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Significant Figures.

Posted by GMFor group 0
GM
GM, 3 posts
Fri 17 Feb 2017
at 04:35
  • msg #1

Significant Figures

Here is a list of significant figures that should be well known throughout the Alliance, all the people listed here should be common knowledge as well as all knowledge posted about them.

In short; anything you see, should be known by your character.
This message was last edited by the GM at 22:33, Sat 18 Feb 2017.
GM
GM, 4 posts
Fri 17 Feb 2017
at 04:36
  • msg #2

The Kingdom Marshal, Gregori Daratrazanoff



The Kingdom Marshal, Gregori Daratrazanoff



Gregori was raised in Evergroth, an estate north of Andrex. The Daratrazanoff family boasts a long line of nobility, dating their ancestors back to the founding of Andrex and the installment of the first king, Lucian Dragonheart. They served the Kings in maintaining their northern border for centuries, serving as protectors even before their position was officially noted. Gregori himself was raised in the same manner all male Daratrazanoffs were raised, involving strict mental and physical demands to hone the boy to become the perfect male. He excelled at everything thrown at him, mastering one form of fighting after the next, taking on the mantle of the first born of his father with pride and determination that seemed to stem straight from his core.

Gregori rose to every challenged offered him, succeeding in his coming of age trial and advancing on into the world of adulthood. From there Gregori's training went from swordplay and warfare to political knowledge and etiquette. Gregori was a little skittish at first, being completely engrossed in his training had left his social skills lacking. Yet, as Gregori always managed to do in the past, he pulled through despite all odds. His quick wit and clever charm led him to become a rising star within the northern nobility. Everyone sought his attention yet through his lessons he was able to separate the leeches from the honest man. The days he did not spend in the company of his people and his friends were spent honing his skills for the final task of a Daratrazanoff, presenting himself to the King.

A few years passed as Gregori honed himself for his final challenge before he deemed himself ready to travel to Andrex and present himself to the King. He had never seen such splendor like that of the grand city of Andrex, yet this wonder and beauty would not prepare him for the task he would accept for his King. The day he stepped into the throne room was the day his life changed forever.

The King received Gregori with curiosity, accepting the first born of the Daratrazanoff line as all other kings before had done, with open arms and wary eyes. The Daratrazanoff name was powerful in the lands of the north and had grown some envy from other lords that whispered into the King's ears frequently. There was no ill will held toward the Daratrazanoff line that had long defended the North, yet there was always caution around such a prominent family, especially one with such a promising successor.

The King decided upon a mission for young Gregori who had long proven himself to be the best fighter the land had ever seen. He was dispatched with a million of the King's men to venture out into the world and bring back news of the dangers behind the sanctuary of Kingdom's walls. Gregori accepted the task with a confidence born of a man unsurpassed for countless years and prepared himself both physically and mentally for his new charge.

His army traveled north out of the wall, crossing the mountains through the dwarven tunnels  into the Grand World that awaited him. The journey was filled with death and carnage at every turn. No matter how hard he fought or how sound his strategy... Gregori would always lose men, his friends, those that trusted in him and gave their lives at his command. He fought with them, always at the front to rally the men onward, knowing that the second they took one step backward the world would swallow them whole.

Death met the army for three whole years before they emerged once more from the Eastern side of the wall, rising out from the abyss to be welcomed in with a Hero's honor. Yet the band never smiled, nor did they falter in their march for one moment in the safety of the walls. Hardened soldiers had left the walls three years in the past and the men that returned were never the same. They held their own, they had their code and they fought like brothers. They took the name Royal Legion, in honor of their King and returned to the Capital with the hushed whispers of legends to announce their arrival.

Gregori himself was a changed man, gone was the carefree aristocrat with a wanderlust and spark of curiosity in his eye. In his place stood a suit of armor, a symbol of the strength required to survive the ordeals of the Grand World. The red cloth worn beneath the white of the Royal Legion is made of 999,000 individual red threads to symbolize the loss of life that was sustained under his command, a constant reminder to himself and all others around him that many had left that fateful day three years ago... and although their deaths meant leaving the physical world behind them, their memories were sewn into every action and every decision Gregori made from that point onward.  He has turned into a figure of legend, standing off to the side of the throne room and walking the halls of the palace, his name whispered in awe, like the Hero's of Old.
This message was last edited by the GM at 23:44, Sat 18 Feb 2017.
GM
GM, 5 posts
Fri 17 Feb 2017
at 04:37
  • msg #3

