Spectral Faults
Shiaran stands from her crouch.  "Sy, I think we're going to have to trigger this one.  You up for it?"
Sypher Whiteraven
 player, 149 posts
 Human
 Paladin/Monk - Gestault
Thu 8 Jun 2017
at 12:53
Episode Three: The Spectral Faults
Sypher nods.  "Everyone needs to move back."  Once everyone is well away from the door, Sypher rubs his hands together, clears his mind, and prepares to open the door.  He grasps the handle and pulls, attempting to dodge whatever might happen.  Sypher is from a time when magic, not machines made up the traps he has faced.  Prepared for the speed of arrows and bolts, he is almost caught in a hail of shot from a trenchgun.  Yet his reflexes are preternatural and he rolls almost at the same time as the sound of the gun reaches his ears.  The shot passes close enough to graze the thread of his garments, but otherwise, the young man is unharmed.

This message was last edited by the player at 12:58, Thu 08 June 2017.

Beloc S'Viscus
 player, 190 posts
 Wood Elf
 Fighter/Druid - Gestault
Thu 8 Jun 2017
at 13:04
Episode Three: The Spectral Faults
Beloc, standing off to the side, mutters "Impressive." It sounds a bit muffled from underneath the helm, but audible nonetheless.
Shiaran Whiteraven
 player, 168 posts
 Human
 Wizard/Rogue Gestault
Thu 8 Jun 2017
at 13:19
Episode Three: The Spectral Faults
Shiaran rushes over to Sypher.  "Sy!"

"I am unhurt.  I did not expect a gun.  I am grateful to the Lord for the opportunity to learn and for the protection He has afforded me so that I may learn without injury."

Shiaran punches Sypher.  When his eyes widen and he rubs his arm in question, she snaps at him.  "Let that be a reminder then.  God may have protected you from the gun this time, but you are an idiot for not predicting machine as well as magic."

Sypher takes a deep breath and nods.  He is about to speak his apologies, but Shiaran has already turned to enter and sweep the building for further traps.
R.E.B.O.R.T.
 Warforged, 78 posts
 Fighter
 Artificer
Thu 8 Jun 2017
at 13:39
Episode Three: The Spectral Faults
R.E.B.O.R.T. walks over to Sypher to inspect his arm. "The damage appears superficial."

He looks over to Shiaran, who has already stormed off into the building, and then back to Sypher. "There is a strange dynamic between the two of you. She greets your triumph with a physical assault. That seems counter productive. Is that normal?"
Sypher Whiteraven
 player, 150 posts
 Human
 Paladin/Monk - Gestault
Thu 8 Jun 2017
at 14:05
Episode Three: The Spectral Faults
Sypher chuckles.  "Yeah.  For her, that's very normal."  He grins at Rebort and follows after Shiaran.
R.E.B.O.R.T.
 Warforged, 79 posts
 Fighter
 Artificer
Thu 8 Jun 2017
at 14:45
Episode Three: The Spectral Faults
His head turns back towards Shiaran. "I see."

Clearly confused, but learning as he goes, R.E.B.O.R.T. takes up his position watching the groups flank while the others file into the building.
Beloc S'Viscus
 player, 191 posts
 Wood Elf
 Fighter/Druid - Gestault
Thu 8 Jun 2017
at 14:46
Episode Three: The Spectral Faults
Beloc, shaking his head, follows in behind Sypher.
Dungeon Master
 GM, 212 posts
 Roller of Dice
 Giver of Trinkets
Sun 11 Jun 2017
at 04:08
Episode Three: The Spectral Faults
On the floor, wedged in between multiple nails, sits the trench gun. The trap was hastily made, using string wound around more nails driven partially in to the floor, to create  pulley attached to the trenchgun's trigger. The gun itself appears to be unscathed, though the flooring and door frame in front of it not so much.

This room, much like the front room of the armory across the way, is a sort of waiting room. There is a desk with various paperwork and knickknacks on it, and it looks to have been rifled through. The chair is tipped over, and there are several bullet holes in the wall behind it, with spatters of several day's old blood flecked on the wall and floor. Whoever sat here never had a chance. Five more chairs line the East wall.

To the south side of the building is a short hallway with two more doors, both open. The first is a room with three twin sized beds. They aren't fancy in any way. The room has been relatively left as is, save for a sturdy lock box on the floor with several dents in it, likely from bullets or heavy swings of a hammer.

The last room looks to be the commanding officer's office. The desk here too is disheveled and looks to have been hastily gone through. There is an odd looking rifle on the floor next to it, with dried blood smeared on the side. The rifle itself has a sort of odd, over sized cylinder surrounding the barrel. The only opening on the cylinder is from two bullet holes. It still has a magazine loaded in the bottom, and upon further inspection it appears completely full.

Both rooms will take a few moments to properly inspect and dig through, should the party so choose.
Sypher Whiteraven
 player, 151 posts
 Human
 Paladin/Monk - Gestault
Mon 12 Jun 2017
at 00:42
Episode Three: The Spectral Faults
Sypher helps grab any and all weaponry and carry it back to the vehicle.
Shiaran Whiteraven
 player, 169 posts
 Human
 Wizard/Rogue Gestault
Mon 12 Jun 2017
at 00:42
Episode Three: The Spectral Faults
With no one else around, Shiaran inspects the locked chest for traps and to see if she can get it open using her particular skill set.
R.E.B.O.R.T.
 Warforged, 80 posts
 Fighter
 Artificer
Mon 12 Jun 2017
at 03:20
Episode Three: The Spectral Faults
Beloc helps with any heavy lifting Sypher might need help with, Apache does a fine job staying out from underfoot.

R.E.B.O.R.T. keeps a keen eye on what Shiaran is doing.
Dungeon Master
 GM, 213 posts
 Roller of Dice
 Giver of Trinkets
Mon 12 Jun 2017
at 12:19
Episode Three: The Spectral Faults
The only weapons found are the broken rifle and a pistol, which is tucked in the CO's desk. The pistol is engraved with the initials T.G. The pistol itself has very fine filigree etched on the grip and along the slide over the barrel. It is a very fine piece and looks to be excellently constructed.

The safe, which also has the same initials on it as the pistol, is extremely sturdy and well made. It isn't clear to Shiaran immediately if she'll be able to pick the lock. Poking at the inner mechanisms tells her the springs inside the lock are very strong and will provide quite a bit of resistance to lock picks.
Dungeon Master
 GM, 214 posts
 Roller of Dice
 Giver of Trinkets
Mon 12 Jun 2017
at 12:46
Episode Three: The Spectral Faults
As Sypher and Beloc carry guns and scavenged gear back to the Badger, a peculiar noise draws their attention out to an open field south of the Garrison. A donkey brays as a short, armored rider sits atop it. He carries a massive pack on his back, with all sorts of shapes jutting out of its sides. The donkey and rider are heading for the gate of Midway Garrison as a slow pace. When the rider takes notice of the two, he raises a hand and waves.

Darius floats down from the top of the wall. "Who's this little fellow, I wonder".

This message was last edited by the GM at 12:53, Mon 12 June 2017.

R.E.B.O.R.T.
 Warforged, 81 posts
 Fighter
 Artificer
Mon 12 Jun 2017
at 13:29
Episode Three: The Spectral Faults
While Shiaran examines the locking mechanism on the safe, R.E.B.O.R.T. takes a cursory glance around the rest of the room.

He finds nothing out of the ordinary and returns to Shiaran and the safe. "I recognize this model. Darius kept a similar one behind the counter for years. There is a slight flaw in the tumbler design. Applying pressure to the bottom of the opening with one pick while rotating the other counter clockwise first can sometimes cause more than one rod to synchronize at once."

"Fortunately, that design flaw prompted Darius to replace his security measures with ones more magical in nature."

08:28, Today: R.E.B.O.R.T. rolled 9 using 1d20+8 ((1)) Search check.
08:49, Today: R.E.B.O.R.T. rolled 10 using 1d20+8 ((2)) Aid another check.

R.E.B.O.R.T. uses aid another: open lock to give Shiaran a +2 bonus with her skill check.

This message was last edited by the player at 13:53, Mon 12 June 2017.

Beloc S'Viscus
 player, 192 posts
 Wood Elf
 Fighter/Druid - Gestault
Mon 12 Jun 2017
at 13:40
Episode Three: The Spectral Faults
At the sight of the newcomer, Beloc glances over to Sypher and then to Apache. He quickly unloads the scavenged gear into the badger and casually walks around to the front of the vehicle. He raises a hand and returns the gesture with a slight wave.

Seeing no sign of alarm from Beloc, Apache plops down on his rear and watches the rider approach.
Shiaran Whiteraven
 player, 170 posts
 Human
 Wizard/Rogue Gestault
Mon 12 Jun 2017
at 16:02
Episode Three: The Spectral Faults
"Oh, I see.  Thanks, Rebort!"  Shiaran tries again with the new information.
Dungeon Master
 GM, 215 posts
 Roller of Dice
 Giver of Trinkets
Tue 13 Jun 2017
at 10:51
Episode Three: The Spectral Faults
With careful consideration to Rebort's suggestion, Shiaran manages to hear the tell tale click of the locks tumblers sliding in to place and releasing their hold. As the heavy door to the small safe swings open, Shiaran is greeted by the sight of a stack of paper bills, a locket, a hair comb, and a signet ring bearing the symbol of the Bleeding Palm.
Krem Poot-Tooth
 NPC, 1 post
 Goblin
 Entrepreneur
Tue 13 Jun 2017
at 11:11
Episode Three: The Spectral Faults
As the rider of the donkey gets within ear shot and better view, Sypher and Beloc can make out the crimson color of his armor. From head to toe, his entire body is clad in iron. The pack on his back is also more apparent. Gun barrels, and lots of them, stick out in odd angles from the pack. Across his lap sits a trench gun, with a sling hung around his neck and shoulder. In his hand he holds a long pole with a carrot tied to the string, leading the donkey along. When he gets within 20 foot of the Badger, he raises the pole and slips it in to a holster on the side of his saddle, removing the carrot from view of his mount. The donkey abruptly halts its slow gait, causing the small rider to lurch forward a bit. He swings a leg over and hops to the ground and with a heavy thud and clatter. He unslings his lack and let's it fall to the ground behind him, and due to the shear weight, it stays sitting upright. He raises the visor on his heavy helmet, and Beloc and Sypher are greeted by the grinning face of a goblin.

"Afternoon gents. Oi've brought the latest shipment of me wares by. Don't believe oi've met you two. Krem Poot-toofs m' name, arms trades me game. Is leftenant Gunnerson still around these parts?".
R.E.B.O.R.T.
 Warforged, 82 posts
 Fighter
 Artificer
Wed 14 Jun 2017
at 13:47
Episode Three: The Spectral Faults
R.E.B.O.R.T. glances over to Shiaran then back to the contents of the safe as he calculates the possible reasons for items like this to be left behind. "These implications don't look good. If the commanding officer was working with the enemy, what would cause him to leave in such haste that a safe full of magic gets left behind?"

Invigorated with a renewed sense of curiosity, he walks away from the safe and attempts a more thorough search of the room. "Perhaps there were more clues left behind."

Due to his colossal failure, again, he asks Shiaran for assistance.

08:42, Today: R.E.B.O.R.T. rolled 9 using 1d20+8 ((1)) Search check.

Beloc S'Viscus
 player, 193 posts
 Wood Elf
 Fighter/Druid - Gestault
Wed 14 Jun 2017
at 14:02
Episode Three: The Spectral Faults
Beloc twitches for a moment when the traveling arms dealer raises his visor. His instinct was to immediately reach for his blade, but the goblin's disposition gives him pause. He relaxes and so does Apache.

"Gunnerson? I assume he was the C.O. around here. Haven't seen him, but given the recent trend, I'm sure he's up and about somewhere." He glances back over his shoulder. "This place is deserted. Best we can tell, the undead scourge overran it a couple days ago."

"Where are you coming in from?"

Krem Poot-Tooth
 NPC, 2 posts
 Goblin
 Entrepreneur
Wed 14 Jun 2017
at 14:29
Episode Three: The Spectral Faults
"Blimey. Overrun eh? Real shame that is. I loiked the Midway blokes. Never buggered me about on account a' being a greenskin". Krem looks genuinely saddened at the news. "Oi'm from all over, really. Up an' left me clan o'er on the mainland some years ago. Didn't much care for scrapin' by on lootin' and plunderin' folks who never bovered nobody. Greenskins is loik that though, and they didn't look kindly on me not takin' part. So I fled and came 'ere around... lessee... a decade ago? Stowed aboard wiff some mili'try cargo an' landed on the lovely shores a' Fildegarne, roight smack in the middle of a war. Not bein' one for direct conflict, I decided I could make me way scavengin' the battlefields and recovering gov'ment property, and a' course returning it to said entity... for a fair price on account ov me efforts. Had to bash in the skull of a few deaders here an' there to make me way. What about you lot? You mili'try as well?".
Shiaran Whiteraven
 player, 171 posts
 Human
 Wizard/Rogue Gestault
Wed 14 Jun 2017
at 20:00
Episode Three: The Spectral Faults
Shiaran pats Rebort on the shoulder and gives him a hand looking around for more clues as to what actually went on in this place.
Sypher Whiteraven
 player, 152 posts
 Human
 Paladin/Monk - Gestault
Wed 14 Jun 2017
at 20:01
Episode Three: The Spectral Faults
Sypher stays back, attempts to be non-threatening, and lets Beloc and the wizard do the talking.
Beloc S'Viscus
 player, 194 posts
 Wood Elf
 Fighter/Druid - Gestault
Thu 15 Jun 2017
at 01:32
Episode Three: The Spectral Faults
Beloc shakes his head thoughtfully. "Used to be. Now, I just do what I can to maintain a pulse and not join their ranks. Have you been to Coronet recently? The naval yard in Langdon."
Krem Poot-Tooth
 NPC, 3 posts
 Goblin
 Entrepreneur
Thu 15 Jun 2017
at 12:33
Episode Three: The Spectral Faults
"Oi was actually on me way there. Recently came up from Cartrelle and skirted along the northern tips of Reef Lake. Awful lot a' bloody business there roight now. Found some good scrap along me way though. Oi figured oi'd pay a visit to me favorite bunch a' lads here before heading down to Langdon. Oi don't go in to the city mind you, not very friendly for fellows like me. Quite easy to catch a platoon shipping out though and unload me wares that way. You all come from that way?"
Beloc S'Viscus
 player, 195 posts
 Wood Elf
 Fighter/Druid - Gestault
Thu 15 Jun 2017
at 13:04
Episode Three: The Spectral Faults
Beloc nods. "You seem like a nice enough guy, so I'll give you a heads up. We were there just yesterday. A massive assault hit them from all sides and we were forced to head out early. Based on a few clues we found, it seems like part if that undead army came from here. If you're intent on heading that way, I'm not sure what you'll find, but be wary."
Krem Poot-Tooth
 NPC, 3 posts
 Goblin
 Entrepreneur
Fri 16 Jun 2017
at 03:12
Episode Three: The Spectral Faults
Krem's eyes grow wide. "Bloody bogs.. Those PCA are really pushin' in 'ard now days, ain't they". He stops to think for a moment. "So that part of me route is off the tables. Can't go back the way Oi came, too risky. Only way to go from 'ere is norf. Oi assume you lot are going that way too?".

This message was last edited by the player at 04:32, Sat 17 June 2017.

Beloc S'Viscus
 player, 196 posts
 Wood Elf
 Fighter/Druid - Gestault
Sat 17 Jun 2017
at 02:14
Episode Three: The Spectral Faults
Not really wanting to show his hand, Beloc goes along with Krem. "I suppose that's the only way to go. Feels like this undead army is pushing from all sides except the north. Any other direction would be walking right into the dragon's maw. We came here to resupply and move on, but we stumbled on to this..." He motions behind him.

"You know of any other settlements further north?"
Krem Poot-Tooth
 NPC, 4 posts
 Goblin
 Entrepreneur
Sat 17 Jun 2017
at 04:29
Episode Three: The Spectral Faults
Krem shakes his head. "O'ver than th' Canopy Shape'ahs and Firewyrms, not really. Go too fah and you find yourself at Cold Tower. Nasty place, that is. Supposedly where the Bleedin' Palms got their start. It's empty now though. That's really it for norf a' here, unless you're countin' the dwarves as well. Managed to befriend a few o' them in me day, before they closed the doors a'course. But you're roight about one thing friend. It seems the PCA is divertin' their forces and tryin' to gain a big foothold in the region, an' it's gettin' dangerous all around. If you say they attacked Langdon, and they managed to wipe out the lads 'ere, that means they got the Reef Lake region surrounded. Oi was fortunate in me passin' norf of the area. Plenty a' dead - the kind that stay dead - lyin' about, waitin' for the birds. Most of em' looked like our boys, though there were a few turbans in the dirt too. Oi dunno what about that salty ol' lake drives em' to it, but the PCA want this area badly. Seem to be doing a roight bang up job at taking it too".

This message was last edited by the player at 04:33, Sat 17 June 2017.

Beloc S'Viscus
 player, 197 posts
 Wood Elf
 Fighter/Druid - Gestault
Sat 17 Jun 2017
at 04:50
Episode Three: The Spectral Faults
Beloc takes in what the goblin has to say, and surprisingly two plus two finally add up. His eyes light up a moment, then tries to play it off like no big deal. "Well, I certainly couldn't fault them for it, the area is pretty nice", he says glances over to Sypher and Darius. "Pretty defensible too, with three sides water."

Attempting to not draw too much attention to his realization, he changes the subject a bit. "Say, looks like you're packing some serious gear there. I should take you over to the other, maybe they'll be interested in some of it." Beloc turns and waves him in further to the outpost.

This message was last edited by the player at 12:44, Sat 17 June 2017.

Krem Poot-Tooth
 NPC, 5 posts
 Goblin
 Entrepreneur
Sat 17 Jun 2017
at 05:29
Episode Three: The Spectral Faults
"Certainly. Oi'm always happy to meet new folk who don't want to kill me" he says, patting the trench gun attached to his sling, as he follows Beloc.
Sypher Whiteraven
 player, 153 posts
 Human
 Paladin/Monk - Gestault
Sat 17 Jun 2017
at 19:22
Episode Three: The Spectral Faults
Given that the goblin is coming to talk to the rest now, Sypher steps forward and holds out a hand.  "Sypher.  Pleased to meet you, Krem.  I was practically raised at the Mirm Monastery.  There were two goblins there, our smith, Gloimaark, and one of the thera - a not quite master - Eeld.  Gloimaark was crotchety with most, but he and I got along well.  Eeld didn't talk much, and was often out on rounds on the Island, but he was well respected."

Sypher smiles wistfully, remembering things from yesterday that were more than ten years ago now.  He suddenly felt an ache to check out what happened at the monastery, especially if the PCA started at Cold Tower.  That tower was just up the road to the east from where he had been raised.  It had always been a strange, foreboding place that he was not allowed to even journey toward, much less enter.  Only the somdet phra racha khana and the Sangharaja ventured that way.
Dungeon Master
 GM, 217 posts
 Roller of Dice
 Giver of Trinkets
Sun 18 Jun 2017
at 03:19
Episode Three: The Spectral Faults
As the group walks north towards the admin building, Krem listens and nods, exchanging pleasantries with Sypher and Darius. "Can't say Oi've met either ah them blokes in me time here, but given me past experiences, Oi don't exactly seek out me own kind anymore eith'ah".

As the group enters the building, with even Darius in tow, they find Rebort looking mildly disoriented and Shiaran puzzling over several trinkets.
Shiaran Whiteraven
 player, 172 posts
 Human
 Wizard/Rogue Gestault
Mon 19 Jun 2017
at 01:50
Episode Three: The Spectral Faults
"Sy, who's this?"  Shiaran looks at the goblin with a neutral appraisal.  Beloc and Sypher's calm demeanor near him put her at ease as well.
Sypher Whiteraven
 player, 154 posts
 Human
 Paladin/Monk - Gestault
Mon 19 Jun 2017
at 01:53
Episode Three: The Spectral Faults
"This is Krem Poot-Tooth, a traveler, scavenger, and trader.  He's on good terms with the Fildegarne military, but not under their authority."
Shiaran Whiteraven
 player, 173 posts
 Human
 Wizard/Rogue Gestault
Mon 19 Jun 2017
at 01:55
Episode Three: The Spectral Faults
Sypher's tone is even and without any hint of humor in it, but Shiaran grins, then covers her mouth and fake coughs as she tries poorly to suppress her laughter at the goblin's sir name.  She eventually gains control of herself, takes a deep breath, and walks over to the goblin.  She holds out a hand to shake.  "Shiaran.  Pleased to meet you, Master...uh, Kerm."  Saying the last name out loud would have sent her into a serious laughing fit, but she catches herself last second and sticks to the first.  She hopes the huge smile on her face is accepted as a genuine pleasure to meet him and not the verge of hysterical gales of laughter.
R.E.B.O.R.T.
 Warforged, 83 posts
 Fighter
 Artificer
Mon 19 Jun 2017
at 02:39
Episode Three: The Spectral Faults
R.E.B.O.R.T. turns his attention from the searching of the office to the door as Sypher and the others come in. Puzzled, he looks over at Shiaran, to Krem, then back to Shiaran. He remains standing behind a desk of disheveled papers. "Well met, Mr. Poot-tooth. I am prototype number two-six..."

As his introduction starts drawing strange looks, he cuts his call sign designation short. "Most people call be Rebort."
Shiaran Whiteraven
 player, 174 posts
 Human
 Wizard/Rogue Gestault
Mon 19 Jun 2017
at 13:07
Episode Three: The Spectral Faults
Shiaran whirls away from the goblin when Rebort says his name.  Her shoulders bounce up and down in silent laughter as she returns to searching for useful bits of information or gear.
R.E.B.O.R.T.
 Warforged, 84 posts
 Fighter
 Artificer
Mon 19 Jun 2017
at 13:33
Episode Three: The Spectral Faults
R.E.B.O.R.T. steps from behind the desk and stands beside Shiaran. "Shiaran?" He looks up to the others, who stand there doing nothing, and then back to Shiaran. "Are you alright? I am unfamiliar with these symptoms. Are you sick? Choking?"

He looks over to the newcomer. "Mr. Poot-Tooth, do you have a healing kit we may borrow?"
Beloc S'Viscus
 player, 198 posts
 Wood Elf
 Fighter/Druid - Gestault
Mon 19 Jun 2017
at 13:35
Episode Three: The Spectral Faults
Beloc rolls his eyes at the construct. "She's not sick or dying, you..."

This message was last edited by the player at 13:46, Mon 19 June 2017.

R.E.B.O.R.T.
 Warforged, 85 posts
 Fighter
 Artificer
Mon 19 Jun 2017
at 13:43
Episode Three: The Spectral Faults
Before Beloc can add anything else to his comment, a disembodied voice calls out. "No, no, no. There's nothing wrong with her. She's merely trying to stifle her uncontrollable laughter. Rightfully so, it would be considered rude to mock one's surname in such a manner." The voice sighs heavily. "I knew I should have spent more integrating social interactions into your behavior module. Such is life, I suppose, when you meet with an untimely end. So much work, so little time..." The voice trails off after the last sentence.

Though his mouth isn't moving, the voice appears to be coming from R.E.B.O.R.T.

The voice you hear doesn't match that of any other you've heard yet. To get an idea of what you're hearing, try to imagine the voice of John Cleese.
Shiaran Whiteraven
 player, 175 posts
 Human
 Wizard/Rogue Gestault
Mon 19 Jun 2017
at 14:00
Episode Three: The Spectral Faults
Shiaran almost fails to contain herself.  The only thing that saves her is the new voice, a subject of curiosity that overrides her tickled mind.  She looks at Rebort wide-eyed, then narrows them and frowns.  She takes a step away from Rebort, hand on her sai.  "Who is that?"
R.E.B.O.R.T.
 Warforged, 86 posts
 Fighter
 Artificer
Mon 19 Jun 2017
at 18:38
Episode Three: The Spectral Faults
R.E.B.O.R.T. looks down at his chest. If there were any surprise in his expression, one couldn't really tell.

"Oh dear, where are my manners? My name is Warren Ewes." As the voice speaks, the gem socketed in his chest pulses synchronously in time with each syllable.

After a short, but awkward pause, the voice speaks again. "Is he bowing? He's not bowing, is he?" The voice lets out another sigh. "Dreadful, but I suppose the fault's mine. That'll teach me to go and pop my clogs before implementing his etiquette protocols. Where was I? Oh, yes, I was the chief behaviouralist and analytical engineer working on the bio-organic reconnaissance trooper project. While I was responsible for creating his mind, my colleague Charles Riddick, built most of the physical systems."

R.E.B.O.R.T. looks up from the docent, eyes focused on Shiaran.

This message was last edited by the player at 02:53, Tue 20 June 2017.

Shiaran Whiteraven
 player, 176 posts
 Human
 Wizard/Rogue Gestault
Mon 19 Jun 2017
at 19:21
Episode Three: The Spectral Faults
"You are Rebort's...dad?"
R.E.B.O.R.T.
 Warforged, 87 posts
 Fighter
 Artificer
Mon 19 Jun 2017
at 23:35
Episode Three: The Spectral Faults
"Hmm, I never looked at it that way, but I suppose it's a fair comparison. I guess you could say he has two fathers. Charles and myself. After the incident, my consciousness was transferred to this docent, and Rebort was left in Darius' charge. Uncle Darius, if you will." The tiny voice chuckles at his own joke. "Now then, don't let me distract you all. I'm sure you have far more pressing work to attend to. Knees up everyone!"

R.E.B.O.R.T. looks over to Darius. "Uncle Darius?"
Darius Grintome
 NPC, 25 posts
 Mage
Tue 20 Jun 2017
at 02:15
Episode Three: The Spectral Faults
Darius gives a knowing grin. "Eh. I suppose I can settle for Uncle. Though since Uncle Warren created you, I think of us more as cousins".

This message was last edited by the player at 10:50, Tue 20 June 2017.

Krem Poot-Tooth
 NPC, 6 posts
 Goblin
 Entrepreneur
Tue 20 Jun 2017
at 02:21
Episode Three: The Spectral Faults
Krem has remained respectfully silent for the time. Looking at Shiaran, he remarks "Aye, me surnames Poot-Toof. Been me family name for three generations now. Me grandfathah was cursed by a shaman, gave 'is family line a wicked case a' the halitosis. Incurable. Dreadful business. Funny fing about goblins, we don't get t' pick our surnames; that's the elder. Who just so happened to be that rotten shaman. Oi just deal wiff it at this point in me life. On to a more importin' question though. Where can Oi get me a set a' armor like the fella wiff the talkin' chest? Roight puts me plate to shame, it does".

This message was last edited by the player at 02:28, Tue 20 June 2017.

Ewes
 NPC, 3 posts
 Docent
Tue 20 Jun 2017
at 02:24
Episode Three: The Spectral Faults
"That, my dear green skinned acquaintance, is a thing, not a fellow. No offense to your being of course, Rebort. He is a mechanical man. An automaton. The product of mithril and arcane magics ensorcelled together to create that which has never graced the green grasses of this world. He is my life's work, of which I'm proud of".

This message had punctuation tweaked by the player at 02:27, Tue 20 June 2017.

Krem Poot-Tooth
 NPC, 7 posts
 Goblin
 Entrepreneur
Tue 20 Jun 2017
at 02:26
Episode Three: The Spectral Faults
"Blimey. Mechanical men, the dead runnin' amuck. What's next, the elf gonna turn in to a treant?".
Beloc S'Viscus
 player, 199 posts
 Wood Elf
 Fighter/Druid - Gestault
Tue 20 Jun 2017
at 02:47
Episode Three: The Spectral Faults
Beloc grins. "It's been known to happen."
Krem Poot-Tooth
 NPC, 8 posts
 Goblin
 Entrepreneur
Tue 20 Jun 2017
at 10:46
Episode Three: The Spectral Faults
"A'course it has then" he says dryly.
Darius Grintome
 NPC, 26 posts
 Mage
Tue 20 Jun 2017
at 10:48
Episode Three: The Spectral Faults
Eying the trinkets pulled from the safe, Darius asks "Mind if I take a look at these? Also, have all the buildings been searched yet? I take it we have no survivors".
Shiaran Whiteraven
 player, 177 posts
 Human
 Wizard/Rogue Gestault
Tue 20 Jun 2017
at 12:48
Episode Three: The Spectral Faults
Shiaran walks over to Kerm and kneels down before him, taking his hand.  "I'm sorry, Master Kerm.  Forgive my juvenile behavior.  These are serious times and I really don't mean to make fun of you or your family.  That is a nasty tale.  Perhaps, if you don't like the name that is, you will one day be able to change the family name to something you find more suitable?"
Krem Poot-Tooth
 NPC, 9 posts
 Goblin
 Entrepreneur
Tue 20 Jun 2017
at 15:35
Episode Three: The Spectral Faults
"Oi am who Oi am, love. No shame in bein' meself"
Shiaran Whiteraven
 player, 178 posts
 Human
 Wizard/Rogue Gestault
Tue 20 Jun 2017
at 21:09
Episode Three: The Spectral Faults
Happy that her moment of immaturity didn't ruin her potential relationship with the goblin, Shiran stands and gives him a winning smile.  "Lot's of information to process right now, but part of that is all this gear you're carrying.  Anything interesting, maybe something that will help me get past tumblers and gears better on doors and chests that bad guys don't want me to open?"
R.E.B.O.R.T.
 Warforged, 88 posts
 Fighter
 Artificer
Tue 20 Jun 2017
at 21:17
Episode Three: The Spectral Faults
While Shiaran mends her relationship with Krem, R.E.B.O.R.T. waves Darius over to the safe. "Yes. There are a few interesting pieces in here. As you can see, all except the paper radiate magic. The ring, however, might be the most notable. Not for its magic, but the symbol it represents."
Darius Grintome
 NPC, 27 posts
 Mage
Wed 21 Jun 2017
at 00:54
Episode Three: The Spectral Faults
Darius take the ring and examines it. "Hmm. Yes, I think you're correct Rebort. This is a ring given to mid ranking PCA officers. It allows them greater control of the troops. Are you familiar with the imperium immortuos spell? In the common tongue it means "command undead". I'll have to properly identify this ring, but from the looks of it, that's what its for. The fact it was found tucked away in possession of the ranking officer of the garrison though, that's a bit more puzzling. It could be anything from a war trophy, to him colluding with the enemy. Though my first impression is that if he was indeed colluding, he would have been wearing this once the attack started. Too many variables for now. What else did you find?".
Krem Poot-Tooth
 NPC, 10 posts
 Goblin
 Entrepreneur
Wed 21 Jun 2017
at 00:56
Episode Three: The Spectral Faults
"Sorry deary, but me wares mostly consist a' things that go boom. Got quite a bit of bolt action rifles and trench guns though, if you're in the market for one. Few bayonets too. An' if ya got any guns what need servicin', I'm a roight bloody good tinkerer with boom sticks and firearms".
R.E.B.O.R.T.
 Warforged, 89 posts
 Fighter
 Artificer
Wed 21 Jun 2017
at 01:42
Episode Three: The Spectral Faults
R.E.B.O.R.T. nods. "My thoughts were running in parallel to yours, which is why I tried searching the rest of the office. My fascination with the other two items, however, distracted me from a thorough search, but Shiaran might have found something useful that I missed."

He looks up towards Shiaran, but sees her still engaged in conversation. So, as to not interrupt, he continues on with his findings. "The aura of necromancy lines up with your assessment of "commanding the dead". The locket appears to be enchanted with some sort of protective magic. The comb, I find intriguing, as it has an air of illusion about it."
Beloc S'Viscus
 player, 200 posts
 Wood Elf
 Fighter/Druid - Gestault
Wed 21 Jun 2017
at 13:02
Episode Three: The Spectral Faults
With the others occupied with either the newcomer or the objects in the safe, Beloc slides into the room and starts looking around. Rifling through the stacks of papers on and within the desk, he finds a sturdy looking key and some important looking documents. He plops the key on the desk. "I guess you won't be needing this."

He quickly thumbs through the documents to realize they are orders for deployment. "According to these, it looks like a small contingent of men was to be deployed somewhere between here and the Agronette forest. The orders were signed four days ago, so whatever hit here would have been well after their departure. Since we're headed that way, we might be able to catch up with them."

08:00, Today: Beloc S'Viscus rolled 20 using 1d20+10.  Search check.

This message was last edited by the player at 13:27, Wed 21 June 2017.

Darius Grintome
 NPC, 28 posts
 Mage
Wed 21 Jun 2017
at 22:17
Episode Three: The Spectral Faults
"So it does. No telling what an illusory comb does though. Perhaps the commanding officer had great hair" he says with a wry smile. "What else, that last thing. Is that a locket?".
R.E.B.O.R.T.
 Warforged, 90 posts
 Fighter
 Artificer
Thu 22 Jun 2017
at 13:10
Episode Three: The Spectral Faults
R.E.B.O.R.T. nods. "Yes, it appears to have a protective aura surrounding it. Abjuration."
Shiaran Whiteraven
 player, 179 posts
 Human
 Wizard/Rogue Gestault
Thu 22 Jun 2017
at 14:27
Episode Three: The Spectral Faults
Shiaran is most certainly listening in to the conversation, but has nothing to offer at the moment.  Instead, she remains silent and listens.  However, a hypothesis...or more correctly, a series of hypotheses are forming in her mind about this place and what is going on in Fildegarne.  She is practically bouncing on her feet waiting to finish up here and move forward to test those hypotheses.
Sypher Whiteraven
 player, 155 posts
 Human
 Paladin/Monk - Gestault
Thu 22 Jun 2017
at 14:29
Episode Three: The Spectral Faults
Sypher lets the mages talk and begins scouting around to the last building in the compound, what looks like it might be a barracks from the outside.  He touches nothing, but is instead looking for any surprises, his preternatural senses seeking what his eyes, ears, and nose cannot sense.
Darius Grintome
 NPC, 29 posts
 Mage
Fri 23 Jun 2017
at 14:56
Episode Three: The Spectral Faults
"Hmm. Curious. Probably some sort of protection aura on it. That's a common thing among neckwear". He turns his attention to Sypher and Shiaran. "Are there any building left unsearched?".
Sypher Whiteraven
 player, 156 posts
 Human
 Paladin/Monk - Gestault
Fri 23 Jun 2017
at 21:25
Episode Three: The Spectral Faults
Sypher answers as he walks back up to the group.  "Just the barracks.  Saw the truck, too.  Didn't get a close enough look to see if there was fuel.  We should give the barracks a once-over just to be thorough, then we should get moving.  Shiaran is right about that."
Dungeon Master
 GM, 218 posts
 Roller of Dice
 Giver of Trinkets
Sun 25 Jun 2017
at 03:05
Episode Three: The Spectral Faults
Darius nods at Sypher. Krem walks around the admin building, looking at what presumably he's seen before under much better circumstances. His long pointed ears droop a bit.
Beloc S'Viscus
 player, 201 posts
 Wood Elf
 Fighter/Druid - Gestault
Sun 25 Jun 2017
at 23:47
Episode Three: The Spectral Faults
Beloc approaches and takes note of Krem's demeanor. "Find something?"
Krem Poot-Tooth
 NPC, 11 posts
 Goblin
 Entrepreneur
Mon 26 Jun 2017
at 14:46
Episode Three: The Spectral Faults
"Nah, mate. Just chafes me a bit, seein' the place empty an' all".
Shiaran Whiteraven
 player, 180 posts
 Human
 Wizard/Rogue Gestault
Mon 26 Jun 2017
at 21:10
Episode Three: The Spectral Faults
Shiaran moves to the last building checks the locks.  While she works, Sypher makes a quick trip around the outside looking for anything unusual, even on the roof.
Dungeon Master
 GM, 219 posts
 Roller of Dice
 Giver of Trinkets
Tue 27 Jun 2017
at 14:46
Episode Three: The Spectral Faults
The windows to the small barracks are obscured by heavy curtains. The front door is locked shut.

Shiaran and Sypher, perception checks
Beloc S'Viscus
 player, 202 posts
 Wood Elf
 Fighter/Druid - Gestault
Wed 28 Jun 2017
at 00:41
Episode Three: The Spectral Faults
Beloc swings around front and keeps an eye on the door. While the others check out the build, R.E.B.O.R.T. heads over to the dilapidated looking transport and tries to assess its viability.
Shiaran Whiteraven
 player, 181 posts
 Human
 Wizard/Rogue Gestault
Wed 28 Jun 2017
at 12:19
Episode Three: The Spectral Faults
Shiaran starts in on the door, but almost immediately freezes.  When Sypher comes back into view, she silently motions him over.  In low tones they speak to one another.

Sypher nods and remains at the door while Shiaran trots off to find the others.  She finds Beloc first.  "We found something, maybe used to be someone, but they're still shuffling around inside.  Could be still alive, but I doubt it at this point.  Meet Sypher at the front while I collect everyone."

She leaves Beloc and quietly makes her way to the others to relay the same information.  Then she returns to the front door.
Beloc S'Viscus
 player, 203 posts
 Wood Elf
 Fighter/Druid - Gestault
Wed 28 Jun 2017
at 12:58
Episode Three: The Spectral Faults
Beloc nods and quietly moves over beside Sypher. He watches Shiaran disappear around the corner as she looks for R.E.B.O.R.T. Within moments, she reappears, R.E.B.O.R.T. right behind her.
R.E.B.O.R.T.
 Warforged, 91 posts
 Fighter
 Artificer
Wed 28 Jun 2017
at 13:04
Episode Three: The Spectral Faults
R.E.B.O.R.T. stops his inspection of the vehicle as soon Shiaran fills him in on the discovery. He follows a few steps behind her as they make their way back to the building.

He slowly approaches the door and stands there motionless as he concentrates on the surroundings. Looking back over to Shiaran, he says "You were right to be concerned. The entity inside is quite undead and a big one as well."

He readies his rifle and takes a few steps back. "Ready yourselves, this could be a difficult fight."
Sypher Whiteraven
 player, 157 posts
 Human
 Paladin/Monk - Gestault
Wed 28 Jun 2017
at 13:24
Episode Three: The Spectral Faults
"I'll take point.  Shiaran, if you please?"  He motions towards the door and draws his sword.
Shiaran Whiteraven
 player, 182 posts
 Human
 Wizard/Rogue Gestault
Wed 28 Jun 2017
at 13:33
Episode Three: The Spectral Faults
Shiaran hisses in frustration.  She knew she had given the lock a better than average attempt, but the stubborn thing wouldn't budge.  "This one is beyond me, guys.  Rebort, you strong enough to kick in the door?"
R.E.B.O.R.T.
 Warforged, 92 posts
 Fighter
 Artificer
Wed 28 Jun 2017
at 13:48
Episode Three: The Spectral Faults
Beloc positions himself on the opposite side of the door as Sypher.

R.E.B.O.R.T. nods. "I believe I can provide enough force to bypass the lock." He raises his rifle, draws a bead, and shatters the lock with a single round.

Bits of metal and wood fly past Beloc as he spins to face the door and kicks it the rest of the way in. He stands ready for whatever monstrosity awaits him.
Dungeon Master
 GM, 220 posts
 Roller of Dice
 Giver of Trinkets
Wed 28 Jun 2017
at 14:16
Episode Three: The Spectral Faults
An inhuman howl immenates from inside the small building. The voice is very deep. Sunlight tries to filter in through the doorway but the inside is still quite dark. Heavy feet begin shuffling towards the entry, and short ragged breaths follow the unearthly racket made by whatever is inside.
Shiaran Whiteraven
 player, 183 posts
 Human
 Wizard/Rogue Gestault
Wed 28 Jun 2017
at 14:26
Episode Three: The Spectral Faults
"Draw it outside into the light!  We will have the advantage of numbers."  Shiaran draws her pistols and darts off to a safe range and perhaps some cover.
Sypher Whiteraven
 player, 158 posts
 Human
 Paladin/Monk - Gestault
Wed 28 Jun 2017
at 14:28
Episode Three: The Spectral Faults
Sypher pulls gently on Beloc's shoulder once, then backs away from the door several steps and to the side of Shiaran's line of fire.  The distance opens up time for him to better analyze what they are up against and give the ranged fighters clear shots.
Beloc S'Viscus
 player, 204 posts
 Wood Elf
 Fighter/Druid - Gestault
Wed 28 Jun 2017
at 20:37
Episode Three: The Spectral Faults
Beloc nods and falls back with Sypher.
Dungeon Master
 GM, 221 posts
 Roller of Dice
 Giver of Trinkets
Thu 29 Jun 2017
at 00:57
Episode Three: The Spectral Faults
The shuffling turns in to awkward stomps as the behemoth of what was once a man.. or several men rather, crashes in to the wooden frame of the door. It borders on being too large for the door frame, but as it reaches the entrance its mass shifts to be compact enough to come screaming out sideways. Its body is covered in stitching. A massive club of flesh with bony spikes sticking out forms one hand, while the other consists of a menagerie of gun parts that may very well be from the looted armory. As it lands on the ground just outside the barracks, the thing's body pulsates and contorts, resuming it's original size and shape. It stands three heads taller than Sypher, and bellows a deep and mournful sound, of which three distinct vocal ranges can be heard in unison.

Roll for initiative at advantage
Shiaran Whiteraven
 player, 184 posts
 Human
 Wizard/Rogue Gestault
Thu 29 Jun 2017
at 03:22
Episode Three: The Spectral Faults
"I think we found the garrison."  Shiaran quips.
Sypher Whiteraven
 player, 159 posts
 Human
 Paladin/Monk - Gestault
Thu 29 Jun 2017
at 11:48
Episode Three: The Spectral Faults
Sypher waits from his position (p7) for the monstrosity to see him and come to him.  He ignites his sword to draw the creature's attention, holding the blade low and across his body.  "C'mon, big fella.  I'm right here."  His voice is commanding, taunting, and full of confidence.
Shiaran Whiteraven
 player, 185 posts
 Human
 Wizard/Rogue Gestault
Thu 29 Jun 2017
at 11:54
Episode Three: The Spectral Faults
Shiaran sees how big the thing is and decides on a different tactic.  She holsters her pistol, interlocks her thumbs and plays her fingers like a spider testing its legs, from the smallest to largest finger on both hands in succession.  "Pódia tis aráchnis, epitrépste mou na anarrichitheí, siopilós, thanatifóros, énas kynigós ypsilós."

