Fate Rolls
I have revamped the fate roll systems to 4 separate 1d20 dice. From there it will be completely random experiences that will occur during the story to keep things moving and keep things interesting.
Another change is that ONE fate roll will be rolled every REAL LIFE week and will not be affected by the amount of posts done within the week. If we post 1000 times in a week there will only be ONE fate roll, same as if we only posted twelve times in a week. THIS IS SUBJECT TO CHANGE
The Fate rolls will ONLY AFFECT LORDS and other SIGNIFICANT FIGURES. THIS IS NOT SUBJECT TO CHANGE
SIDE CHARACTERS like knights or travelers will NOT RECEIVE FATE ROLLS.
Explanations of Each Set:
-"Who" does that?
-"What" happens?
-"When" does it take place?
-"Whom" does it happen to?
"Player" / "Kingdom Event" Fate Rolls:
Who
1-5 Monster
6-10 Servant/Serf/Family
11-15 Lord/Official
16-20 Military
What
1-4 Defined Visit
5-8 Gift
9-12 Assassination Attempt
13-16 Tragedy
17-20 Cause for Celebration
When
1-10 = Now
11-15 = Tomorrow
17-20 = A Week
Whom
1 - 4 = Logs Godsarmour, Warden of the North
5 - 8 = Terand Dreldini, Admiral of the South
9 - 12 = King Ferdent the Wise, First King of the Alliance
13 - 16 = Crown Prince Verelor, Heir to the Throne of the Alliance
17 - 20 = Princess Callia, The Silent Treasure of Nessia
This message was last edited by the GM at 01:26, Fri 05 May 2017.