Episode Five: The Wolf Among Us
The last round of ammunition clicks into place and R.E.B.O.R.T. opens fire on the vampire bearing down on his position. His targeting matrix hones in on major joints to reduce movement and offensive efficiency. Each shot fired is followed by a very faint white tracer and disperses in a tiny halo upon impact. The first two rounds from each gun strike and pass through each shoulder [15 & 13 DMG]. The next two rounds connect at each hip, causing the vampire to lose its footing a bit [17 & 15 DMG]. The last two shots connect at the knees. The force of the bullets and added anti-undead enchantment on the round cause the joints to nearly explode on impact [19 & 26 DMG]. The vampire skids, face first, to a stop far short of his intended goal and doesn't appear to move.
R.E.B.O.R.T. takes 20 on all his called shots.
Left hand
20 + 12 - 2 = 30; 15 damage
20 + 12 - 2 = 30; 17 damage
20 + 7 - 2 = 25; 19 damage
Right hand
20 + 12 - 2 = 30; 13 damage
20 + 12 - 2 = 30; 15 damage
20 + 7 - 2 = 25; 26 damage
08:36, Today: R.E.B.O.R.T. rolled 13,16,19,21,28,23 using d20+10,d20+10,d20+7,d20+10,d20+10,d20+7. Crit checks.
08:43, Today: R.E.B.O.R.T. rolled 15,13,17,15,19,26 using 2d4+2d6,2d4+2d6,2d4+2d6,4d4+4d6,4d4+4d6,4d4+4d6. Damage rolls on vamp 7.