While Sypher waits for the monster to approach, Shiaran climbs straight up the wall of the building (o10) out of it's sight.
R.E.B.O.R.T.
 Warforged, 93 posts
 Fighter
 Artificer
Thu 29 Jun 2017
at 12:36
Episode Three: The Spectral Faults
R.E.B.O.R.T. takes a knee (t7) and chambers a round. He waits for a clear shot before pulling the trigger.
Beloc S'Viscus
 player, 205 posts
 Wood Elf
 Fighter/Druid - Gestault
Thu 29 Jun 2017
at 12:38
Episode Three: The Spectral Faults
Beloc slips around the corner (o5), draws his blade and waits for the abomination to pass by before striking.
Dungeon Master
 GM, 222 posts
 Roller of Dice
 Giver of Trinkets
Sat 1 Jul 2017
at 20:17
Episode Three: The Spectral Faults
The hulking abomination of flesh and stitching roars again, looking directly at Sypher. It plants it's feet firmly on the ground and stares with dead eyes, fixating on the young paladin. It isn't immediately clear what the monster intends to do, but it looks ready to act.

[End of turn. End of Round. Perception check at DC of 27 to determine monster's readied move]



Turn Order
Sypher
Shiaran
Beloc
Rebort
Flesh Hulk

This message was last edited by the GM at 20:20, Sat 01 July 2017.

R.E.B.O.R.T.
 Warforged, 94 posts
 Fighter
 Artificer
Sat 1 Jul 2017
at 21:06
Episode Three: The Spectral Faults
R.E.B.O.R.T. eyes the hulking flesh monster's attempt at intimidation. It appears to be a rather poor attempt until he realizes its actual intent. Two rifles and a trenchgun are all cocked and ready to fire.

"Warning! The cluster of weapons in its right arm are primed and ready to fire. Evasive actions are advised."


Note from the GM: Due to advance warning, targets will receive a +2 dodge bonus to AC.
Sypher Whiteraven
 player, 160 posts
 Human
 Paladin/Monk - Gestault
Sun 2 Jul 2017
at 02:23
Episode Three: The Spectral Faults
Sypher hears Rebort's warning and does what any good Paladin would do, he dives under the monster's line of fire, rolls to his knees, and attempts to slice the things arm off.  The mass and momentum just aren't right and he does little more than clang his sword weakly off the flesh.


22:20, Today: Sypher Whiteraven rolled 16 using 1d20+8.  Attack vs hulk.

This message was last edited by the player at 02:25, Sun 02 July 2017.

Shiaran Whiteraven
 player, 186 posts
 Human
 Wizard/Rogue Gestault
Sun 2 Jul 2017
at 02:31
Episode Three: The Spectral Faults
Shiaran peers over the side of the roof down at the hulk.  She sees Sypher go for the arm and does the same.  Her right pistol hits its mark, dead center and bits go flying as she hits well.  The other shot, however, misses.

22:26, Today: Shiaran Whiteraven rolled 29,18 using 1d20+9,1d20+9.  Attack vs hulk.
22:28, Today: Shiaran Whiteraven rolled 13 using 1d20.  crit threat.
22:27, Today: Shiaran Whiteraven rolled 3 x 2 = 6 using 2d4.  damage vs hulk.

Dungeon Master
 GM, 223 posts
 Roller of Dice
 Giver of Trinkets
Mon 3 Jul 2017
at 01:05
Episode Three: The Spectral Faults
The flesh hulk takes its readied attack at Sypher, unleashing a hail of instantaneous gunfire from its gun arm as Sypher passes. The shots are ineffective as Sypher was prepared for the attack. Shiaran's attack bites deep into metal and flesh. One of the trench gun barrels protruding from the fleshy stump snaps to a 45 degree angle, the bullet from Shiaran's own gun hitting the barrel beneath the now stretched skin and contorting the metal. It isn't clear if the barrel is still operable at this point.
Beloc S'Viscus
 player, 206 posts
 Wood Elf
 Fighter/Druid - Gestault
Mon 3 Jul 2017
at 02:09
Episode Three: The Spectral Faults
Impatience gets the better of Beloc and rather than waiting for the hulk to pass by his corner, he steps from his hiding spot. He sees Sypher on his knees attacking low, so he decides to strike high. He starts off in a sprint headed right for them. A few paces before the creature, Beloc leaves his feet, launching himself shoulder first into the hulk's torso.

Big mistake. The sheer size of the creature stops Beloc right in his tracks as he plucks him right out of the air. The hulk swings its heavy left arm around and tosses him into the building beside them (7l).
R.E.B.O.R.T.
 Warforged, 95 posts
 Fighter
 Artificer
Mon 3 Jul 2017
at 02:10
Episode Three: The Spectral Faults
R.E.B.O.R.T. takes special care in his aim with all the movement and chaos in front of him, but finally, he pulls the trigger. Following suit with the others, his shot lands right in the middle of his weapons mass.

23:19, Today: R.E.B.O.R.T. rolled 12 using 2d12+1.  Rifle damage vs. hulk.

Sypher Whiteraven
 player, 161 posts
Mon 3 Jul 2017
at 03:06
Episode Three: The Spectral Faults

This message was deleted by the player at 03:09, Mon 03 July 2017.

Dungeon Master
 GM, 224 posts
 Roller of Dice
 Giver of Trinkets
Mon 3 Jul 2017
at 03:32
Episode Three: The Spectral Faults
The flesh hulk makes as odd gurgling noise as he whips his massive club shaped arm in an overhead strike as Beloc. Beloc doesn't have time to react and the overhead blow lands squarely on his shoulder with a sickening crunch [CRIT!] for [18 DMG].
The creature points his gun arm at the elf's crumpled form for a point blank shot. The arm explodes in a hail of shrapnel and gore as the damaged trench gun doesn't fire properly and instead explodes. Beloc takes an additional [6 DMG] from the concussive blast and shrapnel. The shreds of metal are embedded in the torso and faceplate of Beloc's armor. It's hard to say how deep any of them went, but the enchanted wooden plate is sturdy, so there's hope yet.

The flesh hulk recoils back, it's arm now a bloody stump dripping dark, coagulated blood.

End of Round. Next up, Sypher
Sypher Whiteraven
 player, 162 posts
 Human
 Paladin/Monk - Gestault
Mon 3 Jul 2017
at 03:35
Episode Three: The Spectral Faults
Sypher whirls to his feet coming up behind the creature.  He swings low toward the legs, but his enchanted sword is unable to make it through the thing's thick skin.

23:04, Today: Sypher Whiteraven rolled 21 using 1d20+8.  Attack vs hulk.
Shiaran Whiteraven
 player, 187 posts
 Human
 Wizard/Rogue Gestault
Mon 3 Jul 2017
at 03:37
Episode Three: The Spectral Faults
Shiaran takes advantage of her perch and unloads two shots into the reeling creature.  Her second shot is aimed specifically at the head, though she's heard from more seasoned adventurers that it wont' do anything to undead.  Both hit dead on.

23:07, Today: Shiaran Whiteraven rolled 24,26 using 1d20+9,1d20+9.  Attack vs hulk.
23:07, Today: Shiaran Whiteraven rolled 5,3 = 8 using 2d4,2d4.  damage vs hulk.

Beloc S'Viscus
 player, 207 posts
 Wood Elf
 Fighter/Druid - Gestault
Mon 3 Jul 2017
at 13:50
Episode Three: The Spectral Faults
The blow's impact sends him crashing back into the wall of the building again and the force nearly knocks the blade from his hands. His right arm hangs limp as he tries to ready his weapon with his other.

Apache comes sprinting around the far corner (3k) of the building they were previously hiding behind. With its back turned towards Beloc, Apache has a clear shot at its flank. He nips and tears at its heels [5 dmg].

The hulk looks back over its shoulder at Apache as Beloc pushes himself off the building in a lunging attack. He strikes hard against the hulks torso despite the heavy damage to his right arm [10 dmg].


08:36, Today: Apache rolled 5 using 1d6+1.  Damage vs. hulk.
08:34, Today: Apache rolled 24 using 1d20+5 (+2 for flanking).  Attack on flesh hulk.

Beloc takes a 15 for a total of 23 -> 25 with the flanking bonus.
08:46, Today: Beloc S'Viscus rolled 10 using 2d4+5.  Damage vs. hulk.

R.E.B.O.R.T.
 Warforged, 96 posts
 Fighter
 Artificer
Mon 3 Jul 2017
at 13:59
Episode Three: The Spectral Faults
R.E.B.O.R.T. takes a few more steps back to put some distance between himself and the hulk, then fires another shot. The bullet leaves a massive hole as it passes through its chest [19 dmg].


08:57, Today: R.E.B.O.R.T. rolled 19 using 2d12+1.

Dungeon Master
 GM, 225 posts
 Roller of Dice
 Giver of Trinkets
Mon 3 Jul 2017
at 19:45
Episode Three: The Spectral Faults
The flesh hulk slumps down to a knee, and groans. The three distinct sets of vocal cords don't seem in pain, more like that of a relief sigh. A quiet chorus of "thank.. you.." can be heard as the monstrosity starts to shamble forward, the dark magic binding it together fighting against the large amount of damage to the body. Stitches unravel and large chunks of flesh slough off, until the entire body is reduces to a stinking pile of gore. A black haze fizzles over the mess for a brief moment before snuffing out and vanishing. The remaining body parts, despite their terrible condition, show signs of surgical precision cutting between the stitch marks.

Krem peeks around the corner of the admin building to take a look. "Bloody 'ell.." is all he manages to say before turning away, wiping his face with a rag.

Darius comes around the corner as well and surveys the scene. "I believe we've unfortunately found the commanding officer... and then some".
Beloc S'Viscus
 player, 208 posts
 Wood Elf
 Fighter/Druid - Gestault
Mon 3 Jul 2017
at 20:14
Episode Three: The Spectral Faults
Beloc's blade clatters to the ground as he staggers back to brace himself against the wall. He slides down to one knee and takes a bit of a respite. His helm quickly rescinds back, "That thing could really pack a punch" he gasps.

The heavy bruises from the massive blunt trauma gradually begin to fade as time ticks by.

Apache walks up and licks his hand.

This message was last edited by the player at 20:20, Mon 03 July 2017.

Sypher Whiteraven
 player, 163 posts
 Human
 Paladin/Monk - Gestault
Mon 3 Jul 2017
at 20:47
Episode Three: The Spectral Faults
Sypher rushes over to Beloc and makes as if to lay his hands on him for healing.  However, he pauses when he notes the wounds healing of their own accord. "Wha...?"
Beloc S'Viscus
 player, 209 posts
 Wood Elf
 Fighter/Druid - Gestault
Mon 3 Jul 2017
at 21:16
Episode Three: The Spectral Faults
Beloc hoists himself up once he starts feeling better. "That's a handy little trinket, Darius. Already proven to be a life saver." He holds up his hand to show Sypher a plain gold band around his finger.

"I spotted this in Darius's shop. It reminded me of one my mother used to wear, so I offered to buy it. Turns out, it has some latent healing properties to it."
R.E.B.O.R.T.
 Warforged, 97 posts
 Fighter
 Artificer
Mon 3 Jul 2017
at 21:37
Episode Three: The Spectral Faults
R.E.B.O.R.T. walks over from where he was firing to give Beloc a once over. "That was quite a daring attack", he says as he wallops him in the arm. "Well done."
Beloc S'Viscus
 player, 210 posts
 Wood Elf
 Fighter/Druid - Gestault
Mon 3 Jul 2017
at 21:38
Episode Three: The Spectral Faults
Beloc recoils from R.E.B.O.R.T. "Argh, are you kidding me?" he spits out with a glare.

REBORT looks over to Sypher, then back at Beloc. "What?"
Darius Grintome
 NPC, 30 posts
 Mage
Tue 4 Jul 2017
at 03:30
Episode Three: The Spectral Faults
Darius smirks. "I believe Rebort is making an attempt at "male bonding"". Darius pauses for a moment to survey the carnage once more. "Mr. Poot-tooth. If you aren't completely put off by the notion, would you mind giving Rebort and me a hand. I want to see to it the remains are properly cared for and burried. Sypher, you and the others, if you would, go check out the barracks and ensure we don't have any more nasty surprises awaiting us. When you wrap up, I'd like some assistance if you don't mind. I believe you're the best qualified man to say a few words on behalf of the departed as we lay them to rest".

This message was last edited by the player at 15:29, Tue 04 July 2017.

R.E.B.O.R.T.
 Warforged, 98 posts
 Fighter
 Artificer
Tue 4 Jul 2017
at 14:47
Episode Three: The Spectral Faults
Seemingly unaffected by the gore laying on the ground, R.E.B.O.R.T. starts clearing the area.
Beloc S'Viscus
 player, 211 posts
 Wood Elf
 Fighter/Druid - Gestault
Tue 4 Jul 2017
at 14:49
Episode Three: The Spectral Faults
Beloc glares at the construct then rolls his eyes. He nods over to Sypher, "Alright then, let's clear the rest of this place. The sooner we move on, the better."
Sypher Whiteraven
 player, 164 posts
 Human
 Paladin/Monk - Gestault
Wed 5 Jul 2017
at 02:47
Episode Three: The Spectral Faults
Sypher nods and heads on into the barracks.  Shiaran follows.
Dungeon Master
 GM, 226 posts
 Roller of Dice
 Giver of Trinkets
Wed 5 Jul 2017
at 11:42
Episode Three: The Spectral Faults
The interior of the barracks is dark from the heavy curtains. The inside absolutely reeks of death. The building is comprised of a single large room with bunk beds. Most of the beds are wrecked or knocked over. More body parts litter the floor: heads, arms, legs, halves of torsos. Each of then showing signs of being chewed on, presumably by the recently slain monstrosity. Something metal catches a slight ray of light and blunts in the corner. Wall lockers and trunks of personal belongings have all been ransacked. The majority of the contents looks to be clothing and grooming items.

Sypher being the first to enter accidentally kicks a severed hand. The hand is the only body part in the room that doesn't appear to have chew marks on it, curiously enough.
Shiaran Whiteraven
 player, 188 posts
 Human
 Wizard/Rogue Gestault
Wed 5 Jul 2017
at 11:56
Episode Three: The Spectral Faults
Shiaran doubles over and vomits.  She heaves several times before leaving the building altogether.  Outside, she continues to dry heave.  Nothing remains within to expunge.
Sypher Whiteraven
 player, 165 posts
 Human
 Paladin/Monk - Gestault
Wed 5 Jul 2017
at 11:59
Episode Three: The Spectral Faults
Sypher grimaces at the stench and carnage, but he is otherwise unaffected by it.  He kneels down and examines the hand more closely.
Dungeon Master
 GM, 227 posts
 Roller of Dice
 Giver of Trinkets
Wed 5 Jul 2017
at 17:35
Episode Three: The Spectral Faults
There is a plain silver band on the ring finger.  It looks like a wedding band. The rest of the hand is absolutely pristine, relatively speaking. The wound to the wrist almost looks cauterized, and there is a complete absence of rot.
Sypher Whiteraven
 player, 166 posts
 Human
 Paladin/Monk - Gestault
Wed 5 Jul 2017
at 18:28
Episode Three: The Spectral Faults
Sypher takes the hand and looks for some loose cloth to wrap it in.  He'll let Shiaran and the others examine it out of this dreadful environment.  He does his best to scour the rest of the  barracks for anything else of note.
Beloc S'Viscus
 player, 212 posts
 Wood Elf
 Fighter/Druid - Gestault
Wed 5 Jul 2017
at 18:42
Episode Three: The Spectral Faults
A veteran to the horrors of combat, Beloc walks into the building after Shiaran hastily exits. The foul smell of the room assaults his nose and he decides to raise his helm to help block the stench.

He walks through the room, navigating the gore and tosses furniture, to try and find anything of note.

This message was last edited by the player at 19:45, Wed 05 July 2017.

Beloc S'Viscus
 player, 213 posts
 Wood Elf
 Fighter/Druid - Gestault
Wed 5 Jul 2017
at 22:09
Episode Three: The Spectral Faults
Underneath several overturned bunks, a glint of metal catches Beloc's eye. "Sypher, when you're done with that, can you give me a hand here? I think I see something under here. Looks like a footlocker that's still intact."
Dungeon Master
 GM, 228 posts
 Roller of Dice
 Giver of Trinkets
Thu 6 Jul 2017
at 02:16
Episode Three: The Spectral Faults
With Sypher's help, after wrapping up the hand, the pair move in to dislodge the tangled mess of bunks. What looked to be a foot locker turns out to be a much larger trunk. Once everything is clear of the trunk, a very light scraping sound can be heard from within, and only for a brief moment before falling silent again.
Sypher Whiteraven
 player, 167 posts
 Human
 Paladin/Monk - Gestault
Thu 6 Jul 2017
at 11:58
Episode Three: The Spectral Faults
"Shiaran!  Need your help!"  Sypher's voice booms for one so usually quiet.

Shiaran appears a moment later breathing through a cloth.  She keeps her eyes directed at Sypher and avoids the carnage around her.

"There's something in the trunk.  Might be a survivor."  He steps back, but keeps his sword handy.
Beloc S'Viscus
 player, 214 posts
 Wood Elf
 Fighter/Druid - Gestault
Thu 6 Jul 2017
at 12:45
Episode Three: The Spectral Faults
Beloc takes a step back as well. He sheathes his blade and draws his trenchgun. Just in case.
Shiaran Whiteraven
 player, 189 posts
 Human
 Wizard/Rogue Gestault
Thu 6 Jul 2017
at 14:13
Episode Three: The Spectral Faults
Shiaran kneels before the chest and starts to fiddle with the lock.  When the scraping comes again, even fainter this time, she jumps and squeaks.  Loudly.  She also lets out an inappropriate word or three.

Sypher frowns in admonishment, but Shiaran pointedly does not look his way.  Instead, she redoubles her efforts.

[Not taking 10 since there is the added 'rush' of someone trapped inside and possibly dying.

And of course I roll a 10 anyway. *facepalm*

10:12, Today: Shiaran Whiteraven rolled 20 using 1d20+10.  Pick lock.]

R.E.B.O.R.T.
 Warforged, 99 posts
 Fighter
 Artificer
Thu 6 Jul 2017
at 14:26
Episode Three: The Spectral Faults
Outside the building, R.E.B.O.R.T. hears Sypher's call to Shiaran. He looks over to Darius. "Excuse me a moment."

He swings around the side of the building and peers in through a window.
Dungeon Master
 GM, 229 posts
 Roller of Dice
 Giver of Trinkets
Thu 6 Jul 2017
at 23:35
Episode Three: The Spectral Faults
The lock pops open with no effort. Once Shiaran manages to get her tools inside the key hole, the thing falls right off, as if it wasn't locked in the first place. As the lid opens, the smell of urine and feces wafts out at Shiaran and briefly overpowers the stench of death in the room.

Inside is a weak and frail man, bound in rags from head to toe, as if he were mummified alive. The rags each have some sort of dark looking rune on them. When feint glints of sunlight filtering through the room land on a rune, the dark writing bursts into black flames. The flames themselves do little more than flare up for a half second or so, leaving only a slight trace on the cloth.

"H...help....m...me" says the bound man, barely audible. His body is unnaturally contorted within the confines of the trunk. He needs to be removed if there's any chance of saving him, but with the way he's twisted around inside, it's likely he already has broken bones. He isn't even able to move his head to face his saviors, though the cloth wrapped around his head would be obscuring his vision either way.
Shiaran Whiteraven
 player, 190 posts
 Human
 Wizard/Rogue Gestault
Fri 7 Jul 2017
at 00:02
Episode Three: The Spectral Faults
Shiaran ignores the stench and looks at the way the man is situated to see if there are any traps remaining that might kill him if moved.


"It's clear, Sy."
Sypher Whiteraven
 player, 168 posts
 Human
 Paladin/Monk - Gestault
Fri 7 Jul 2017
at 00:03
Episode Three: The Spectral Faults
Sypher nods and does his best to lift the man out and lay him on the cleanest bunk available.  While his hands are on him, he pumps the entirety of his healing into him, right from the moment of first contact.  He also makes sure to move the rags through as much light as he can to remove them.
Beloc S'Viscus
 player, 215 posts
 Wood Elf
 Fighter/Druid - Gestault
Fri 7 Jul 2017
at 00:36
Episode Three: The Spectral Faults
As Sypher moves the bound man to the bunk, Beloc stashes his weapon and takes a look into the trunk to see if there is anything left behind in there.
R.E.B.O.R.T.
 Warforged, 100 posts
 Fighter
 Artificer
Fri 7 Jul 2017
at 00:48
Episode Three: The Spectral Faults
R.E.B.O.R.T. pulls away from the window and returns to helping Darius clean up the fleshy hulk mess.
Dungeon Master
 GM, 230 posts
 Roller of Dice
 Giver of Trinkets
Fri 7 Jul 2017
at 02:19
Episode Three: The Spectral Faults
The floor of the trunk is a mixture of bodily fluids and more runes. Runes line the side walls and "roof" of the trunk as well. Nothing else of importance is located within the small space.

Shiaran notices a rifle leaned up against the wall in a far corner.

The man, now in Sypher's care, cries weakly as the bandages are peeled from his body. The feel of the runes on bare skin is extremely unpleasant, and produces an itching sensation that practically burns. Much of the dark runes have already burned away from sunlight. Underneath his fabric covering the man is completely naked. His stomach is sunk in slightly, his skin is pale and clammy, and his eyes are deeply recessed in their sockets, which look very dark and purple. He does his best to speak between sobs that rack his entire body. "Wanted... to turn.. me..to... turn me".

Outside the viscera has been gathered in a neat pile, and Krem has managed to find two shovels in the blacksmith's shop. Darius suggest the North side of the smithy as roomy enough and out of sight well enough for a mass grave [l,m,n - 1 and 2, respectively].
Sypher Whiteraven
 player, 169 posts
 Human
 Paladin/Monk - Gestault
Fri 7 Jul 2017
at 18:06
Episode Three: The Spectral Faults
"You are safe, now.  We will protect you.  They will not turn you, my friend."

Sypher gently takes the man's hand in his own and kneels next to him.  He bows his head and closes his eyes.  "Father, the world is dark and evil marches across the land.  Innocent blood is being spilled.  We ask that you grant us courage to face it, will to reject it's call, and the power to defeat it if such is your will.  Right now, though, we ask a simple blessing upon this man, tortured by evil but triumphant against it.  Please heal him in body and mind and spirit.  Heal him beyond my feeble capacity and help him endure to stand once more against this foul plague that washes over the land of Fildegarne.  By the authority of your Son, Joshua, I beseech you.  Amen."
Dungeon Master
 GM, 231 posts
 Roller of Dice
 Giver of Trinkets
Sat 8 Jul 2017
at 03:22
Episode Three: The Spectral Faults
The man's ragged breathing slows, and he lets out a small sigh, that of relief.
Shiaran Whiteraven
 player, 191 posts
 Human
 Wizard/Rogue Gestault
Sun 9 Jul 2017
at 21:19
Episode Three: The Spectral Faults
"Can you-" Shiaran starts, but closes her mouth abruptly when Sypher holds up a hand and shakes his head.  She nods and steps back, refusing to lean against anything or sit anywhere.
Sypher Whiteraven
 player, 170 posts
 Human
 Paladin/Monk - Gestault
Sun 9 Jul 2017
at 21:20
Episode Three: The Spectral Faults
Sypher pulls out his waterskin and offers it to the man, helping him to sit up.  "Gently now.  You are still weak and no doubt hungry.  Water first."
Dungeon Master
 GM, 232 posts
 Roller of Dice
 Giver of Trinkets
Mon 10 Jul 2017
at 03:36
Episode Three: The Spectral Faults
The man greedily starts to drink, and begins choking almost immediately given his gusto for wetting his parched throat.

After a few moments he slows his pace, sipping rather than gulping. When the water skin is drained, he takes "inventory" of his body, looking at fingers, toes, and other parts. "They ch-chopped the others to bits. Made.. made me watch. Said I needed to be afraid. They said I" he begins another fit of coughing. He hacks up a wad of phlegm that just manages to dribble on his chin and hang there before he wipes it away with a bare hand. "They said, I needed to be in a dark place in my mind, before they put me in a dark place for real. Those bands of cloth, they burned so badly. I could feel my mind slipping. Thoughts of murder. Of eating the dead. All of it flooding my mind constantly while I was trapped" he pauses to catch his breath. Talking as much as he has already is leaving him completely winded.
Beloc S'Viscus
 player, 216 posts
 Wood Elf
 Fighter/Druid - Gestault
Mon 10 Jul 2017
at 14:07
Episode Three: The Spectral Faults
"If they were preparing you for some sort of transformation, whether it be similar to that abomination outside or something different, why would they just leave you here? Aside from us, you're the only living survivor of whatever happened here."
Dungeon Master
 GM, 233 posts
 Roller of Dice
 Giver of Trinkets
Mon 10 Jul 2017
at 17:07
Episode Three: The Spectral Faults
The man continues to catch his breath before trying to speak. "Spell needs total darkness. No light. That's what they said. The flesh golem was to guard the process. They said the spell would place me under "The Will". Said it would make me a living weapon. Does.. Does anyone have any more water?".
Shiaran Whiteraven
 player, 192 posts
 Human
 Wizard/Rogue Gestault
Mon 10 Jul 2017
at 22:10
Episode Three: The Spectral Faults
Shiaran brings her own skin over and hands it to the man with a reassuring smile.  "Here you go.  Drink up.  We'll refill it later."
Beloc S'Viscus
 player, 217 posts
 Wood Elf
 Fighter/Druid - Gestault
Mon 10 Jul 2017
at 22:39
Episode Three: The Spectral Faults
Beloc waits for the man to finish his pull and set the skin down. "What's your name soldier?"
Dungeon Master
 GM, 234 posts
 Roller of Dice
 Giver of Trinkets
Tue 11 Jul 2017
at 02:03
Episode Three: The Spectral Faults
"Padraig" he says. "Corporal Padraig Vims". Padraig is covered in grime, which mats down his sandy blonde hair. His blue eyes stand out against the sunken purple coloring around them. It's hard to say what his muscle tone would have been. Despite only having been a presumed 3 days since the attack on Midway, Corporal Vims looks like he hasn't eaten in a month or more.

Outside, Darius instructs Rebort and Krem to begin a mass grave at the appointed area. Given his limp, working a shovel isn't the best of ideas in his case. He hobbles over to the door of the barracks, and lets out a retching cough at the sight and smell, as if the flesh golem chunks hadn't been bad enough.

"We have a survivor after all. Where are his clothes?".
Beloc S'Viscus
 player, 218 posts
 Wood Elf
 Fighter/Druid - Gestault
Tue 11 Jul 2017
at 12:56
Episode Three: The Spectral Faults
Beloc looks over to Darius. "Sounds like the Corporal here was being prepped for some sort of ceremony or ritual to transform him into some kind of living weapon. Whoever did this just left him here, but it would appear that the ritual involved wrapping him in these highly volatile rags that ignite in direct sunlight."
Dungeon Master
 GM, 235 posts
 Roller of Dice
 Giver of Trinkets
Tue 11 Jul 2017
at 16:23
Episode Three: The Spectral Faults
Darius' eyes widen. "Did you touch him?". There's a hint of urgency in his voice.
Sypher Whiteraven
 player, 171 posts
 Human
 Paladin/Monk - Gestault
Tue 11 Jul 2017
at 22:22
Episode Three: The Spectral Faults
"I did.  I reasoned that I would be the safest one to do so considering the nature of all that has happened here.  Any dark spells would have less of an effect on me.  Shiaran handed him her waterskin, but she did not make direct contact."  Sypher seems unconcerned with Darius' urgency, a symbol of his faith rather than arrogance.  "Neither did Beloc that I recall.  Only me."

This message was last edited by the player at 22:24, Tue 11 July 2017.

Dungeon Master
 GM, 236 posts
 Roller of Dice
 Giver of Trinkets
Wed 12 Jul 2017
at 02:40
Episode Three: The Spectral Faults
Darius places his hand over his face and wipes. "Less effect on you, yes, but an effect none the less. That kind of magic is of a similar strain as the summoning circle you all dispelled earlier. Unless you feel like plunging your sword in to your own gut and praying, I highly suggest you get back to the kitchens and scrub your hands with salt, as well as anything, and I mean anything else he may have touched. That kind of magic behaves like a disease, and can pass on various ill effects simply by touching second hand. I'm not trying to be rude, but this man is to be treated like the most extreme of lepers until we can get him the proper care. We'll have to get you looked at as well, just for good measure. The foul taint of Bleeding Palm necromancy transcends that of what you'd find in textbooks. This is no exception, and I'll preemptively implore you to trust my judgement on this one. The rest of you, gather what you can and let's get out of here. Krem and Rebort should have a burial site ready within the hour or so, and would much appreciate help with getting all the bits and pieces underground before we find ourselves without light".

Outside the distant roll of thunder can be heard. The seasons are slipping from late Summer to Autumn, and already crisp and cool air currents descend in the evening and linger until morning. The sun is on its last few hours of light.
Beloc S'Viscus
 player, 219 posts
 Wood Elf
 Fighter/Druid - Gestault
Wed 12 Jul 2017
at 13:07
Episode Three: The Spectral Faults
Beloc's eyes widen as Darius explains the grave nature of the magic. "If the magic is that infectious, is there any reason to leave this building standing?" A flicker of flame pops up at his fingertips.
Darius Grintome
 NPC, 31 posts
 Mage
Wed 12 Jul 2017
at 18:04
Episode Three: The Spectral Faults
"No, there isn't. In fact, leave everything here, bodies included. I'll have Rebort and Krem stop digging and get the viscera piled in to this building. Rebort is immune to the effects of the magic, but Krem and myself may be contaminated already, so we'll handle the transfer. I suggest you and Shiaran follow suit with Sypher. I'll tend to our survivor. Once everything is piled in, burn it. All of it. I'll leave an arcane message instructing the military to salt the ashes. We don't have the time now that anyone of us could be tainted".

Darius steps outside and calls for Rebort and Krem, and then explains the situation in limited detail for urgency's sake. Krem's eyes grow wide and for possibly the first time ever, a goblin grew pale enough to notice.

Darius summons forth a floating disk for Krem and Rebort to load, and then steps back inside covering his mouth and nose with his cloak, being careful not to touch anything.
Beloc S'Viscus
 player, 220 posts
 Wood Elf
 Fighter/Druid - Gestault
Thu 13 Jul 2017
at 00:06
Episode Three: The Spectral Faults
Beloc exits the building, paying great attention to not touch anything on the way out.
R.E.B.O.R.T.
 Warforged, 101 posts
 Fighter
 Artificer
Thu 13 Jul 2017
at 00:55
Episode Three: The Spectral Faults
R.E.B.O.R.T. walks in and scans over the room, taking in all the carnage and destruction. "Such an unnecessary loss of life."

Like a giant campfire, he lays out several bunks to make the base then lines up several footlockers, dressers, and other flammable objects to make a perimeter. After that, he piles up all the dead into the center.

When done, he stands back and waits for the word to light the pyre.
Shiaran Whiteraven
 player, 193 posts
 Human
 Wizard/Rogue Gestault
Fri 14 Jul 2017
at 01:53
Episode Three: The Spectral Faults
Shiaran makes her way out of the barracks taking care not to touch anything either.  She gives Sypher a backward glance of concern, then is outside in the relatively fresh air.  Color starts to return almost immediately to her pale cheeks.
Sypher Whiteraven
 player, 172 posts
 Human
 Paladin/Monk - Gestault
Fri 14 Jul 2017
at 01:58
Episode Three: The Spectral Faults
Either immune or already compromised, Sypher does his best to help Darius with the mending Corporal.  "If this thing is such a powerful contagion, he needs to be cleansed before we take him from the building, else he will taint the very ground he walks on.  What must we do to get him safely out of here before we light this place up?"
R.E.B.O.R.T.
 Warforged, 102 posts
 Fighter
 Artificer
Fri 14 Jul 2017
at 02:24
Episode Three: The Spectral Faults
"From the looks of it, everyone will need to be cleansed. From the ground up. I'd advise against using the rifle over there. It's covered in the taint."
Darius Grintome
 NPC, 32 posts
 Mage
Fri 14 Jul 2017
at 03:37
Episode Three: The Spectral Faults
Darius produces a small blue canister from his cloak. "Before I escaped with you from Langdon, I may have "acquired" some of the substance that held you in stasis, which will be about the only thing that keeps him alive until we can get help. Even if we could stymie his contagion, in several days time he'll still turn... and since the necromantic metamorphosis was interrupted, there's no telling what he'll become. In stasis we can leave him frozen as long as it takes to get him help, but I suppose you'd know that fact better than most".
Beloc S'Viscus
 player, 221 posts
 Wood Elf
 Fighter/Druid - Gestault
Fri 14 Jul 2017
at 04:17
Episode Three: The Spectral Faults
"The substance is one thing, but what will we contain him in? Won't we need a pod or capsule to keep him secure?"
Darius Grintome
 NPC, 33 posts
 Mage
Fri 14 Jul 2017
at 17:39
Episode Three: The Spectral Faults
"I believe with the proper application of arcane force around him, I can create a sort of cocoon, invisible to the naked eye, but solid enough to contain the liquid once it crystallizes. I'll need Rebort's help of course, as we'll be the only one who can actually see it. If my understanding of the stasis liquid's composition is correct, it should only need the very air we breath as a catalyst".
Sypher Whiteraven
 player, 173 posts
 Human
 Paladin/Monk - Gestault
Sat 15 Jul 2017
at 00:01
Episode Three: The Spectral Faults
Sypher looks at the corporal. "They are trying to save your life.  Are you okay with what they are doing?  We will find you help as fast as possible."
Dungeon Master
 GM, 237 posts
 Roller of Dice
 Giver of Trinkets
Sat 15 Jul 2017
at 01:27
Episode Three: The Spectral Faults
Padraig looks at Sypher with pleading eyes. "If it helps me, it helps me. At this point, what choice do I have? I don't wanna die sir. I don't wanna turn in to one of them".
Sypher Whiteraven
 player, 174 posts
 Human
 Paladin/Monk - Gestault
Fri 21 Jul 2017
at 22:45
Episode Three: The Spectral Faults
Sypher nods and almost pats the man on the shoulder in reassurance, but stops short.  It's one thing to have faith in God's protection.  It's another to be stupid.  Instead he turns and motions for Darius to proceed.  He looks back at Padraig.  "We will do all we can to take care of you, to keep you from the dark.  I trust in Iehovah and will pray for you daily.  When all this is through and you have survived to tell this tale to your grandchildren, then perhaps I can share Iehovah's grace with you?"
Dungeon Master
 GM, 238 posts
 Roller of Dice
 Giver of Trinkets
Sat 22 Jul 2017
at 00:11
Episode Three: The Spectral Faults
"Mister, you have a deal if I make it through this. If I don't though... please, don't let me get away. I can't stand the thought of helping them".
R.E.B.O.R.T.
 Warforged, 103 posts
 Fighter
 Artificer
Sat 22 Jul 2017
at 00:29
Episode Three: The Spectral Faults
R.E.B.O.R.T. finishes up his previous tasks and returns to Darius. "Everything is in order. I can assist when you are ready."
Dungeon Master
 GM, 239 posts
 Roller of Dice
 Giver of Trinkets
Sun 23 Jul 2017
at 02:20
Episode Three: The Spectral Faults
Darius nods and instructs Padraig to step outside in the fullness of the sunlight. As he does, small tendrils of what look like jet black smoke slowly stream from all over his body. He doesn't make any noise, and doesn't appear to be in any pain beyond his obvious state.

Darius follows and tells Rebort "I'll have him suspended in air, and then I'll create the shielding around his body. Once complete, I'll give you the word. You merely have to open the canister over the opening I leave, and then let gravity do the rest".

Darius begins his work immediately, weaving several complex patterns in the air with his hands. They leave a glow that hangs behind wherever his palms travel. His spoken words turn to runes that line the inside of the circular patterns. The patterns then converge on one another, layering to create and even larger magic sigil. With a final word, the sigil floats to Padraig and creates and orange shell around him, similar in shape to a large egg. Padraig is lifted from his feet at the same time, and hovers over the ground by a foot. The spell leans him back, in to a laying position, and finishes forming the shell, with a small opening at the top left unformed. The magic glistens and pulsates orange light around the hole. "Now Rebort, pour it".

This message was last edited by the GM at 02:21, Sun 23 July 2017.

Shiaran Whiteraven
 player, 194 posts
 Human
 Wizard/Rogue Gestault
Sun 23 Jul 2017
at 15:54
Episode Three: The Spectral Faults
Shiaran watches, mesmerized, as Darius works.  There is a hunger in her eyes, not one of greed, but a thirst for knowledge.  When Rebort begins to pour, she finally speaks.  "It's useful to know that air and fire are unaffected by the taint.  Does this extend to much of the dark arts or just to this particular spell?"
Darius Grintome
 NPC, 34 posts
 Mage
Mon 24 Jul 2017
at 03:57
Episode Three: The Spectral Faults
Without breaking his concentration on delaying the spell's completion, Darius replies "It varies from spell to spell, and even who casts it. As a generalization though, most cannot spread through anything but direct contact. I've heard tales of otherwise, but never witnessed such".
R.E.B.O.R.T.
 Warforged, 104 posts
 Fighter
 Artificer
Mon 24 Jul 2017
at 13:20
Episode Three: The Spectral Faults
R.E.B.O.R.T. ignores most of the chatter as he concentrates on pouring the substance into the egg shaped force bubble, making sure not to spill any. As each drop makes contact with the interior of the field, they rapidly begin to crystallize and expands one hundred fold. The stasis creeps up his back, over his chest, and quickly pushes towards the small opening. As it reaches the top, he looks over to Darius and nods.

"Seal it off."
Dungeon Master
 GM, 240 posts
 Roller of Dice
 Giver of Trinkets
Tue 25 Jul 2017
at 02:00
Episode Three: The Spectral Faults
Darius nods as he furrows his brow slightly. The orange glow of the egg shape flashes bright for a split second once the spell is complete, and then fades in to a clear shell that looks like orange stained glass. Inside, Padraig is barely visible, and only his general shape can be made out from the way the crystal formations refract light that passes through.

He has Rebort assist him in walking the still floating shell to the Badger, where it's loaded in the back of the flat bed portion. There's just enough room and rope to securely strap Padraig down so that his new form wont slide off.

Meanwhile, Shiaran, Sypher, and Beloc, along with Krem, are back from the oddball salt scrub that Darius urged them to take. It becomes apparent rather quickly as the salt turns as black as volcanic sand that Darius was on to something. The group gathers back at the barracks, careful to not step on or touch anything that could be tainted, as Darius and Rebort return.

"If we're all done here, I'll start the pyre and we can be on our way".
Sypher Whiteraven
 player, 175 posts
 Human
 Paladin/Monk - Gestault
Wed 26 Jul 2017
at 00:00
Episode Three: The Spectral Faults
Both Sypher and Shiaran nod.
Beloc S'Viscus
 player, 222 posts
 Wood Elf
 Fighter/Druid - Gestault
Wed 26 Jul 2017
at 00:53
Episode Three: The Spectral Faults
Beloc nods. "Let's cleanse this area and keep moving."
Dungeon Master
 GM, 241 posts
 Roller of Dice
 Giver of Trinkets
Sat 29 Jul 2017
at 04:02
Episode Three: The Spectral Faults
Darius nods, and once everyone is clear of the building, he takes and points his cane at the entrance to the barracks. A ball of fire the size of a pea spurts from the tip, and with every foot it travels it doubles in size until at last it zips through the door frame. The entire building is immediately engulfed in flames. The windows shatter at once and fire jets through the openings. Long black tendrils of vile magic snake around in the flames, as if in death throws.

"Come along everyone, let's be done with this place then".

On the walk back to the Badger, Krem pipes up. "You folks moind if I ask where it is ya headin' to now? Oi uh.. Oi wouldn't be opposed to taggin' along if you'll 'av me. I got me own food, Oi don't take up much space, and loik Oi told Miss Shiaran 'afore, Oi'm roight handy with weaponry. Oi mean, Oi could even roide back on the flatbed, to stay out of soight and outta moind if you please".
Shiaran Whiteraven
 player, 195 posts
 Human
 Wizard/Rogue Gestault
Sun 30 Jul 2017
at 02:03
Episode Three: The Spectral Faults
Shiaran walks over to Krem and stares at him with a scowl.  Even with her shorter stature, she is able to look down on the diminutive fellow.  "You may come with us on one condition as far as I'm concerned..."
Krem Poot-Tooth
 NPC, 12 posts
 Goblin
 Entrepreneur
Sun 30 Jul 2017
at 12:46
Episode Three: The Spectral Faults
"An what's that, miss?".
Beloc S'Viscus
 player, 223 posts
 Wood Elf
 Fighter/Druid - Gestault
Sun 30 Jul 2017
at 13:58
Episode Three: The Spectral Faults
Beloc looks over at the group as he thinks. His gaze falls upon R.E.B.O.R.T. last before he speaks. "I'm fine with it. We'll be stronger together than traveling alone."
R.E.B.O.R.T.
 Warforged, 105 posts
 Fighter
 Artificer
Sun 30 Jul 2017
at 13:59
Episode Three: The Spectral Faults
R.E.B.O.R.T. looks at Beloc and then back to Krem. "Strength in numbers. I agree."
Shiaran Whiteraven
 player, 196 posts
 Human
 Wizard/Rogue Gestault
Sun 30 Jul 2017
at 18:22
Episode Three: The Spectral Faults
Shiaran smiles real big and places a hand on Krem's shoulder.  "That you ride up front with us!"
Dungeon Master
 GM, 242 posts
 Roller of Dice
 Giver of Trinkets
Sun 30 Jul 2017
at 23:44
Episode Three: The Spectral Faults
Krem smiles. "Oi reckon Oi could do that, if you're askin'".

