GM
GM, 2 posts Sun 5 Feb 2017 at 16:58 | Spark in Fate Core Brainstorming Session: CharactersThis thread contains a summary of the results of the brainstorming session and character creation process. I will put everything here, lock the thread, then open up a new thread for discussion of what was generated.
This message was last updated by the GM at 16:59, Sun 05 Feb 2017.
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Rhytch
GM, 8 posts Sun 5 Feb 2017 at 19:28 | Camden KyleName: Camden Kyle
HC: Cocky Hot shot pilot
Trouble: I think I can fly anything in space
Phase 1: Made a daring escape after being kidnapped by slavers
Aspect: Here, hold my beer
Phase 2: Ki-Lee needed someone to get a group of them out of the area
Aspect: Trustworthy
Phase 3: Helped coordinate a crazy slave escape with a Thanicon
Aspect: Soft spot for the oppressed
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Rhytch
GM, 9 posts Sun 5 Feb 2017 at 19:30 | Ki-LeeName: Ki-Lee
HC: Synergistic Integration Science/Engineering
Trouble: Hunted by FYNCorp for appropriation of IP
Phase 1: Trapped on a Tramp Alien Freighter while fleeing FYNCorp Security
Aspect: Fascinated by Alien Science
Phase 2: Picked up by bounty hunters an locked up in neighboring cells to Sha'uri Pomelo who had been picked up for illegal prize frighting and also discovered to carry a bounty. Ki-Lee snags the guards keys and we break out - I fight past some guards to get us stowed away on another ship.
Aspect: Opportunistic
Phase 3: Though they found a ship to stowaway on the pilot was also in a hurry to leave - flying the ship through the rapidly closing space port doors they were sure it would not fit through.
Aspect: Pessimistic
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Rhytch
GM, 10 posts Sun 5 Feb 2017 at 19:32 | Robert SharpeyName: Robert "Green" Sharpey
HC: Wheeling and Dealing Quartermaster
Trouble: Qual Devotee
Phase 1: I work ships, periodically switching to a new ship heading Spinward. I play poker with other quartermasters and planetside fixers
Aspect: I Know a guy
Phase 2: When persecuted clients needed "discreet" transport out of a hostile system, a Thanicon smuggler turned out to be a valuable ally.
Aspect: Help comes from unexpected sources
Phase 3: After working a job with the Bounty Hunter, the employer decided to short change us. We convinced them to reconsider and actually got more
Aspect: Let's revisit the terms of the contract
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Rhytch
GM, 11 posts Sun 5 Feb 2017 at 19:34 | Sha'uri PomeloName: Sha'uri Pomelo
HC: Secretive and distinguished Fighter
Trouble: Powerful noble family disapproved of lifestyle
Phase 1: After a short stint in the Legionaires, ran away from family and responsibility to find adventure
Aspect: Adventurous
Phase 2: Was looking for work and signed aboard a ship as 'muscle'. Stayed to be amused by adventure
Aspect: Right Place, Right Time
Phase 3: Sharpey worked a complicated job with Pomelo that was dangerous and nearly got them all killed, but paid large in the end.
Aspect: Mercenary
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Rhytch
GM, 12 posts Sun 5 Feb 2017 at 19:38 | TBA Bounty HunterName: TBA
HC: Sardonic Bounty Hunter
Trouble: Too many irons in the fire
Phase 1: Retrieved highly psionic bounty, but was exposed to the horrors of the mind
Aspect: Veteran of the Psychic Wars
Phase 2: Sharpey's ship transported the bounty hunter back with the bounty and hooked him up with a guy for mind-meds
Aspect: Chem Addicted
Phase 3: Needing an arsenal upgrade can bend the rules to 'get what he wants'
Aspect: Opportunist
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Rhytch
GM, 13 posts Sun 5 Feb 2017 at 19:39 | T'reelName: T'reel (+too many sounds to remember)
HC: Alien - Thanicon
Trouble: Legal System is rigged so why play by the rules?
Phase 1: Kidnapped by slaves, learned smuggling then escaped
Aspect: Eccentric Smuggler with a heart of gold
Phase 2: Bounty Hunter the slaver's bounty, set the slaves free
Aspect: You're not on my list
Phase 3: Sha'uri and Ki-Lee, running from station guards, FYNCorp, and some bounty hunters stow away on your ship. After you take off you discover us and convince us to join your crew
Aspect: Persuasive
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