The Royal Legion


The Royal Legion

The Imperial Army has a special subsection of the most elite warriors known as the Royal Legion. They were originally the 1,000,000 troops who volunteered to venture out in to the Grand World under the Command of one General, Gregori Daratrazanoff, and guided by the word of the King. Suffice to say there were many, many, many casualties as a result of this venturing. And only 1,000 troops actually survived the adventure out towards the Grand World. As one could imagine, these are the hardiest, gruffest, and most well-versed soldiers in all the land. Using tactics, magics, and equipment one could only dream of. The only thing that remains a constant amongst all of these soldiers is the white cloth that covers their armor. How each soldier fashions it, is up to him, but every one of them has one.
This message was last edited by the GM at 23:45, Sat 18 Feb 2017.
GM
GM, 15 posts
Sat 18 Feb 2017
at 22:12
  • msg #5

King Ferdent the Wise, First King of the Alliance


King Ferdent the Wise, First King of the Alliance

     King Ferdent hails from the Human Kingdom of Nessia that is nestled in the center of the now powerful alliance in the capital city of Andrex. His father and his father's father and all those that preceded him led Nessia with power and determination that molded the kingdom into the strong powerhouse that would eventually lead the alliance. King Ferdent, painfully aware of the dangers of the Grand World, knew that only unity would protect the people of Nessia and those that surrounded them. He had begun work on a wall at the borders of the Grand World and encompassed everyone within the sanctuary that he had created. There were many disputes with the lords and ladies of the neighboring kingdom, but when obvious death was foretold most complaints died out, those that refused to listen to reason were met with brute force.

     King Ferdent is equally loved and hated among the noble circle as his strong will and determination, although used to keep everyone safe, had stepped on a few too many toes. He is a benevolent ruler and his down-to-earth personality allows him to connect to nearly everyone that he meets, nearly securing his popularity even against those that were wronged when the alliance was originally established through brute force. He is best described as velvet over iron, as his kindness should never be mistaken for weakness for those that wrong Nessia or the Alliance are quickly met with Gregori and the Royal Legion... and their justice is swift and merciless.
This message was last edited by the GM at 03:27, Wed 19 July 2017.
GM
GM, 16 posts
Sat 18 Feb 2017
at 22:42
  • msg #6

Crown Prince Verelor, Heir to the Throne of the Alliance


Crown Prince Verelor, Heir to the Throne of the Alliance

     Crown Prince Verelor is a calculated and shrewd individual. He takes his duties as the Crown Prince with the utmost seriousness. He trains daily in swordplay and politics, his mind honed to a lethal point when it comes to the inner workings of nobility. He, unlike his father, offers no kindness and instead demands from people perfection in their tasks as he strives for perfection in his own duties. He is a man of strict tastes with little room for leniency and it can often be said that his hand lacks the refined discipline of his father and instead harnesses only cruelty and malice to those that have wronged him.

     Verelor takes what he wants and makes no apologies for it, he sees everything as his possession and that people must take it upon themselves to see to his desires. There are many unconfirmed rumors about the Prince's more carnal desires which has left many a speculation to the disappearances of maidens that have caught the Prince's momentary attention. Many nobles dislike the Prince for his demeaning nature, yet others indulge his nature in the hopes that when he eventually rises to power after the death of King Ferdent that they too will be elevated accordingly.
This message was last edited by the GM at 03:28, Wed 19 July 2017.
GM
GM, 17 posts
Sat 18 Feb 2017
at 23:19
  • msg #7

Princess Callia, The Silent Treasure of Nessia


Princess Callia, The Silent Treasure of Nessia

     Princess Callia was blessed with the beauty of her mother and the temperament of her father, making her a true gem to the nation of Nessia. She grew up under the baleful shadow of her brother and yet remained free from his attention. She focused her education on the people that made up the Kingdom of Nessia and eventually the Alliance that guaranteed their survival through cooperation. Not many garner an audience with the Princess as she is sheltered and protected by her Father, King Ferdent, though at feasts hosted by the royal family she is always seen seated at the left of her Father and speaks not a word to the people around her. She is rumored to have no voice while other's speculate that she harbors a deep dark secret that the King does not wish revealed. Yet those that take the time to watch the Princess can see no evil within her, or sadness, only a truly calming and uplifting smile.