To the rest of the group, though possibly not Rebort (given his less than average understanding of humanoid emotion for the time being), Krem's reaction is exceptionally grateful. It's fairly apparent that despite leaving the life of a true goblin behind on the mainland, the stigmas and prejudices against goblin-kind have followed him to Fildegarne.

With that, the group boards the Badger, taking a look back at the rising plume of smoke from the barracks.

The sun sits low on the Western horizon, as its last rays of the day bath the knee deep grass covered plains that span some 11 miles between Midway and Reef Lake. Far, far off in the distance towards the lake, the dull thud of artillery fire can be heard, signalling that the battle for Reef Lake still rages on, and more importantly, isn't lost for the time being.

Darius suggests the group make for the Argonette Forest's outskirts, and break camp for the night. He cautions against blindly heading in to the forest in the dark, as the missing platoon could be somewhere between Midway and there, or in the worst of scenarios, the vile force that sacked Midway and committed the atrocities the group has undone.

Ultimately, he leaves the decision up to Shiaran though, as she tends to be the primary "shot caller" for the group at the time.

Darius settles in to the front passenger seat of the Badger, taking the time to rest. He hasn't had to be as active as he was this afternoon in a long while, and his being out of shape both physically and magicially are apparent. Shiaran sits behind the wheel of the Badger, the group's next move weighing on her shoulders.
Shiaran Whiteraven
 player, 197 posts
 Human
 Wizard/Rogue Gestault
Mon 31 Jul 2017
at 04:03
Episode Three: The Spectral Faults
Shiaran flips through scenarios in her mind like a flip book of drawings that produce a sort of moving story, a trick she saw a monk scribe do once.  She takes into account the potential dangers, their cargo, their goals and what's at stake, and most importantly the makeup of the team.

"I think the safe choice is to stop for the night at the forest's edge.  The better choice, though, is to press on for a few more hours.  Sypher, try to get some sleep.  We'll wake you at the forest edge.  We have too many counting on us to play it safe.  It's up to us to get to those ley lines and cut off the undead and their masters from it."  She looks at each of the group in the vehicle's mirror, one at a time so she can keep her focus on the road.  "We have some time between here and the forest if anyone has a good objection to that plan."

This message was last edited by the player at 04:04, Mon 31 July 2017.

Beloc S'Viscus
 player, 224 posts
 Wood Elf
 Fighter/Druid - Gestault
Mon 31 Jul 2017
at 13:33
Episode Three: The Spectral Faults
Beloc catches her eye in the mirror. "Works for me. I can rest up pretty quickly, but the others might need a little more sleep before moving on."

He retracts his armor and makes himself as comfortable as possible before trying to get some rest.
R.E.B.O.R.T.
 Warforged, 106 posts
 Fighter
 Artificer
Mon 31 Jul 2017
at 13:49
Episode Three: The Spectral Faults
R.E.B.O.R.T. looks over to Beloc. "I do not need to sleep. I can help watch over things back here while we travel."

He looks forward as Shiaran's ready checks falls to him. "I have some work scheduled that I planned to accomplish while in transit. If that is acceptable, I will set up a small station out of the way to work. Should you need me for anything, let me know."
Shiaran Whiteraven
 player, 198 posts
 Human
 Wizard/Rogue Gestault
Mon 31 Jul 2017
at 14:58
Episode Three: The Spectral Faults
"Of course, so long as the others can rest while you do it.  Especially the old man."  She grins, taking the sting out of her jab at Darius.
Dungeon Master
 GM, 244 posts
 Roller of Dice
 Giver of Trinkets
Wed 2 Aug 2017
at 01:05
Episode Three: The Spectral Faults
Darius doesn't reply. A gentle snore is all that is heard from the front passenger seat.


Four hours later, the 25 mile drive to the forest's edge is anything but simple and straightforward. In many areas the road is completely blasted out and alternate routes through barbed wire, mud, and machinery wreckage have to be navigated. Some of the craters though are fresher looking than others, and one in particular about 2 miles out from the forest still has embers around the edges. Sypher, Darius, and Krem are all three catching some shut eye, while Shiaran drives. Beloc looks out from a turret while Rebort continues his magical tinkering.

Shiaran, Rebort, Beloc: Perception check [DC 18] at [disadvantage] (due to the loud noise of the Badger's engine)
Beloc S'Viscus
 player, 225 posts
 Wood Elf
 Fighter/Druid - Gestault
Fri 4 Aug 2017
at 13:41
Episode Three: The Spectral Faults
From the gunners port, something catches Beloc's attention. He calls over to the others that are still awake. Quite enough to not disturb the sleeping, but loud enough for Shiaran and R.E.B.O.R.T. to hear.

"Hear that?" He points ahead. Groggy, Apache wakes up. He stands, ears perked up and alert.

"Sounds like gun fire. Maybe a mile up the road."


08:37, Today: Beloc S'Viscus rolled 28,29 using d20+10,d20+10. Perception check

This message was last edited by the player at 13:46, Fri 04 Aug 2017.

R.E.B.O.R.T.
 Warforged, 107 posts
 Fighter
 Artificer
Fri 4 Aug 2017
at 13:44
Episode Three: The Spectral Faults
Overly distracted with his work, R.E.B.O.R.T. looks up. "Sorry. I do not hear anything. The noise from the engine appears to be overloading my auditory sensors."

He moves over to one of the windows and peers out.

08:38, Today: R.E.B.O.R.T. rolled 18,11 using d20+8,d20+8.  perception check.

Shiaran Whiteraven
 player, 199 posts
 Human
 Wizard/Rogue Gestault
Tue 8 Aug 2017
at 02:20
Episode Three: The Spectral Faults
Shiaran slows the vehicle and comes to a gentle stop.  She turns off any lights and lets the motor idle out of gear.  She closes her eyes and listens as well.
Dungeon Master
 GM, 245 posts
 Roller of Dice
 Giver of Trinkets
Tue 8 Aug 2017
at 22:03
Episode Three: The Spectral Faults
As the distracting sounds of the Badger come to a halt, the distinct pops and rumbles of a battle can indeed be heard ahead. Beloc's assessment of "about a mile" feels accurate enough for the rest of the group. Though the exactly who is fighting ahead remains to be seen.
Shiaran Whiteraven
 player, 200 posts
 Human
 Wizard/Rogue Gestault
Wed 9 Aug 2017
at 11:40
Episode Three: The Spectral Faults
"Rebort, stay here.  Wake the others.  Beloc, let's go find a vantage point and get a closer look."  Shiaran unbuckles herself from the Badger's restraints and slips out of the driver seat.  She is silent as she moves through the vehicle and exits.
R.E.B.O.R.T.
 Warforged, 108 posts
 Fighter
 Artificer
Wed 9 Aug 2017
at 13:06
Episode Three: The Spectral Faults
R.E.B.O.R.T. nods in acknowledgment. "I will wake the others and make sure they are prepared."
Beloc S'Viscus
 player, 226 posts
 Wood Elf
 Fighter/Druid - Gestault
Wed 9 Aug 2017
at 13:07
Episode Three: The Spectral Faults
Beloc grabs his gear and joins Shiaran outside the Badger. Once out side he motions forward. "The commotion was coming from that direction."
Shiaran Whiteraven
 player, 201 posts
 Human
 Wizard/Rogue Gestault
Mon 14 Aug 2017
at 12:21
Episode Three: The Spectral Faults
Shiaran nods and follows the direction Beloc pointed out.  She keeps as silent as possible in the undergrowth.

[Stealth = 23]
R.E.B.O.R.T.
 Warforged, 109 posts
 Fighter
 Artificer
Tue 15 Aug 2017
at 12:52
Episode Three: The Spectral Faults
One by one, R.E.B.OR.T. rouses each of the sleeping passengers of the Badger. "Beloc has detected a disturbance up ahead. Shairan and the elf have gone to investigate. I am to make sure we are prepared upon their return."
Beloc S'Viscus
 player, 227 posts
 Wood Elf
 Fighter/Druid - Gestault
Tue 15 Aug 2017
at 12:54
Episode Three: The Spectral Faults
Beloc takes the cue from Shiaran and tries to be stealthy and retracts his armor. He is not nearly as quiet as her, but impressive enough for someone not trained in the art.

07:53, Today: Beloc S'Viscus rolled 20 using 1d20+5.  stealth check.

Dungeon Master
 GM, 246 posts
 Roller of Dice
 Giver of Trinkets
Sun 20 Aug 2017
at 01:05
Episode Three: The Spectral Faults
Beloc and Shiaran edge towards the wood. There's still a fair amount of ground to cover before being under the canopy, but the underbrush, shrubs, and saplings form a thick blanket over the land as the forest year by year expands its reach by a few feet.

The air is silent now; no birds or woodland creatures stir. As the two creep forward deeper and deeper, they almost have to reconvene to make sure they actually heard gun fire and are traveling the right direction.

As the last rays of the autumn sun are dying to the west, another shot finally cracks out. The air goes quiet again, as it feels like the entire forest sucks in a breath.

Without further warning, a cacophony of shots, both near sounding and distant fire off in random intervals. Shiaran and Beloc may have potentially caught the battle during a stand still, but one thing isn't certain... who the closest shots immediately ahead belong to.

The brush spans far and wide, and Beloc's knowledge of the forest reveals that the closer to the actually woods one gets, the more hilly the ground becomes. Hills large enough to conceal a medium sized humanoid. Taking an educated guess at the closest shots, the pair are somewhere around 1000 feet away from the action. The original shots heard are further out than that, suggesting the further company away was doing the shooting that alerted the party".

This message was last edited by the GM at 17:29, Sun 20 Aug 2017.

Beloc S'Viscus
 player, 228 posts
 Wood Elf
 Fighter/Druid - Gestault
Mon 21 Aug 2017
at 00:46
Episode Three: The Spectral Faults
Beloc looks over to Shiaran and whispers. "There's no way of knowing which side is which. I have an idea, but it might give our location away. If it were just me here it'd be no question, but I won't put you at risk if you have a plan."
Shiaran Whiteraven
 player, 202 posts
 Human
 Wizard/Rogue Gestault
Mon 21 Aug 2017
at 12:05
Episode Three: The Spectral Faults
Shiaran stays lows and out of sight.  "What's your plan?"
Beloc S'Viscus
 player, 229 posts
 Wood Elf
 Fighter/Druid - Gestault
Mon 21 Aug 2017
at 12:54
Episode Three: The Spectral Faults
"Back home we had numerous outfits patrolling the forest at any given time. We would often use bird calls to identify each other so we could tell friend from foe without having to engage. Now, I get that we're dealing with Fildegarnian soldiers, but there isn't a whisper of wildlife within a couple miles of here with all this shooting. If they hear my call, I hope at least one of them will have the sense to respond with something."

Beloc shrugs. "If no one responds, we may just have to assume that the force closest to us lacks the intelligence to respond if you know what I mean."

This message was last edited by the player at 15:19, Mon 21 Aug 2017.

Shiaran Whiteraven
 player, 203 posts
 Human
 Wizard/Rogue Gestault
Mon 21 Aug 2017
at 23:43
Episode Three: The Spectral Faults
Shiaran's eyes narrow and her lips purse.

"Do it."
Beloc S'Viscus
 player, 230 posts
 Wood Elf
 Fighter/Druid - Gestault
Tue 22 Aug 2017
at 01:50
Episode Three: The Spectral Faults
Beloc raises a hand to his mouth and begins a series of chirps. The first one is short and high pitched, followed by a longer one an octave lower. The next three return to the initial pitch and are in rapid succession that almost sounds like a single call.
Dungeon Master
 GM, 247 posts
 Roller of Dice
 Giver of Trinkets
Tue 22 Aug 2017
at 02:00
Episode Three: The Spectral Faults
Off to the pair's right hand side, flanking the unseen fighting ahead, the sound of a whippoorwill is heard. Beloc recognizes it as a potential response call.
Beloc S'Viscus
 player, 231 posts
 Wood Elf
 Fighter/Druid - Gestault
Tue 22 Aug 2017
at 02:06
Episode Three: The Spectral Faults
Beloc's eyes dart over to Shiaran. "That's them." He turns toward that direction and begins to quietly move forward.
Dungeon Master
 GM, 248 posts
 Roller of Dice
 Giver of Trinkets
Tue 22 Aug 2017
at 02:13
Episode Three: The Spectral Faults
A short distance away, the two nearly stumble on top of a trio of wood elves. They wear light scouting uniforms, composed of earthy shades of green and brown in splotches. Each wears a heavy cloak of the same material and color, save for what looks to be broad leafed weeds and tiny pine saplings growing from the material.

Beloc can easily identify them was members of the Canopy Shaper's "Line Watchers" division. A group dedicated to patrolling the outskirts of the wood and tracking the movements of intruders.

The lead elf speaks up, in a low an raspy whisper.
"Identify yourself. You look familiar, but we can't be too sure".

Underneath the cloaks of the back two elves, the tips of bolts notched in crossbows stick out.
Beloc S'Viscus
 player, 232 posts
 Wood Elf
 Fighter/Druid - Gestault
Tue 22 Aug 2017
at 04:45
Episode Three: The Spectral Faults
A gracious look of relief washes over Beloc's face. "Line Watchers?" he exclaims as quietly as he can. "And just when I thought the taint rolling across the land had drained the last of our luck."

He composes himself as he eyes the crossbows pointed at them. "Beloc S'Viscus, Warden... " he frowns for a moment as he corrects himself. "former Warden of the Glen. Who might you be, soldier?"
Shiaran Whiteraven
 player, 204 posts
 Human
 Wizard/Rogue Gestault
Tue 22 Aug 2017
at 11:27
Episode Three: The Spectral Faults
Shiaran remains quiet and makes no moves that could be interpreted as aggressive.  These are Beloc's people and she knew when to keep her mouth shut.

Mostly.
Dungeon Master
 GM, 249 posts
 Roller of Dice
 Giver of Trinkets
Tue 22 Aug 2017
at 23:21
Episode Three: The Spectral Faults
The lead elf scoffs. "Beloc S'Viscus is dead. He died a heroes death over a decade ago. What are you playing at. Are you PCA??".

The two elves in the back row nervously hug their crossbows tight into their shoulders, giving an audible crinkling sound of leather and wood being pressed. Neither blinks as they stare intensely at the two of you.
Beloc S'Viscus
 player, 233 posts
 Wood Elf
 Fighter/Druid - Gestault
Wed 23 Aug 2017
at 13:36
Episode Three: The Spectral Faults
Beloc shakes his head somewhat sorrowfully. "Yeah, I've heard that before. Perhaps you can tell me if Sheeva ever made it back to her pack?"

He looks back to Shiaran for a moment. "Look, I have no love for the PCA, you can trust me on that. After all, they're the reason I'm dead, but we've got more important things to worry about. Shiaran and I just came from the Midway garrison. It's been completed decimated, but we learned that a patrol had been dispatched just prior to the attack. We had hoped to catch up to them and warn them, but then when we heard the gun fire. We thought it might be them, pinned down or in trouble."

The look of doubt in the soldier's eyes doesn't appear to waver. "You don't have to believe that I am who I say, but you should at least know that I am a brother in your cause. I would never betray my people, or the land I vowed to protect." He extends his hand. "Will you help us?"
Dungeon Master
 GM, 250 posts
 Roller of Dice
 Giver of Trinkets
Wed 23 Aug 2017
at 15:58
Episode Three: The Spectral Faults
One of the back row elves visibly stiffens at the name "Sheeva". Once Beloc finishes, he lowers his weapon and steps forward, clasping hands with Beloc. "S'Viscous the Bold, and in the flesh. My father, Kallium told me of how Shaper Meliam brought her back from your journey. Few would know her name this day, but all know yours, Master Beloc. And look, he bears the Glen Warden medallion around his neck".

The lead elf pauses for a moment considering things. "If that's the true medallion, then you won't mind activating it. Show us, so we can be sure and press on to the more important matter" he says, nodding in the direction of the sporadic gunfire.
Beloc S'Viscus
 player, 234 posts
 Wood Elf
 Fighter/Druid - Gestault
Wed 23 Aug 2017
at 18:00
Episode Three: The Spectral Faults
He smiles at the young soldier and replies "I'm glad to hear she made it safely back home."

Beloc sighs ever so slightly in disagreement to the theatrical display of parlor tricks but acquiesces nonetheless. "I suppose I'll be needing it anyway."

Without much ado, the amulet springs to life and rapidly begins extending itself across Beloc's body. As the helm finishes the transformation, Beloc looks over to Shiaran. "We should fetch the others."
Shiaran Whiteraven
 player, 205 posts
 Human
 Wizard/Rogue Gestault
Thu 24 Aug 2017
at 02:16
Episode Three: The Spectral Faults
"On it."  Shiaran darts away, heading unerringly toward the car to inform the others.
Dungeon Master
 GM, 251 posts
 Roller of Dice
 Giver of Trinkets
Thu 24 Aug 2017
at 14:38
Episode Three: The Spectral Faults
The lead elf's eyes light up. "By Obad-Hai's beard... It would seem a different kind of dead walks this day. Warden S'Viscous, forgive me for being so.. thorough. We don't put any sort of trickery past our common foe"
Beloc S'Viscus
 player, 235 posts
 Wood Elf
 Fighter/Druid - Gestault
Thu 24 Aug 2017
at 16:58
Episode Three: The Spectral Faults
"No apologies necessary. You're wise to be on your guard." He glances back towards the direction Shiaran left. "What can you tell me about the situation here?"
Dungeon Master
 GM, 252 posts
 Roller of Dice
 Giver of Trinkets
Fri 25 Aug 2017
at 19:08
Episode Three: The Spectral Faults
The lead elf sighs. "It's not a pleasant situation, Warden. We've been prodding the outskirts for the past day now. A regiment of PCA is sieging Fildegarne as we speak, and have managed to block communications in or out. The fighting you hear closest to us, is a company that's been split off from the main regiment. The Fildegarian regulars are furthest away, dug in to the edge of the wood and are being reinforced by a few of our Wardens and Watchers. The three of us, along with a team that should be over on the left flank now, have been picking off scouts and runners trying to relay messages back to the regiment, as well as what we assume to be ones scouting for a path to flank. By our reckoning, the company is around hundred strong still. We've killed a dozen in the past day, but we haven't ventured close enough to get an accurate count beyond our rough math. Our own lines of communication back in the wood have been strained. The PCA are mostly up on a hill that gives them a good vantage point clear to the forest's edge, and they brought some of their best snipers with them it seems. We three started off as four".

Meanwhile...

Shiaran arrives back at the Badger to find everyone awake and alert. The sounds of the battle kicking back up seems to have served as an excellent alarm clock.
Beloc S'Viscus
 player, 236 posts
 Wood Elf
 Fighter/Druid - Gestault
Fri 25 Aug 2017
at 23:42
Episode Three: The Spectral Faults
"Sounds rather dire. There's a few more of us down the road, all capable in a fight. How can we help?"
Dungeon Master
 GM, 253 posts
 Roller of Dice
 Giver of Trinkets
Fri 25 Aug 2017
at 23:55
Episode Three: The Spectral Faults
"We haven't been in contact with our left flank team for the better part of the day. They could just be laying low, or they could be in trouble. In the mean time, the three of us were pressing to the rear to try and sneak close and assess our situation. Help with either of those matters would be greatly appreciate, Warden. Your choice".
Shiaran Whiteraven
 player, 206 posts
 Human
 Wizard/Rogue Gestault
Mon 28 Aug 2017
at 11:38
Episode Three: The Spectral Faults
Shiaran approaches with obvious noise so she doesn't get shot on the way back.  Her movements are slow as she exits the trees.  Once she is seen, she explains to the rest the encounter with the elfin scouts.  "Beloc stayed behind to get their report.  We should secure the vehicle and see if this is something we can address in a short time.  However, we cannot get bogged down.  Our primary mission is of the highest priority."
Sypher Whiteraven
 player, 176 posts
 Human
 Paladin/Monk - Gestault
Mon 28 Aug 2017
at 11:41
Episode Three: The Spectral Faults
"It is possible to lock the vehicle down, especially with our cargo?"  Sypher glances back at the bed of the truck.  "As much as I hate to do so, at this point we've taken on a lot of responsibility.  My vote is to move on and address our primary mission."  When Shiaran scowls at him, Sypher holds up his hands in defense.  "Shiaran, I know the cost in lives.  It's a bigger picture that we have to look at.  These people are professionals.  They are holding out as best they can, waiting for a change in the power balance.  We are that change.  If we stay and save a few lives in these woods, we could lose a lot more in the days to come because we paused."
R.E.B.O.R.T.
 Warforged, 110 posts
 Fighter
 Artificer
Mon 28 Aug 2017
at 20:14
Episode Three: The Spectral Faults
R.E.B.O.R.T. interjects while the siblings talk. "I believe Sypher's logic to be the most sound. However, one could argue that if the force the soldiers are fighting are intent on the same destination as we are, helping them could, in fact, help our mission too. This is purely speculative though."
Beloc S'Viscus
 player, 237 posts
 Wood Elf
 Fighter/Druid - Gestault
Mon 28 Aug 2017
at 23:52
Episode Three: The Spectral Faults
"Understood. In either case, the intel should prove useful. Personally, I would like to know more about the force attacking you, but the others won't be long. We can figure out a plan from there."
Shiaran Whiteraven
 player, 207 posts
 Human
 Wizard/Rogue Gestault
Mon 28 Aug 2017
at 23:59
Episode Three: The Spectral Faults
"Sypher, you make sense and I agree generally speaking.  However, if there is something we can do short term, we can have a major impact that will likely help us complete our overall mission as Rebort suggests."  She takes a deep breath, then exhales.  Her mind is made up.  "Darius, will you be safe here at the truck?  Can you defend it for a short time if need be?  Maybe send for us magically if it gets...interesting?"
R.E.B.O.R.T.
 Warforged, 111 posts
 Fighter
 Artificer
Tue 29 Aug 2017
at 00:23
Episode Three: The Spectral Faults
R.E.B.O.R.T. turns his head towards Shiaran. "More input is required to make an informed decision. Perhaps Beloc can provide a report from the soldiers."
Darius Grintome
 NPC, 35 posts
 Mage
Tue 29 Aug 2017
at 01:27
Episode Three: The Spectral Faults
Darius hasn't left his seat and is letting his passenger's side door hang open. He yawns lazily and cracks his knuckles. "Nothing to worry about here. It would take quite a bit to bring this thing down, much less with me in it. Furthermore.." he adds, with a dangerous look in his eye, "If enough trouble comes this way, I'll see to it that I'm a smoking crater. Self preservation is great of course, but the PCA aren't known for killing magi and letting us stay dead. You'll be happy to know though - Rebort mainly - that with this signet ring, I can communicate directly through my uncle's essence residing in his docent. Tricky thing though, it took me a few days to really get it figured out". He waves a hand in dismissal. "Go on then, war isn't going to win itself" he says with a grin.
Dungeon Master
 GM, 254 posts
 Roller of Dice
 Giver of Trinkets
Tue 29 Aug 2017
at 01:28
Episode Three: The Spectral Faults
With that, the remainder of the party, including Apache and Krem, catches up to Beloc. The lead elf of the trio fills them in on the scenario, leaving it up to the party to choose their direction and course of action.
Beloc S'Viscus
 player, 238 posts
 Wood Elf
 Fighter/Druid - Gestault
Tue 29 Aug 2017
at 01:42
Episode Three: The Spectral Faults
Once everyone is caught up, Beloc offers his advice. "If it were my decision, I'd say let these men report back to their unit and we scout out the enemy. Whatever we gain from the recon will only aid our efforts, and we can relay that to them on our way forward."
Shiaran Whiteraven
 player, 208 posts
 Human
 Wizard/Rogue Gestault
Tue 29 Aug 2017
at 03:11
Episode Three: The Spectral Faults
"Beloc, this is your environment.  You should command.  We will follow."  The words aren't hard to say, just logical.  Like that, Shiaran shifts from a command frame of mind to support.

Sypher nods his agreement.
Beloc S'Viscus
 player, 239 posts
 Wood Elf
 Fighter/Druid - Gestault
Fri 1 Sep 2017
at 23:59
Episode Three: The Spectral Faults
Beloc's eyes widen quite a bit, then slowly roll over towards Sypher. The nod from the holy monk confirms what his ears just heard.

"Ok, we'll go with that then." He looks over to the lead elf. "You and the others report back to your squad on the left flank and let them know we're here and what's going on."

He looks back to the rest of the group. "The rest of us, we'll recon the situation and report back with our findings." Before the scouting party turns to leave, Beloc addresses the lead elf one last time. "Who are we to address this report to, soldier?"
Dungeon Master
 GM, 255 posts
 Roller of Dice
 Giver of Trinkets
Sat 2 Sep 2017
at 01:44
Episode Three: The Spectral Faults
The recon team lead replies "Porthos Longleaf, Captain of the Line Watcher's Division. He should be about a stride northeast of here. There's a small glen just within the borders of the wood. We'll rendezvous with our counterpart and report back with them once we're done. Don't wait up on us". He pauses for a moment. It's good to have you back with us, Warden".

The elf on the back row, who was identified as Kallium's son, nods in agreement. "My father is going to be amazed when he hears this".


[DM's note. In the Canopy Shaper culture, a "stride" is a distance measurement of about 3/4 of a mile, or 1.2 Km, often used to denote distances respective to woodland areas (i.e. The hollow is about two stride west of the brook).]
Beloc S'Viscus
 player, 240 posts
 Wood Elf
 Fighter/Druid - Gestault
Sat 2 Sep 2017
at 02:07
Episode Three: The Spectral Faults
Beloc eyes the boy sorrowfully as the recon team starts to make their way back to the rest of their squad. He reaches down and scratches Apache's head between his ears. "Yeah, I know. We need to tell him, but we'll have to deal with that later."
Dungeon Master
 GM, 256 posts
 Roller of Dice
 Giver of Trinkets
Sat 2 Sep 2017
at 20:30
Episode Three: The Spectral Faults
The groups sets off in the direction that they were given. The brush grows thicker the closer they get to the wood, and they eventually find themselves in the shadows of ancient looking oak trees. Once they reach near the perimeter of the glen, they're met with an overwhelming number of crossbows and strange looking rifles pointed in their direction. As if the afternoon is playing on repeat, a small element of Line Watchers cautiously approaches, demanding the party identify themselves.
Beloc S'Viscus
 player, 241 posts
 Wood Elf
 Fighter/Druid - Gestault
Sat 2 Sep 2017
at 22:34
Episode Three: The Spectral Faults
Beloc greets the contingent with a salute known to the Canopy Shapers and then places his hands in the air. "There is no need to bear arms. We are but a small group on our way out of Midway investigating the disturbance out here. Who might you be?"

This message was last edited by the player at 22:39, Sat 02 Sept 2017.

Porthos Longleaf
 NPC, 0 posts
 Elf
 Line Watchers Captain
Sun 3 Sep 2017
at 00:43
Episode Three: The Spectral Faults
An elf steps forward from the shadows of a tree. He wears the hood of his brush cloak, and underneath a cloth mask dyed brown and green covers the lower half of his face. "You came directly to us; you know exactly who we are already. You bear the Glen Warden's plate, the woman bears a Fildegarian Naval Officer's coat, and you have a goblin with you that you haven't killed, which suggests he's different somehow. You pose no threat to me; you don't smell of death. The fact you're here and alive also suggests you met acorn squad, and they gave you directions. How many of them are left?".

This message was last updated by the player at 00:43, Sun 03 Sept 2017.

Beloc S'Viscus
 player, 242 posts
 Wood Elf
 Fighter/Druid - Gestault
Sun 3 Sep 2017
at 02:01
Episode Three: The Spectral Faults
Beloc lowers his hands. "Well met Porthos. I am Beloc along with a few companions here.  We met with three of your recon team not too long ago. Given the circumstances out here, we agreed to scout the PCA up on the hill while they reported back to their counterparts. Who knows, maybe we'll even relieve them of some of their snipers while we're at it."
Porthos Longleaf
 NPC, 1 post
 Elf
 Line Watchers Captain
Mon 4 Sep 2017
at 02:48
Episode Three: The Spectral Faults
"You're all going to go scout huh. Rattling armor, a tin-man, and a guy with a sword. Right then. And if I heard you right, you said Beloc. As in "The" Beloc. The dead one. Nevermind, I don't want to know... yet. As far as I'm concerned, you aren't under my command or care. I don't know what you're doing way out here, and I'll find out. But for now, not important. You say you want to scout, be my guest. At the top ridge of the highest mound, sits their sniper "nest". Do more than scout. Send them back to their graves for a second time. Those are my terms for entry".
Beloc S'Viscus
 player, 243 posts
 Wood Elf
 Fighter/Druid - Gestault
Mon 4 Sep 2017
at 03:59
Episode Three: The Spectral Faults
Beloc grins as he looks at the rest of the party. "You'd be surprised how effective we are, but he's got a point. Krem, how are you with a long rifle? We can't have you getting within a couple hundred yards without getting spotted. You and Rebort can take overwatch while the rest of us try to get a closer look."

He looks back over to Porthos. "How many targets do you figure are up in that nest?"
R.E.B.O.R.T.
 Warforged, 112 posts
 Fighter
 Artificer
Mon 4 Sep 2017
at 04:10
Episode Three: The Spectral Faults
R.E.B.O.R.T. readies his M-92. "My accuracy rating is 100% up to 1/4 of a mile. That will likely be sufficient to handle the enemy snipers. Are there any points of elevation within that distance to set up?"
Sypher Whiteraven
 player, 177 posts
 Human
 Paladin/Monk - Gestault
Mon 4 Sep 2017
at 04:33
Episode Three: The Spectral Faults
Sypher begins checking his own weapons, but says nothing.
Porthos Longleaf
 NPC, 2 posts
 Elf
 Line Watchers Captain
Mon 4 Sep 2017
at 14:14
Episode Three: The Spectral Faults
"Despite being a shambling mass of what we'd consider brainless rot, they're well organized. I suspect no less than four sniper teams, each comprised of a shooter and a spotter. They are most likely are spread out from one another up there on the ridge to cover multiple angles. The ridge sits about 30 foot in elevation, giving them a fair vantage point. The only direct route to then with sufficient cover is a near straight shot southwest of here. By the time you get close enough to engage and have line of sight,  you'll practically be right at the base of their defilade, meaning they'll still have the high ground. If you're lucky, they aren't watching their rear flank, which is where you would ascend from".
Shiaran Whiteraven
 player, 209 posts
 Human
 Wizard/Rogue Gestault
Mon 4 Sep 2017
at 14:35
Episode Three: The Spectral Faults
"If the unconventional approaches are not line of sight, maybe we can use stealth and close while Rebort, Klem, and Sypher draw their attention?  Beloc, it's your mission.  What do you suggest?"
Beloc S'Viscus
 player, 244 posts
 Wood Elf
 Fighter/Druid - Gestault
Mon 4 Sep 2017
at 15:44
Episode Three: The Spectral Faults
"Actually, my first thought did involve a bit of stealth and distraction, not too different from what you're suggesting, but leaves several of us open to a lot of pot shots. Regardless of the details, being separated is going to make it hard to communicate and coordinate."

He looks over to Shiaran. "Do you think you could mimic that call I made earlier?"
R.E.B.O.R.T.
 Warforged, 113 posts
 Fighter
 Artificer
Mon 4 Sep 2017
at 15:56
Episode Three: The Spectral Faults
R.E.B.O.R.T. walks over to a tree nearest him, places his hand on it and looks up at the massive sprawling canopy it creates.

"Might I add a suggestion." The gem embedded in his chest pulses in tune with the words, but the heavy accent of a British man flows out instead of his own.

Beloc looks over to the construct, eyebrow raised.

"Rebort here somewhat specializes in weapon and armor enchantments. He's practically a walking repository of the sort. That said, I'm quite sure he's got a trick or two he could use to make the job a bit less... like target practice."

"Confirmed," R.E.B.O.R.T. states flatly in his own voice. "projectile deflection and arbor teleportation." He pulls his gaze back from tree tops and looks to the group, who are clearly waiting for further explanation.

"A weapon enchantment to deflect incoming projectiles should they actually strike their target." He says pointing at Beloc's shield. "The teleportation is a bit more interesting. I recall researching an armor enchantment that would allow it's wearing to 'walk amongst the trees' with such speed that it was almost like teleporting between them."

This message was last edited by the player at 16:08, Mon 04 Sept 2017.

Beloc S'Viscus
 player, 245 posts
 Wood Elf
 Fighter/Druid - Gestault
Mon 4 Sep 2017
at 16:02
Episode Three: The Spectral Faults
Beloc just blinks and shakes his head a moment. "Are you talking about tree striding? That's..." His eyes light up a bit "... actually quite impressive. That changes things a bit."
Shiaran Whiteraven
 player, 210 posts
 Human
 Wizard/Rogue Gestault
Mon 4 Sep 2017
at 16:22
Episode Three: The Spectral Faults
Shiaran hums the bird call she heard earlier.  After a couple of repetitions, she whistles it and nails it the first time.  A couple more practice times to be sure, then she gives Beloc a wink.

Perform = 19
Beloc S'Viscus
 player, 246 posts
 Wood Elf
 Fighter/Druid - Gestault
Mon 4 Sep 2017
at 16:55
Episode Three: The Spectral Faults
Beloc smiles. "Perfect!"

"This nest is a little over a stride away from here, about a mile I'd say, so we've got some walking to do before we get into position. Here's what I've got so far." He points to Shiaran, "We'll have you come around their flank while Sypher and I set up on the opposite side. Using the trees for cover, we can draw some of their fire to give you time to get into striking position. You won't want to give that call too close to the enemy, so give about five minutes lead time on that."

He shifts his attention to R.E.B.O.R.T. "If you can prep Sypher's blade with that deflection, that'll help keep their attention without getting filled with holes. I can use the Tree Striding enchantment to teleport myself into their camp five minutes after Shiaran gives us the signal. As for your position, if you can manage to climb, I'd like to put you up in a tree and act as overwatch. You see any heads other than ours, you take the shot."

"Krem, I'm not entirely sure what to do with you. Do you have anything in that magnificent pile of gear that could help?"

Lastly, he speaks to Sypher. "You and I will go in together, as long as we make sure to be seen, Shiaran should have no problems sneaking in. The only other problem is getting you in there, but I've seen you move Sypher, you're pretty fast. You may have to hustle your way up after I jump in."

"Any questions?"
Krem Poot-Tooth
 NPC, 13 posts
 Goblin
 Entrepreneur
Mon 4 Sep 2017
at 20:18
Episode Three: The Spectral Faults
Krem lets loose a toothy grin. "If ya don't moind, Oi'd loik to be on th' distraction team. They'll be 'ard pressed to get a shot through me ah'mor. B'sides, Oi'm a bit shorter n' the lot of you. Oi can find cover where th' rest of ya can't. Me aims alroight. Prolly wont be close 'nuff to use me trenchgun, but them deaders seem to fixate on targets if ya move about and keep their attention".

This message was last edited by the player at 20:20, Mon 04 Sept 2017.

Beloc S'Viscus
 player, 247 posts
 Wood Elf
 Fighter/Druid - Gestault
Mon 4 Sep 2017
at 20:57
Episode Three: The Spectral Faults
Beloc grins. "I like that attitude Krem. Alright then, you're up with me and Sypher then."
R.E.B.O.R.T.
 Warforged, 114 posts
 Fighter
 Artificer
Mon 4 Sep 2017
at 21:03
Episode Three: The Spectral Faults
"My ability to climb is not very good. However, this chassis.", *tink* *tink* He taps his finger on his body, "Is quite light. Mithril, in fact. I should be able to manage."

He looks over to Porthos. "Are you certain these snipers are undead? It could influence my tactics."

This message was last edited by the player at 21:10, Mon 04 Sept 2017.

Porthos Longleaf
 NPC, 3 posts
 Elf
 Line Watchers Captain
Tue 5 Sep 2017
at 03:43
Episode Three: The Spectral Faults
"As a matter of fact, I'm not one hundred percent on that. The PCA like to employ wights as snipers given their ability to sit for weeks if need be without moving a muscle, but human eyes and trigger discipline tends to trump that. We do have some intelligence that there are in fact undead actively fighting, but I cannot confirm this force is completely made up of the unliving. In the past year, the Calimites have been more and more regular among the ranks. They fight to the last man, and refuse to be taken prisoner if they can. Some sort of religious nonsense no doubt".

This message was last edited by the player at 05:04, Sun 24 Sept 2017.

Sypher Whiteraven
 player, 178 posts
 Human
 Paladin/Monk - Gestault
Wed 6 Sep 2017
at 01:50
Episode Three: The Spectral Faults
Sypher draws his blade and proffers it to Rebort for enchanting.  "If Rebort has the capacity, would it also be prudent to enchant Shiaran's blade.  She doesn't have to ignite the coldfire, but if she is seen too early, the extra defense could save her life."
R.E.B.O.R.T.
 Warforged, 115 posts
 Fighter
 Artificer
Wed 6 Sep 2017
at 17:33
Episode Three: The Spectral Faults
R.E.B.O.R.T's head swivels toward Sypher and holds up a hand. "That is not necessary right now. The enchantment will last precisely fourty minutes, so it it seems more prudent to apply them once we get closer to our objective, but yes, I can treat her weapon in the same manner, however if there is concern about her being seen prematurely, there are other options that can be applied to her armor. In either case, it would consume the remaing power allocated for such enchantments."
Beloc S'Viscus
 player, 248 posts
 Wood Elf
 Fighter/Druid - Gestault
Fri 8 Sep 2017
at 13:46
Episode Three: The Spectral Faults
"Ok, fair point. We'll wait until we're closer to the nest and prepare ourselves before splitting up." Beloc looks over the rest of the group. "Take the time now to refresh your ammo and supplies. We should get going sooner rather than later."
Sypher Whiteraven
 player, 179 posts
 Human
 Paladin/Monk - Gestault
Fri 8 Sep 2017
at 18:44
Episode Three: The Spectral Faults
Sypher resheathes his blade and nods that he is ready.
Shiaran Whiteraven
 player, 211 posts
 Human
 Wizard/Rogue Gestault
Fri 8 Sep 2017
at 18:45
Episode Three: The Spectral Faults
Shiaran smiles at Beloc and salutes, indicating she is ready as well.
Dungeon Master
 GM, 258 posts
 Roller of Dice
 Giver of Trinkets
Sat 9 Sep 2017
at 01:21
Episode Three: The Spectral Faults
Porthos gives you a "Good luck" as you part, though he doesn't seem optimistic about the group's success. The journey on foot is at a slow pace, giving everyone time to keep eyes and ears open. The battle still rages on, and several times shots sound closer than they should be, though no one see's where they would have come from. The forest undergrowth is thick. At one point, Beloc, at the lead, nearly falls in to an overgrown trench that hasn't been used in years. Stagnant water sits in fetid pools lines the bottom of the trench. The trench itself looks like it curves and runs in the direction of the backside of the hill, if everyone is understanding the lay of the land properly.
Beloc S'Viscus
 player, 249 posts
 Wood Elf
 Fighter/Druid - Gestault
Sat 9 Sep 2017
at 03:07
Episode Three: The Spectral Faults
"Alright, it's not pretty, but this trench ought to give us a fair amount of cover while we make for the base of their roost. Once on the other side, that's where we'll prep with Rebort's spells and split up."
Sypher Whiteraven
 player, 180 posts
 Human
 Paladin/Monk - Gestault
Sat 9 Sep 2017
at 21:58
Episode Three: The Spectral Faults
Sypher, his preturnatural senses tuned, hops down into the trench first.  He looks up, ready to assist as Shiaran lands behind him far enough not to splash him with the fetid water.
R.E.B.O.R.T.
 Warforged, 116 posts
 Fighter
 Artificer
Sun 10 Sep 2017
at 02:16
Episode Three: The Spectral Faults
R.E.B.O.R.T. drops down into the trench without a sound, despite the metallic body.
Beloc S'Viscus
 player, 250 posts
 Wood Elf
 Fighter/Druid - Gestault
Sun 10 Sep 2017
at 02:17
Episode Three: The Spectral Faults
"Go on, boy." Apache jumps in and trots after Shiaran.

Beloc looks over to the goblin. "Krem, after you."
Dungeon Master
 GM, 259 posts
 Roller of Dice
 Giver of Trinkets
Sun 10 Sep 2017
at 18:26
Episode Three: The Spectral Faults
Krem hops down into the trench, which swallows him whole. "Moight need a hand gettin' outta here" he says with a grin.

The fight continues to rage in the distance as the group follows the winding, stale smelling trench. On more than one occasions, evidence of partial skeletal remains can be found under foot, likely exposed by the recent Autumn rains. It isn't apparent if they were simply left behind, or were just chunks that were all that remained of a fallen soldier from years past.

The party makes it to the edge of the trench at the base of the hill, unseen. The trench ends abruptly in a well worn crater from some artillery shell. The crater has a pool of stagnant water in it, much like in the trench. Apache sniffs at the water's edge and turns his nose up, clearly not thirsty enough to take a drink.

"Oi fink this is the end of tha line, lady and gents. What now, Beloc".
Beloc S'Viscus
 player, 251 posts
 Wood Elf
 Fighter/Druid - Gestault
Mon 11 Sep 2017
at 02:14
Episode Three: The Spectral Faults
Beloc walks up and gives Apache a pat on the shoulder. "I don't blame you, this whole place smells of death." He secures the dog with his harness and climbs up out of the trench with him in tow.

Once everyone is out of the trench and accounted for, Beloc addresses R.E.B.O.R.T. "Alright then, make what preparations you need for the enchantments, we'll be going separate ways from here. Shiaran, if you continue west along the base you'll come up on the snipers. I ask that you continue to push a little farther west so that your approach is to their nest is northeast. The rest of us will head north, to the western side of the hill. From there, we'll do our best to keep their attention after you give the signal."

"Now, for the rest of us. Sypher, Krem and I will be taking most of the fire, but try not to give them too good of a target. Use the trees for cover. Rebort, we'll need you to find a perch and out snipe the snipers. With all the trees about, you ought to be able to find one tall enough to suit your needs."
R.E.B.O.R.T.
 Warforged, 117 posts
 Fighter
 Artificer
Mon 11 Sep 2017
at 02:26
Episode Three: The Spectral Faults
R.E.B.O.R.T. reaches into a hidden compartment in his side and produces a series of oils. The first two are used to coat Shiaran's and Sypher's blade. They glow briefly, indicating the enchantment has taken hold.

The last of the oils are spread over Beloc's armor and R.E.B.O.R.T. places the empty vials back in the compartment. "Everything is set. They are good for the next forty minutes, so we should make haste."

He looks over to Beloc, "I will find an appropriate perch, provided I know your angle of approach."
Shiaran Whiteraven
 player, 212 posts
 Human
 Wizard/Rogue Gestault
Mon 11 Sep 2017
at 03:19
Episode Three: The Spectral Faults
"Rebort should take point for you.  The PCA like to leave nasty traps to slow the liv...flesh-based living down.  Wire, burried blades and the like.  They won't harm Rebort, but they can seriously hurt us, make us easy to capture."  She examines her blade, nods, and heads off toward her mission, taking Beloc's advice as best she can.

This message was last edited by the player at 03:20, Mon 11 Sept 2017.

Sypher Whiteraven
 player, 181 posts
 Human
 Paladin/Monk - Gestault
Mon 11 Sep 2017
at 03:22
Episode Three: The Spectral Faults
Sypher resheathes his sword and draws his own rifle, ready to follow Beloc to offer Shiaran the best protection possible.
Beloc S'Viscus
 player, 252 posts
 Wood Elf
 Fighter/Druid - Gestault
Mon 11 Sep 2017
at 12:55
Episode Three: The Spectral Faults
Beloc furrows his brow and looks over to R.E.B.O.R.T. "Hmm, you make a good point. Rebort, is that within your abilities?"
R.E.B.O.R.T.
 Warforged, 118 posts
 Fighter
 Artificer
Mon 11 Sep 2017
at 12:56
Episode Three: The Spectral Faults
R.E.B.O.R.T. nods. "She is correct. While my skill may not be as great at detecting traps as her, I will do my best to keep us out of harms way until we reach our destination."
Beloc S'Viscus
 player, 253 posts
 Wood Elf
 Fighter/Druid - Gestault
Mon 11 Sep 2017
at 13:00
Episode Three: The Spectral Faults
"Very good then. Just don't start firing on them until we've engaged. We don't want them knowing we've got a sniper on them as well. Last thing that's probably worth mentioning. Should things go awry, or we get separated after the fighting starts, we should meet back here at the trench. Give each other a one hour grace period, then fall back to the glen where Porthos and the others are encamped."

He looks at each person and nods. "Let's make this short and sweet, eh?"

This message was last edited by the player at 13:10, Mon 11 Sept 2017.

Dungeon Master
 GM, 260 posts
 Roller of Dice
 Giver of Trinkets
Mon 11 Sep 2017
at 23:58
Episode Three: The Spectral Faults
Krem pats his trenchgun and nods. It doesn't take Rebort long to lead the group to a position that will allow them to actively get the attention of the snipers. True to his word, Porthos was right about them being scattered and in teams of two. Crude barriers of rocks, logs, and brush have been hastily piled up in to "U" shapes to give the snipers cover from their hilltop, allowing them to give fire support to the battle ahead.

Down below, on the north face of the hill, more old trenches can be seen, chock full of PCA troopers firing across an open expanse. The "no-man's-land" between them and the Fildegarian regulars is pock marked with old and new craters. There is hardly a flat spot left. Small groups of soldiers from either side leaves the trenches and seek shelter in the craters ahead of them, desperate to gain a few feet of ground for their side. The loud crack of sniper fire up ahead echoes in the woods behind you with each shot. One by one, the sniper teams line up their shots on the Marines leaving the trenches. While their crater cover is adequate to get out of line of sight of the PCA troops in the trenches, it does little to stymie the accuracy of the sharpshooters.

Judging from the arrangement of the battle, the Marines looked to have made camp on the edge of the woods, and the PCA must have slipped in under cover of darkness, taking a wide route southward and back northwest to come over the hill and down in to the trenches.

Shiaran carefully makes her way down further along the base of the hill, getting herself into position to make her ascent. As she finally starts moving upward, she spots movement ahead. She hasn't been seen yet.

Simultaneously, Beloc, Krem, and Sypher in forward through the brush covering the side of the hill. Rebort has lead them through safely. He's covered himself in mud and grime, and taken up a position in a large tree that has enough height to make him elevated by around 5 feet over the sniper nests, despite the tree's trunk starting a good 15 foot below their elevation.

Beloc leads the remainder from cover to cover, inching closer. The padding of heavy feet crunch twigs and stir leaves beneath them as they gallop within sight, coming from the direction of the trenches you all just left minutes ago. Two wights, in full battle armor, each with a large canister on his back, ride on the backs of deathdogs. The canisters hiss a noxious haze from them as they pass, leaving a thick and putrid cloud hanging in the air. The giant dogs themselves stand 4 feet tall and nearly 7 feet long. They are nearly devoid of hair, save for tufts that remain in clumpy patches around joints and muzzles. The bodies are riddled with writhing masses of small worm-like creatures.

Once they pass, heading towards the northern face of the hill, Krem immediately digs in his pack for a gas mask. "This ain't good lads, ain't good a'tall. They're linin' a perimeter with gas. Means they're rampin' up to make a solid push. They kill the main body, while the gas kills or disables any of our boys that get away". His last few words are slightly muffled as his fits his mask on. Were it not for the dire situation, the sight of a goblin in thick iron armor wearing a gas mask would be somewhat comical. "Lead on, time ain't on our soid".
Beloc S'Viscus
 player, 254 posts
 Wood Elf
 Fighter/Druid - Gestault
Tue 12 Sep 2017
at 01:08
Episode Three: The Spectral Faults
Beloc whispers in a hushed tone. "Stay on target, Krem. If we break formation now, it'll leave Shiaran in the lurch and let those snipers pick us off while our backs are turned dealing with those wights. Those marines will have no means of escape with the snipers picking them off. Clear the nest first, then we can deal with the wights if necessary."
Dungeon Master
 GM, 261 posts
 Roller of Dice
 Giver of Trinkets
Tue 12 Sep 2017
at 01:26
Episode Three: The Spectral Faults
The acrid stench of the gas leaked by the riders creeps closer on a feint breeze.
Shiaran Whiteraven
 player, 213 posts
 Human
 Wizard/Rogue Gestault
Tue 12 Sep 2017
at 04:36
Episode Three: The Spectral Faults
Shiaran does her best to find the most shielded approach to the knoll.  She casts a couple of spells that could possibly help, including a protection against projectiles she hopes is never needed.  Her invisibility is not long lasting, something she wants to improve yesterday.  She had to wait until she was closer for it to work.  Timing it to cover the distance and one attack would be the most beneficial, but she'd prefer to waste a few seconds of the spell's duration rather than have it expire before she got there.

She takes a breath and begins her approach, a slow, tedious and methodical set of movements and observations.  Her dark grey leathers and hair blended well enough with the forest that she isn't worried about standing out.  Her approach is meticulous, something akin to learning a new spell.  Logical.  Precisely timed.

She manages to remain hidden the entire time.  Along the way, Shiaran side steps a punji pit and discovers a poorly buried pressure activated landmine.  Both increase her heart rate for a few seconds, but breathing exercises taught by the monks bring her back into focused calm.

At last she reaches a position that she believes will suffice.  A thorough scan of the ground between her and the nests gives her an idea of where traps might be hidden.  The closest nest is filled with Calimshites, men with dark hair and skin a little too dark to be just a solid tan.  Beyond that is another nest, but she cannot make out its occupants.  Two more nests, alleged to be there by Porthos, are obscured by brush.

She wets her lips and mimics the bird call Beloc taught her.  It wouldn't win any contest against elves, but it was sufficient for her needs.
Beloc S'Viscus
 player, 255 posts
 Wood Elf
 Fighter/Druid - Gestault
Tue 12 Sep 2017
at 13:34
Episode Three: The Spectral Faults
Hearing the call, Beloc breaths a sigh of relief. Not only because it let them know she was ready, but also because of the gas slowly creeping toward them. "Alright, that's her. Be ready."

He leans in and returns a simple warble to signify "message received". He unbuckles his shield and releases it into the air. It floats steadily beside him as he unsheathes his silvery falchion.

"Sypher, you take left flank and Krem, you take right. I'll head up the middle. Remember, give them a target, but don't leave yourself exposed. Stay sharp. Stay focused. Don't get shot. Ready?" He nods heroically but doesn't give them time to respond. Instead, he dashes out from behind his cover, making a terrible amount of noise, and heads for the next tree towards the sniper's nest.

Apache follows closely behind him.


Here are the details of the enchantments the party is currently using:

Armor enchantment: Woodwalk (RotW p171)
Wearer with Woodland Stride class ability only: Tree Stride, usable as a Free Action up to 3 times per day.
http://www.d20srd.org/srd/spells/treeStride.htm

Weapon enchantment: Deflecting (CWar p134)
Negate a ranged attack that hit the wielder by making a Reflex save vs. DC 20 + weapon’s Enhancement bonus (I assume the attackers, so if they are using mundane weapons it should just be a DC 20 check). May only be attempted once per round. You must be aware of the attack & not Flat-Footed.

Sypher Whiteraven
 player, 182 posts
 Human
 Paladin/Monk - Gestault
Tue 12 Sep 2017
at 14:22
Episode Three: The Spectral Faults
Sypher steps out to the left, the dark grey of his gi and his dark hair difficult to spot in the shadows of the forest.  That changes when he ignites the First Blade, a beacon of light and good to draw enemy fire.  He is not naturally loud, but the light he shines in the world is brilliant enough when revealed that it is difficult not to notice the judgement marching inexorably toward the minions of evil.
Dungeon Master
 GM, 262 posts
 Roller of Dice
 Giver of Trinkets
Tue 12 Sep 2017
at 22:49
Episode Three: The Spectral Faults
Krem takes up his position to the right as the visibly thick gas behind him nearly forms a trail in his wake.


Within moments, the closest sniper nest at the crest of this end of the hill hears the commotion and zeroes in. The spotter picks up an automatic rifle and begins plugging away at the group, while the sniper sends a round whizzing just past Sypher's head. No shots manage to connect with a target, despite the mere 50 foot difference between the nest and the group by the time they are close enough to be heard. Though Calimishite snipers are known for accuracy, it's likely the group has caught them flat footed for the time.
Shiaran Whiteraven
 player, 214 posts
 Human
 Wizard/Rogue Gestault
Wed 13 Sep 2017
at 00:24
Episode Three: The Spectral Faults
"Thorakisména apó tin apókryfes."  A brief faint shimmer appears around Shiaran for a moment, then fade into ambient light.

"Kanina mati den mopey na me Fri na kinetic eh na energeso an den keno kinese enantia den autous."  Shiaran fades from view.  As quiet and as quickly as she can, she charges the nests, keeping an eye out for pits and traps.

Casts Mage Armor.
Casts Invisibility.

This message was last edited by the player at 01:18, Wed 20 Sept 2017.

R.E.B.O.R.T.
 Warforged, 119 posts
 Fighter
 Artificer
Wed 13 Sep 2017
at 00:28
Episode Three: The Spectral Faults
R.E.B.O.R.T. chambers a round and raises his long rifle to eye level. He peers out over the sniper's nest sizing up his competition.
Beloc S'Viscus
 player, 256 posts
 Wood Elf
 Fighter/Druid - Gestault
Wed 13 Sep 2017
at 00:33
Episode Three: The Spectral Faults
Zigging and zagging between the trees, Beloc runs up to a large oak and plants his back against it. He draws a small side arm, leaving his trench gun strapped to his back. "Keep an eye on the shadows, we've only got a few more minutes. When it's time, push as hard as you can up that hill."

He leans out, fires off a couple shots, and darts to the next tree between his position and the snipers.
Sypher Whiteraven
 player, 183 posts
 Human
 Paladin/Monk - Gestault
Wed 13 Sep 2017
at 01:45
Episode Three: The Spectral Faults
Sypher scans the ground between himself and the implacements.  Setting his mind, body, and soul in harmony, he shifts into a fully defensive state and moves from tree to tree.  His motion is seemingly slower than Beloc's, not exactly a mirrior, and definitely more deliberate.  Twice he deflects bullets with his blade almost contemptuously, especially this far out when he doesn't have to use the enhancement at all.  The brilliant glow he hopes draws PCA shots like bugs to an open flame.

Shiaran would deny it, even make fun of him for 'never paying attention to her thief stuff', but he had picked up a number of things from her.  Practical theatrics was one of them.

[Sypher fighting defensively.  +2 AC; -4 Atck.]

This message was last edited by the player at 01:47, Wed 13 Sept 2017.

Dungeon Master
 GM, 263 posts
 Roller of Dice
 Giver of Trinkets
Wed 13 Sep 2017
at 11:34
Episode Three: The Spectral Faults
Krem darts from tree to tree, making use of shallow defilades that Sypher and Beloc would be too tall to benefit from. At one point, reaching in to a belt pouch, he removes a grenade, pulls the pin, and hurls it as hard as he can. The grenade lands short of the nest by 15 feet, and lets out a bright flash and loud concussion. The sniper instinctively flinches back down behind cover, while the spotter is momentarily dazed and looks around wildly.

Rebort has a clear shot on the spotter. [Make attack and damage roll if you choose to shoot, enemy is behind cover, +4 to AC]

Shiaran is nearly on top of her nest now, as she stealthily moves forward. Looking down and up again to maintain a visual on the snipers and to avoid traps and twigs, she almost places a foot straight down on a trip wire in her haste to make good use of her spells. She finds herself a mere five foot from the rear opening to the nest, both targets completely unaware of her presence.
R.E.B.O.R.T.
 Warforged, 120 posts
 Fighter
 Artificer
Wed 13 Sep 2017
at 13:23
Episode Three: The Spectral Faults
R.E.B.O.R.T. follows his orders to the letter and hold steady, refusing to take the shot until the others engage.
Beloc S'Viscus
 player, 257 posts
 Wood Elf
 Fighter/Druid - Gestault
Wed 13 Sep 2017
at 13:32
Episode Three: The Spectral Faults
Beloc peeks out from his cover when he hears the grenade go off and notices the dazed spotter. He spins out from behind the tree, fires off two rounds and dives for another tree a few feet ahead.

He sits up, reloads his pistol and prepares for his initial assault. "Alright, Apache. You keep an on eye those two. If anyone gets too close, you take them down and keep them down. Got it?" Apache lowers his ears and lets out a throaty growl, acknowledging the command.

He looks over to Krem and Sypher. "On my cue!"
Krem Poot-Tooth
 NPC, 14 posts
 Goblin
 Entrepreneur
Wed 13 Sep 2017
at 13:47
Episode Three: The Spectral Faults
Krem nods. "Roight-o!" he responds, with a muffled voice. The gas continues to creep up the hill.

This message was last edited by the player at 13:49, Wed 13 Sept 2017.

Sypher Whiteraven
 player, 184 posts
 Human
 Paladin/Monk - Gestault
Wed 13 Sep 2017
at 15:46
Episode Three: The Spectral Faults
Sypher nods.  He closes his eyes for a moment and lifts his sword to position in front of his face.  He says one final prayer, then opens his eyes.  The position of the sword makes it seem as if his eyes are ablaze with the swords flame.
Shiaran Whiteraven
 player, 215 posts
 Human
 Wizard/Rogue Gestault
Thu 14 Sep 2017
at 06:09
Episode Three: The Spectral Faults
Shiaran moves silently the last five feet to stand behind one of the human snipers.  She ignites her blade in coldfire, though it cannot be seen...yet.

With a swift, sure motion she slices toward her target's neck, her form and her move igniting into view in a cold, blue glare the moment she begins the swing.

[
Stealth 10+13 = 23 in the midst of a fire fight so I hypothesized success.

http://www.d20srd.org/srd/combat/combatModifiers.htm

quote:
Coup de Gras
As a full-round action, you can use a melee weapon to deliver a coup de grace to a helpless opponent. You can also use a bow or crossbow, provided you are adjacent to the target.

You automatically hit and score a critical hit. If the defender survives the damage, he must make a Fortitude save (DC 10 + damage dealt) or die. A rogue also gets her extra sneak attack damage against a helpless opponent when delivering a coup de grace.

Delivering a coup de grace provokes attacks of opportunity from threatening opponents.


Automatic hit since Shiaran is invisible and target is unaware.
01:48, Today: Shiaran Whiteraven rolled 26 using 1d10x2+2d6.  DMG coup de gras vs Calimshite sniper including sneak attack damage.
01:53, Today: Shiaran Whiteraven rolled 3x2=6 using 1d6.  coldfire damage.  +2 more if lawful.
If he survives damage roll Fortitude vs DC 42 (or 44 if lawful) or die.
If he still doesn't die, then roll Fortitude vs DC 42 (or 44 if lawful) or be frozen for 1 round.

]

This message was last edited by the player at 06:09, Thu 14 Sept 2017.