     Princess Callia's mother, Queen Clarae, is said to have died during child birth and the King has never remarried. Since Callia is so young, she has numerous maids and maidens to care for her throughout the day. She is a joy to behold and her innocence and youth makes her mere presence alone a light in the darkness of any situation. King Ferdent dotes on his daughter as often as he can and yet Callia never spoiled, instead she seemed to grow into a beacon of hope for the people of Nessia and the whole kingdom adores the little girl that cares more so for their plights than anyone else in nobility. She often takes it upon herself to visit the many outlying towns with Gregori in tow, to ensure to her safety, so that she can visit the people and offer any aid that the royal family can give. The people had their faith restored in the royal family after Verelor's many misdeeds when the Princess made it her mission to ensure to the people's needs.
This message was last edited by the GM at 03:28, Wed 19 July 2017.
GM
GM, 19 posts
Sat 18 Feb 2017
at 23:34
  • msg #8

Logs Godsarmour, Warden of the North


Logs Godsarmour, Warden of the North

When Logs was King of the North, things had been well amongst the Dwarven people. They still hated the elves for the crimes they had done to them, the looting and pillaging of their trade routes. But one horrid day came to the Dwarven kingdom, and Logs had felt cheated that he was put into this circumstance. King Ferdent the Wise had reached out to the Dwarven king who at the time was Logs Godsarmour and proposed to him, that he join the alliance to stave off the horrors of the Grand World. Logs refused, bringing up the argument that the humans never helped them in history, especially when they needed the help the most, The Elven raids that were happening had destroying the Dwarven economy, and out of fear were forced to stay in the mountains, never to come out again, at least not under their own will.

  Immediately after the conversation with King Ferdent, the Dwarven king returned home, and found his armies besieged by Gregori Daratrazanoff and the Royal Legion. Not a single soldier was within the Dwarven kingdom, and Logs Godsarmour was forced to join the Alliance, or they would find someone who would. The subjugated dwarf agreed to the terms and, as he listened to Gregori Daratrazanoff, he was in complete disbelief when he apologized to the Dwarven people, and their respective leader. Following the apology, he explained in depth why they had to ensure Dwarven loyalty. With bad blood Dwarven people accepted the Alliance, they were forced into the agreement and upheld it honorably. As years passed, the Dwarven economy boomed, along with technological advances and military might, all previous hatred forgotten as the clans flourished. The deal that was offered to them, was probably the best thing that could've happened to the Dwarves. But their hatred for the elves had grown even more, to the point where the Dwarves have become complete isolationists, and will only speak to the other races when they are summoned by the king himself.
This message was last edited by the GM at 23:46, Sat 18 Feb 2017.
GM
GM, 23 posts
Sun 19 Feb 2017
at 08:37
  • msg #10

Terand Dreldini, Admiral of the South


Terand Dreldini, Admiral of the South Sea

The Dread Pirate Queen Dreldini ruled over the nearby oceans as a force to be feared and reckoned with. Her pirates raided and pillaged anything she wanted, including the Dwarven coasts and parts of Nessia. However, it seemed King Ferdent decided to end this threat once and for all as took the fight to her home oceans. Dreldini was was not so easily cowed in the beginning and scoffed at his plan as she arrogantly thought the conflict would be ended in a month. Calling on many favors she formed what she believed to be one of the largest fleets ever to sail and chose to meet the King's fleet out in open water.

King Ferdent then did the one thing she could never expect or even convince herself to believe until she saw it herself. He set the waters ablaze. The trap had been laid and the largest fleet ever amassed by the Pirate Kingdom burned to ash on the very seas they thought they knew. The few ships able to bypass the veritable hellscape that consumed their home waters were quickly crushed by the King’s army. Defeat was inevitable and barely any of her forces were left to mount a credible defense as the King's army grew ever closer.

In the end Dreldini understood that she would be ousted out of her position she worked so hard to gain unless she was able to swallow her pride and submit. Thus the event that became to be known as "Freedom's Fall" took place when the Pirate Queen Dreldini did the unthinkable, bending the knee to an outside ruler. She submitted her entire kingdom and vowed to end her pirate ways in exchange for staying in power and hunting down any that opposed his rule as well as serving as the Alliance's main naval power once she rebuilt her ships. From that day on The Dread Maiden Dreldini was given a more official name and reformed her former kingdom of scum and few rules into a unified state that lived and worked together to survive. Now she rules the oceans in the name of King Ferdent the Wise, defending his realm against his enemies and protecting the trade routes and villages she once stole from.
This message was last edited by the GM at 00:17, Thu 04 May 2017.
GM
GM, 66 posts
Fri 23 Jun 2017
at 14:58
  • msg #11

Mortianna Pendragon, Fair Lady of House Daratrazanoff


Mortianna Pendragon, Fair Lady of House Daratrazanoff

Mortianna bears a striking beauty that often beguiles those in close contact with her. Her mere presence alone is often enough to drive even the most bloodthirsty of brutes to their knees before her. She is an enchantress of some renown in the magical community, though it is this obvious infamy that has made her an enemy to the Royal Family, particularly Gregori who forced her from her home. Not much else is known about the magical beauty, though her use of blood magic and necromancy has been condemned by many magical scholars that have asked for her head.
This message was last edited by the GM at 03:28, Wed 19 July 2017.
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