Beloc S'Viscus
 player, 258 posts
 Wood Elf
 Fighter/Druid - Gestault
Thu 14 Sep 2017
at 13:55
Episode Three: The Spectral Faults
One last bullet whizzes past the tree Beloc is taking shelter behind. He grips his massive blade, exhales one last time and grits his teeth. With all his strength, he pivots on his right foot and charges toward the next tree, leaving a large divot where his foot was. The sniper bearing down on him doesn't have time to get off another shot before Beloc leaves his feet and launches himself into the air. As he comes into contact with the tree, he blips out of view.

~~~

The next few seconds of silence are broken by the slight gurgle of death throes from the back of the camp and the sound of wooden plates brushing by each other. Beloc rematerializes mid-air from a large oak behind the western most snipers nest. His blade, raised high above his head, comes slicing down on the back of the unsuspecting sniper [27 DMG]. The blade catches the sniper on the right side of the neck and passes all the way through to the left armpit, severing both head and arm at the same time.

The force of Beloc's swing carries the blade through to the spotter squatting beside the bisected sniper [20 DMG]. The angle of the blade passes through his midsection, cleaving him in two.


Beloc uses Power attack (4). Taking 15 on the charging melee attack, for a total of 21. -6 penalty to AC for the remainder of the round.
08:13, Today: Beloc S'Viscus rolled 23 using 2d4+15.  Power attack damage vs. sniper. +4 situational damage, 27 total.
Using cleave to attack the spotter.
08:50, Today: Beloc S'Viscus rolled 20 using 2d4+15.  Cleave damage vs. spotter.

This message was last edited by the player at 13:57, Thu 14 Sept 2017.

Dungeon Master
 GM, 264 posts
 Roller of Dice
 Giver of Trinkets
Thu 14 Sep 2017
at 13:57
Episode Three: The Spectral Faults
The sniper sliced by Shiaran's blade makes no sound but a slight gurgle as his head separates from his neck and topples to the ground. The movement is so swift, silent, and precise that his spotter doesn't immediately notice what's just happened next to him [excellent stealth roll vs enemy perception]
R.E.B.O.R.T.
 Warforged, 121 posts
 Fighter
 Artificer
Thu 14 Sep 2017
at 14:52
Episode Three: The Spectral Faults
R.E.B.O.R.T. scans the sniper's nest for targets. Finding no movement, he broadens his search to the nearby grounds. He shifts his weight, swings his barrel around to the right, and squeezes the trigger. A loud shot rings out from the trees, but no cloud of dust pops up from the nest and none of the snipers or spotters fall. Instead, the bullet catches the mounted wight in the shoulder, spinning it around and toppling it to the ground [20 DMG]. The gas tank strapped to its back remains intact.


Taking 15 with ranged combat focus, total 26.
09:44, Today: R.E.B.O.R.T. rolled 20 using 2d12.  Sniper damage vs. gas tank wight.

Dungeon Master
 GM, 265 posts
 Roller of Dice
 Giver of Trinkets
Fri 15 Sep 2017
at 00:06
Episode Three: The Spectral Faults
As the wight stands back up, he peers around frantically. He doesn't even look close in Rebort's direction. The wight still on his dog however notes the direction the shot came from. Rebort can't make out or hear what it says, but the other it motioning his hand in Rebort's general area. The wounded wight nods, and scrambles to get back on his mount, though with a great degree of difficulty given the loss of a limb. His arm hangs by a few ragged scraps of muscle as black blood pours down his side and back from the entry and exit wound.

Meanwhile, with one nest neutralized completely by Beloc, the next closest nest can be seen some hundred foot away. Puffs of white smoke spew from its north side revealing shots being taken at Fildegarian Marines below.

Seeing Beloc materialize above and the arterial sprays of blood following his entrance, Krem takes it as cue to move up. His short legs tromp furiously as he does his best to sprint from cover to cover. Down below, the two deathdog riders are in view. One of the deathdogs looking in Krem's direction lets out a short series of barks. Krem freezes for a moment too long, and the other deathdog starts baying like a hound. The two alter their course and start for Krem. "Oi karked this one roight good lads. Heads up, we got incoming!" he calls out to Sypher and Beloc as he shields himself behind a gnarled tree stump, trench gun at the ready.

[Shiaran's next potential target is at this time unaware of her presence. Her attack and Beloc's assault came roughly at the same moment]
Shiaran Whiteraven
 player, 216 posts
 Human
 Wizard/Rogue Gestault
Fri 15 Sep 2017
at 04:19
Episode Three: The Spectral Faults
Shiaran whirls against the other man in the nest and repeats the same process before he even acknowledges she is there.  She leaves both corpses behind her, headless, and frozen in ice.

She checks briefly to make sure they are both headless and surely dead, then starts to move toward the next nest.  "Kanina mati den mopey na me Fri na kinetic eh na energeso an den keno kinese enantia den autous."  Her voice echoes through the forest with power as she fades from sight and the coldfire goes out from her sword.  Let them fear my coming.  Let them seek from whence their death comes and not find it.

Sypher.  Be well.


Casts Invisibility.

This message was last edited by the player at 01:17, Wed 20 Sept 2017.

Sypher Whiteraven
 player, 185 posts
 Human
 Paladin/Monk - Gestault
Fri 15 Sep 2017
at 04:33
Episode Three: The Spectral Faults
Sypher sees Klem struggle, and Beloc destroy the nest.  Then he hears his sister's voice casting a spell he thinks he recognizes.  He smiles and turns back to help the goblin against the wights.  He stands before the goblin in full view, his blazing sword across his body as a talisman.  Within, he summons his faith in Almighty Iehova.  "Flee this place of battle in the name of Iehova.  Flee or FACE HIS WRATH THROUGH ME!"  The First Blade of House Whiteraven flares with holy light as Sypher summons his faith to turn back the undead from sheer fear of his God for the very first time.

Unfortunately his command of the ability is all too new, and likely hampered by his gas mask.  The effect is little more than showmanship.  When the wight doesn't even pause at the theatrics, Sypher gives a heavy sigh.  "Looks like we do this the hard way."  He secures his gas mask and gets ready to engage in melee.
Beloc S'Viscus
 player, 259 posts
 Wood Elf
 Fighter/Druid - Gestault
Fri 15 Sep 2017
at 13:02
Episode Three: The Spectral Faults
Beloc glares over at the second nest from the corner of his eye. With a sharp flick of his blade, he slings the blood clean from it. He turns and starts running toward the sniper and spotter while they are still focused on the troops below.

Double move for Beloc
R.E.B.O.R.T.
 Warforged, 122 posts
 Fighter
 Artificer
Fri 15 Sep 2017
at 13:07
Episode Three: The Spectral Faults
R.E.B.O.R.T. quickly ejects the spent casing from his rifle and loads a second one. The wights bearing down on Krem were fast, but not faster than a speeding bullet. He draws a bead on the injured one and fires off another round [15 DMG]. The bullet passes straight through the top of its head, taking a large portion of the skull with it. The wight slumps to the side and rolls off the back of the deathdog. It hits the ground with a thunk and lies motionless.


08:03, Today: R.E.B.O.R.T. rolled 15 using 2d12.  Sniper damage vs. wounded wight.

Dungeon Master
 GM, 266 posts
 Roller of Dice
 Giver of Trinkets
Fri 15 Sep 2017
at 13:45
Episode Three: The Spectral Faults
Though the Wight falls, his mount presses on, staying in formation with its cohort and its rider. Sypher's display of arms has caught the attention of the remaining Wight. Perhaps its drawn to the light like a moth. Perhaps it's an intense hatred of good and the living. Or perhaps because its higher brain functions no longer exist. Whatever the reason, the wight maintains a course to Sypher despite the incoming sniper fire from Rebort's position.

Neither of the middle two sniper nests have noticed the outer two have fallen over the sounds of gunfire from below. The bowl shape of the engagement area below is causing shots to echo from seemingly all around, much to the groups favor.
Dungeon Master
 GM, 267 posts
 Roller of Dice
 Giver of Trinkets
Sat 16 Sep 2017
at 05:11
Episode Three: The Spectral Faults
Combat Turn Order
Sypher
Shiaran
Wight/deathdog1
deathdog2
Krem
Beloc
Rebort

Note: Additional combatants will be added to the roster if/when they are made aware of the combat and decide to participate, or in the case of the sniper nests, defend themselves.

Also, I should note, about the deathdogs... despite their name, they are in fact living creatures. NE magical creatures. They can also induce wormpox [disease] with a successful bite attack. DC 19 Fort Save - onset 1 day; frequency: until cured; effect 1 Con damage per day; cures on 2 consecutive saves or applicable magical healing. Con score restored on heal.

You basically catch their worms... in your brain through your blood stream. Except the paladin. They're special and took their vitamins. Happy fighting!


The deathdog monster can be found here:
http://www.d20pfsrd.com/bestia...al-beasts/death-dog/

Please note that this page is only being used a template. I've adjusted HP, AC, etc, as well as the disease and it's affects to account for the increased difficulty needed to challenge gestault characters.
Sypher Whiteraven
 player, 186 posts
 Human
 Paladin/Monk - Gestault
Sun 17 Sep 2017
at 02:45
Episode Three: The Spectral Faults
Only a slight grimace indicates Sypher's frustration with himself and the lack of power (or maybe faith) that the produced no turning effect on the wight.  He is grateful for Rebort's accuracy and thinks no more of his failure as he approaches the dog-creature.  Evil radiates off of it like an oozing miasma.  It is rare to see animals with moral capacity, so either this one has some low-level spiritual existence akin to a soul, or more likely, the magic that made it powers the evil component of the monster.

Sypher also wasn't sure if the monster was alive, or undead, but probably undead considering the context of the beast.

Either way, his sword would still work against it, and that was all Sypher cared about at this point.  He strode toward the thing as it rises after Rebort removed its rider.  His sword flashes gracefully and efficiently in an arc that curves up, around, and then down toward the dog's neck.  Sypher underestimates slightly the dog's agility as it begins its own leap forward to attack.  His sword bites down into the creatures back instead.

Take 10 attack vs. Deathdog.  10+7= 17.
22:42, Today: Sypher Whiteraven rolled 8,5 using 1d10,1d6.  DMG vs death dog.  13 DMG.

Shiaran Whiteraven
 player, 217 posts
 Human
 Wizard/Rogue Gestault
Sun 17 Sep 2017
at 02:50
Episode Three: The Spectral Faults
Shiaran makes her way invisibly and as silently as she can manage to the next nest.  She keeps her head low and her eyes peeled for traps along the way.

Stealth = 23
Perception = 20

Dungeon Master
 GM, 268 posts
 Roller of Dice
 Giver of Trinkets
Sun 17 Sep 2017
at 12:19
Episode Three: The Spectral Faults
The mounted deaths attempts to bowl Sypher over and trip him.

08:15, Today: Dungeon Master rolled 1 using 1d20-3.  death dog trip attack

It's large size compared to Sypher makes its movement easy to read for the warrior monk, and Sypher easily maneuvers out of the way. [AoO on deathdog only, rider's attack will follow].
Sypher Whiteraven
 player, 187 posts
 Human
 Paladin/Monk - Gestault
Sun 17 Sep 2017
at 13:52
Episode Three: The Spectral Faults
As Sypher spins away from the worm-riddwn canine's attack, he manages a glancing blow against its rump.

AoO = 4 DMG
Dungeon Master
 GM, 269 posts
 Roller of Dice
 Giver of Trinkets
Sun 17 Sep 2017
at 19:49
Episode Three: The Spectral Faults
As Sypher spins by, the wight atop the deathdog takes a swing at him. Sypher anticipates the swing during his evasion and ducks his head out of the way. He can hear a whoosh as the fist passes through empty air beside him.

The unmounted deathdog Sypher cut first whirls around, snapping its disgusting and disease ridden maw, but the swordsman continues his unscathed dance through his enemy's occupied spaces, leaving slices and gashes in his wake.
Krem Poot-Tooth
 NPC, 15 posts
 Goblin
 Entrepreneur
Sun 17 Sep 2017
at 19:50
Episode Three: The Spectral Faults
Unable to get a clean shot into the fray with his trenchgun, Krem holds, waiting for his chance to shoot.
Beloc S'Viscus
 player, 260 posts
 Wood Elf
 Fighter/Druid - Gestault
Sun 17 Sep 2017
at 22:01
Episode Three: The Spectral Faults
Beloc closes in rapidly on the second nest of snipers. Leading with his shoulder, he bears down on the spotter in another charging attack. The sound of his approach is finally loud enough to draw their attention, but they Beloc in mid-swing of his large blade. He dashes through the nest with a single stroke, and like a guillotines swift descent, the spotter's head is quickly removed from his shoulders [21 DMG]. The blade bites deep into the sniper on the back swing but doesn't hit him fully square [18 DMG].


Beloc uses Power attack (4). Taking 15 on the charging melee attack, for a total of 21. -6 penalty to AC for the remainder of the round.
16:28, Today: Beloc S'Viscus rolled 21 using 2d4+14.  Power attack vs. spotter.
Using cleave on sniper
16:56, Today: Beloc S'Viscus rolled 18 using 2d4+14.  Cleave attack vs. sniper.

This message was last edited by the player at 22:15, Sun 17 Sept 2017.

R.E.B.O.R.T.
 Warforged, 123 posts
 Fighter
 Artificer
Sun 17 Sep 2017
at 22:06
Episode Three: The Spectral Faults
R.E.B.O.R.T., a little surprised by how quickly the assailants closed in on Krem and Sypher, chambers another round and hastily fires another shot. The bullet passes through some non-vital fleshy bits [13 DMG]. Not as devastating as his previous shots, but damaging nonetheless.

17:01, Today: R.E.B.O.R.T. rolled 13 using 2d12.  Damage vs. 2nd wight.

Dungeon Master
 GM, 270 posts
 Roller of Dice
 Giver of Trinkets
Mon 18 Sep 2017
at 04:04
Episode Three: The Spectral Faults
Combat Turn Order
Sypher
Shiaran
Wight [13 DMG]/deathdog1 [4 DMG]
deathdog2 [13 DMG]
Calimshite Sniper [18 DMG]
Krem
Beloc
Rebort

Dead
Sniper - nest 1 |Beloc
Spotter - nest 1 | Beloc
Wight Rider 1 | Rebort
Spotter - nest 2 | Beloc
Sniper - nest 4 | Shiaran
Spotter - nest 4 | Shiaran
Sypher Whiteraven
 player, 188 posts
 Human
 Paladin/Monk - Gestault
Mon 18 Sep 2017
at 11:38
Episode Three: The Spectral Faults
Surrounded now by his enemies - a situation Sypher actually prefers - he chooses the one most likely to be the leader.  The wight.  Already damaged by Rebort's shot, Sypher finishes the job.  The First Blade blasts through the head and down through the torso of the monster in a blazing path that disintegrates much of the necrotic flesh.

The shoulders, no longer well attached to the spine by muscle or bone, slump to either side.  Straps which held the canister of gas, slip off and the canister falls into the mud.

Sypher takes 10 to attack.  10 + 7 = 17
07:30, Today: Sypher Whiteraven rolled 12 using 1d10+1d6.  Damage vs Wight.
Damage with First Blade is x2 vs Undead.  12 x 2 = 24.

Shiaran Whiteraven
 player, 218 posts
 Human
 Wizard/Rogue Gestault
Mon 18 Sep 2017
at 11:52
Episode Three: The Spectral Faults
Shiaran slides like a wraith into the nest.  Once again she ignites her coldfire blade and strikes, fading into view as she does.  Unfortunately, the movement of the sniper mitigates some of the impact of the blade and Shiaran realizes that she did not do near the damage as the last two kills.  Either way, she instinctively switches her attention to the spotter.

[
Stealth 10+13 = 23 in the midst of a fire fight so I hypothesized success.

http://www.d20srd.org/srd/combat/combatModifiers.htm

quote:
Coup de Gras
As a full-round action, you can use a melee weapon to deliver a coup de grace to a helpless opponent. You can also use a bow or crossbow, provided you are adjacent to the target.

You automatically hit and score a critical hit. If the defender survives the damage, he must make a Fortitude save (DC 10 + damage dealt) or die. A rogue also gets her extra sneak attack damage against a helpless opponent when delivering a coup de grace.

Delivering a coup de grace provokes attacks of opportunity from threatening opponents.


Automatic hit since Shiaran is invisible and target is unaware.
07:45, Today: Shiaran Whiteraven rolled 9 using 1d10+2d6.  DMG coup de gras vs Calimshite sniper including sneak attack damage.
01:53, Today: Shiaran Whiteraven rolled 1x2=2 using 1d6.  coldfire damage.  +2 more if lawful.
If he survives damage roll Fortitude vs DC 21 or die.
If he still doesn't die, then roll Fortitude vs DC 21 or be frozen for 4 round.

]

This message was last edited by the player at 11:53, Mon 18 Sept 2017.

Dungeon Master
 GM, 271 posts
 Roller of Dice
 Giver of Trinkets
Mon 18 Sep 2017
at 12:50
Episode Three: The Spectral Faults
Shiaran's target cries out in pain just before dying, alerting his comrade. The spotter wheels around to find himself face to face with the female assassin. He freezes in fear.

Sypher, having killed the Wight, now faces the two deathdogs. The first lunges at his throat. Sypher jerks back instinctively, missing the thing's maw by a mere inch. The second deathdog however, seizes the opportunity and dips low, sinking teeth in to Sypher's thigh for [6 DMG].

The Calimshite sniper Beloc has all but mortally wounded flops to the ground, releasing his weapon. He holds his blood covered hands up, showing his palms. "Alum sheq-va! Alum sheq-va!" he pleads.
Beloc S'Viscus
 player, 261 posts
 Wood Elf
 Fighter/Druid - Gestault
Mon 18 Sep 2017
at 13:38
Episode Three: The Spectral Faults
With the sniper on his knees, Beloc walks over to him and raises his blade high over his head. The Calimshite winces, expecting a swift end, but Beloc rotates the weapon on its way down, striking him with the pommel instead [18 DMG]. The sniper slumps to the ground, unconscious.


Beloc uses the non-lethal damage option to knock the guy out instead of killing him. -4 to hit.
http://www.d20srd.org/srd/comb....htm#nonlethalDamage

Power attack (4).
Taking 15, for a total of 16 after penalties.
08:34, Today: Beloc S'Viscus rolled 18 using 2d4+14.  Subdual damage vs. sniper.


Krem Poot-Tooth
 NPC, 16 posts
 Goblin
 Entrepreneur
Mon 18 Sep 2017
at 13:46
Episode Three: The Spectral Faults
Krem continues to hold, not wanting to hit Sypher with a blast, but cheers him on. "Too roight mate! Give em' ell!"

One of the death dog turns its head ever so slightly, glancing at Krem out of the corner of its eye. "Ah buggah" he mutters, bracing himself for a potential charge.
R.E.B.O.R.T.
 Warforged, 124 posts
 Fighter
 Artificer
Mon 18 Sep 2017
at 13:57
Episode Three: The Spectral Faults
If he had the ability to breath, R.E.B.O.R.T. would have likely breathed a sigh of relief as Sypher took down the remaining wight. He scans the two remaining targets and sees that one is already injured. He loads another round as Krem cheers Sypher on. REBORT's target turns to face Krem and lines up a perfect profile. Another shot rings out and passes right through the deathdog's ear hole [16 DMG], taking bits of brain and bone along with it on the other side. Its lifeless body drops to the ground at Sypher's feet.

Taking 15 for a total of 26
08:43, Today: R.E.B.O.R.T. rolled 16 using 2d12.  Damage vs. deathdog 2.

Dungeon Master
 GM, 272 posts
 Roller of Dice
 Giver of Trinkets
Wed 20 Sep 2017
at 01:29
Episode Three: The Spectral Faults
Combat Turn Order
Sypher [6 DMG]
Calimshite Spotter - nest 3
Shiaran
deathdog1 [4 DMG]
Krem
Beloc
Rebort

Dead
Sniper - nest 1 |Beloc
Spotter - nest 1 | Beloc
Wight Rider 1 | Rebort
Spotter - nest 2 | Beloc
Sniper - nest 4 | Shiaran
Spotter - nest 4 | Shiaran
Wight Rider 2 | Sypher
Sniper - nest 2 [K.O'd] | Beloc
Sniper - nest 3 | Shiaran
deathdog2 | Rebort



Having knocked out the sniper, Beloc's keen elf senses draw his gaze down the hill. Several clusters of troops, both human and undead, have noticed the fracas above and behind them. One of them, dressed slightly different than the others, pokes several of them in the chest and points up the hill. The humans of the group reluctantly nod, while what appears to be undead are already scrambling up the base of the hill. They have a good 100 foot incline to make their way up, so their pace will be slow. It isn't apparent what kind of undead these are, given their full gear, rifles, and gas masks. They are lithe though, and move with a somewhat fluidity in their steps up the difficult terrain. In total, there are 8 enemy combatants coming up. Behind them still in the trenches, are dozens upon dozens laying down a heavy curtain of lead and fire.

Looking out across the expanse, Beloc can see the contingent of marines hunkered behind trees and downed logs. The PCA forces must have routed them, taking up positions on their rear flank and in the abandoned trenches under cover of darkness the night before. As he looks down on the battle, he can now clearly see scores and scores of boot prints on the side of the hill. The entire company of PCA descended this very hill. The thought alarms him, that a group so large could move swiftly and silently enough to flank so close to well trained Marines. The ground between the trenches and the sparse cover the Marines hold is pure muck and mud. Bodies from both sides lay lifeless, and some in pieces. Old rotting boards make up foot paths through the carnage, and rusted razor wire is strewn haphazardly all over. The entire view is an absolute mess. Living chaos, playing out before him. Gun fire, screams of the dying, and explosions are the only symphony to accompanies the grisly scene.

In nest 3, the spotter regains his bearings, and fires from the hip with a sub machine gun at Shiaran. His aim is poor, as the recoil of the burst causes his firing angle to rapidly jerk up. Still though, the first three rounds strike Shiaran going up her thigh. A hard cracking sound like glass being broken rings out as a blue shimmer just above the surface of her clothing stops the bullets completely. The other two whiz harmlessly by through the air. The mage armor shielding holds though, ready for more punishment. The spotter seeing his attack ineffective rolls backwards over the log he's backed against, in an attempt to flee down the hill.

Shiaran - AoO as enemy tries to flee from threatened space. Back is turned to you, sneak attack damage will apply if hit

This message was last edited by the GM at 01:30, Wed 20 Sept 2017.

Shiaran Whiteraven
 player, 219 posts
 Human
 Wizard/Rogue Gestault
Wed 20 Sep 2017
at 12:12
Episode Three: The Spectral Faults
As the spotter stumbles and falls, Shiaran dispatches him by stabbing down through his back and into the soft tissues within his rib cage.  It's not likely that she hit anything vital, but the damage she caused and the angle of the wound means that the man would bleed out soon after the freezing effect wore off.

Knowing that Beloc had the other nests, Shiaran hunkers down after grabbing the PCA weapons and starts hunting for targets, specifically those near her brother and the other members of her team.  She also notes any enemy that might be closing on her position.  Those would have to be dealt with first.

Attack of Opportunity:  Take 10 + 7(8) = 17(18).  DMG 1d10+1d6+2d6 = 16.  Frozen for 1 round.
Sypher Whiteraven
 player, 189 posts
 Human
 Paladin/Monk - Gestault
Wed 20 Sep 2017
at 12:24
Episode Three: The Spectral Faults
Sypher delivers a single backhanded slice at the deathdog's back.  The creature leaps back and absorbs some of the blow with its motion.

Sypher takes 10 + 7 = 17 attack vs. deathdog.
08:19, Today: Sypher Whiteraven rolled 7 using 1d10+1d6.  Damage vs Deathdog.

This message was last edited by the player at 12:43, Wed 20 Sept 2017.

Shiaran Whiteraven
 player, 220 posts
 Human
 Wizard/Rogue Gestault
Wed 20 Sep 2017
at 12:48
Episode Three: The Spectral Faults
Shiaran sees the large group heading up to the nests Beloc took out.  It crosses her mind that sniping at such a large group when she is all alone will draw potentially very dangerous attention to herself.  After some quick mental calculations of distance and her ability to flee, she takes the PCA sniper rifle and aims for a grunt PCA member near the front.

Her eyes widen at the smoothness of the fire and precision of the shot.  Shiaran smiles a slight smile.

Using a +1 K33 Sniper...
Shiaran takes 10 + 10 + 1 = 21 to hit.
10:24, Today: Shiaran Whiteraven rolled 10 using 2d10+1.  Damage vs PCA grunt.

This message was last edited by the player at 14:26, Wed 20 Sept 2017.

Dungeon Master
 GM, 273 posts
 Roller of Dice
 Giver of Trinkets
Wed 20 Sep 2017
at 15:21
Episode Three: The Spectral Faults
The grunt hit by Shiaran loses his footing on the slope and starts to tumble. He manages to cause one of the undead behind him to stumble as well in the process. The undead recovers and keeps going, but the wounded troop clenches a gut wound while trying to take a knee.

The deathdog sliced by Sypher has had enough of the paladin, and recklessly lunges his head straight forward, catching Sypher's mid section in his massive maw [7 DMG]. He bites down and shakes violently as Sypher feels pointed teeth pierce his skin.
Krem Poot-Tooth
 NPC, 17 posts
 Goblin
 Entrepreneur
Wed 20 Sep 2017
at 15:27
Episode Three: The Spectral Faults
Krem rushes forward and buttstrokes the deathdog in the side of the head using his trench gun like a club for [5 DMG]. The death dog releases Sypher and shrinks back, ears pinned and growling.
Beloc S'Viscus
 player, 262 posts
 Wood Elf
 Fighter/Druid - Gestault
Thu 21 Sep 2017
at 00:17
Episode Three: The Spectral Faults
Beloc frowns a bit as he sees a small contingent of soldiers heading their way. He looks to the east and calls to the others. "Rebort, hop out of that tree and bring those tanks over here. Time for a taste of their own medicine."

He leans over and picks the long rifle the sniper was previously using and takes a shot at the closest soldier coming up the hill [13 DMG]. Black blood trickles down from the wound of the undead soldier but does not slow him down.

Apache rushes out from behind a large tree and attempts to tackle the deathdog the moment it recoils back from Krem's buttstroking. The two roll around on the ground for a moment, until Apache sinks his teeth into its neck and starts thrashing about [6 DMG].

Taking 10. Total of 18.
19:13, Today: Beloc S'Viscus rolled 13 using 2d10+1.  damage vs. closest soldier running up the hill.

20:08, Today: Beloc S'Viscus rolled 19 using 1d20+6.  Apache grapple attempt.
20:34, Today: Beloc S'Viscus rolled 6 using 1d6+3.  Apache bite damage upon grapple.

This message was last edited by the player at 01:39, Thu 21 Sept 2017.

R.E.B.O.R.T.
 Warforged, 125 posts
 Fighter
 Artificer
Thu 21 Sep 2017
at 00:20
Episode Three: The Spectral Faults
R.E.B.O.R.T. takes the command literally and leaps from his roost, then he is reminded how far outside of his skill set jumping is. He falls to the ground with a crash [16 DMG]. He regains his footing and zeroes in on the fallen wights to appropriate the tanks. He spends the next few seconds running over to collect them.
Dungeon Master
 GM, 274 posts
 Roller of Dice
 Giver of Trinkets
Thu 21 Sep 2017
at 02:11
Episode Three: The Spectral Faults
The voice of Ewes can be heard, chiding Rebort "If you're going to insist on being reckless like that, I'll pop myself right out of this socket, you over sized action figure!".

The deathdog tries in vain to shake Apache from its neck, but to no avail. It yelps and howls furiously, and tries to snap it's jaws around at any part of Apache it can reach. The Fildegarian Sheppard is now in his element though, doing exactly what he was trained to do: subdue the enemy to the ground, and don't let them up. Because he knows he's a good boy, and there's always praise and a treat involved for doing his job.

After several moments of struggle, the deathdog finally seizes up, its legs going in to spasms. It arches its back and goes rigid for a moment, before going completely limp. The worms coating parts of its body immediately begin to devour it, oozing blood as they burrow.

Several worms already try to latch on to Apache's snout.

End Combat Phase

Dead
Sniper - nest 1 |Beloc
Spotter - nest 1 | Beloc
Wight Rider 1 | Rebort
Spotter - nest 2 | Beloc
Sniper - nest 4 | Shiaran
Spotter - nest 4 | Shiaran
Wight Rider 2 | Sypher
Sniper - nest 2 [K.O'd] | Beloc
Sniper - nest 3 | Shiaran
deathdog2 | Rebort
deathdog1 | Apache (Beloc)
Spotter - nest 3 | Shiaran
5 misc hill troops | Shiaran & Beloc

Rebort in the mean time manages to fetch the barrels for Beloc, who, like Shiaran has steadily plinked away at the oncoming troops, taking out 5 and sending the remaining 3 running back down the hill - making them presumably human and afraid to die.
Sypher Whiteraven
 player, 190 posts
 Human
 Paladin/Monk - Gestault
Thu 21 Sep 2017
at 03:15
Episode Three: The Spectral Faults
Sypher begins burning worms off of Apache as quickly and safely as he can with his sword.  "Easy boy.  I'm trying to help."
Apache
 player, 1 post
 Druid Companion
 Military Working Dog
Thu 21 Sep 2017
at 13:18
Episode Three: The Spectral Faults
Apache whimpers at the sight of the sword flaring up. He doesn't recoil, but winces each time a worm is extracted. After the job is done, he proceeds to lick Sypher's hand profusely, thanking him for his help.
R.E.B.O.R.T.
 Warforged, 125 posts
 Fighter
 Artificer
Fri 22 Sep 2017
at 01:13
Episode Three: The Spectral Faults
R.E.B.O.R.T. lowers his head a bit as his creator berates him for a poorly executed tree dismount. He stomps over to the gas tanks like a brooding teenager and picks them up. Probably the most human-like thing the group has seen from him thus far. He walks past Sypher and the others as he makes his way up the side of the hill to Beloc's position.

This message was last updated by the player at 01:13, Fri 22 Sept 2017.

Beloc S'Viscus
 player, 264 posts
 Wood Elf
 Fighter/Druid - Gestault
Fri 22 Sep 2017
at 01:13
Episode Three: The Spectral Faults
Beloc nervously looks back toward R.E.B.O.R.T's position. "You might want to pick up the pace before these guys realize we can't stop an entire company. Those tanks will help cover our retreat while we get this one here back to Porthos for questioning." He says, tapping the unconscious soldier's boot with the butt of his rifle.
Dungeon Master
 GM, 275 posts
 Roller of Dice
 Giver of Trinkets
Fri 22 Sep 2017
at 03:40
Episode Three: The Spectral Faults
The knocked out enemy combatant doesn't move.

Meanwhile down below, a commotion is stirring as more troops are pulled from the fire lines to investigate the hillside. The PCA officer furiously waves his hands at individuals, and points at the hilltop several times. His overall mannerisms are very animated and dramatic.
Shiaran Whiteraven
 player, 221 posts
 Human
 Wizard/Rogue Gestault
Fri 22 Sep 2017
at 12:08
Episode Three: The Spectral Faults
Shiaran shoots the officer in the head.

Using a +1 K33 Sniper...
Shiaran takes 10 + 10 + 1 -2 (called shot to head) = 19 to hit.
08:07, Today: Shiaran Whiteraven rolled 22 using 2d10+1+2d6.  DMG vs officer (if sneak attack).  22 DMG to head.

Dungeon Master
 GM, 276 posts
 Roller of Dice
 Giver of Trinkets
Fri 22 Sep 2017
at 12:35
Episode Three: The Spectral Faults
The side of the officers head burst open in a pink mist and he drops like a sack of potatoes. The rest of the troops aren't even phased when he rises back up, and pulls off his gas mask to get a clear look up the hill. His ghostly pale skin and sneering lips reveal him to be one of the wights. He looks on, fuming. Shiaran can all but feel his gaze lock on to her. A single high pitched shriek is all that's heard, as it transcends about the noise of battle.

Along the firing line, at least a dozen and a half troops go rigid, and immediately turn and look in Shiaran direction. The break off from their positions and spill out of the backside of the trenches, making a bee line for the hill.
Shiaran Whiteraven
 player, 222 posts
 Human
 Wizard/Rogue Gestault
Fri 22 Sep 2017
at 12:40
Episode Three: The Spectral Faults
Shiaran shoots him in the head again.

Using a +1 K33 Sniper...
Shiaran takes 10 + 10 + 1 -2 (called shot to head) = 19 to hit.
08:38, Today: Shiaran Whiteraven rolled 11 using 2d10+1.  Damage vs Wight's head.

Beloc S'Viscus
 player, 265 posts
 Wood Elf
 Fighter/Druid - Gestault
Fri 22 Sep 2017
at 13:02
Episode Three: The Spectral Faults
Two shots ring out from behind Beloc, but he doesn't flinch.  Instead, he looks back at the source. Impressed with the accuracy of the shot, but disappointed at the additional attention that has been drawn to their position.

As R.E.B.O.R.T. approaches with the gas tanks, Beloc puts his mask on and tries to explain his plan for dropping the tanks. "We don't have much time before we're overrun, so we need to be quick about this. Rebort, I need you to drop those tanks here and here." He draws a line in the dirt with his blade to represent the back line, divides it into three sections, and points to the two middle lines separating section 2 from 1 and 3.

This message was last edited by the player at 13:05, Fri 22 Sept 2017.

R.E.B.O.R.T.
 Warforged, 126 posts
 Fighter
 Artificer
Fri 22 Sep 2017
at 13:10
Episode Three: The Spectral Faults
R.E.B.O.R.T. walks over to the first appointed location but looks momentarily distracted as he passes some of the downed soldiers. He tosses the first tank over the edge and picks up dead snipers long rifle with his free hand. As he passes by Beloc to the second location, he mentions "These are magical", holding up the K33.

He tosses the second tank down the hill. "Their helmets are too."
Apache
 player, 2 posts
 Druid Companion
 Military Working Dog
Fri 22 Sep 2017
at 13:14
Episode Three: The Spectral Faults
Seeing Beloc, Apache rushes over to his side. Beloc kneels down and pats him on the shoulder. "Good boy." He reaches down and grabs the helmet off the unconscious sniper, and straps it onto his companion. "Go fetch as many of these as you can."

Apache barks in acknowledgment and starts rustling up helmets.
Dungeon Master
 GM, 277 posts
 Roller of Dice
 Giver of Trinkets
Sat 23 Sep 2017
at 04:03
Episode Three: The Spectral Faults
The wight leader catches the second round to his head, effective relieving him of it. He crumples in to a heap, as the more observant soldiers around him dive for cover and duck below anything they can use as a defilade.

The barrels bounce and tumble down the hill. One lands in the trenches with a heavy thud, catching a PCA soldier under its bulk. The other tumbles on the outer edge of the wights running up the hill, knocking down four of them and sending them tumbling behind it as the rest barely manage to shift out of its path.

Apache soon reports back to Beloc, making quick work of his helmet gathering task. He holds the chin straps of three in his mouth, and has somehow managed to get a fourth on his head. His tongue hangs out the side of his mouth as he pants excitedly.

DM Note: the "command center" area where the head wight was would be situated center of nest 2 and 3, down the hill respectively and somewhat symmetrical
Beloc S'Viscus
 player, 266 posts
 Wood Elf
 Fighter/Druid - Gestault
Sat 23 Sep 2017
at 14:07
Episode Three: The Spectral Faults
"Well done, Apache."

Beloc watches the chaos ensue down below and grins. "Alright, great job everyone!" He says as he looks at each individual, making sure he recognizes everyone's contribution.

"I think we've pressed our luck here as best we can. Let's collect the rifles Rebort pointed out, and any helmets that you can manage. I'll get this guy." He bends over and hefts the unconscious sniper over his shoulder. "We should head out before they regroup and send more this way."
Sypher Whiteraven
 player, 191 posts
 Human
 Paladin/Monk - Gestault
Sat 23 Sep 2017
at 15:58
Episode Three: The Spectral Faults
"What about my...what about Shiaran?"  Sypher nods over at the nest where Shiaran continues to snipe the enemy coming up the hill.  "If she stands to join us, they will pick her off.  I doubt she has any spells left to conceal a retreat."
Shiaran Whiteraven
 player, 223 posts
 Human
 Wizard/Rogue Gestault
Sat 23 Sep 2017
at 16:02
Episode Three: The Spectral Faults
Shiaran picks another target, whichever is closest to her or Beloc's position.  She continues to aim for heads.  Her target explodes like a melon as the bullet hits a sweet spot.

She resets the bolt for the next bullet noting that she only has two left before she'll have to reload.  C'mon Sypher, don't leave me hangin'.

Using a +1 K33 Sniper...
Shiaran takes 10 + 10 + 1 -2 (called shot to head) = 19 to hit.
12:00, Today: Shiaran Whiteraven rolled 20 using 2d10+1 ((10,9)).

Beloc S'Viscus
 player, 267 posts
 Wood Elf
 Fighter/Druid - Gestault
Sat 23 Sep 2017
at 22:13
Episode Three: The Spectral Faults
Beloc raises a free hand and waves it a swirling fashion toward the front line. A cloud of mist begins to roll forth and move towards Shiaran. Within moments, the path between the soldiers below and Shiaran's location is obscured with a thick fog bank.

"Shiaran, time to roll out!" He nods to Sypher and begins making a move toward the trenches.

Beloc casts Obscuring Mist between them and the forces below.
Shiaran Whiteraven
 player, 224 posts
 Human
 Wizard/Rogue Gestault
Sat 23 Sep 2017
at 22:29
Episode Three: The Spectral Faults
Grinning, Shiaran grabs the ammo from the fallen sniper and crawls on her belly out the back of the nest.  She rolls a couple of times down the hill before coming to a low squat.  Then she darts over to the rest of the group.

"Well.  That was fun!"
Dungeon Master
 GM, 278 posts
 Roller of Dice
 Giver of Trinkets
Sat 23 Sep 2017
at 23:35
Episode Three: The Spectral Faults
The party has a good lead on the Wight pack persuing them. The back side of the large hill is traversable without much trouble, since most of the current and years past battles pock marked the northern face, leaving the south side relatively natural. The group can see the fetid crater pool leading to the trench that brought them here.

While the south hill face provides a defilade, it does block line of sight to the wights. It isn't known how close they will be, though their current speed suggest by the time you make it down, they'll just be crowning the top of the hill. The foliage is thick and won't provide a good line of sight for either group to see one another at that time.

There is also the edge of the wood directly south by southeast, which will lead back through the scrub brush to the road where the heavily armed Badger is parked. By your reckoning, it would be around an 8 minute hurried travel through the difficult terrain.

This message was last edited by the GM at 17:50, Sun 08 Oct 2017.

Beloc S'Viscus
 player, 268 posts
 Wood Elf
 Fighter/Druid - Gestault
Sun 24 Sep 2017
at 03:23
Episode Three: The Spectral Faults
Still lugging the unconscious soldier over his shoulder, Beloc urges the group forward. "Quickly now. You all keep moving. I'll cover our tracks to make sure we aren't followed."

He places a hand on each person before continuing on and speaks unintelligible words in the druidic tongue.

Beloc casts Pass Without Trace on Sypher, Shiaran, Rebort and Krem. He uses his class ability Trackless Step to cover his own trail.
Dungeon Master
 GM, 279 posts
 Roller of Dice
 Giver of Trinkets
Sun 24 Sep 2017
at 03:57
Episode Three: The Spectral Faults
You find yourselves back in the neck deep trench shortly after Beloc's spell. True to his word, despite the thick mud and pools in the trench, not a single footprint is made. Apache whimpers in his harness, wanting to run along with everyone and splash.

You expeditiously make your way back to the start of the trench where you first embarked. The morning air is still cool, though the sun is approaching noon. In the distance, the battle rages on in a fever pitch of lead and death. At no point do any signs of the wights reveal they're still following, or even know the direction you went.

It isn't long before the glen is spotted ahead. This time, you all notice the well hidden scouts at the entrance. They step from the shadows, and upon recognizing you, slip back in to their hiding spots.

Porthos stands, leaning against a tree with his arms folded. "Well?" he asks, not bothering to look up at you.
Beloc S'Viscus
 player, 269 posts
 Wood Elf
 Fighter/Druid - Gestault
Sun 24 Sep 2017
at 04:03
Episode Three: The Spectral Faults
With one hand, Beloc tosses several rifles to the ground. With the other, he slumps the captive sniper to the ground. "Threat neutralized."

Seeing his master dump the armaments, Apache follows suit and releases the helmets. They clatter to the ground and roll around slightly before coming to a stop.

This message was last edited by the player at 04:29, Sun 24 Sept 2017.

R.E.B.O.R.T.
 Warforged, 127 posts
 Fighter
 Artificer
Sun 24 Sep 2017
at 04:05
Episode Three: The Spectral Faults
R.E.B.O.R.T. walks over and pulls his personal K33 from his shoulder and tosses it on the ground. He picks up one of the magical ones to replace it. "I will take this one.", he states plainly and falls back in line with the others.
Porthos Longleaf
 NPC, 4 posts
 Elf
 Line Watchers Captain
Sun 24 Sep 2017
at 05:09
Episode Three: The Spectral Faults
Porthos looks up and makes eye contact with Beloc. "Perhaps I misjudged you, Warden. I see you've also brought gifts... and a guest" he says, looking at the downed Calimshite. He points at two watchers and snaps his fingers. They instantly spring in to action and heft up the sniper, carrying him off. "Take what you want of the spoils, the rifles are exceptionally well crafted, and the helmets help with concealment [+4 to stealth when stationary]. Tell me now, you said you were here investigating a disturbance. Aside from the obvious, what sort of distubance?".
Beloc S'Viscus
 player, 270 posts
 Wood Elf
 Fighter/Druid - Gestault
Sun 24 Sep 2017
at 13:34
Episode Three: The Spectral Faults
Beloc doesn't hesitate in his response. "We were simply traveling through, on our way out of the Midway garrison. It had been completely destroyed. The disturbance I was referring to was all the gunfire, and we were afraid the same force that destroyed the garrison was out here laying siege my brothers of the forest. Beyond that, I'm afraid I can't offer too much."

Quickly changing the subject, he offers his report from the hill. "As for the snipers and their spotters, he is all that is left of them." He says, motioning to the man the watchers are carrying away. "They are down one undead officer, thanks to Shiaran's impressive marksmanship. She may just give Rebort a run for his money." He notes with a smile. "We also learned of their tactic to gas your troops flank, but we took care of that patrol as well and gave them a taste of their own medicine. Those tanks are now poisoning the PCA's flank instead." Beloc also makes it a point to provide an estimate of the number of remaining PCA troops.

"Before we move on though, I'm afraid there's one more order of business I'd like to finish. Would you be able to tell me where soldier we encountered before? Kallium's son. Sadly, I'm afraid I have some bad news about his father, and I'd like to return something to him."
Porthos Longleaf
 NPC, 5 posts
 Elf
 Line Watchers Captain
Sun 24 Sep 2017
at 17:18
Episode Three: The Spectral Faults
Porthos listens intently, narrowing his eyes a bit at Beloc's ruse about their intentions. He doesn't say anything, but his expression tells you he doesn't entirely believe your story.

Regarding the action on the hill, he nods. At one point he motions for a younger elf to come closer and listen. The young elf immediately begins jotting down notes in a book of the party's actions, the proposed death total, and the remaining troop formation's size.

Once Beloc tells him of Kallium's son, Porthos snaps his fingers again and the young elf rushes off to a group of watchers on break. You spy Kallium's son out of the group, who quizically looks your way. He trots over and gives a quick arm cross over his chest - a Canopy Shapers salute - to Porthos and then Beloc. "Yes Master Longleaf? Karnum Cairn reporting as ordered".

Porthos looks at him and places a hand on his shoulder. "Warden S'viscous here has brought news for you, boy. It's about your father".
Beloc S'Viscus
 player, 271 posts
 Wood Elf
 Fighter/Druid - Gestault
Sun 24 Sep 2017
at 19:37
Episode Three: The Spectral Faults
Beloc looks to Porthos. "Might I have a word in private with Karnum here?" Porthos just gives Beloc a sharp nod as he goes over the intel with the young watcher taking notes.

He places his hand on Karnum's shoulder. "Walk with me a minute, would you?" The two walk for a while before they are out of earshot. Beloc makes a gesture to imply he should have a seat, which Karnum does and Beloc sits down beside him.

"I'm afraid I have some bad news about your father. He was stationed at Langdon when we woke up. I had the honor of talking with him, before all hell broke loose. The PCA sent a massive force to attack the base. We would not have made it out if not for your father. He laid down his life getting us out of there, but he left me with this." He pulls out Kallium's journal and hands it to Karnum. "That was his journal, and the only thing he left behind. It belongs to you now. Sentimental value aside, his journal contained vital information for the resistance. The mission we are on deals with much of the information within it. Being rightfully yours, I made a copy so that we could return it to you, as well as ensure we could proceed onward with our quest. Keep it to yourself or share it with your commanders, the choice is yours, but wait until we've got a head start. My group will move quicker that way."

Beloc stands up and salutes the young man. "Know that your father died a hero, and we carry his memory with us."

This message was last edited by the player at 19:40, Sun 24 Sept 2017.

Dungeon Master
 GM, 280 posts
 Roller of Dice
 Giver of Trinkets
Sun 24 Sep 2017
at 23:31
Episode Three: The Spectral Faults
Karnum remains silent for the duration of Beloc's recounting of how Kallium died. Though tears well up in the corners of his eyes, not once does he allow a single drop to fall. When he receives the journal, he grips it tight against his chest while returning Beloc's salute. "Beloc. The Beloc. I've spent the last few years believing in your sacrifice. Walking in my father's foot steps, while maintaining the belief that sprung up from what you did on that airship. We adopted a saying because of those events. "So that others may live". My father believed in that saying, just as much as I do now. He lived it, and he died for it. For others. I take pride in my father, now more than ever". The tears begin to freely fall from his eyes. "Don't let his sacrifice be in vain, Warden. So that others... may live".

With those parting words, Karnum walks past Beloc to rejoin his comrades in the glen. He walks slowly, but his shoulders are square. His head does not droop.
Porthos Longleaf
 NPC, 6 posts
 Elf
 Line Watchers Captain
Mon 25 Sep 2017
at 04:03
Episode Three: The Spectral Faults
Once the event with Karnum is finished and Beloc is back with the main party, Porthos speaks again, without prying ears nearby. In a hushed tone he says "I know what you seek, Warden. You don't have to play coy with me. I was there when Kallium performed his rituals, along with the Druids. Though I couldn't physically see anything, I could feel it. There's a strong magic to that place. The Dead Orchard is what you seek, isn't it? The place where they say the spirits gather. You know the one, don't you Warden. It all makes sense, given your secrecy and affiliation with the late Kallium".
Beloc S'Viscus
 player, 272 posts
 Wood Elf
 Fighter/Druid - Gestault
Wed 4 Oct 2017
at 01:09
Episode Three: The Spectral Faults
"Given the sensitivity of the subject, you know that I cannot either confirm nor deny that I know anything about that, but if you were truly there in the Orchard with Kallium, then you know how important it is not to share that information with the wrong people." Beloc glances back to Karnum. "He's a good kid, tough soldier too. You should talk with him, I'd be willing to bet he has information regarding what his father was working on."
Porthos Longleaf
 NPC, 7 posts
 Elf
 Line Watchers Captain
Sat 7 Oct 2017
at 00:49
Episode Three: The Spectral Faults
Porthos nods. "I will speak with him. In the meantime, you should head to The Glade and speak with Lithuanwe. He is the head of your order now. Gunfirath died in battle a few years ago". Porthos pauses for a moment. "I should like to accompany you to the Dead Orchard when you go. In the name of academia of course".
Darius Grintome
 NPC, 36 posts
 Mage
Sat 7 Oct 2017
at 00:53
Episode Three: The Spectral Faults
The docent in Rebort's chest flares to life. An odd voice, one that sounds like both Ewes and Darius talking in sync with one another emanates. "How goes it out there Rebort? Hope I'm not contacting you at a bad time".

Porthos puzzles over the sound. "That man.. he sounds familiar".
R.E.B.O.R.T.
 Warforged, 128 posts
 Fighter
 Artificer
Sat 7 Oct 2017
at 13:15
Episode Three: The Spectral Faults
R.E.B.O.R.T. looks down at his chest. "Which one?"
Beloc S'Viscus
 player, 273 posts
 Wood Elf
 Fighter/Druid - Gestault
Sat 7 Oct 2017
at 13:21
Episode Three: The Spectral Faults
Beloc nods in agreement at the recommendation and looks off into the distance. "That sounds like a fine idea. I have a great deal to report to master Meliam." He looks back over to Porthos. "Should our paths cross again, I'm sure we could reach an accord regarding the Orchard."

I assume, given his familiarity of the area, he'd know direction and distance to The Glade?
Dungeon Master
 GM, 281 posts
 Roller of Dice
 Giver of Trinkets
Sun 8 Oct 2017
at 05:10
Episode Three: The Spectral Faults
Porthos doesn't answer Beloc's question.

Given that Beloc is intimately familiar with the forest here, and since Shiaran hasn't relinquished giving him command, everyone turns to Beloc looking for their next step.
R.E.B.O.R.T.
 Warforged, 129 posts
 Fighter
 Artificer
Sun 8 Oct 2017
at 21:32
Episode Three: The Spectral Faults
The docent in R.E.B.O.R.T's chest pulses at odd intervals, but no other sound is heard.
Beloc S'Viscus
 player, 274 posts
 Wood Elf
 Fighter/Druid - Gestault
Sun 8 Oct 2017
at 21:39
Episode Three: The Spectral Faults
Beloc looks to the rest of the group. "Alright then, we should get going. I think we did some good here, but I don't want to overstay our welcome."

If there is nothing else from Porthos, Beloc will lead the group back to the badger where he'll give further instruction.

"I believe Porthos has a fair idea of what we're doing out here, given his knowledge of recent events. It's not that I don't trust him, but I think we'll move faster by ourselves for the moment." He points northeast. "The Orchard we seek is on the far end opposite us. We'll need to go through the heart of the forest to get there, consequently enough, that passes through the Glade as well. It may be best to visit with master Meliam while we're there. It should help smooth any bumps along the way with patrols. You may recognize him from the airship."
Shiaran Whiteraven
 player, 225 posts
 Human
 Wizard/Rogue Gestault
Sun 8 Oct 2017
at 21:46
Episode Three: The Spectral Faults
Shiaran gives a short nod and a thumbs up.  "Sounds like a good plan.  Lead on, Beloc.  You've done great so far."  She beams a winning smile at him.
Dungeon Master
 GM, 282 posts
 Roller of Dice
 Giver of Trinkets
Tue 10 Oct 2017
at 00:08
Episode Three: The Spectral Faults
As the party gets close to the Badger, Apache pins his ears back as he sniffs the air. It doesn't take much of a breeze to send the stink of wights wafting towards you.

"Bugga" says Krem. "Eitha they're roight in front of us, or they ain't been long passing through here".
Beloc S'Viscus
 player, 275 posts
 Wood Elf
 Fighter/Druid - Gestault
Tue 10 Oct 2017
at 14:22
Episode Three: The Spectral Faults
Beloc stops and thinks for a moment, then looks over at R.E.B.O.R.T. "You can communicate with Darius, right?"

R.E.B.O.R.T. gives a single nod. "I can."

"Excellent." Beloc replies. "Signal ahead and ask him if there is any sort of disturbance near the Badger."

This message was last edited by the player at 14:24, Tue 10 Oct 2017.

R.E.B.O.R.T.
 Warforged, 130 posts
 Fighter
 Artificer
Tue 10 Oct 2017
at 14:24
Episode Three: The Spectral Faults
The gem in R.E.B.O.R.T's chest pulses erratically as he tries to reach out to Darius.
Sypher Whiteraven
 player, 192 posts
 Human
 Paladin/Monk - Gestault
Tue 10 Oct 2017
at 15:04
Episode Three: The Spectral Faults
"Wait."  Sypher doesn't wait to see if his request is heard or heeded.  He closes his eyes and concentrates.
Beloc S'Viscus
 player, 276 posts
 Wood Elf
 Fighter/Druid - Gestault
Tue 10 Oct 2017
at 15:42
Episode Three: The Spectral Faults
Beloc looks over to Sypher. "Do you sense something?"
Dungeon Master
 GM, 283 posts
 Roller of Dice
 Giver of Trinkets
Tue 10 Oct 2017
at 19:56
Episode Three: The Spectral Faults
Darius doesn't immediately respond to Rebort's query, but Sypher in turn doesn't pick up the presence of evil active in the area. Rebort's detect undead also isn't picking up anything.

A new sickly smell wafts on the air. It's acrid and bitter, like something charred.

This message was last edited by the GM at 23:54, Tue 10 Oct 2017.

Sypher Whiteraven
 player, 193 posts
 Human
 Paladin/Monk - Gestault
Tue 10 Oct 2017
at 20:28
Episode Three: The Spectral Faults
Sypher frowns.  "Nothing."  His tone is mildly surprised.
Shiaran Whiteraven
 player, 226 posts
 Human
 Wizard/Rogue Gestault
Wed 11 Oct 2017
at 12:34
Episode Three: The Spectral Faults
Shiaran leans over to Sypher.
R.E.B.O.R.T.
 Warforged, 131 posts
 Fighter
 Artificer
Wed 11 Oct 2017
at 12:52
Episode Three: The Spectral Faults
R.E.B.O.R.T's docent is silent for a moment, then pulses weakly soon after Sypher's report. "Darius is in trouble. The Badger is under attack", he states sharply and starts running.
Beloc S'Viscus
 player, 277 posts
 Wood Elf
 Fighter/Druid - Gestault
Wed 11 Oct 2017
at 12:53
Episode Three: The Spectral Faults
Beloc curses under his breath and follows quickly behind the construct.
Shiaran Whiteraven
 player, 227 posts
 Human
 Wizard/Rogue Gestault
Wed 11 Oct 2017
at 19:22
Episode Three: The Spectral Faults
Shiaran lets out a curse and darts after them.
Sypher Whiteraven
 player, 194 posts
 Human
 Paladin/Monk - Gestault
Wed 11 Oct 2017
at 19:24
Episode Three: The Spectral Faults
Sypher frowns at Shiaran then looks back at Krem.  "Let's go.  Stay with me."  He moves off after the others, but sets a pace that allows Krem to keep up.
Dungeon Master
 GM, 284 posts
 Roller of Dice
 Giver of Trinkets
Thu 12 Oct 2017
at 01:53
Episode Three: The Spectral Faults
The charred smell grows ever stronger as the five of you race through the underbrush, having cleared the edge of the wood save for the sparse saplings year or two old trees. Cool winds from the south blow against you as you travel.

A short run brings you within throwing distance of the Badger. The smell is absolutely horrid by this point, and overpowers any smells left behind by wights. Feint wisps of black smoke hang in the air just beyond the edge of the foliage, where the remnants of the old road are.

Corpses, burnt to a crisp, smolder and fume in a ragged splay all around the badger, some facing towards it, while others face away.

Darius lays slumped in the passenger seat of the Badger, his arm drooping out of the opened door, head flopped over on his shoulder. A restraint belt is all that's holding him in the seat at the moments.
Sypher Whiteraven
 player, 195 posts
 Human
 Paladin/Monk - Gestault
Thu 12 Oct 2017
at 02:03
Episode Three: The Spectral Faults
Sypher moves faster than anyone else.  He arrives at Darius' side in a flash, but his movements are suddenly gentle as he checks the old mage for signs of life and the extent of his wounds.
Shiaran Whiteraven
 player, 228 posts
 Human
 Wizard/Rogue Gestault
Thu 12 Oct 2017
at 02:06
Episode Three: The Spectral Faults
Shiaran draws her sword and scans the perimeter for trouble, taking care to examine any 'bodies' for signs of movement, for any enemies that might be faking their horrendous end in Darius' obvious display of impressive power and despite Sypher's assurances that nothing evil remains in close proximity.
Dungeon Master
 GM, 285 posts
 Roller of Dice
 Giver of Trinkets
Thu 12 Oct 2017
at 03:00
Episode Three: The Spectral Faults
As Sypher peers at Darius to ensure he's still alive, Darius lets out a weak breath, followed by a very loud "Zzzzzzzz".

Krem claps his hands together and chuckles. "Blokes done wore 'imself plum out"
Sypher Whiteraven
 player, 196 posts
 Human
 Paladin/Monk - Gestault
Thu 12 Oct 2017
at 03:02
Episode Three: The Spectral Faults
Sypher grins and sits back on his heels.  He grins up at Krem, chuckling silently.
Shiaran Whiteraven
 player, 229 posts
 Human
 Wizard/Rogue Gestault
Thu 12 Oct 2017
at 03:03
Episode Three: The Spectral Faults
Shiaran exhales heavily and turns away from the rest of the group, ostensibly to look for enemies.
R.E.B.O.R.T.
 Warforged, 132 posts
 Fighter
 Artificer
Thu 12 Oct 2017
at 12:56
Episode Three: The Spectral Faults
R.E.B.O.R.T. runs up, looks at Darius then to Sypher. Seeing that Darius is not under any immediate threat, he relaxes a bit and begins to scan the area for enemy activity.
Beloc S'Viscus
 player, 278 posts
 Wood Elf
 Fighter/Druid - Gestault
Thu 12 Oct 2017
at 13:00
Episode Three: The Spectral Faults
Beloc tries to size up the situation. "Well, Darius can certainly handle himself, but I'm afraid we've now worn out our welcome. With all this attention we've drawn, we need to get out of here immediately."

"Rebort, can you make sure Darius is secure. Shiaran, can you take us out of here? We need to keep pressing northeast, to the center of the forest." He climbs aboard the Badger to ensure everything is secured.
Shiaran Whiteraven
 player, 230 posts
 Human
 Wizard/Rogue Gestault
Thu 12 Oct 2017
at 13:03
Episode Three: The Spectral Faults
Shiaran waits till everyone is secured in the vehicle by firing up all the systems.  Once everything is locked down, she revs up the Badger and rolls out on Beloc's heading.
Dungeon Master
 GM, 286 posts
 Roller of Dice
 Giver of Trinkets
Sat 14 Oct 2017
at 16:36
Episode Three: The Spectral Faults
The beaten path the Badger has been on turns to a muddy mess as the canopy above swallows the armored car. The forest grows more and more dense the deeper you drive, though the scenery is actually quite pleasant and serene. Shafts of sunlight filter through small gaps in the tree cover overhead, and clumps of lush vegetation sprout up thicker and normal wherever the light would normally touch on a daily basis.

The path grows more and more narrow, until branches of all sorts rub and brush on the sides of the Badger. The terrain is still hilly, and the road winds around and over. Shiaran is forced to keep the Badger moving along at a crawl in some areas, to avoid tipping it over due to inclines. Some of the trees here are nearly as wide, if not wider than the Badger. They span up a hundred feet or more, breaking through the canopy and dwarfing their neighbors.

It takes around 4 hours to reach the heart of the forest, between slow speeds and the occasional rest stop.

With the day's sun overhead, the rays of light beaming down are at their brightest now.

From Beloc's directions, the Badger should be coming up on the Elven tree city at any moment.

A contingent of elves swoops out from the brush on either side of the road around 50 feet ahead, pointing some sort of bizarre looking shoulder mounted tubes made of wood. One calls out a sharp "Halt" to the car.

This message was last edited by the GM at 16:38, Sat 14 Oct 2017.

Beloc S'Viscus
 player, 279 posts
 Wood Elf
 Fighter/Druid - Gestault
Sat 14 Oct 2017
at 16:46
Episode Three: The Spectral Faults
Beloc emerges from the Badger first, hands in the air to show no signs of aggression. "We have a report for Master Meliam from Porthos' camp."
Dungeon Master
 GM, 287 posts
 Roller of Dice
 Giver of Trinkets
Sun 15 Oct 2017
at 00:32
Episode Three: The Spectral Faults
Some of the elves look at one another, as if to decide what to do. Eventually after convening with one another, they step aside. "We'll escort you in then. Straight to the Warden's Weald. If Master Lithuanwe gives his approval, then all will be well".

Darius stirs in his seat within the Badger, and looks over at Shiaran. "Where are we?" he asks sleepily.
Shiaran Whiteraven
 player, 231 posts
 Human
 Wizard/Rogue Gestault
Sun 15 Oct 2017
at 00:39
Episode Three: The Spectral Faults
"Elfin tree city.  Heart of the forest."  She keeps her voice low so as not to attract attention or startle any of the elfs.
Beloc S'Viscus
 player, 280 posts
 Wood Elf
 Fighter/Druid - Gestault
Sun 15 Oct 2017
at 01:22
Episode Three: The Spectral Faults
Beloc nods. "Very well, I'll come with you, but what about my companions? I have a feeling he'd like to see them too."
Darius Grintome
 NPC, 37 posts
 Mage
Sun 15 Oct 2017
at 01:36
Episode Three: The Spectral Faults
"Hmm. This is the furthest in to the forest I've ever been. The elves were always a bit secretive of their actual homes and cities. If I recall correctly, this is only one of many, but it's the main hub of the place. Though I imagine they've lost a few over the years. Probably why they're pointing A.v.a.p.'s at us. At least that's what we call those. Not sure of the elvish words for it".
Dungeon Master
 GM, 288 posts
 Roller of Dice
 Giver of Trinkets
Sun 15 Oct 2017
at 01:38
Episode Three: The Spectral Faults
In reply to Beloc S'Viscus (msg # 487):

The elf in charge nods. "Aye, we meant all of you, if there's more in your vehicle. In fact, before we proceed, we're going to need to inspect your vehicle and any passengers you have, as well as get names and affiliations. Standard procedures, of course".
Beloc S'Viscus
 player, 281 posts
 Wood Elf
 Fighter/Druid - Gestault
Sun 15 Oct 2017
at 02:15
Episode Three: The Spectral Faults
Beloc nods and chuckles privately to himself. "Should be a short list, however unlikely it may seem at first."

He motions for the others to exit the vehicle and offers his name up first. "Beloc S'Viscus, former Warden of the Glen."
Dungeon Master
 GM, 289 posts
 Roller of Dice
 Giver of Trinkets
Sun 15 Oct 2017
at 02:22
Episode Three: The Spectral Faults
One of the elves points his shoulder mounted weapon at Beloc immediately. "Already starting this off with lies then? Beloc S'Viscus is dead".

Another places her hand on her comrades weapon, signaling him to lower it. "Look at him. Closely. He wears the plate armor with the medallion emblazoned in the chest. His face. It's exactly like the monument. Could it..are you real?".

"This is some sort of trickery. An illusion".

It IS him".

"Bullocks! It can't be"

"Make him prove it then".

Fine, I'll dispel any magics he has around him". The female elf looks at Beloc. "Will you submit to verification?".
Shiaran Whiteraven
 player, 232 posts
 Human
 Wizard/Rogue Gestault
Sun 15 Oct 2017
at 02:27
Episode Three: The Spectral Faults
Shiaran moves calmly as she steps out.  She places hands on her hips, one hip out to the side.  Her lips quirk in a lopsided grin as she addresses the commander of the scout troop.  "Shiaran  Whiteraven."

This message was last edited by the player at 02:27, Sun 15 Oct 2017.

Sypher Whiteraven
 player, 197 posts
 Human
 Paladin/Monk - Gestault
Sun 15 Oct 2017
at 02:29
Episode Three: The Spectral Faults
Unaware of the majority of the drama outside, Sypher steps out.  He looks at the weapons pointed at him and hears Shiaran say her name.  He offers a tentative wave and follows her lead.  "Uh, Sypher Whiteraven."
Dungeon Master
 GM, 290 posts
 Roller of Dice
 Giver of Trinkets
Sun 15 Oct 2017
at 02:30
Episode Three: The Spectral Faults
The commander glances at Shiaran, keeping an eye on her, and does a brief double take. Partly over her looks, and more than likely partly over her officer's overcoat.

He takes a look at Sypher as well, appearing to size him up. Not in a threatening way, but more of curiosity. His eyes wander to the hilt of Sypher ornate katana.
Dungeon Master
 GM, 291 posts
 Roller of Dice
 Giver of Trinkets
Sun 15 Oct 2017
at 02:32
Episode Three: The Spectral Faults
Krem steps out next, with his hands in the air, open palmed. The commander sneers at the sight of a goblin, but doesn't say anything.

Darius exits as well. The commander takes a look at the cane in his hand an immediately looks back to Shiaran, completely uninterested in Darius.
Shiaran Whiteraven
 player, 233 posts
 Human
 Wizard/Rogue Gestault
Sun 15 Oct 2017
at 03:34
Episode Three: The Spectral Faults
"Not to intrude on your official business, gentlemen, but a dispel magic will interfere with his gear.  Wouldn't a simple detect magic determine if there was illusion magic at play here?  It's a cheaper, more efficient spell and dispel magic doesn't always work anyway, especially if an illusion caster's magic is more powerful than your own."  Shiaran winks at the commander as she gives him an impish grin.
Beloc S'Viscus
 player, 282 posts
 Wood Elf
 Fighter/Druid - Gestault
Sun 15 Oct 2017
at 04:24
Episode Three: The Spectral Faults
Beloc opens his arm as if to welcome a big hug. "It's alright, Shiaran, I suppose I should be getting used to this sort of reaction. I will admit though, it's getting a bit tedious, if not a little embarrassing."

He winks at Shiaran. "I was never this big of a deal, even when I was Warden."
Dungeon Master
 GM, 292 posts
 Roller of Dice
 Giver of Trinkets
Sun 15 Oct 2017
at 18:37
Episode Three: The Spectral Faults
The commander throws his hand up in the air. "Everyone just shut up. You, Ghiellyn" he says, pointing to the female elf. "Back in ranks, and pipe down.
 I don't care what you "think" will suffice here, it's my call. And you
" he says, pointing to Beloc next. "We'll take you straight to Meliam. If he buys your story, then fine by me. If anyone of you try anything odd, we'll kill you. No questions asked. We've been going about this nonsense of outsiders from the wood coming and going unchecked for far too long, so let's get this over with. Driver, I assume you're with the military. Bring your car up at the rear, and keep it slow. Osluer, ride in the back seat. If she speeds up, you know what to do. And you there with the cane, you can take your seat back in the front. I don't want to have to wait all day to verify these people"

"Sir, he wears the Glen Warden's Plate. What more proof to y-"
"I SAID, back in ranks Ghiellyn!".
"Sir, this doesn't make any sense what you're doing".
"I swear, every single one of you is getting shipped off to the front lines when we're done here. Everyone, including you new comers, get to where I said to go, and lets get a move on".

He waits impatiently, arms folded.
Shiaran Whiteraven
 player, 234 posts
 Human
 Wizard/Rogue Gestault
Sun 15 Oct 2017
at 19:04
Episode Three: The Spectral Faults
Shiaran rolls her eyes and crosses her arms.  Instead of complying immediately, she turns to Beloc, awaiting his order.

Sypher follows her lead.
Beloc S'Viscus
 player, 283 posts
 Wood Elf
 Fighter/Druid - Gestault
Sun 15 Oct 2017
at 19:18
Episode Three: The Spectral Faults
Beloc squints his eyes and leans in towards the commander. "Ethiron Quentillus?" He straightens back up and chuckles under his breath. "I should have recognized you sooner, Farlayne. Ohtari, no less. Nice to see that you've finally grown into your father's boots, leading a unit such as this."

He glances back to the others. "You see, Ohtari Quentillus and I went through the Warden trials together. You ever tell your men about the time we ran that simulation through the Dying Wood? What a mess, eh?"

This message was last edited by the player at 19:33, Sun 15 Oct 2017.

Dungeon Master
 GM, 293 posts
 Roller of Dice
 Giver of Trinkets
Sun 15 Oct 2017
at 19:40
Episode Three: The Spectral Faults
Quentillus visibly stiffens. He opens his mouth as if to say something, but then closes it. "Go.. go on then. Beloc". He snaps his attention to his squad, a sort of fire in his eyes. "All of you, move it! Back to your positions. Not a word out of ANY of you". He finishes the sentence while eyeballing Ghiellyn as he walks away.
Beloc S'Viscus
 player, 284 posts
 Wood Elf
 Fighter/Druid - Gestault
Sun 15 Oct 2017
at 19:47
Episode Three: The Spectral Faults
Beloc smirks a little as the commander takes his frustration out on his unit. "Ghiellyn, was it? Would you be so kind as to lead us to Master Meliam?"

He turns and motions for the others to follow.
Dungeon Master
 GM, 294 posts
 Roller of Dice
 Giver of Trinkets
Sun 15 Oct 2017
at 19:54
Episode Three: The Spectral Faults
Gheillyn pauses, fearful of Quentillus' anger. Quentillus looks back at Beloc, and bits his own lip. "Fine, but report back when you're finished".

Gheillyn lights up like a Winter Solstice tree.
Beloc S'Viscus
 player, 285 posts
 Wood Elf
 Fighter/Druid - Gestault
Sun 15 Oct 2017
at 20:18
Episode Three: The Spectral Faults
Beloc smiles at Gheillyn. "Lead on, soldier."
Shiaran Whiteraven
 player, 235 posts
 Human
 Wizard/Rogue Gestault
Sun 15 Oct 2017
at 20:36
Episode Three: The Spectral Faults
Giggling silently, Shiaran gets back in the Badger and fires up the engine.  Once Sypher and the others are inside, she follows wherever Beloc or Gheillyn leads.
Dungeon Master
 GM, 295 posts
 Roller of Dice
 Giver of Trinkets
Sun 15 Oct 2017
at 22:50
Episode Three: The Spectral Faults
It isn't long before the oaks and pines all around the road are dwarfed and replaced by colossal redwoods. It isn't clear to any of the non-elves if this is naturally occurring or by elvish design. Beautifully ornate wooden structures wind up the trunks, creating chains of wrap around stairs, tree to tree walk ways, and a myriad of "shaped" buildings. Despite the tall and wide boughs of the redwoods, ample sunlight beams down on the area. On the ground are an assortment of travelers, mostly elf kind. Some hawk wares in small stalls at the bases of trees, while others conduct classes and allow children to play in the short grass. The amount of trees being occupied numbers in the dozens, to the point that their extent is obscured beyond view.

Song birds of every variety chirp and warble, while game animals like stag and boar roam freely among the elves. Squirrels and raccoons can be seen all over, some playing with elf children. The occasional red fox flits from bush to bush, hunting mice. A group of elf soldiers -it isn't clear what division they belong to- practice sparing a few hundred feet away. Archers send arrow after arrow in to target dummies, while elvish snipers fire smaller versions of the a.v.a.l. from shaped guns. One thing that gets noted is the serene quiet, save for the sounds of nature. The sparring, and archery, and even the a.v.a.l.s make next to no noise.

Gheillyn turns to Beloc. "I take that you recall your way around? A decade is only the blink of an eye to our kind after all". She winks as if to emphasize her last statement, and flashes a beautiful smile to Beloc. In the light of the sun, she could very well be the poster child for ideal elvish good looks.

A large statue, with several vines and boughs sprouting from its living wood body looms a short distance away.

This message was last edited by the GM at 00:20, Mon 16 Oct 2017.

Shiaran Whiteraven
 player, 236 posts
 Human
 Wizard/Rogue Gestault
Mon 16 Oct 2017
at 00:26
Episode Three: The Spectral Faults
Shiaran looks up at the statue, then pokes her elbow gently into Beloc's side, taking care of the armor there.  Her voice is faux-low toned speaking where everyone in the vicinity can hear.  "I think she idolizes you, hero.  Strike now, while the wood is-"
Sypher Whiteraven
 player, 198 posts
 Human
 Paladin/Monk - Gestault
Mon 16 Oct 2017
at 00:26
Episode Three: The Spectral Faults
"Shiaran!"  Sypher's tone is a mix of horrified and stern father-figure.
Shiaran Whiteraven
 player, 237 posts
 Human
 Wizard/Rogue Gestault
Mon 16 Oct 2017
at 00:27
Episode Three: The Spectral Faults
Shiaran affects an innocent look and raises her hands in a show of innocence.  "What?  I was talking about the statue of Beloc."
Krem Poot-Tooth
 NPC, 18 posts
 Goblin
 Entrepreneur
Mon 16 Oct 2017
at 00:31
Episode Three: The Spectral Faults
Krem listens and watches the scene, chuckling like mad. He leans over to Darius and lightly pokes him with his elbow. "Oi knew I loiked Shoiran forra good reason".

Darius smiles politely back at Krem, clearly amused but trying to hold his bearing.
Dungeon Master
 GM, 296 posts
 Roller of Dice
 Giver of Trinkets
Mon 16 Oct 2017
at 00:31
Episode Three: The Spectral Faults
Gheillyn's face turns 16 shades of crimson.
Beloc S'Viscus
 player, 286 posts
 Wood Elf
 Fighter/Druid - Gestault
Mon 16 Oct 2017
at 02:22
Episode Three: The Spectral Faults
"Ten years... feels like it was yesterday."

Beloc glances over to Gheillyn, back over to the statue, and shrugs. "Barely strikes a resemblance, if you ask me", he says trying to diffuse the awkward moment.

"Besides, there are certain rules that come along with being Warden."

This message was last edited by the player at 13:33, Mon 16 Oct 2017.

R.E.B.O.R.T.
 Warforged, 133 posts
 Fighter
 Artificer
Mon 16 Oct 2017
at 02:23
Episode Three: The Spectral Faults
"Former Warden. Those rules may no longer apply." R.E.B.O.R.T. quickly points out.

This message was last edited by the player at 02:25, Mon 16 Oct 2017.

Lithuanwe Meliam
 NPC, 2 posts
 Warden
Tue 17 Oct 2017
at 01:39
Episode Three: The Spectral Faults
"As a matter of fact, they don't. Fallen Wardens are absolved of their duties after all. Lithuanwe Meliam steps from in between a few passers bye. He smiles warmly at Beloc. "I suppose we'll have to remove the statue now too, wont we?".

In a panic, Gheillyn snaps to attention and renders a salute.

This message was last edited by the player at 01:40, Tue 17 Oct 2017.

Shiaran Whiteraven
 player, 238 posts
 Human
 Wizard/Rogue Gestault
Tue 17 Oct 2017
at 02:05
Episode Three: The Spectral Faults
"I don't know, chief.  Beloc's making a new name for himself after his...resurrection.  Might want to leave it up a little bit longer.  Just in case."  Shiaran beams Lithuanwe a smile.  "I don't think we actually met back then, but I remember you from the airship."  Shiaran holds out a hand in greeting.  "Shiaran Whiteraven."
Lithuanwe Meliam
 NPC, 3 posts
 Warden
Tue 17 Oct 2017
at 02:58
Episode Three: The Spectral Faults
"A pleasure, Miss Whiteraven" he says as he takes her hand. "Speaking of ravens.." he says, as a black raven lands on his shoulder. "Porthos sent word of your return, though the details are scant. I believe we all have much to discuss. "

"Oh, yes, you there" he says motioning to Gheillyn. "As you were my dear". Gheillyn is finally able to drop her salute.
Beloc S'Viscus
 player, 287 posts
 Wood Elf
 Fighter/Druid - Gestault
Tue 17 Oct 2017
at 03:24
Episode Three: The Spectral Faults
Beloc turns around to see his old charge. "Much to discuss, indeed." He walks over clasps forearms with him. "Glad to see you made it back safely, but it would seem much has changed since then."

He looks over to Gheillyn. "Thank you for the escort. Oh, and if Quentillus ever gives you or your unit any trouble, ask him about the Canopy Dive maneuver. Even an officer of the Glen needs to reminded of humility from time to time." He says as he glances over to the large statue of himself.

This message was last edited by the player at 13:29, Tue 17 Oct 2017.

Dungeon Master
 GM, 297 posts
 Roller of Dice
 Giver of Trinkets
Thu 19 Oct 2017
at 01:33
Episode Three: The Spectral Faults
Gheillyn smiles. "Thank you, Warden". She salutes again, and steps off to rejoin her unit.

The walk to the Warden's Tree is brief. Krem elects to stay behind with Darius, as the climb upwards would be a challenge to him.

The actual stairs though, take the wind out of everyone but Rebort. By the time the party reaches Lithuanwe's private quarters, the view down is dizzying.

Once everyone is inside, a private attendee serves refreshments. The couches and easy chairs are over-sized and comfortable, but don't appear to be elvish made. The air is crisp and cool, and a light breeze snakes its way in through the vine lattice windows.

"Now then, let's get down to business. First and foremost my old comrade, thank you for seeking me out. It brings my heart great joy to know that you still walk among the living, and I'm sure the news is spreading like a wild fire throughout the populous by now". Lithuanwe muses to himself - "They'll be calling you 'Beloc the Undying' now, of course. But enough of my trivial prattling. Porthos sent word of more than your coming. He spoke to me of Kallium, and his sacrifice. Though the fact you were in the right place at the right time to meet him, as well as the foresight of Admirals Glen and Drigs to pair him to you, is astounding. Obad-hai's providence see's us through yet again. I take it then, that you are aware of his mission.. and I venture to ask that since you are here, you've taken up the mission in his stead?"
Beloc S'Viscus
 player, 288 posts
 Wood Elf
 Fighter/Druid - Gestault
Thu 19 Oct 2017
at 02:17
Episode Three: The Spectral Faults
Beloc stifles a grin at the new moniker, as it's significantly more intimidating, but nods solemnly at Lithuanwe's question. "He was meant to be our guide through this journey. Sadly, we lost him before it even started. I, we, will continue to see it through. The details he left in his journal will hopefully provide what we need to move forward, although, some details are a little hazy."

He sets his copy of the journal on the table and begins to walk Lithuanwe through some of it.
Lithuanwe Meliam
 NPC, 4 posts
 Warden
Thu 19 Oct 2017
at 02:26
Episode Three: The Spectral Faults
Lithuanwe listens intently, and is genuinely fascinated by the discoveries. "Who would have thought, a gateway to the afterlife, and in our own backyard for who knows how many centuries, if not millennia. I was aware of some, if not most of the work Kallium did. Though his journal is far more intricate than conversations he and I had. For good reason too. Even among the good natured folk of our forest, corruption constantly looms in the shadows. He was wise to keep this a secret. And so too should you be. If word gets out what you're doing, the Palm will no doubt increase their guard on future Spectral Faults, though I wager that they aren't guarded too lightly as it stands. Still though, the act of closing them is a curious one. How do you intend to achieve this?".
Shiaran Whiteraven
 player, 240 posts
 Human
 Wizard/Rogue Gestault
Fri 20 Oct 2017
at 01:01
Episode Three: The Spectral Faults
"Best we keep that to ourselves, chief.  The fewer who know, the less opportunity the bad guys have of stopping us."  Shiaran has her arms crossed and she is leaning casually against the doorframe, a cat pretending disinterest, but coiled to act should the need arise.  Something is missing of her usual charm.  Her tone is not curt, but formal, military - a tone she has not used before except when she is distrustful of who she is ostensibly showing difference to.
Lithuanwe Meliam
 NPC, 5 posts
 Warden
Fri 20 Oct 2017
at 01:09
Episode Three: The Spectral Faults
Lithuanwe looks at Beloc, his brow furrowed, clearly not used to being spoken to with such a..tone.
Beloc S'Viscus
 player, 289 posts
 Wood Elf
 Fighter/Druid - Gestault
Fri 20 Oct 2017
at 01:10
Episode Three: The Spectral Faults
"I think what she means to say is, we're still trying to formulate an effective plan. There are far too many unknowns at this point to say anything definitively."
Shiaran Whiteraven
 player, 241 posts
 Human
 Wizard/Rogue Gestault
Fri 20 Oct 2017
at 01:23
Episode Three: The Spectral Faults
Shiaran arches an eyebrow at Beloc and stares at him hard.  "I said exactly what I meant to say, Beloc.  You assume too much."
Beloc S'Viscus
 player, 290 posts
 Wood Elf
 Fighter/Druid - Gestault
Fri 20 Oct 2017
at 01:36
Episode Three: The Spectral Faults
Beloc's posture stiffens as stares right back at Shiaran. "I have known Master Meliam for most of my military career, of which the last couple years of that was spent directly by his side. If there was any question as to who is loyal to our cause, there is no such person standing in this room. I trust this man with my life, so if there are any assumptions being made in error, perhaps they are yours."
Lithuanwe Meliam
 NPC, 6 posts
 Warden
Fri 20 Oct 2017
at 01:41
Episode Three: The Spectral Faults
Lithuanwe holds up a hand, gently. "It's quite alright Beloc, I think Ms. Whiteraven may be misunderstanding my intentions by asking. I only mean to help you in whatever ways you ask, not in ways that I impose upon you. Perhaps my questions were too forthright. I haven't the means to aide you in the spiritual department after all, and my curiosity has gotten the best of me. I see in this venture much the same way Kallium did; know this. I want our lands back. I want our homes back, and for the constant threat looming over our heads to shrivel and die and rot in whatever self manifested hell they've created for themselves. But I'll not dare stray from my chosen path, because I understand where I am needed and where I am not. So let me rephrase myself, to you especially, Ms. Whiteraven. Is there anything I can do to assist you with your journey, or your preparations? I believe I've let my curiosities run amok too far, and for that, you have my apologies.".

A black raven comes hopping in across the floor, and looks curiously up at Shiaran. It makes a slight gurgling sound, almost like it's purring.
Shiaran Whiteraven
 player, 242 posts
 Human
 Wizard/Rogue Gestault
Fri 20 Oct 2017
at 01:54
Episode Three: The Spectral Faults
Shiaran stands up straight off the wall now.  She glares at Beloc for a few more seconds than is comfortable for anyone before she turns to Lithuanwe.  With a tilt to her head, she takes in the bird first then looks at its 'master' - or whatever he is to the creature.  "Apology accepted, sir.  I meant no personal disrespect to you, but what Beloc fails to realize is that while only a few days seemed to pass for us, years have passed in reality.  A lot can change in that time, even those we knew as the closest friends from...before.  War does that to people.  The loss of home and family and friends, especially to this kind of evil?  For Beloc to just go blabbing everything to anyone not directly associated with our mission is foolish.  Were it anyone but you, I'd seriously be reconsidering our arrangement.  At this point, he just needs to be reminded."  Her hands are animated, punctuating her remarks with a slap to the hand or fingers in the air to count where necessary.

She pauses only for a breath, not giving Beloc or anyone else time to retort.  "We appreciate the offer of help and will have a short list after we've had time to decompress.  My first request would be for you to take our largest cargo off our hands temporarily and protect him.  Darius can explain more fully, but traipsing about in the trees with something like that is just dumb.  We can pick him back up and take him to where Darius thinks he needs to go after we finish with this Fault.  Beyond that, dinner would be nice, and maybe somewhere to wash up.  We'll talk about our other needs at the meal."

Shiaran folds her arms again and leans back, refusing to look at Beloc.
Beloc S'Viscus
 player, 291 posts
 Wood Elf
 Fighter/Druid - Gestault
Fri 20 Oct 2017
at 02:15
Episode Three: The Spectral Faults
Beloc fumes at the implications. "I've been on the battlefield since before your elders were in diapers. I am well versed on the effects of war. Every man lost under my command serves as a daily reminder to me, so don't, for a minute, presume to lecture me on how one should proceed in times of war!"

Whether she decides to look at him or not, Beloc maintains his focus on her.
Shiaran Whiteraven
 player, 243 posts
 Human
 Wizard/Rogue Gestault
Fri 20 Oct 2017
at 02:26
Episode Three: The Spectral Faults
Shiaran stands up and flings her hands in the air as she shouts at Beloc.  "Then start acting like it, you anoetoi onos!"  She storms out and starts tromping down the stairs before getting winded about half-way down.  There she slows to a less angry pace until she reaches the bottom, then looks around fuming, completely at a loss as to where to go with no target for her anger down here.
Beloc S'Viscus
 player, 292 posts
 Wood Elf
 Fighter/Druid - Gestault
Fri 20 Oct 2017
at 03:08
Episode Three: The Spectral Faults
Beloc grits his teeth and looks over to Sypher. "I don't know how you do it."

He walks over and takes his seat back at the table. Sitting down with more force than his frame would imply.
Sypher Whiteraven
 player, 199 posts
 Human
 Paladin/Monk - Gestault
Fri 20 Oct 2017
at 03:23
Episode Three: The Spectral Faults
Sypher looks away from the stairs and over at Beloc.  "Over a decade of training at a monastery," he deadpans.
R.E.B.O.R.T.
 Warforged, 134 posts
 Fighter
 Artificer
Fri 20 Oct 2017
at 12:52
Episode Three: The Spectral Faults
R.E.B.O.R.T. watches the highly charged interaction between Beloc and Shiaran with seeming disinterest, his emotionless visage shows no signs anyway.

When the matter of requests comes up, he flatly states. "I require some clay. One cubic foot should be sufficient."
Lithuanwe Meliam
 NPC, 7 posts
 Warden
Fri 20 Oct 2017
at 14:30
Episode Three: The Spectral Faults
Lithuanwe struggles to keep his composure as he looks at Beloc. "Well then, I'll certainly say you have your hands full". He waves a hand as his attendee, who rushes off to grab others to assist with gathering the needs and wants of everyone. "Is there anything else any of you will need? If not I should like to speak with Beloc in private".

Down below, Shiaran finds the Badger with Krem and Darius looking over everything, and shifting gear around to make offloading the stasis chrysalis easier. While Krem works with muscle, Darius works with unseen force to levitate objects around.

"Oy love, you look loik ya just been beatin' the snot outta someone".

A slight flutter of wings is heard as the raven from earlier lands on top of the Badger's turret gun, still eye balling Shiaran and purring.
Beloc S'Viscus
 player, 293 posts
 Wood Elf
 Fighter/Druid - Gestault
Fri 20 Oct 2017
at 14:52
Episode Three: The Spectral Faults
Beloc takes a moment to center himself. "There is something to be learned from every challenge. I only pray I survive this one."

When he is sufficiently cooled, he steps outside on to the balcony.
R.E.B.O.R.T.
 Warforged, 135 posts
 Fighter
 Artificer
Fri 20 Oct 2017
at 14:55
Episode Three: The Spectral Faults
R.E.B.O.R.T. follows up with more demands. "Enchanted pottery glaze, and a kiln. All of these should be easy to find in a city such as this."

The materials in all are approximately 100 gp in value. I believe R.E.B.O.R.T. has the means to compensate for the cost, if necessary.
Shiaran Whiteraven
 player, 244 posts
 Human
 Wizard/Rogue Gestault
Fri 20 Oct 2017
at 15:14
Episode Three: The Spectral Faults
"Beloc decided it was a good idea to blab our plans to everyone he sees all willy nilly.  He's gonna get us killed."  She starts helping with the baggage.
Darius Grintome
 NPC, 38 posts
 Mage
Fri 20 Oct 2017
at 15:31
Episode Three: The Spectral Faults
"Everyone? That's a bit concerning. Define "everyone".

Krem continues to heft the large haul of parts and machinery that Rebort acquired, as well as his own massive stash of guns.
Shiaran Whiteraven
 player, 245 posts
 Human
 Wizard/Rogue Gestault
Fri 20 Oct 2017
at 15:33
Episode Three: The Spectral Faults
Shiaran pauses at the question.  "Well, anyone.  That Lithuanwe guy.  He was like 'well,
 we were all buddies before our alleged deaths and nothing has changed anything so he couldn't possibly be a corrupted guy with his own agenda and knowledge like this can't hurt to pass on to him.'
"
Lithuanwe Meliam
 NPC, 8 posts
 Warden
Fri 20 Oct 2017
at 15:35
Episode Three: The Spectral Faults
Lithuanwe nods and assures Rebort it will be brought, and that compensation isn't necessary. He then steps outside to speak with Beloc.
Darius Grintome
 NPC, 39 posts
 Mage
Fri 20 Oct 2017
at 15:41
Episode Three: The Spectral Faults
Darius listens to Shiaran. "Elves form deep bonds in friendship you know? You and I might be lucky to earn a friend for a few decades. They have at least a century of trust built between them. Isn't Lithuanwe the one who sent Kallium out to close the Faults to begin with?".
Dungeon Master
 GM, 298 posts
 Roller of Dice
 Giver of Trinkets
Fri 20 Oct 2017
at 15:43
Episode Three: The Spectral Faults
It isn't long before the atendee returns with two others and addresses Rebort. "Pardon us, sir, but where would you like your supplies to be delivered?"

Another asks Sypher if she can get him anything.

This message was last edited by the GM at 15:44, Fri 20 Oct 2017.

Shiaran Whiteraven
 player, 246 posts
 Human
 Wizard/Rogue Gestault
Fri 20 Oct 2017
at 16:26
Episode Three: The Spectral Faults
Shiaran bites her bottom lip.  "I didn't realize that he sent Kallium out.  Still, I don't like the idea of trusting anyone we haven't verified or reverified - of just accepting them because we happened to be friends before the war.  I wouldn't just walk up to the Master and start blabbing all our details.  What if the enemy had corrupted him somehow?  Even the Master?"
R.E.B.O.R.T.
 Warforged, 136 posts
 Fighter
 Artificer
Fri 20 Oct 2017
at 16:52
Episode Three: The Spectral Faults
"I have a station set up in our transport. I will work from there." He says in reply to the attendant. "Where will I find the kiln once I am ready to fire my creation?"

There is a certain gleam in his eye when speaking about his 'creation'.
Beloc S'Viscus
 player, 294 posts
 Wood Elf
 Fighter/Druid - Gestault
Fri 20 Oct 2017
at 17:13
Episode Three: The Spectral Faults
Beloc paces back and forth on the balcony as he speaks to Lithuanwe.
Dungeon Master
 GM, 301 posts
 Roller of Dice
 Giver of Trinkets
Sat 21 Oct 2017
at 01:28
Episode Three: The Spectral Faults
Darius ponders Shiaran's words. "Your points are valid. But is the mindset worth alienating or pushing away those who could help us? We don't have the full details on where each of the faults are, and at some point, we'll probably find ourselves behind enemy lines. This isn't something that's going to be a cake walk for the next week and be over with, and I'm sure you know that. You're an intelligent and quite frankly deadly woman. My vote is giving him the benefit of the doubt. If he does cross us, well... they say you can try anything once.. once. I don't see much room for anyone to get away with setting this team up for failure".

Listening and not being able to keep quiet any longer, Krem pipes up. "E' don't seem loik a bad bloke if Beloc trusts em'. Not to say your feelins' on the matter are irrelevant, love. But you did nominate ol' Beloc to lead us for the time, an throwin' a wrench in 'is gears ain't helpin' none of us. No disrespect meant a'course".

The raven on the turret flutters down and lands a few feet from Shiaran. It hops a step or two closer, and looks her up and down. It still makes the purring sounds, like it's admiring her.

Meanwhile...

Up topside, the attendees tell Rebort that several market stalls and workshops down below have kilns nearby. Just dropping the name Lithuanwe will guarantee him usage as long as he needs.

Beloc and Lithuanwe remain out of earshot.
R.E.B.O.R.T.
 Warforged, 137 posts
 Fighter
 Artificer
Sat 21 Oct 2017
at 01:41
Episode Three: The Spectral Faults
R.E.B.O.R.T. appears to be pleased and nods. "Very well. I will visit them later." He turns and heads back down to the Badger to receive the goods and start his work.
Beloc S'Viscus
 player, 295 posts
 Wood Elf
 Fighter/Druid - Gestault
Sat 21 Oct 2017
at 01:56
Episode Three: The Spectral Faults
Beloc continues his conversation for quite a bit longer as he peers out over the forest. Apache sits in the main room, watching patiently.


After a while, he starts to make his way back inside. "On a lighter note, how is Sheeva these days? Nearing her twilight, I assume, and no doubt leader of her pack?"

Hearing his voice, Apache trots over to Beloc and places his head at hand petting height.
Lithuanwe Meliam
 NPC, 9 posts
 Warden
Sat 21 Oct 2017
at 02:20
Episode Three: The Spectral Faults
"Ah, Sheeva, yes. She's out there somewhere in the wild wood. The matriarch to her kin no doubt". Lithuanwe looks up to see Sypher still in the room. "My good man, I don't believe I've gotten your name, and I feel terribly rude for not asking sooner. What with our.. interruption earlier, I've gone and forgotten how to be a good host it seems. Do please sit down, I'd imagine all of you are weary on your feet at this point".
Sypher Whiteraven
 player, 200 posts
 Human
 Paladin/Monk - Gestault
Sat 21 Oct 2017
at 03:18
Episode Three: The Spectral Faults
"Thank you.  My name is Sypher."  He takes a seat as well then gives the elf a wan smile.  "Sypher Whiteraven."
Shiaran Whiteraven
 player, 247 posts
 Human
 Wizard/Rogue Gestault
Sat 21 Oct 2017
at 14:29
Episode Three: The Spectral Faults
Shiaran shakes her head and lets out a deep breath.  "I get what you are saying, but I still think its a bad idea to give details out based on past friendship when we were out of the world for years.  But Beloc is in temporary command of the mission, so I'll defer to him."  She looks Darius straight in the eye.  "For now.  Even a hint of betrayal from Meliam and I'll kill him, former friend or not."

She turns away, done with the conversation.  "I'm going to find something to eat."  The young woman stalks off into the trees in search of real food.
Dungeon Master
 GM, 302 posts
 Roller of Dice
 Giver of Trinkets
Sat 21 Oct 2017
at 22:25
Episode Three: The Spectral Faults
Lithuanwe is taken aback for a brief second on the realization that Sypher is kind to Shiaran in someway. Perhaps it's the staunch night and day difference between the two. Whatever the case, he doesn't let it phase him or his manners.

On Shiaran's parting words, Krem remarks to Darius "Oi think she means it". Darius replies "Yes, I do too. And that worries me in the event of a false positive". Shiaran is out of earshot as soon as Darius finishes his sentence.

Rebort is able to start his creation uninterrupted. For the construct to construct something of his own of this magnitude is a new experience. He toils away, molding and shaping his clay.

Shiaran finds an abundance of foods, mostly vegetarian. One market stall in particular piques her interests though. The subtle smells of meat being roasted over an open fire draw her in. Manning the cooking, is a short but stout dwarf. As she approaches, the dwarf greets her.
"A good afternoon to ye, miss. Might I in'trest ya in some fire roasted stag? An maybe a bit o' seed for your wee friend there?" he says, looking down towards the raven hopping behind Shiaran.

Sypher is treated to respite and a means to unwind a bit. Light finger foods and teas are at his disposal, as well as a comfortable place to rest.

Beloc is offered the same as Sypher. Lithuanwe informs Beloc and Sypher he has a few government matters to attend to, and politely excuses himself for the time being with the parting gift of telling the two to make themselves at home, and don't be afraid to ask for anything.

As Rebort works, and Krem and Darius finally take a load off, a team of elves arrive to offload the stasis chrysalis containing Corporal Padraig Vims, while another arrives to deliver the laundry list of demands Shiaran made.
R.E.B.O.R.T.
 Warforged, 138 posts
 Fighter
 Artificer
Sat 21 Oct 2017
at 23:22
Episode Three: The Spectral Faults
R.E.B.O.R.T. toils for the remainder of the day in his makeshift workshop inside the Badger. He emerges with a sculpture that looks a bit like what a human child of the age of eight would lump together, but nonetheless, R.E.B.O.R.T. appears to be exceedingly proud of it. The magical unguents and glaze sparkle at times when the moonlight catches it just right.

With much haste, he heads in the direction of workshops previously described to him, to fire up his new creation.

This message was last edited by the player at 23:24, Sat 21 Oct 2017.

Shiaran Whiteraven
 player, 250 posts
 Human
 Wizard/Rogue Gestault
Mon 23 Oct 2017
at 01:32
Episode Three: The Spectral Faults
Shiaran looks back at the bird with narrowed eyes.  "You've been following me since Lithuanwe's.  You a spy?"  She turns back to the dwarf and smiles politely.  "I'd love some steak.  I guess I'll take some seeds, too.  You don't happen to know where the library is, or where the spellcasters hang out in town?"  She waves her hand in a circular motion indicating the vicinity.  She hoped she didn't look as clueless as she felt at the moment.  Dwarf's weren't really her type, but it didn't hurt to turn on the charm a bit.
Sypher Whiteraven
 player, 201 posts
 Human
 Paladin/Monk - Gestault
Mon 23 Oct 2017
at 02:17
Episode Three: The Spectral Faults
Sypher pulls an old, leather-bound book from his pack and setd it next to his plate.  He closes his eyes and folds his hands and remains silent for quite some time.

Eventually he opens his eyes and begins reading as he eats.  He does not scarf down his food like Shiaran is wont to do, but his appetite is just as healthy.  The fare on the road and the action earlier had fueled that hunger.
Dungeon Master
 GM, 304 posts
 Roller of Dice
 Giver of Trinkets
Mon 23 Oct 2017
at 03:24
Episode Three: The Spectral Faults
In reply to Shiaran Whiteraven (msg # 553):

The raven looks quizzically at Shiaran, and shakes its head furiously as if trying to expel her words from its ears.

The dwarf chuckles. "Looks like he mai' understan' ye. Oor just coincidence. An'a regardin' your spell casters, jus' head over tha' way" he says, pointing towards the northern end of the city. "There's a husband an' wif that dabble, if I have me sources right. Tree should be covered in carvins' too. Some of em' glow". He speaks while he cuts a fine hunk of layered steak from a vertical spit, where dozens of thinly sliced layers are impaled and packed down, while being slowly turned against an adjacent fire. He serves the layered meat goodness on a flatbread, elvish in nature. "Tell me lass, do ye have any word of the outside world? Been a good while since I lef' this place. Can't get in contact with me kin under tha mountain, and I don't care much for the city south of hear".
Beloc S'Viscus
 player, 296 posts
 Wood Elf
 Fighter/Druid - Gestault
Mon 23 Oct 2017
at 13:31
Episode Three: The Spectral Faults
Beloc thanks Lithuanwe for the meal and asks about accommodations for the night.  "Given our urgency, we ought to focus on replenishing our supplies and fuel before heading out in the morning."
Shiaran Whiteraven
 player, 251 posts
 Human
 Wizard/Rogue Gestault
Mon 23 Oct 2017
at 15:32
Episode Three: The Spectral Faults
Suddenly wary, Shiaran's eyes narrow for a split second before she shrugs, affecting a sad demeanor.  "Not much to say other than that it's pretty bad out there.  PCA forces all over.  I'm sure you overhear this anyway, but they overran the Langdon military base and city as well as the outpost at Midway.  I don't know anything more than that.  I've been...out of touch with Fildegarne for a few years."

Shiaran takes the meat and seeds and adds a silver on top of the charged price.  "Thanks for the food and the info."  With the sandwich causing all kinds of saliva, she takes a huge bite before she finds a spot to plop down and eat.  Her eating accommodations are not far from the dwarf in case he has more to ask.  She did not want to cut him off and seem rude given the information he provided, but her barriers were all up, especially after the altercation with Beloc.

Around a mouthful of food she continues her conversation with the bird.  "So you aren't a spy.  Do you like seeds?"
Dungeon Master
 GM, 305 posts
 Roller of Dice
 Giver of Trinkets
Wed 25 Oct 2017
at 00:49
Episode Three: The Spectral Faults
Lithuanwe agrees and insists on Beloc's request being fulfilled. He assures him everything will be taken care of, fuel and all. Sypher is all but having elvish food and drink showered on him by the attendees, whether he wants it or not.

Meanwhile...
The dwarf sits quietly at the news Shiaran gives him. He seems to have some idea of what was going on, but the full gravity of the world outside the wood hadn't set in on him. The raven, when offered seeds, hops around in a circle, and bobs its head up and down. This in turn gives the dwarf something else to think on, given the amusing sight. "Tis a shame really, that I can't contact me kin. Only one fella' can do tha' now, but his lands are a "no-go" zone for any'wha who isn't a clansman. An' last I hear, he dunna do favors".

Over at the Badger...
Krem and Darius continue to rest, content to not be moving.

At the kiln...
Rebort watches closely and carefully over his creation, and marvels at the brilliants glow coming from within the earthenware furnace.
Shiaran Whiteraven
 player, 252 posts
 Human
 Wizard/Rogue Gestault
Wed 25 Oct 2017
at 02:13
Episode Three: The Spectral Faults
Shiaran tosses out a portion of the seeds near the bird.  "What kind of message do you need to send?  I ask because if I end up over that way, I may be able to deliver it. "
Dungeon Master
 GM, 306 posts
 Roller of Dice
 Giver of Trinkets
Wed 25 Oct 2017
at 12:38
Episode Three: The Spectral Faults
"Simply tha' ol' Gurnfir is alive. Me wife an' wee ones most likely think me dead after all this time. Me unit o' volunteers t' the crown a' been long dead now, and I'm the only one who made it back". The old dwarf seems to zone out and begins rambling. "We were told as we left, so long as there's a war, the gates w' be sealed. An' so they are. Blasted Firewyrm clan holdin' on t' primitive notions a' keepin' strangers out. That's why we ha' ta take the under mountain tunnels ta' Fildegarne in that first place... Ah, I'm sorry lass. Ye di'n come here to listen to a grumpy old dwarf gripe about his problems"
Shiaran Whiteraven
 player, 253 posts
 Human
 Wizard/Rogue Gestault
Wed 25 Oct 2017
at 13:13
Episode Three: The Spectral Faults
Shiaran tosses out some more seeds.  "No, I don't mind.  Gurnfir is it?  If I encounter those under the mountain or find myself there, I will pass along the message."  She takes another few bites of her sandwich, halfway done now.  The bird surely has her curious.  "You want some more?"  She lays some of the seeds out on the stump next to her.
Dungeon Master
 GM, 307 posts
 Roller of Dice
 Giver of Trinkets
Wed 25 Oct 2017
at 14:11
Episode Three: The Spectral Faults
The raven hops up on the stump and begins pecking away at the kernels and seeds, resuming its purring sounds.
Beloc S'Viscus
 player, 297 posts
 Wood Elf
 Fighter/Druid - Gestault
Wed 25 Oct 2017
at 14:19
Episode Three: The Spectral Faults
Once Beloc finishes his meal and goes over the required supplies, he heads back down to the ground level and looks for a clearing. He sits down and attempts to commune with nature and clear his mind from the evenings earlier entanglement.
R.E.B.O.R.T.
 Warforged, 139 posts
 Fighter
 Artificer
Wed 25 Oct 2017
at 14:28
Episode Three: The Spectral Faults
R.E.B.O.R.T. waits uncharacteristically impatiently for the kiln to finish. Finally, after many hours of baking and cooling, the kiln opens up to reveal a tiny little man. Standing at approximately three feet tall and covered in runes, it twitches slightly as R.E.B.O.R.T. reaches for it. On its own, it stands up and hops out of the kiln. It looks up at R.E.B.O.R.T. and speaks in a foreign tongue. "Si nkyorl dout meage, pliso."

"Follow me. There is much to accomplish," he replies back to the miniature construct.

R.E.B.O.R.T. heads back to the badger while mini-R.E.B.O.R.T. scurries behind him.

His new buddy looks something a bit like this:
https://i.pinimg.com/564x/cd/a7/9c/cda79c213fcb38343348bd94f994721b.jpg

This message was last edited by the player at 14:30, Wed 25 Oct 2017.

Sypher Whiteraven
 player, 202 posts
 Human
 Paladin/Monk - Gestault
Wed 25 Oct 2017
at 14:57
Episode Three: The Spectral Faults
Sypher closes his book and wipes his face and hands clean.  He thanks the servants and heads down after Beloc.  At the ground, he changes directions and heads to the Badger.  "Evening, gentlemen.  Have they brought you food yet?"
Shiaran Whiteraven
 player, 262 posts
 Human
 Wizard/Rogue Gestault
Wed 25 Oct 2017
at 15:07
Episode Three: The Spectral Faults
Shiaran finishes off her sandwich allowing the bird to finish off the seeds she bought.  "You wanna come along?"  She proffers a shoulder to the bird.  "I need to go talk to a couple of bookworms."  She smiles at the raven.
Dungeon Master
 GM, 308 posts
 Roller of Dice
 Giver of Trinkets
Fri 27 Oct 2017
at 00:08
Episode Three: The Spectral Faults
"Hey-o Sypha, roight as rain they did. Never had elvish stuff before. Could use a bit a' meat if ya ask me" says Krem.

"You'll be fine Krem. If they can survive hundreds of years on it, you can make it through the night" replies Darius.

"Yeah.. I reckon. So wots the plan Sypha? We treckin' off in tha dark or should we get comfy in the ol' Badga?" asks Krem.

As he finishes his question, Rebort walks up with a funny little construct in tow.

Beloc in the meantime is nowhere to be found.


Meanwhile, over on the other side of the city...

Shiaran's walk to the magi tree doesn't take long. Her new raven friend has taken up a perch on her shoulder. With the fading light of the day, the glowing blues and purples of runes etched up the sides of the tree stick out like a sore thumb. At the base of the massive redwood is an elderly looking elf, sitting cross legged with his back against the trunk, with a long pipe in one hand and a book in the other. He doesn't seem to notice you as you walk up.
Sypher Whiteraven
 player, 203 posts
 Human
 Paladin/Monk - Gestault
Fri 27 Oct 2017
at 01:34
Episode Three: The Spectral Faults
Sypher shakes his head and chuckles.  "I have no idea.  Shiaran blew up at Beloc and took off.  Beloc is gone."  He shrugs and looks chagrinned.  "I just work here."

When Rebort shows up with the little construct, Sypher's eyebrows rise in surprise.  "What's this?  A new friend, Rebort?"
Shiaran Whiteraven
 player, 263 posts
 Human
 Wizard/Rogue Gestault
Fri 27 Oct 2017
at 01:37
Episode Three: The Spectral Faults
Shiaran positions herself where the elf would easily notice her, but chooses to remain silent.  This is partly out of politeness, but partly out of some instinct not to seem hasty.  Something about the elf exudes patience while demanding it at the same time.  Instead, she idly scratches the raven's chest as she waits.
Dungeon Master
 GM, 309 posts
 Roller of Dice
 Giver of Trinkets
Fri 27 Oct 2017
at 12:08
Episode Three: The Spectral Faults
After minutes that feel like hours, the old elf finally looks up and sees Shiaran. His puff of smoke catches in his throat given his surprise, and he begins a fit of coughing. "Jehoshaphat woman! You nearly startled me out of my mind!". He stands on wobbly legs, and Shiaran notices a long cane - not long enough to be a staff but longer than the one Darius uses. His robes are blue, and he wears a wide brim hat with a pointed top. In the process of standing up, his pipe rotates around, pointing down and dumping hot ash in to his grey beard. The entire beard goes up in an unnatural puff of foul smelling smoke. "Blast it all" he mutters. "I'm all out of ghindra root for another beard brew". He stands there looming sullen for a moment at the loss of his unnatural facial hair, before remember Shiaran is standing in front of him. "Oh, goodness me. You're still here. My apologies miss, ah, can I help you with something?".
Shiaran Whiteraven
 player, 264 posts
 Human
 Wizard/Rogue Gestault
Fri 27 Oct 2017
at 13:32
Episode Three: The Spectral Faults
Shiaran works hard to hide her amusement at the old elf's antics.  When his bumbling ends, she beams him a cheery smile.  "My name is Shiaran.  We are guests here tonight.  I was hoping to talk to someone with a library or access to spells.  We are out in the field and I am feeling a bit adequate with the few that I know."
Dungeon Master
 GM, 310 posts
 Roller of Dice
 Giver of Trinkets
Fri 27 Oct 2017
at 14:14
Episode Three: The Spectral Faults
The old elf's eyes light up, and he appears to completely forget his previous conundrum.  "Oh, a fellow student of the arcane I see? Well by all means my dear, follow me. Up we go. My wife and I don't get many visitors. Our friends and neighbors think our library is "a queer hobby" to quote the latest backhanded slight". He reaches out to place his hand on a glowing rune, but stops short. After waiting a bit, and remarks "Well come along, take my hand, unless you'd rather take the stairs".
Shiaran Whiteraven
 player, 265 posts
 Human
 Wizard/Rogue Gestault
Fri 27 Oct 2017
at 14:28
Episode Three: The Spectral Faults
Shiaran steps forward to touch the rune with the old elf.
Dungeon Master
 GM, 311 posts
 Roller of Dice
 Giver of Trinkets
Fri 27 Oct 2017
at 23:29
Episode Three: The Spectral Faults
As Shiaran's hand comes in contact with the rune and elderly elf's, her entire world goes black. Over the course of what feels like several seconds, stars, meteors, and entire spiral galaxies speed past her vision in a blur and deafening silence. With a slight pop, she finds herself standing in a warmly lit room filled with books upon books, curious objects and artifacts, and more glowing runes. Despite the structure being grown and shaped from living wood, a small fireplace sits in a corner, quietly burning tinder and sending puffs of smoke up the chimney. The wood around the fireplace is dark in color, though it doesn't appears to be burned. It resembles the same hue as Beloc's armor.

An elderly female elf sits in a rocking chair, a book in her hand, the same as the male. She looks up at with smiling eyes, and then to her husband. "Well I suppose if you're trying to replace me, you picked a pretty one" she says with a chuckle. The male elf laughs in turn. "No, at least, not this time" he pokes back. "This, is err... what was your name again dear?" he says, looking completely confused.

The female elf stands and cuts him off. "Her name is Shiaran, you old prune. Weren't you listening at all? And I owe her a deal of thanks for causing you to lose that ridiculous beard". She turns her attention back to Shiaran. "My name if Fhilinia, and my bumbling husband here is Vherban. I overheard that you're looking to pick up a few new spells. You'll be happy to know you've come to the right place".
Shiaran Whiteraven
 player, 266 posts
 Human
 Wizard/Rogue Gestault
Sat 28 Oct 2017
at 00:42
Episode Three: The Spectral Faults
Shiaran gives Fhilinia a small, respectful bow.  "Thank you for having me into your home."  She looks around the place in wonder.  "I wish I had time to stay here for a while.  Look at all these books!"  She turns back to matronly elf.  "As it is, I only have a few hours at most, and I must sleep sometime."
R.E.B.O.R.T.
 Warforged, 140 posts
 Fighter
 Artificer
Sat 28 Oct 2017
at 02:20
Episode Three: The Spectral Faults
R.E.B.O.R.T. looks over to the new construct and back over to Sypher when he realizes he hasn't been given a designation yet. He pauses for a moment before introducing his new companion. "This is DW-01. He will be accompanying me for the duration of my time with you. He is a master fabricator, so he will not be much value in combat. His crafting abilities will suit our needs very well while we travel."
Dungeon Master
 GM, 312 posts
 Roller of Dice
 Giver of Trinkets
Mon 30 Oct 2017
at 20:41
Episode Three: The Spectral Faults
Fhilinia nods. "But of course. The need for haste isn't foreign to us, despite being old and long in years. What exactly sort of spells are you looking to acquire? We have an extensive selection of books on illusion and charms if that strikes your fancy. We're also well versed in conjuration too. We keep a few hand written copies of some of our more mundane grimiores, in the event a fellow mage comes calling".
Shiaran Whiteraven
 player, 267 posts
 Human
 Wizard/Rogue Gestault
Mon 30 Oct 2017
at 21:08
Episode Three: The Spectral Faults
Shiaran's eyes narrows slightly as she contemplates what the elf wizardess has offered.  "I don't normally deal in direct attacks, though one or two wouldn't hurt.  Versatility keeps the guys guessing."  She winks at the older woman.  "I've looked at some of the standard spells, which you are likely to have on hand.  These are spells I have not mastered before, but think I'm ready for now.  I'm considering Dispel Magic, Displacement, Gaseous Form, Clairsentience, Tongues, Suggestion, Lightning Bolt, Fly, Haste, Slow, and Water Breathing." She ticks off her fingers as she lists them.

"I'm not sure what I'll have time to learn tonight, but if I prioritize, I suppose Fly and Haste would come first and I'll go from there."
Sypher Whiteraven
 player, 204 posts
 Human
 Paladin/Monk - Gestault
Mon 30 Oct 2017
at 21:10
Episode Three: The Spectral Faults
Sypher kneels down before the little construct.  "DW-01...D'won?  A pleasure to meet you.  I'm Sypher."
Dungeon Master
 GM, 313 posts
 Roller of Dice
 Giver of Trinkets
Tue 31 Oct 2017
at 16:06
Episode Three: The Spectral Faults
The old mage smiles. "We've got just the thing. Honey, fetch her a copy of Grintome's Grimiore, volumes 3 and 4". She looks at Shiaran. "These were written by a brilliant wizard named Grintome. Everything you'll need to know from advanced beginners spells to intermediate sorcery is packed into the pages. We trade in gold or paper, preferably in gold. Each will run you 15".
Shiaran Whiteraven
 player, 268 posts
 Human
 Wizard/Rogue Gestault
Tue 31 Oct 2017
at 16:41
Episode Three: The Spectral Faults
Shiaran smirks.  "I've heard of him."  She takes a look at the spellbook, searching for the spells she needs.  After a brief search, she finds the ones she wants.  Satisfied, she digs out the fifteen gold coins and lays them on the table.  "Do you have components for these?  If not, I'll find them in the market or on my own."

[Potential MCs:

3 small monacles
3 small ear horns
5 small strips of leather
1 square of gauze
1 bottle of smoke
1 licorice root
5 small fur cloth
5 amber, crystal, or glass rod
1 vial of molasses
5 small snake tongues
1 vial of pepperment or other sweet oil (Fildegarne version of stevia plant?)
1 cup of moldable clay
]

This message was last edited by the player at 18:09, Tue 31 Oct 2017.

Dungeon Master
 GM, 314 posts
 Roller of Dice
 Giver of Trinkets
Tue 31 Oct 2017
at 20:42
Episode Three: The Spectral Faults
"We have most of them, yes, but not all. Most notably the snake tongues, ear horns, and monacles. The first would be frowned upon by our culture - though, for academias sake I have collected them before - and the other two would be better found with humans. Or dwarves for that matter, but aside from our resident dwarf, best of luck getting in contact with the rest of them. We'll throw in the componenents we do have free of charge. A "thank you" for doing business and visiting with us. It's been.. oh lets see..".

Fhilinia cuts Vherban off "... three hundred and twenty seven days since we've had someone visit us in search of arcane knowledge. Thought you're the first human for nearly two whole years".
Shiaran Whiteraven
 player, 269 posts
 Human
 Wizard/Rogue Gestault
Tue 31 Oct 2017
at 21:09
Episode Three: The Spectral Faults
"It has been my pleasure.  Should circumstances allow, I shall be happy to return for further business and conversation.  Thank you so much for the supplies."  Shiaran gathers her new possessions and stores them in the various pouches and easily accessible places, then gives a slightly deeper bow than before.  "Until then, my new friends, I bid you a fond farewell."

Following any parting words from the elderly elfs, Shiaran will make her way back through the elfin town via the dwarf selling meat.
Dungeon Master
 GM, 315 posts
 Roller of Dice
 Giver of Trinkets
Thu 2 Nov 2017
at 00:37
Episode Three: The Spectral Faults
As Shiaran approaches the dwarven stall for a second time. "Back again so soon eh?".


Meanwhile at the Badger...

Krem and Darius marvel at DW-01.
"Say Rebort, you seem to have a real knack for this".
"Think you could make your nex' wun look loik a li'ul goblin?".
Shiaran Whiteraven
 player, 270 posts
 Human
 Wizard/Rogue Gestault
Thu 2 Nov 2017
at 00:51
Episode Three: The Spectral Faults
"Just heading to bed now.  Your info was invaluable.  I found just what I needed."  She offers a few seeds to the raven on her shoulder.  "I don't suppose you have anything like a small manacle, ear horns, and snake tongues on hand, do you?"
Dungeon Master
 GM, 316 posts
 Roller of Dice
 Giver of Trinkets
Thu 2 Nov 2017
at 01:37
Episode Three: The Spectral Faults
"Can't say that I do, lass. Bit of an odd request" he says with a chuckle.
R.E.B.O.R.T.
 Warforged, 141 posts
 Fighter
 Artificer
Thu 2 Nov 2017
at 02:14
Episode Three: The Spectral Faults
R.E.B.O.R.T. says "DW-01", correcting Sypher.

The little construct chirps back up and R.E.B.O.R.T. "D'won. Si hefoc batobot desta. Coi ultroi throdenilt munthrek."

R.E.B.O.R.T. looks back to DW-01. "That's not your designation."

"Si hefoc coi." DW-01 hustles off toward the badger.  "Tairais ekess vehafor wer lab."

R.E.B.O.R.T. looks back to Sypher. "D'won is acceptable."
R.E.B.O.R.T.
 Warforged, 142 posts
 Fighter
 Artificer
Thu 2 Nov 2017
at 02:17
Episode Three: The Spectral Faults
R.E.B.O.R.T. turns squarely towards Krem and thinks for a moment. "No. A goblin construct does not seem very realistic." He looks back over to Darius. "Yes, of course. It is my primary function."
Beloc S'Viscus
 player, 298 posts
 Wood Elf
 Fighter/Druid - Gestault
Thu 2 Nov 2017
at 02:24
Episode Three: The Spectral Faults
Many hours after the meeting with Meliam, Beloc returns to the badger. He seems quite a bit calmer, refreshed even. "I have arranged accommodations for the night, for those wishing to not sleep in the Badger. Whenever you all are ready, just head back up and someone will show you to your room. I suggest you take advantage of it. It may be a while before such comforts come our way again."

"We leave at dawn." Beloc turns and heads back up to retire for the evening.
Shiaran Whiteraven
 player, 271 posts
 Human
 Wizard/Rogue Gestault
Thu 2 Nov 2017
at 10:59
Episode Three: The Spectral Faults
Shiaran laughs with him.  Then she shrugs her unoccupied shoulder and lifts her hands in a show of surrender.  "Wizards.  What can hound, eh?  Have a good night. "

Once the dwarf has said his courtside, Shiaran heads back to the Badger.  She introduces herself to DW-01 and finds a quiet spot to study.  When Beloc arrives with news of accommodations, she accepts in silence.

When everyone has decided on their night, she pulls Beloc off to the side.  "I owe you an apology. "
Beloc S'Viscus
 player, 299 posts
 Wood Elf
 Fighter/Druid - Gestault
Thu 2 Nov 2017
at 23:31
Episode Three: The Spectral Faults
Beloc looks up from the journal he is reading to find Shiaran standing at the threshold of the door. “You know one of the defining traits that separates a good leader from a head one? Humility. Something I think we all could use a little more of. Well, maybe not Sypher.

He waves her into the room. “Please, come in. Have a seat.” He waits a moment for her decided whether or not she continues to entertain the conversation. “It’s not just knowing that every member of your team has a voice, some louder than others”, he adds with a slight grin, “but also listening to them. I understand your concerns, and had the roles been reversed, I may have had the same reservations.

I’m curious. How do you see all this going? Our task is unnaturally daunting.”
Shiaran Whiteraven
 player, 272 posts
 Human
 Wizard/Rogue Gestault
Fri 3 Nov 2017
at 11:28
Episode Three: The Spectral Faults
Shiaran takes a seat and listens.  When Beloc switches over to the mission, she shrugs.  "We will persevere and get the job done and restore Fildegarne to its natural state.  I may not act all 'peace and calm' like Sypher, but we share the same faith.  Iehova will provide what we need.  We do our part and we will succeed.  We just can't be stupid about it.
 Iehova I trust.  Mortals have to earn it.
"
Beloc S'Viscus
 player, 300 posts
 Wood Elf
 Fighter/Druid - Gestault
Fri 3 Nov 2017
at 13:24
Episode Three: The Spectral Faults
"I hope I can say that the mission on the snipers has moved the needle a little bit more in my favor. I realize we've only known each other for a few days, but believe me when I say that we share a common goal." He pauses for a moment. "My experience with humans has been limited, to say the least, but I'm learning as well. You are a far more impulsive bunch than I am used to."

This message was last edited by the player at 13:38, Fri 03 Nov 2017.

Shiaran Whiteraven
 player, 273 posts
 Human
 Wizard/Rogue Gestault
Fri 3 Nov 2017
at 13:36
Episode Three: The Spectral Faults
Shiaran grins sheepishly.  "I may be a bit more impulsive than most humans.  If you averaged Sypher and me, you'd have the right idea."
Beloc S'Viscus
 player, 301 posts
 Wood Elf
 Fighter/Druid - Gestault
Fri 3 Nov 2017
at 13:41
Episode Three: The Spectral Faults
Beloc chuckles. "Yes. I like Sypher. We practice different sorts of magic, but they really complimented each other back at Midway when dealing with that summoning circle. I feel that connection is going to be key moving forward."
Shiaran Whiteraven
 player, 274 posts
 Human
 Wizard/Rogue Gestault
Fri 3 Nov 2017
at 14:40
Episode Three: The Spectral Faults
"He is the most honest, loyal, reliable man I have ever met and I'm not just saying that because he's my...because of our relationship." She runs her hand through her hair.  "Anything else?  I need to get some sleep, maybe try to find some snake tongues and monacles before we leave in the morning."
Beloc S'Viscus
 player, 302 posts
 Wood Elf
 Fighter/Druid - Gestault
Fri 3 Nov 2017
at 15:54
Episode Three: The Spectral Faults
"No. Get some sleep. We've got a long road ahead of us."
Shiaran Whiteraven
 player, 275 posts
 Human
 Wizard/Rogue Gestault
Fri 3 Nov 2017
at 16:37
Episode Three: The Spectral Faults
Shiaran heads to her quarters and decompresses.  She spends a little time copying over the spells into her own little spellbook, having an epiphany along the way about a new kind of spellbook.  Once completed with the copying, she arranges her gear for a grab and go scenario.  It's a practice she developed during her adventuring days camping in the wilds.  Satisfied, she lays on the bed, fully dressed in her leather armor, and wrestles herself to sleep mentally.
Sypher Whiteraven
 player, 205 posts
 Human
 Paladin/Monk - Gestault
Fri 3 Nov 2017
at 16:39
Episode Three: The Spectral Faults
Sypher also finds a bed offered by the elves.  He arranges his own gear in similar fashion to Shiaran, says his evening prayers, and is fast asleep in moments.
Dungeon Master
 GM, 317 posts
 Roller of Dice
 Giver of Trinkets
Sat 4 Nov 2017
at 11:25
Episode Three: The Spectral Faults
The night passes without incident. Those that sleep do so peacefully, while those that don't are able to make good use of their down time. At Lithuanwe's order, those in sleeping quarters are woken and summoned just before dawn's first light, as the rest are fetched as well.

In Lithuanwe's living quarters, are large breakfast spread has been placed out for anyone with an apetite. It consist of mostly elvish specialties, though Shiaran spies all too familiar cuts of meat fetched for the occasion as well. Lithuanwe sits at the head of the table, waiting patiently as everyone arrives.

"A fine morning to you all. I trust the accommodations have afforded you some degree of much needed rest. You'll find all the provisions you've ask for have been delivered to your vehicle. If any of you are hungry, please, be my guest but for a short while more and eat to your fill. Beyond this I won't keep you from your mission any longer".
Beloc S'Viscus
 player, 303 posts
 Wood Elf
 Fighter/Druid - Gestault
Sun 5 Nov 2017
at 14:58
Episode Three: The Spectral Faults
Beloc wakes well before sunrise and it already packed and ready to go when the attendant comes to fetch him. He nods and follows him over to Lithuanwe's room.

"Thank you again for your hospitality. The respite is quite welcome, and it was refreshing to see a familiar face after all that has happened."

He sits down at the table and waits for the others to arrive.
R.E.B.O.R.T.
 Warforged, 143 posts
 Fighter
 Artificer
Sun 5 Nov 2017
at 15:03
Episode Three: The Spectral Faults
By the time the attendants head back down to the Badger to fetch R.E.B.O.R.T., he and his dedicated wright have all but finished setting up their mobile workshop. He leaves DW-01 to finish up while he heads back up to meet with Lithuanwe. "Finish up here.I will return shortly."

"Coi geou qe authot", DW-01 replies.

R.E.B.O.R.T. arrives to find Beloc and the others already there. He sits down but does not eat.
Sypher Whiteraven
 player, 206 posts
 Human
 Paladin/Monk - Gestault
Mon 6 Nov 2017
at 16:39
Episode Three: The Spectral Faults
Sypher arrives looking refreshed and calm as always.  He selects a small amount of food from each kind, but a good variety that fills his plate.  He sits and says a small prayer before beginning his meal.  He will engage in small talk with those around him, presenting a kind and likable person to all.
Shiaran Whiteraven
 player, 276 posts
 Human
 Wizard/Rogue Gestault
Mon 6 Nov 2017
at 16:41
Episode Three: The Spectral Faults
Shiaran arrives last.  She is slightly red in the eye as if she did not get enough sleep.  Her plate starts with a pile of meat and gets fuller.  By the time she sits down, she has two plates full of food and two drinks, juice and milk.  The snarfing down of the food begins in earnest and she does not talk unless spoken to.  Instead, all of her concentration is on a book in front of her filled with arcane symbols, diagrams, and pictures of weird mage stuff.
Dungeon Master
 GM, 318 posts
 Roller of Dice
 Giver of Trinkets
Thu 9 Nov 2017
at 14:42
Episode Three: The Spectral Faults
Once everyone has eaten their fill, conversation between the host and guests remains little more than small talk. Lithuanwe, followed by his retinue, escort the party back to the Badger. Armed with the knowledge of a direct path to the Dead Orchard, Beloc will be able to guide Shiaran and act as navigator for the trip.

Having said their farewells, the Badger's diesel engines rumble to life and the group presses forth with the mission at hand.

The speed at which Shiaran can take the Badger through the wood is little more than a crawl, but the path is clear and dry enough that the risk of getting stuck is minimal. By Lithuanwe's reckoning, it's a three hour road trip through the back "roads".

The first two hours are uneventful, and boring at best. The scenery doesn't change much from deciduous forest. The rolling hills persist, and wildlife is scarce.

Once the Badger reaches where it should be a little less than an hour out, the air begins to grow thick. Not hard to breath thick, but hard to see. A blanket of fog slowly envelops the vehicle as it presses forward, until visibility is little more than about 50 feet in all direction. Even looking up to the sky...

Survival check to maintain proper bearing
Dungeon Master
 GM, 319 posts
 Roller of Dice
 Giver of Trinkets
Sun 12 Nov 2017
at 17:26
Episode Three: The Spectral Faults
Thought the fog is thick, the Badger creeps forward, slower than ever now. The sun's light from above struggles to pierce through the dense haze, resulting in Shiaran having to activate the flood lights on the Badger. Even then, with the added illumination, the visibility still remains short and difficult at best. After another hour, which should mark the journey coming to a close, the Dead Orchard is nowhere to be found. Only gnarled trees and dead scrub brush. Very little vegetation thrives here, mostly in the form of mosses and lichens.

Another 30 minutes of lefts, rights, and roundabouts later, it become painfully obvious the group is lost.

The poor state of the surrounding plant life is a good sign that the Badger's crew is close, but nothing resembling the orderly rows of an orchard can be found.

"Oi don't suppose this is a good time to state Oi need to relieve meself, is it?" Krem asks from the backseat. "Too much a' that elven tea. Oi'm bout to pop".

"I could use a chance to stretch my good leg for a moment or two as well, to be honest. Maybe we can regroup and get our bearings?".
Beloc S'Viscus
 player, 304 posts
 Wood Elf
 Fighter/Druid - Gestault
Sun 12 Nov 2017
at 19:13
Episode Three: The Spectral Faults
"I'm sure now is as good of a time as any. This fog and its surroundings feel a bit unnatural." He unbuckles himself and makes his way to the exit of the Badger.

"Stretch your legs, do what you need to. I'll scout the area a little try and get our bearing before pushing forward."
Sypher Whiteraven
 player, 207 posts
 Human
 Paladin/Monk - Gestault
Sun 12 Nov 2017
at 19:26
Episode Three: The Spectral Faults
Sypher keeps his senses sharp as he steps from the vehicle.   Once Shiaran is out, and has had a chance to relieve herself, he does the same.  Then he returns to the Badger while she looks about, keeping in sight of the group.  She was likely looking for spell components.
Beloc S'Viscus
 player, 305 posts
 Wood Elf
 Fighter/Druid - Gestault
Wed 15 Nov 2017
at 03:15
Episode Three: The Spectral Faults
Beloc hops out of the Badger and begins to surveil the area.
Dungeon Master
 GM, 320 posts
 Roller of Dice
 Giver of Trinkets
Wed 15 Nov 2017
at 11:43
Episode Three: The Spectral Faults
Aside from whatever noises are being made by the party, the only other noise is a dull and eerie sigh of wind that resounds at a continual pace. The raven on Shiaran's shoulder sits silently as she forages. Darius stands at the front of the Badger, making several gestures with his hands. A warm, orange glow emanates from him briefly. Once it stops, he looks around, puzzled.

Beloc notices Krem as he steps off behind a thick clump of dead brush to relieve himself. Sypher looks and listens intently, in his perpetual state of calm awareness.

A loud yelp suddenly pierces the silence, from behind the bush where Krem went. His voice is muffled and unintelligible. It grows unnaturally distant sounding in a near instant.
Beloc S'Viscus
 player, 306 posts
 Wood Elf
 Fighter/Druid - Gestault
Wed 15 Nov 2017
at 18:56
Episode Three: The Spectral Faults
Beloc draws his blade and rushes over to the thicket Krem ducked behind. His armor quickly envelops him in stride on the way.
Shiaran Whiteraven
 player, 277 posts
 Human
 Wizard/Rogue Gestault
Thu 16 Nov 2017
at 14:04
Episode Three: The Spectral Faults
"Leukos, go!"  Shiaran speaks without thinking about what she said.  The raven springs from her shoulder into flight toward Krem.  She is not far behind.

Sypher follows and soon passes her.  Both have their swords drawn but unlit.
Dungeon Master
 GM, 321 posts
 Roller of Dice
 Giver of Trinkets
Fri 17 Nov 2017
at 21:50
Episode Three: The Spectral Faults
Everyone who rounds the bush finds that Krem is no longer there. There is a sickly, teal green color to the fog where Krem once was. It floats lazily, like pipe smoke. The teal haze forms a trail going off in to the wood, through thick bramble. Two drag marks line the ground, likely Krem's feet.

Faintly, you think you hear a panicked and distant howl from Krem.
Beloc S'Viscus
 player, 307 posts
 Wood Elf
 Fighter/Druid - Gestault
Sun 19 Nov 2017
at 15:28
Episode Three: The Spectral Faults
Beloc growls under his breath. "I don't like this. Feels like we're being lured right into a trap." He kneels down to look at the drag marks.

OOC: Are there any other track besides the drag marks Krem left behind?
R.E.B.O.R.T.
 Warforged, 144 posts
 Fighter
 Artificer
Sun 19 Nov 2017
at 15:30
Episode Three: The Spectral Faults
Seeing the rest of the group congregate near Krem's last known localtion, R.E.B.O.R.T. makes his way over. His eyes glow as he scans the area.

OOC: Aside from the obvious trail of fog, are there any signs of residual magic nearby?
Sypher Whiteraven
 player, 208 posts
 Human
 Paladin/Monk - Gestault
Sun 19 Nov 2017
at 18:36
Episode Three: The Spectral Faults
Sypher blows past Beloc following the trail.  His senses scanning.  He does his best to follow the haze and the drag marks.
Shiaran Whiteraven
 player, 278 posts
 Human
 Wizard/Rogue Gestault
Sun 19 Nov 2017
at 18:39
Episode Three: The Spectral Faults
Shiaran arrives at Beloc and Rebort.  She sees Sypher disappear into the trees.  "Sypher, wait...errr!"  Her frustrated growl dies quickly in the damp forest.  "It's a trap."
Dungeon Master
 GM, 322 posts
 Roller of Dice
 Giver of Trinkets
Mon 20 Nov 2017
at 01:10
Episode Three: The Spectral Faults
As Sypher races after the sickly green trail, his detect evil senses don't register anything ahead or around him.

Beloc notices the drag marks of Krem's feet, but the most puzzling part of the equation is missing: additional foot prints or marks.

Rebort can detect a faint trace of magic to the teal fog, as well as the linger of undeath.

A now very faint and far off "HAAAAAAALP!" is heard by all.
Shiaran Whiteraven
 player, 279 posts
 Human
 Wizard/Rogue Gestault
Mon 20 Nov 2017
at 01:14
Episode Three: The Spectral Faults
"Screw it!"  Shiaran bolts off after Sypher.
R.E.B.O.R.T.
 Warforged, 145 posts
 Fighter
 Artificer
Mon 20 Nov 2017
at 13:51
Episode Three: The Spectral Faults
At the detection of an undead trace, R..E.B.O.R.T. takes off running behind Sypher, drawing his large rifle in stride.
Beloc S'Viscus
 player, 308 posts
 Wood Elf
 Fighter/Druid - Gestault
Mon 20 Nov 2017
at 13:55
Episode Three: The Spectral Faults
Beloc, still kneeling on the ground, rolls his eyes as everyone rushes past. "And here I was the one accused of getting us killed", he think so himself.

He stands up and starts following after Shiaran. "One of you swing wide right, I'll go left. If it's a trap, at least keep from clumping up."
Shiaran Whiteraven
 player, 280 posts
 Human
 Wizard/Rogue Gestault
Mon 20 Nov 2017
at 15:18
Episode Three: The Spectral Faults
Sypher may be too far ahead to hear, but Shiaran immediately swerves to the left into the undergrowth.
Dungeon Master
 GM, 323 posts
 Roller of Dice
 Giver of Trinkets
Wed 22 Nov 2017
at 03:35
Episode Three: The Spectral Faults
After 20 minutes of tracking the glowing trail on foot, Sypher is the first to clear the brush, followed shortly by the others a few moments later. You all pop out into a clearing at spaced intervals. The fog in the clearing isn't nearly as dense, though visibility doesn't stretch beyond around 100 yards. Row after row of blighted and dead trees can be seen. Pumpkins grow wild in random clumps here and there on the ground, though they too appear sickly and diseased. The only sound in the clearing is the beating of everyone's hearts in their ears from the chase, minus Rebort's lack there of.

Ahead, a ghostly apparition of no discernible form, shifts and swirls 50 feet directly in front of Sypher's position. Inside the apparition, hangs Krem. The drag marks from his feet end shortly before the spot where he floats within the unknown vaporous entity. His head hangs limp, while his arms are spread out, as if he's being held up by an invisible force.

A foul smelling wind picks up and blows through the orchard, kicking up dead leaves into hypnotic swirls and loud rustles. Overhead the thick fog surrounding the perimeter of the orchard persists, drowning out the sunlight and casting an eerie shadow on the scene.

From within a clump of pumpkins, the same dull, teal colored light as the apparition and trail begins to emanate from underneath the gourds and vines.
Sypher Whiteraven
 player, 209 posts
 Human
 Paladin/Monk - Gestault
Wed 22 Nov 2017
at 20:52
Episode Three: The Spectral Faults
Sypher walks forward a bit and addresses the entity.  "Spirit, are you capable of communication and reason?"
Shiaran Whiteraven
 player, 281 posts
 Human
 Wizard/Rogue Gestault
Wed 22 Nov 2017
at 20:55
Episode Three: The Spectral Faults
Shiaran digs in a couple of pouches and mixes a bit of talc and silver dust.  "Apokalýptoun aftó pou eínai aórato."  She waves her hand in front of her face as if wiping away something in front of her that had been obscuring her sight.  Then she starts looking around the clearing.
Dungeon Master
 GM, 324 posts
 Roller of Dice
 Giver of Trinkets
Fri 24 Nov 2017
at 00:48
Episode Three: The Spectral Faults
At Sypher's inquiry, Krem's head looks up and locks eyes with him. His eye socket emit a sickly green light in the same hue as the ghostly haze around him. When his mouth opens, the words that come out have an echo, and his accent is missing. "You must make haste, Zahkrif is coming. I have peered in to this ones mind, and I know what you seek. There is damage done here, by one who knew not what he was doing at the time. But Zahkrif will try to stop you. He doesn't want the bonds broken".

Shiaran's looks from tree to tree, and then to a pumpkin patch.


As she looks over, a rustling of vines and gourds begins, as pumpkins begin to roll over to one another, seeming to fuse together in twisted shapes.
Shiaran Whiteraven
 player, 282 posts
 Human
 Wizard/Rogue Gestault
Fri 24 Nov 2017
at 01:17
Episode Three: The Spectral Faults
"Sypher, the pumpkins!"  Shiaran points as she begins to weave her fingers in a complex geometry.  Then she removes a bit of fur and a glass rod from her pouch and rubs the two together.  "Bida astrapis!"  A bolt of raw electrical power leaps from her fingers into the pumpkins.
Sypher Whiteraven
 player, 210 posts
 Human
 Paladin/Monk - Gestault
Fri 24 Nov 2017
at 01:18
Episode Three: The Spectral Faults
Sypher nods at the Krem/Spirit and darts off toward the pumpkins.  His sword ignites as he charges, though it will be a few seconds before he arrives.
Beloc S'Viscus
 player, 309 posts
 Wood Elf
 Fighter/Druid - Gestault
Fri 24 Nov 2017
at 03:23
Episode Three: The Spectral Faults
Beloc releases his shield into the air and draws his blade. He makes his way toward the pumpkins but angles out toward the right.

"What is this Zahkrif?", he asks to the odd voice come from Krem.

This message was last edited by the player at 14:35, Fri 24 Nov 2017.

R.E.B.O.R.T.
 Warforged, 146 posts
 Fighter
 Artificer
Fri 24 Nov 2017
at 03:27
Episode Three: The Spectral Faults
R.E.B.O.R.T. doesn't speak. His approach spreads out even wider than Beloc as he tries to keep to the edge of the tree line.

He draws his sniper rifle and quickly traces a series of runes on it.

Rebort uses rapid infusion to place Weapon Augmentation (personal) on the rifle

Dungeon Master
 GM, 325 posts
 Roller of Dice
 Giver of Trinkets
Sat 25 Nov 2017
at 01:47
Episode Three: The Spectral Faults
The lightning cast by Shiaran arcs through the air with a loud clap, and makes brief contact with someone, or something humanoid shaped. The outline of a hulking humanoid is briefly visible, wreathed in electricity. It shudders before vanishing to all but Shiaran, and it's form seems to melt into the remaining mush of charred pumpkin chunks below.

Nearby the rest of the group, other patches of pumpkins begin to glow.

Whoever, or whatever is possessing Krem speaks again, this time loudly "Zahkrif is a fiend. An evil man from years past. He and his minions hailed from the lands to the north, and now they claim these resting grounds as their haunt. They seek to stop you from opening the flow of souls. They seek to force you, like others, to join them".

Pumpkins begins to rapidly roll together now, absorbing in to one another the way water droplets do, creating grotesque and withered forms of gourd. Twisted four legged bodies begin to take shape - like those of rats - struggling against the vines attached to them and the awkwardness of their new shape.

Roll initiative

This message was last edited by the GM at 05:41, Sun 26 Nov 2017.

Dungeon Master
 GM, 327 posts
 Roller of Dice
 Giver of Trinkets
Sun 26 Nov 2017
at 05:40
Episode Three: The Spectral Faults
As the final pumpkin abomination forms from the smoldering mush that Shiaran left behind, it stands upright. It's body is huge, twisted, and charred, with multiple faces and gouts of flame bursting forth anywhere a mouth or eye socket appears. It bellows loudly, in an older accent not heard for years.

"You gave me quite a JOLT my dear, but I'm afraid I'm going to have to return the favor now"

It begins to shamble forward, surprisingly fast for its size, and starts to close the gap between itself and Shiaran [30 foot remaining between it and Shiaran at the end of its turn]. It digs a vine covered hand in the ground, erupting the soil in a path making a bee line for Shiaran, as if its being burrowed through by a pack of dire moles. [Shiaran, reflex save DC 20 to avoid. If you succeed, you avoid the attack. If you fail, opposing grapple checks will be exchanged. Please hold all other character moves/actions until this attack exchange is resolved. Shiaran also gets an attack of opportunity for the attempted grapple, prior to the dodge attempt]

Combat Turn Order

Pumpkin Kingpin [Huge size modifier]
Sypher
Beloc
Rebort
Pumpkin Hound 1
Shiaran
Pumpkin Hound 2
Pumpkin Hound 3

This message was last edited by the GM at 05:42, Sun 26 Nov 2017.

Shiaran Whiteraven
 player, 283 posts
 Human
 Wizard/Rogue Gestault
Sun 26 Nov 2017
at 15:04
Episode Three: The Spectral Faults
The sheer size and horrific nature of the pumpkin monster stuns Shiaran and slows her reflexes.  The grasping vines reach her before she can get out of the way and she finds herself wrestling with them.  She screams in terror.  "Sypher!"
Dungeon Master
 GM, 328 posts
 Roller of Dice
 Giver of Trinkets
Sun 26 Nov 2017
at 19:46
Episode Three: The Spectral Faults
The vines snake around Shiaran's ankles and creep up her legs, tightly constricting as they wind and weave [3 DMG]. She'll quickly find herself off balance if she isn't freed.

End Pumpkin Kingpin's turn
Sypher Whiteraven
 player, 211 posts
 Human
 Paladin/Monk - Gestault
Sun 26 Nov 2017
at 21:33
Episode Three: The Spectral Faults
Sypher rushes over to where the vines are springing up out of the ground and swings at them like his hacking his way through jungle underbrush.  The blazing sword burns through the warped foliage and frees Shiaran.
Beloc S'Viscus
 player, 310 posts
 Wood Elf
 Fighter/Druid - Gestault
Mon 27 Nov 2017
at 14:40
Episode Three: The Spectral Faults
"Apache, take that one down!" he shouts pointing to the pumpkin hound on the south end of the field.

Beloc lowers his shoulder and charges straight into the enormous pumpkin monster. At the last second, he leaps into the air for an overhead strike with his blade [11 DMG].


08:40, Today: Beloc S'Viscus rolled 11 using 2d4+6.  Damage vs. Pumpkin king.

Apache
 player, 3 posts
 Druid Companion
 Military Working Dog
Mon 27 Nov 2017
at 14:44
Episode Three: The Spectral Faults
Apache barks in confirmation and darts towards the pumpkin hound rising up in the southern patch. He barrels into the creature and attempts to take it down.

08:44, Today: Apache rolled 15 using 1d20+10.  Grapple check.

R.E.B.O.R.T.
 Warforged, 147 posts
 Fighter
 Artificer
Mon 27 Nov 2017
at 14:50
Episode Three: The Spectral Faults
R.E.B.O.R.T. kneels to take a shot as Apache rushes in front of him towards his prey. He raises the rifle to eye level and draws a bead on the massive pumpkin creature.  He squeezes the trigger and a shot rings out. The bullet passes straight through the chest of the huge monster, sending bits of pumpkin flying [10 DMG]. Sadly, it doesn't do as much damage as he was expecting.


08:49, Today: R.E.B.O.R.T. rolled 10 using 2d12 ((2,8)).

Dungeon Master
 GM, 329 posts
 Roller of Dice
 Giver of Trinkets
Tue 28 Nov 2017
at 02:24
Episode Three: The Spectral Faults
Apache's target isn't paying attention, instead being fixated on Beloc, as the Fildegarian Shepard topples in to it and locks his jaws down.

Grapple successful

It struggles against Apache's weight but can't right itself.

Shiaran's turn

This message was last edited by the GM at 02:25, Tue 28 Nov 2017.

Shiaran Whiteraven
 player, 284 posts
 Human
 Wizard/Rogue Gestault
Tue 28 Nov 2017
at 03:48
Episode Three: The Spectral Faults
Shiaran draws her pistols and takes aim at one of the unengaged pumpkin hounds.  "I got this one.  You take the big guy."  She starts unloading her clips into it.

This message was last edited by the player at 03:49, Tue 28 Nov 2017.

Dungeon Master
 GM, 330 posts
 Roller of Dice
 Giver of Trinkets
Tue 28 Nov 2017
at 23:37
Episode Three: The Spectral Faults
The pumpkin hound wounded by Shiaran rushes towards her and lunges, but Shiaran is too quick and side steps.

The other rushes Rebort.

Its jaws don't even register a scratch against the Warforged's mithril plates.


The Pumpkin King opens a maw around his bulbous gut, and belches forth a jet of fire at Beloc. As the flames lick and sway, the warrior elf is completely unphased, and unharmed.

"Well well well. That's an interesting shell. I think I'll....CRUSH IT" bellows the Pumpkin King, as he stomps in Beloc's direction.

Reflex save DC 15 to avoid being trampled underfoot

This message was last edited by the GM at 23:54, Tue 28 Nov 2017.

Beloc S'Viscus
 player, 311 posts
 Wood Elf
 Fighter/Druid - Gestault
Wed 29 Nov 2017
at 00:35
Episode Three: The Spectral Faults
Beloc disappears underfoot as the giant pumpkin stomps on him [14 DMG].

Failed the save.
Dungeon Master
 GM, 331 posts
 Roller of Dice
 Giver of Trinkets
Wed 29 Nov 2017
at 00:54
Episode Three: The Spectral Faults
Combat Turn Order

Pumpkin Kingpin [Huge size modifier] [54 DMG]

Sypher [50/50]

Beloc [14 DMG] [41/55 HP]

Rebort [55/55 HP]

Pumpkin Hound 1 [17 DMG]

Shiaran [3 DMG] [27/30 HP]

Pumpkin Hound 2

Pumpkin Hound 3
Sypher Whiteraven
 player, 212 posts
 Human
 Paladin/Monk - Gestault
Wed 29 Nov 2017
at 13:00
Episode Three: The Spectral Faults
Sypher purses his lips and practically leaps across the space between himself and the Kingpin's leg crushing Beloc.  His movement and actions are silent except for the fiery whisper of his sword as it arcs through the air aimed directly at the monster's knee joint.
Beloc S'Viscus
 player, 312 posts
 Wood Elf
 Fighter/Druid - Gestault
Wed 29 Nov 2017
at 19:13
Episode Three: The Spectral Faults
The damage Sypher manages to inflict on the Kingpin's leg gives Beloc enough wiggle room to roll to the side and stand back up. The creature swings a massive forearm down to try and catch him off guard, but Beloc is too quick and the attack smashes the ground next to him.

"A little too big for your breeches, I'd say. Let's try on a different size, shall we?" Beloc places an open hand on the ground and dozens of tiny black tendrils start to race across the field. As each one spreads across the ground, they reach up and wrap around various forms of vegetation, including the hounds and Kingpin. The entangled entities rapidly begin to shift and contort as the magic takes hold and shrink its victims.

All vegetation within a 100 ft radius has its size reduced by 1/3. The hounds reduce from Medium to Small and the Kingpin reduces from Huge to Large.

This message was last edited by the player at 19:38, Wed 29 Nov 2017.

Apache
 player, 4 posts
 Druid Companion
 Military Working Dog
Wed 29 Nov 2017
at 19:29
Episode Three: The Spectral Faults
Apache continues to wrestle with the hound in front of him, he rolls over on top and pins his opponent. He clamps down on his immobile prey and starts thrashing [10 DMG].

This message was last edited by the player at 19:37, Wed 29 Nov 2017.

R.E.B.O.R.T.
 Warforged, 148 posts
 Fighter
 Artificer
Wed 29 Nov 2017
at 19:35
Episode Three: The Spectral Faults
R.E.B.O.R.T. swings his rifle around to meet the hound nipping at his ankles. He pulls the trigger and hits the hound square in the middle of the back [14 DMG].

This message was last edited by the player at 19:37, Wed 29 Nov 2017.

Dungeon Master
 GM, 332 posts
 Roller of Dice
 Giver of Trinkets
Wed 29 Nov 2017
at 22:18
Episode Three: The Spectral Faults
Pumpkin Hound (1) already wounded and now shrunken, darts away from Shiaran's location, especially given the introduction of Sypher. It orients itself to run away into the fog, provoking an AoO from both Shiaran and Sypher should they so choose.
Shiaran Whiteraven
 player, 285 posts
 Human
 Wizard/Rogue Gestault
Wed 29 Nov 2017
at 22:31
Episode Three: The Spectral Faults
"Oh no you don't!"  Shiaran fires again with deadly precision.
Sypher Whiteraven
 player, 213 posts
 Human
 Paladin/Monk - Gestault
Wed 29 Nov 2017
at 22:51
Episode Three: The Spectral Faults
Sypher also takes advantage of the hound's retreat, spinning clockwise so that his sword meets the thing's side rather than chasing its tail.  The thin blade slashes an equally thin line down the monster's side while white flame licks along the edges of the wound.  It appears as if the thing is bleeding white fire.

Yet Sypher has not finished yet.  His sword arcs up through the thing's gut, slashing through one of the pumpkins that make up its body.

The Pumpkin Hound falls apart into neat, sauteed slices like the artistry of a chef during the feast days.

Sypher flicks pumpkin juice from his sword, looks at the Pumpkin Kingpin with a grin, and winks.

This message was last edited by the player at 23:46, Wed 29 Nov 2017.

Dungeon Master
 GM, 333 posts
 Roller of Dice
 Giver of Trinkets
Thu 30 Nov 2017
at 04:12
Episode Three: The Spectral Faults
The Pumpkin King turns to face Beloc. "You seem to like playing with nature? Here then! Have some more!". The Pumpkin King grabs one of the dead fruit bearing trees next to him. It, along with others, has shrunken to two thirds size as well. He effortlessly severes the rotted wood at its base, and flings it at Beloc full force like a massive javelin tumbling through the air. Dead branches shear off from the sudden jolting, and a 10 foot intact segment a foot wide sails towards Beloc.

Beloc, reflex save DC 15 to avoid being hit by a flying tree


Combat Turn Order

Pumpkin Kingpin [Huge size modifier] [63 DMG]

Sypher [50/50]

Beloc [14 DMG] [41/55 HP]

Rebort [55/55 HP]

Shiaran [3 DMG] [27/30 HP]

Pumpkin Hound 2 [10 DMG]

Pumpkin Hound 3 [14 DMG]

Dead

Pumpkin Hound

This message was last edited by the GM at 12:48, Thu 30 Nov 2017.

Beloc S'Viscus
 player, 313 posts
 Wood Elf
 Fighter/Druid - Gestault
Thu 30 Nov 2017
at 04:39
Episode Three: The Spectral Faults
With heightened awareness and adrenaline pumping, Beloc watches the Pumpkin King's actions intently. Time almost seems to slow down as the tree is hurled his way, but rather than sidestep it, he instead squares up and readies his blade. At the precise moment of impact, he lunges forward in a flurry of metal and splits the tree in twain. Each half passes harmlessly by Beloc as he glances up defiantly at the Kingpin.
Sypher Whiteraven
 player, 214 posts
 Human
 Paladin/Monk - Gestault
Thu 30 Nov 2017
at 12:48
Episode Three: The Spectral Faults
Sypher uses the Pumpkin Kingpin's focus on Beloc to close back with him.  This time, it isn't just the sword that glows, but Sypher himself.  He channels his faith against all evil into the sword and strikes again at the same leg as before, attempting to sheer through it with steel and fire and holy might.
Dungeon Master
 GM, 334 posts
 Roller of Dice
 Giver of Trinkets
Thu 30 Nov 2017
at 13:15
Episode Three: The Spectral Faults
With a wet sounding pop, the Pumpkin Kings right leg just above the knee joint flops to the ground. He howls in anger and protest.
Beloc S'Viscus
 player, 314 posts
 Wood Elf
 Fighter/Druid - Gestault
Thu 30 Nov 2017
at 13:52
Episode Three: The Spectral Faults
The Pumpkin King slumps a little bit unevenly as the lower part of his right leg hits the ground. "Tsk tsk. I guess we'll just have to even that up a bit." Beloc says, goading the large festival dessert.

He rears back and strikes at the knee joint of the left leg [20 DMG].
Apache
 player, 5 posts
 Druid Companion
 Military Working Dog
Thu 30 Nov 2017
at 14:15
Episode Three: The Spectral Faults
Apache continues to viciously tear through the collection of gourds while keeping it pinned to the ground [6 DMG].
R.E.B.O.R.T.
 Warforged, 149 posts
 Fighter
 Artificer
Thu 30 Nov 2017
at 14:20
Episode Three: The Spectral Faults
Still distracted by the hound nipping at him, R.E.B.O.R.T. extends a silvery hand. A rust-colored glow envelops the hound his hand makes contact [19 DMG].
Dungeon Master
 GM, 335 posts
 Roller of Dice
 Giver of Trinkets
Thu 30 Nov 2017
at 15:45
Episode Three: The Spectral Faults
Hound 2 struggles in vain against Apache, but it's reduced size has taken a toll on its ability to fight back against the military trained Sheppard.

Hound 3 is reduced to a slurry of plant mush, with a ghostly wisp left behind. It immediately starts to retreat, apparating to the ethereal plane to escape the sure shorted Rebort.

The Pumpkin King opens the fiery mouth on his stomach and makes a one legged hop towards Sypher, intent on biting him in two. Sypher reacts with only a split second to spare as the large bodied monster flies past him. He lands prone with a mouth full of earth, and starts to pick himself back up.

AoO for all within range
Sypher Whiteraven
 player, 215 posts
 Human
 Paladin/Monk - Gestault
Thu 30 Nov 2017
at 16:23
Episode Three: The Spectral Faults
Sypher almost preternaturally follows the movement of the Kingpin and is there to leap on his back as he falls prone, driving his sword down into the mass of remaining vegetation horror.  "Stay down!"
Beloc S'Viscus
 player, 315 posts
 Wood Elf
 Fighter/Druid - Gestault
Thu 30 Nov 2017
at 17:13
Episode Three: The Spectral Faults
Beloc compliments Sypher's sentiment with a matching blade through the Kingpin's back [20 DMG].
Dungeon Master
 GM, 336 posts
 Roller of Dice
 Giver of Trinkets
Fri 1 Dec 2017
at 00:58
Episode Three: The Spectral Faults
The massive gourd body of the Pumpkin King starts to split and rupture. It lets out a loud snap and violently cracks open, sending out small jets of fire. The glowing, teal blue apparition of Zahkrif takes form, hovering above Sypher and Beloc, while the remaining pumpkin hound falls to pieces; its occupant fading away like the rest.

Zahkrif hovers safely out of melee range from the warrior monk and druid, and looks down on the pair standing in the ruined and smoldering mush of his former vessel. "The lot of you, are the first to beat me since I fell in battle some hundred years ago. This... irritates me, and yet I can't help but admire such worthy foes. Tell me, why have you come to this place of restless souls who are beyond eternal slumber?". His tone is still loud and boisterous, but the edge and venom he once carried is gone.
Beloc S'Viscus
 player, 316 posts
 Wood Elf
 Fighter/Druid - Gestault
Fri 1 Dec 2017
at 04:41
Episode Three: The Spectral Faults
"To provide that which you have been denied all these many years. A chance to finally move on and know peace... beyond."
Sypher Whiteraven
 player, 216 posts
 Human
 Paladin/Monk - Gestault
Fri 1 Dec 2017
at 12:23
Episode Three: The Spectral Faults
As Shiaran comes to stand next to Sypher, the paladin nods his support of Beloc's statement.

Shiaran, for her part, visibly untenses after Beloc speaks.
Apache
 player, 6 posts
 Druid Companion
 Military Working Dog
Fri 1 Dec 2017
at 15:28
Episode Three: The Spectral Faults
Apache trots back over to Beloc, ears perks up and alert. He shakes bits of pumpkin guts and seeds from his snout and looks up at the apparition.
R.E.B.O.R.T.
 Warforged, 150 posts
 Fighter
 Artificer
Fri 1 Dec 2017
at 15:29
Episode Three: The Spectral Faults
R.E.B.O.R.T. loads another round and keeps his rifle trained on the ghost. He maintains most of his focus on his target while he slowly creeps over towards Krem's location to see how he is doing.
Dungeon Master
 GM, 337 posts
 Roller of Dice
 Giver of Trinkets
Sat 2 Dec 2017
at 00:14
Episode Three: The Spectral Faults
The ghost speaks again. "So you seek to unstopper the drain that the half witted elf made a mess of". He starts to drift further away. "I'll have no part of it then. I rather enjoy my current form, and the punishments that await me in the afterlife aren't the savory kind. I will leave you be, but once your work is done, never return to this place, or you'll have me to deal with again..". He begins to shine brightly with energy the same color as his form. Rebort can sense immense amounts of magic radiating from his core. "...and at that time, I wont hold back!" he finishes with a shout. A loud chorus of ghostly laughter echoes in all directions, with hints of dozens and dozens of specters flitting in and out of the material plane. "Those idiot soldiers with their shambling dead slaves thought they could make a slave of me as well, but I'd rather exist in an eternity of ghastliness and a hollow being than be made some servant boy to others ambitions. So with that, I leave you, and take my company with me".

He begins to slowly drift away towards the fog, a maniacal grin spread across his face.
R.E.B.O.R.T.
 Warforged, 151 posts
 Fighter
 Artificer
Sat 2 Dec 2017
at 00:55
Episode Three: The Spectral Faults
Without taking his rifle off his main target, he asks "Krem, are you functional?"
Dungeon Master
 GM, 338 posts
 Roller of Dice
 Giver of Trinkets
Sat 2 Dec 2017
at 01:26
Episode Three: The Spectral Faults
There is no response. Krem still levitates, covered in the teal fog, with his head drooping.
Sypher Whiteraven
 player, 217 posts
 Human
 Paladin/Monk - Gestault
Sat 2 Dec 2017
at 03:03
Episode Three: The Spectral Faults
Sypher keeps his sword out and maintains a watch on the area with eyes, ears, and paladin senses in play while Shiaran figures out the Krem situation.  This was a logic problem, her realm more than his.
Shiaran Whiteraven
 player, 286 posts
 Human
 Wizard/Rogue Gestault
Sat 2 Dec 2017
at 03:07
Episode Three: The Spectral Faults
Shiaran walks around Krem for a bit.  While it must be rather strange to be possessed, it does not appear as if he is in any immediate danger.  Rather than force, Shiaran opts for a more diplomatic approach...for now.

She circles back around to the front, though doubtless the possessor would sense her in any location.  It was just less disconcerting to talk to Krem's face.  "You said you know why we're here.  Can you offer insight in how to accomplish our goal?"
Dungeon Master
 GM, 339 posts
 Roller of Dice
 Giver of Trinkets
Sat 2 Dec 2017
at 12:32
Episode Three: The Spectral Faults
A hushed, airy voice whispers in Shiaran's direction "Take my hand".
Beloc S'Viscus
 player, 317 posts
 Wood Elf
 Fighter/Druid - Gestault
Sat 2 Dec 2017
at 14:09
Episode Three: The Spectral Faults
Beloc sheathes his weapon and looks back toward Shiaran and Krem. "Careful there. If Krem is indeed consumed by some other spirit, simply touching him could transfer it to you."
Shiaran Whiteraven
 player, 287 posts
 Human
 Wizard/Rogue Gestault
Sat 2 Dec 2017
at 16:47
Episode Three: The Spectral Faults
"I'll take my chances. "  Shiaran reaches out quickly and grabs Krem's hand.
Dungeon Master
 GM, 340 posts
 Roller of Dice
 Giver of Trinkets
Sun 3 Dec 2017
at 00:12
Episode Three: The Spectral Faults
Shiaran immediately goes limp for a brief second, and then her eyes and mouth flare out rays of ghostly light. It lasts for only a moment before she is returned to normal. Everyone else notices the fiendish ghosts all around flit away into nothingness, including Zahkrif. Krem gently slumps to the ground, groaning slightly. He opens his eyes and looks around, muttering a "Bloody 'ell".
Shiaran Whiteraven
 player, 288 posts
 Human
 Wizard/Rogue Gestault
Sun 3 Dec 2017
at 00:35
Episode Three: The Spectral Faults
Shiaran kneels to help Krem.  "You okay, Krem?"
R.E.B.O.R.T.
 Warforged, 152 posts
 Fighter
 Artificer
Sun 3 Dec 2017
at 01:20
Episode Three: The Spectral Faults
R.E.B.O.R.T. looks over Shiaran with an expressionless face. "I was going to ask the same of you."

He looks over to Sypher. "She appears to have taken on an unnatural aura. Do you sense anything as well?"
Sypher Whiteraven
 player, 218 posts
 Human
 Paladin/Monk - Gestault
Sun 3 Dec 2017
at 01:46
Episode Three: The Spectral Faults
Sypher looks Shiaran over with his paladin senses.  He shakes his head and shrugs.  "I don't sense anything evil, other than Shiaran's normal self."  He grins when Shiaran glares at him.  "She interacted with the undead.  No doubt it left something of a lingering effect on her own spirit.  It should fade.  Shiaran knows what she's doing."  He shrugs and doesn't seem to think any more about it.
Krem Poot-Tooth
 NPC, 19 posts
 Goblin
 Entrepreneur
Sun 3 Dec 2017
at 13:40
Episode Three: The Spectral Faults
"Yeh, Oi think so. What 'appened and where are we?". Krem looks around at everyone. The heavy fog drifts lazily all around, still keeping a sort of distance from the orchard. The air is still, and quiet.
Beloc S'Viscus
 player, 318 posts
 Wood Elf
 Fighter/Druid - Gestault
Sun 3 Dec 2017
at 16:13
Episode Three: The Spectral Faults
"Restless spirits running amuck, which is even more reason for us to finish what we've come here to do."
R.E.B.O.R.T.
 Warforged, 153 posts
 Fighter
 Artificer
Sun 3 Dec 2017
at 16:13
Episode Three: The Spectral Faults
R.E.B.O.R.T. doesn't say anything further but keeps a watchful eye on Shiaran.
Shiaran Whiteraven
 player, 289 posts
 Human
 Wizard/Rogue Gestault
Mon 4 Dec 2017
at 03:40
Episode Three: The Spectral Faults
"We're at the orchard.  You were possessed by a benevolent spirit attempting to help us.  Now you aren't."  Shiaran's rapid fire answers to Krem end as she starts off to the east, leaving Sypher to help the poor goblin to his feet.

While Sypher checks for wounds and the like, Shiaran continues to walk, speaking to no one ahead of her.  "It's good to see you, too.  You know what we have to do?  Where we need to do it?"
Dungeon Master
 GM, 341 posts
 Roller of Dice
 Giver of Trinkets
Tue 5 Dec 2017
at 01:16
Episode Three: The Spectral Faults
As Shiaran begins walking deeper into the orchard, it isn't apparent who she converses with. Her walk east is in a beeline towards something unseen.
Shiaran Whiteraven
 player, 290 posts
 Human
 Wizard/Rogue Gestault
Tue 5 Dec 2017
at 01:30
Episode Three: The Spectral Faults
"You think I have that kind of compassion?" Shiaran barks a short laugh.  "That's all Sypherion.  I can do the magic, but I don't have all the warm fuzzies you say go with it. "
Dungeon Master
 GM, 342 posts
 Roller of Dice
 Giver of Trinkets
Tue 5 Dec 2017
at 02:08
Episode Three: The Spectral Faults
Shiaran continues her conversation.
Beloc S'Viscus
 player, 319 posts
 Wood Elf
 Fighter/Druid - Gestault
Tue 5 Dec 2017
at 02:14
Episode Three: The Spectral Faults
Beloc glances over to Sypher and then back over to R.E.B.O.R.T. "I realize I haven't known you two all that long, but that doesn't seem normal. Even for her."
R.E.B.O.R.T.
 Warforged, 154 posts
 Fighter
 Artificer
Tue 5 Dec 2017
at 02:18
Episode Three: The Spectral Faults
R.E.B.O.R.T's eyes glow for a moment, then recede back to their dark emotionless sockets. "She still radiates something unnatural and unliving, but as Sypher pointed out earlier, not evil."
Sypher Whiteraven
 player, 219 posts
 Human
 Paladin/Monk - Gestault
Tue 5 Dec 2017
at 02:26
Episode Three: The Spectral Faults
Sypher looks at Shiaran then Beloc and grins, with a shrug of his shoulders.
Shiaran Whiteraven
 player, 290 posts
 Human
 Wizard/Rogue Gestault
Tue 5 Dec 2017
at 02:33
Episode Three: The Spectral Faults
"If you can do it through him.  I mean if you don't actually need my arcane skills,  I'm sure knowing it was...is you, he'd go for it."  Shiaran turns to Sypher and the others. She glances at Beloc but speaks to Sypher.  "It's Kallium.  He wants your help to close the fault.  I don't have what he needs.  I need to touch you to transfer his spirit.  Okay?"

This message was last updated by the player at 02:33, Tue 05 Dec 2017.

Sypher Whiteraven
 player, 221 posts
 Human
 Paladin/Monk - Gestault
Tue 5 Dec 2017
at 02:35
Episode Three: The Spectral Faults
Sypher's eyes widen in surprise,  but he nods after a moment of thought.  Before he reaches out, he looks to Beloc.  "Beloc?"
Beloc S'Viscus
 player, 320 posts
 Wood Elf
 Fighter/Druid - Gestault
Tue 5 Dec 2017
at 02:37
Episode Three: The Spectral Faults
Beloc whips around with a look of utter surprise. "Kallium? But... how?"
Shiaran Whiteraven
 player, 291 posts
 Human
 Wizard/Rogue Gestault
Tue 5 Dec 2017
at 02:50
Episode Three: The Spectral Faults
Shiaran rolls her eyes and shakes her head.  "I really don't think we have time for an expository monologue.  He died.  It's a spectral fault.  One he tried to close before but did it wrong.  Now he needs our help to do it right.  You in?"
Beloc S'Viscus
 player, 321 posts
 Wood Elf
 Fighter/Druid - Gestault
Tue 5 Dec 2017
at 02:52
Episode Three: The Spectral Faults
He looks over to Sypher. "I can't volunteer for you, but I wouldn't say no if it is indeed Kallium."
Krem Poot-Tooth
 NPC, 20 posts
 Goblin
 Entrepreneur
Tue 5 Dec 2017
at 03:08
Episode Three: The Spectral Faults
Krem looks back and forth at everyone, clearly confused. "Oi'm startin' to think Oi didn't actually survive being drug off, mates. Wots goin' on 'ere?".
Sypher Whiteraven
 player, 222 posts
 Human
 Paladin/Monk - Gestault
Tue 5 Dec 2017
at 03:12
Episode Three: The Spectral Faults
"Krem, we've come to close the faults, to take power away from the forces of undead overrunning Fildegarne.  A friend of ours who has mostly passed on has lingered to help us do that.  Are you willing to help if we need you?"
Krem Poot-Tooth
 NPC, 21 posts
 Goblin
 Entrepreneur
Tue 5 Dec 2017
at 03:26
Episode Three: The Spectral Faults
"Well Oi mean.. Oi can if ya need me. Dunno how much help Oi'll be, but you jus' give the word, and ol' Poot-Toof is at tha ready".
Sypher Whiteraven
 player, 223 posts
 Human
 Paladin/Monk - Gestault
Tue 5 Dec 2017
at 16:06
Episode Three: The Spectral Faults
Sypher turns back to Beloc.  "Any objections?"
Beloc S'Viscus
 player, 322 posts
 Wood Elf
 Fighter/Druid - Gestault
Tue 5 Dec 2017
at 16:32
Episode Three: The Spectral Faults
Beloc thinks a moment but eventually shakes his head no.
Sypher Whiteraven
 player, 224 posts
 Human
 Paladin/Monk - Gestault
Tue 5 Dec 2017
at 18:07
Episode Three: The Spectral Faults
Sypher nods and reaches out to Shiaran.  They firmly grasp each others' wrists after taking a deep breath.
Dungeon Master
 GM, 343 posts
 Roller of Dice
 Giver of Trinkets
Tue 5 Dec 2017
at 22:50
Episode Three: The Spectral Faults
From Rebort's point of view, the entire exchange is both fascinating and ludicrous. A surge of spectral energy unseen to the naked eye forms around Shiaran like an aura, and leeches over to Sypher. For a brief second, the warforged can see what appears to be a faint image of his former comrade in arms, Kallium.
Sypher Whiteraven
 player, 225 posts
 Human
 Paladin/Monk - Gestault
Tue 5 Dec 2017
at 23:10
Episode Three: The Spectral Faults
Sypher bows toward no one.  "Good to see you again, chief.  We were saddened by your loss.  Before you go...you may want to speak to Beloc briefly.  It may ease your rest somewhat."
Sypher Whiteraven
 player, 225 posts
 Human
 Paladin/Monk - Gestault
Tue 5 Dec 2017
at 23:10
Episode Three: The Spectral Faults
Sypher bows toward no one.  "Good to see you again, chief.  We were saddened by your loss.  Before you go...you may want to speak to Beloc briefly.  It may ease your rest somewhat."
Dungeon Master
 GM, 344 posts
 Roller of Dice
 Giver of Trinkets
Wed 6 Dec 2017
at 00:06
Episode Three: The Spectral Faults
As Sypher converses with Kallium, Krem moves forward a bit to poke around.
Sypher Whiteraven
 player, 227 posts
 Human
 Paladin/Monk - Gestault
Wed 6 Dec 2017
at 00:28
Episode Three: The Spectral Faults
Sypher nods.  "Whenever you need to.  I am happy to be able to give you something of a farewell gift for all you have done for us and for home. "
Sypher Whiteraven
 player, 227 posts
 Human
 Paladin/Monk - Gestault
Thu 7 Dec 2017
at 12:29
Episode Three: The Spectral Faults
Sypher's eyes suddenly emit a soft whitish-yellow light. As he opens his mouth to speak, it too has a mild glow. "Firstly, let's get this sigil removed and a proper one in its place. There will be time for all the unpleasantries later. And hello Beloc. You're looking well. Ah, and you too Rebort, my mechanical friend".

This message was last updated by the GM at 12:29, Thu 07 Dec 2017.

Beloc S'Viscus
 player, 323 posts
 Wood Elf
 Fighter/Druid - Gestault
Wed 6 Dec 2017
at 15:57
Episode Three: The Spectral Faults
Beloc nods slowly. "What do you need us to do?" He follows closely behind Sypher.
Sypher Whiteraven
 player, 227 posts
 Human
 Paladin/Monk - Gestault
Thu 7 Dec 2017
at 12:29
Episode Three: The Spectral Faults
Kallium speaks through Sypher again. "Initially it will just be me, acting through Sypher. The sigils are a powerful and old magic. Only the original caster of a sigil has been been proven to be able to break it. Once I've completed that portion of the task at hand, we can begin to set a new one. A new one that will have not one, but five casters, and will require all five to break. The Palm won't be able to put a scratch in this even on their best of days".

This message was last updated by the GM at 12:29, Thu 07 Dec 2017.

Beloc S'Viscus
 player, 324 posts
 Wood Elf
 Fighter/Druid - Gestault
Thu 7 Dec 2017
at 02:35
Episode Three: The Spectral Faults
"You put the original sigil?" Beloc looks over at Sypher.

This message was last edited by the player at 02:35, Thu 07 Dec 2017.

R.E.B.O.R.T.
 Warforged, 155 posts
 Fighter
 Artificer
Thu 7 Dec 2017
at 02:36
Episode Three: The Spectral Faults
R.E.B.O.R.T. chimes in. "What about the other faults? Do their wards follow the same constraints?"
Sypher Whiteraven
 player, 227 posts
 Human
 Paladin/Monk - Gestault
Thu 7 Dec 2017
at 12:29
Episode Three: The Spectral Faults
"Yes Beloc. Though I should remind you, this is Kallium speaking, not Sypher. The sigil was designed to cap off the rift in the fault. Unfortunately, as I've eluded to, I made a mistake. The sigil was my work, and what was recorded in the journal. The sigils, or wards as Rebort refers to them, aren't naturally occurring. And to my knowledge, there is only this one, for now. I originally thought the fault rifts were an unnatural phenomena as well, but being in my current state, and receiving the tutelage of beings who have been long since passed before me, I discovered they are like gates. Gates to the afterlife, where the spirit is ferried to the great beyond to await their judgement and so on. By placing a functioning sigil over the "gate", if done properly, we can assure the deceased can still pass on, but the necromancers of the PCA can't use them to fish out specific or powerful souls to stuff into their abominations. If done right, they are protected from this sort of violation permanently. And that's precisely what I still intend to help you all do. For each of the faults".

This message was last updated by the GM at 12:29, Thu 07 Dec 2017.

Shiaran Whiteraven
 player, 292 posts
 Human
 Wizard/Rogue Gestault
Thu 7 Dec 2017
at 12:36
Episode Three: The Spectral Faults
Shiaran shakes off the odd feeling of having a mental passenger along for the ride.  She peers into the gate, attempting to discern all she can before the duration of her spell wanes.  "If we are going to do this, let's get started.  The PCA are all around and no doubt have some warning of what we're trying to do here.  That Zangief pumpkin guy told them for all we know."
Beloc S'Viscus
 player, 325 posts
 Wood Elf
 Fighter/Druid - Gestault
Fri 8 Dec 2017
at 17:13
Episode Three: The Spectral Faults
Beloc nods in agreement with Shiaran. "Yes, we need to make haste. The sooner we do this and move on, the better. We've already drawn too much attention to ourselves here."
Sypher Whiteraven
 player, 228 posts
 Human
 Paladin/Monk - Gestault
Fri 8 Dec 2017
at 22:18
Episode Three: The Spectral Faults
Over the course of the next hour, Sypher, under the guidance, or at times control of Kallium, works tirelessly. He weaves geometric shapes in the air, traces unknown symbols, and chants words that are not his own. Just as it seems to everyone else that the process is going to take forever, a stiff breeze blows from the directions Sypher is facing. It increases in strength until the heavy layers of fog start to become wispy white tendrils, billowing along and outward from the epicenter of magic. The fog doesn't recede completely, but it backs off substantially. A hole above opens, and allows what sunlight is available to trickle through the cloudy overcast high up over the orchard.

The winds die out, and the scene is still and serene. Rows of trees in various states of decay or withering can be seen, and they stretch for what looks like it could be a mile.

Kallium speaks through Sypher to everyone. "The Dead Orchard. It used to be a resting ground for the bodies of wood elves who have passed. A fruit bearing tree would be planted over where the deceased were laid. It was symbolic of us giving back, even after we've gone. Though, no one ever actually ate the fruits. Now, it has a blight. When the first PCA necromancers came here some seven years ago, they brought with them a foul taint. But even in death, our ancestors refused the sirens call of the necromancers, and instead passed on entirely. What last living connections they had to this mortal coil, they severed from beyond the grave. The Orchard used to be called the "Orchard of the Dead", but for obvious reasons it's taken on this moniker. Now then, I can feel Sypher is experiencing some fatigue after this event, so I'll give him a moment to rest before we five begin our work. It should take less time than my removing of my sigil, as we have the work split five ways. Are there any questions in the mean time?".
Beloc S'Viscus
 player, 326 posts
 Wood Elf
 Fighter/Druid - Gestault
Fri 8 Dec 2017
at 22:55
Episode Three: The Spectral Faults
"With your sigil gone, it seems safe to say that this fault is exposed and vulnerable." Beloc looks over to Sypher. "How much time do you need to recover?"
Sypher Whiteraven
 player, 229 posts
 Human
 Paladin/Monk - Gestault
Sat 9 Dec 2017
at 00:47
Episode Three: The Spectral Faults
Sypher holds up a hand while bending over with the other on his knee.  When he speaks, it's his normal, soft voice.  "Give me about four minutes...and I'll be able to help."
Beloc S'Viscus
 player, 327 posts
 Wood Elf
 Fighter/Druid - Gestault
Sat 9 Dec 2017
at 02:14
Episode Three: The Spectral Faults
Beloc nods. "Anything we can do in the meantime to prepare, Kallium?"
Sypher Whiteraven
 player, 230 posts
 Human
 Paladin/Monk - Gestault
Sat 9 Dec 2017
at 12:30
Episode Three: The Spectral Faults
"We're all going to need total clarity of mind. Also, Beloc, since you have knowledge of what this place once was, you and I will be the leads on this. You'll be our start, and I'll be the finish. I will supply the old magics, and you will focus in on your deep harmony with nature. Think about things like the balance of life and death in the forest; how those who are gone played a role here and deserve their slumber. Rebort will help shape the arcane lattice that makes up the sigil. With his ability to process complex operations, he will be our focus for giving shape. And if the lattice could be thought of as the bones of the sigil, Shiaran will be providing the arcane muscles and tendons that hold it all together. She'll need to be focused purely on how arcane magics can protect and seal. Sypher will provide a sense of purity to it all; the covering over the muscle to protect it. His role will be that of placing his hope, his empathy, and his sense of justice into near palpable form. Through him, I will be binding it all together. And lastly, our goblin friend here, Krem was it? You, if you don't mind, will be keeping an eye out for anything that could interrupt the process. I'm not sure if you all met Porthos Longleaf, but when I set my original sigil into place, his role was that of guardian to it all. Even if the guardian isn't directly involved, the arcane weave takes into account even the smallest actions around it.".

Sypher appears in good enough shape to do his part as Kallium is wrapping up his explanations.

"If everything is in order, let's begin. Everyone but Krem, come and place a hand on Sypher. I will be able to reach out to you enough to give you visual clarity on what's in front of us. I will also leave Sypher's body to individually help guide you in the process".
Shiaran Whiteraven
 player, 293 posts
 Human
 Wizard/Rogue Gestault
Sat 9 Dec 2017
at 13:52
Episode Three: The Spectral Faults
Shiaran once more places her hand in Sypher's, their fingers intertwined.
Beloc S'Viscus
 player, 328 posts
 Wood Elf
 Fighter/Druid - Gestault
Sat 9 Dec 2017
at 16:45
Episode Three: The Spectral Faults
Beloc walks over to Apache and takes a knee. "Alright boy, I need you to help Krem guard the circle and attack anything that tries to interfere."

Apache barks in affirmation and trots over by Krem and takes up watch with him.

Beloc walks back over to Sypher and kneels down beside him. With one hand on Sypher and the other planted firmly on the ground, he begins to tap into his nature magic. "Obad-Hai, hear my call. This land is falling out of balance and the souls of your followers since past now grow restless. Guide my hand in returning them to your gentle embrace and cleanse this area of the foul trace of magic that seeks to undermine all that is beautiful and good here."

As Beloc prays, a breeze around them begins to pick up. The sweet smell of life and hope rides on the wind, bolstering and connecting all within the area. The very ground begins to pulse with life, binding the group together through its energy.

Beloc speaks in druidic to Apache, commands are italicized.
R.E.B.O.R.T.
 Warforged, 156 posts
 Fighter
 Artificer
Sat 9 Dec 2017
at 16:46
Episode Three: The Spectral Faults
As Beloc continues his prayer, the magic rising up around them urges R.E.B.O.R.T. to begin his part.

With a single hand on Sypher, he draws elaborate runes in the air with his other. The compartments in his forearms open and from them emerge an entirely new set of mechanical appendages. All four hands, fast at work, begin to coalesce the magic into a near physical manifestation. The runes hang in the air above Sypher's head as they lock into place. One by one, R.E.B.O.R.T. traces more runes connecting the ones over Sypher to himself. Once those settle into place, he takes his hand off Sypher without fear of breaking the connection and applies the same process to Beloc and then Shiaran.

With each individual now bound in unity by the runes, R.E.B.O.R.T. draws another circle of runes on the ground all around them. When the circle completes, the runes lock into place and two columns of identicle runes arc over to the other side forming a dome. The sigil's skeletal structure now complete.

This message was last edited by the player at 16:47, Sat 09 Dec 2017.

Shiaran Whiteraven
 player, 294 posts
 Human
 Wizard/Rogue Gestault
Sat 9 Dec 2017
at 21:20
Episode Three: The Spectral Faults
Shiaran places Sypher's hand on her shoulder then begins to weave.

Where Rebort's lattice was geometry and structure, her's is wild and powerful.  Fibrous coils wrap intricately around one another, spiraling into tight weaves with no seams.  Reds and blues and deep purples reminiscent of the interior of a living being fill the shapes Rebort built.  Shiaran's motions mimicked those of the magic and her body danced.  It was not the provocative dance of a tavern girl, but the wild and free dance, almost like a child at play.  The tendrils attached to the structured spells like ligaments and tendons.  As the magic filled in the construct so that it obscured everything on the other side, Shiaran spoke in her strange, arcane language.

"Kai kath hoson apokeitai tois anthropois hapax apothanein meta de touto kriois.  Desméfste aftí ti sfragída me to pnévma thárros, óste ekeínoi pou érchontai na perásoun. Gia ton Parádeiso í to Thlípsi, ópos diatázei i krísi, na min diaschízoun poté apó to éna sto állo kai poté na min xanagínoun se mas. Afíste to kaló na lávei tin anápafsí tous kai to kakó ti díkaii antamoiví tous.
Ópos o Theós apofásise,
ópos o Theós kálese,
epeidí o Theós eínai agápi.
"

The wind blows through the Orchard in increasing fury, lifting Shiaran's hair into a whirling crown of ribbons.  With a final thrust of palms forward into the center of the mix, she draws all the work together into a complete weave.  In an otherworldly voice akin to her arcane casting, she calls out.  "Sypherion.  Now."
Sypher Whiteraven
 player, 231 posts
 Human
 Paladin/Monk - Gestault
Sat 9 Dec 2017
at 21:30
Episode Three: The Spectral Faults
Sypher runs a hand down Shiaran's arm from her shoulder maintaining contact the entire time.  He slips his free hand in between her palms into the center of the glowing arcane structure, fingers shaped like a knife.  There is a shift of color, a golden-white oval that transforms the red and blue and purple around Sypher's hand.  He nods and Shiaran removes her hands.

When Sypher speaks, it holds the same power as Shiaran's incantation, the otherworldliness of Kallium's voice, but the heart and spirit and thought are all Sypher.  Into the prayer he pours his love, his righteousness, his desire for peace for both the living and the dead, and the power of Ieovah.

As he speaks, the golden light subsumes all other color until the whole thing glows in radiant light, a completed work of magical and spiritual art.

"Father, hear my prayer.

And as it is appointed unto men once to die, but after this, the Judgment.  Bind this seal in spirit divine, that those who come may pass.  To Paradise or Torment as judgment decrees, to never cross from one to the other, and never through to us again.  Let the good receive their rest and the evil their just reward.
As God decreed,
as God has called,
for God is love.

In the name of your only unique Son, Amen.
"

Shiaran echoes the last word and Sypher removes his hand.  The glowing seal is ready for Kallium's final touch.  Sypher releases control of his body back to the ghost.
Dungeon Master
 GM, 348 posts
 Roller of Dice
 Giver of Trinkets
Tue 12 Dec 2017
at 01:16
Episode Three: The Spectral Faults
As the entire scene is bathed in bright golden hues, Sypher can feel Kallium tapping in to his spiritual connections, drawing strength. His movements are no longer his own, tracing symbols in the air that hang with arcane brilliance, speaking words he does not understand. His hands clasp together into a series of gestures, each one emitting a shock-wave of energy that distorts and bends the light around them. Out of body visions of the group flash through Sypher's mind, days and nights rush past in such a blur that he can see the trees further wither and decay, before being consumed by fungi and beetles. The visions extend outward now to everyone, even Rebort.

The days and nights now play in reverse, moving as the same speed. Entire years pass and for brief milliseconds groups of elves gathered for funeral rights flash before everyone's eyes, with trees being reduced to saplings prior to. The forest encroaches on the orchard, and eventually swallows it whole. Withered plant life appears in an instant and turns to lush, blooming flora before shrinking back down into the ground. Suddenly the entire forest stunts in growth and is reduced to nothing. The soil beneath their feet gives way to black, globular rock - though the group does not fall, instead remaining stationary in the air. Lava courses and flows backwards until there is nothing left beneath but the blue of ocean. The ley lines of the spectral energy persist, weaving and converging on the location.

Time seems to freeze now, and ahead where the rift is located, the pulsing energy behind the sigil is feint and small, until it winks out into nothingness behind the arcane array. A portal of blue opens near where the sigil is, and a sinewy figure wrapped from head to toe in scraps of white linen steps forth. It cocks its head to the side, puzzled by the sight of the sigil, and then it looks directly at the group hovering above the waters below. It gives a nod, as a large scythe materializes into its hand. With a flick of its wrist, the scythe rips a hole open through the very fabric of time and space, creating the rift in the fault line. Within seconds, the ghostly forms of mariners lost to time, all manner of sea fairing folk from above and below the depths make their way towards the location. Each approaches the sigil and passes through, winking out once they come in to contact with the rift.

Suddenly the rift emits and bright, blinding flash of white light, and everyone finds themselves looking through their own eyes again, and standing in the Dead Orchard. The ritual is complete, and the sigil stands strong, persisting through all time now to stand guardian over the spectral fault.

Everyone is overcome with a sense of fatigue. With deeps breaths both trying to slow breathing, and with relief, hands are removed from Sypher.

Kallium physically manifests himself from Syphers body; a broad smile beaming across his slender face. "My friends. No... My brethren. The deed is done. This location is now protected for all who would pass through its gates".

In the distance, a diesel engine can be heard slowly making its way towards the orchard.
Shiaran Whiteraven
 player, 295 posts
 Human
 Wizard/Rogue Gestault
Tue 12 Dec 2017
at 01:36
Episode Three: The Spectral Faults
"That'd be Grintome.  Right on time."  Shiaran smirks.  She turns to the ghost. "Thanks, Kallium.  See ya later...much later."
Dungeon Master
 GM, 349 posts
 Roller of Dice
 Giver of Trinkets
Tue 12 Dec 2017
at 02:12
Episode Three: The Spectral Faults
Kallium looks off in the distance. "About that...".
Sypher Whiteraven
 player, 232 posts
 Human
 Paladin/Monk - Gestault
Tue 12 Dec 2017
at 03:15
Episode Three: The Spectral Faults
Sypher found a fallen tree trunk and sat down, waiting for Kallium's explanation.  He had felt something in the back of his mind throughout the vision, something he couldn't quite figure out.  Using his time to sit, he caught his breath and waited.
Kallium Cairn
 NPC, 20 posts
 Wood Elf
Tue 12 Dec 2017
at 03:53
Episode Three: The Spectral Faults
"Now that I'm strong enough to take on a more corporeal form - thanks to Sypher - I intend to accompany you. For a time at least. With any luck, I can pass on the temporal sigil spell work to Shiaran or Rebort, if not both. But for now, there is no way to ensure the remaining rifts are gated without my aid. I am not bound to this place now, for whatever reason. Be it divine intervention, or just some fluke in an arcane ley line somewhere, I am not called here. I feel.. free". He pauses for a moment "And, best of all, I wont need to hitch a ride on someone, so there's that small silver lining".

The thrumming of the diesel motor comes to full as it creeps through the under brush and out into the edge of the Orchard. It shuts down and Darius slowly lets himself out of the drivers seat, assisted by his cane. "Well that certainly was grand show for magically minded. I could sense all sort of spells and weaves going on out here. What's the status, is the rift clos- Oh?" he stops, looking in the direction of the unseen sigil. "That, that's some serious spell work" he says, letting out a low whistle while admiring the handy work. He then looks over at Kallium. "One more crew member for the road?".

This message was last edited by the player at 17:17, Tue 12 Dec 2017.

Shiaran Whiteraven
 player, 296 posts
 Human
 Wizard/Rogue Gestault
Thu 14 Dec 2017
at 01:12
Episode Three: The Spectral Faults
Shiaran contemplates Kallium for a moment. "Ten platinum it was that guy with the sickle. "
Kallium Cairn
 NPC, 21 posts
 Ghost
 Wood Elf
Thu 14 Dec 2017
at 01:21
Episode Three: The Spectral Faults
Kallium looks quizically at Shiaran before realizing what she means. "Perhaps. Though I didn't feel anything when whoever he was showed up"

Darius looks even more confused but chooses to keep quiet.
Beloc S'Viscus
 player, 329 posts
 Wood Elf
 Fighter/Druid - Gestault
Thu 14 Dec 2017
at 01:58
Episode Three: The Spectral Faults
Beloc ignores the witty banter to ask Kallium, "How long can this new physical manifestation last, are we on any sort of timetable here? Also, can you dematerialize, if needs be?"
R.E.B.O.R.T.
 Warforged, 157 posts
 Fighter
 Artificer
Thu 14 Dec 2017
at 02:02
Episode Three: The Spectral Faults
R.E.B.O.R.T. walks over to some of the pumpkin remains of where the Kingpin had been fighting and scoops up a sample. "Physical possession of inanimate objects. Fascinating, and worth further investigation." He looks back to the Badger. "D'won, take this back to the workshop."

The little construct emerges from the vehicle, snatches the sample from R.E.B.O.R.T. and scurries back to the Badger.
Kallium Cairn
 NPC, 22 posts
 Ghost
 Wood Elf
Thu 14 Dec 2017
at 03:33
Episode Three: The Spectral Faults
"Those who I spoke to, gave me the impression that the ability was at will, and whenever. Stepping between the material and ethereal planes of existence, leaping in to living and inanimate objects, they seemed to be able to do it all. Though beyond being able to simply stand here, I couldn't tell you how to do any of those things right now. I'm just happy to be in some state of solidity. Even if I could pick up a rifle and fight again though, the PCA necromancers would just as soon enslave me I'm sure. And there is the chance I am indeed on borrowed time. I suppose I don't have the answer to that. Being dead doesn't come with a field manual unfortunately".
Darius Grintome
 NPC, 40 posts
 Mage
Thu 14 Dec 2017
at 03:44
Episode Three: The Spectral Faults
In a sudden realization, Darius hobbles over to the ghostly elf, and looks him up and down. "Kallium?" he says, half in disbelief.

"In the flesh. Well, what's left of it of course" he says, looking down at the three gaping holes in his chest and abdomen.

Darius turns serious. "I'm sorry I wasn't there to stop this, my friend".

Kallium waves a hand dismissively. "You and I both know this has nothing to do with you. Besides, we stopped exchanging life debts a long while ago. I win by the way. I got the last one you know?".

Darius looks down at his crippled leg. "Yeah. That you did".

Krem pipes up. "Oi don't mean t' be the bearer a' bad news, but me ears are pickin' up gun shots to the south. They's far off a'course, but if any a' them smarter spooks gets a whiff of a trail on us, well... Oi'm not one to be caught with me pants down".

The slight smirk Darius wears returns to his face. "You sure about that?" he says with a grin, while gesturing around the orchard.

Krem holds up a finger to protest, but has nothing and flings his hands up as if to shoo Darius away. "Whadaya say Beloc, we packin' up and shovin' off?".
Beloc S'Viscus
 player, 330 posts
 Wood Elf
 Fighter/Druid - Gestault
Thu 14 Dec 2017
at 03:58
Episode Three: The Spectral Faults
"Yes, we should press on. If everything holds the way Kallium describes, we shouldn't have to worry about this place anymore." He looks over to holey ghost, "How close is the next one? Also, I have news of your son. We can catch up along the way."
Kallium Cairn
 NPC, 23 posts
 Ghost
 Wood Elf
Thu 14 Dec 2017
at 04:43
Episode Three: The Spectral Faults
"I can't tell how close they are, but I can clearly see the ley lines that bind them all together. I see a line going somewhat southwest, the way you came - and in the direction our goblin friend hears fighting - and one that travels north by northwest... towards.. the capitol? Maybe somewhere in the mountains? It's hard to say. They don't seem to travel in a completely straight line, and it could waver over time". He nods at the bit about his son.

This message was last edited by the player at 22:52, Thu 14 Dec 2017.

Shiaran Whiteraven
 player, 297 posts
 Human
 Wizard/Rogue Gestault
Thu 14 Dec 2017
at 12:06
Episode Three: The Spectral Faults
"We'll head to the mountains next.  Pack it up, gentlemen.  Our vacation here is over. "  Shiaran heads to the vehicle and hops in the driver's seat.
Sypher Whiteraven
 player, 233 posts
 Human
 Paladin/Monk - Gestault
Thu 14 Dec 2017
at 12:10
Episode Three: The Spectral Faults
Sypher turns to Kallium.  "Glad to have you with us, Kallium."

He looks at Beloc, shakes his head and smiles apologetically regarding Shiaran.  Then he climbs aboard and takes his seat.
Beloc S'Viscus
 player, 332 posts
 Wood Elf
 Fighter/Druid - Gestault
Fri 15 Dec 2017
at 00:53
Episode Three: The Spectral Faults
"Heading north will take us right through Firewyrm clan territory. Last time I dealt with them, the negotiations didn't go so well. In fact, that's what Meliam and I were on our back from when we all came to be such great friends." Beloc adds with a smile. "I'll have no influence with the likes of them, but at least they shouldn't attack us on sight."
Dungeon Master
 GM, 351 posts
 Roller of Dice
 Giver of Trinkets
Fri 15 Dec 2017
at 05:20
Episode Three: The Spectral Faults
Kallium pops a spectral head up through the hood of the Badger. "Given the dire times, I believe that to be a fair assessment of the barbarians. The enemy of my enemy and all that". His head disappears back under the vehicle's hood. "I'm actually a little excited to see how this all works once its running" he says with a muffled voice.

Krem hoists himself up in to the back seat, and settles in, with Darius following behind him. Once everyone is on board and seated, the engines fire up and rumble with life. Shiaran almost swears she can hear muffled exclamations of "fascinating!" and "amazing!" from under the hood. The Badger lumbers off back in to the brush, and is swallowed by the remnants of the fog. North bound and ready for anything, the mission carries on.



END OF CHAPTER 3