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08:18, 4th May 2024 (GMT+0)

Chapter 6A: Locked in the Constable's Dungeon.

Posted by DMFor group 0
DM
GM, 283 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Tue 29 Aug 2017
at 01:23
  • msg #1

Chapter 6A: Locked in the Constable's Dungeon

From Chapter 5A: The Trollip and Troll...
DM:
As the Mayor considers his uncomfortable options, the hooded man speaks. "And why exactly am I still locked up? Clearly these are criminals, and the only reason I was imprisoned was due to their word. Well I say they kidnapped me and accused me of crimes I never committed. I am no necromancer. Certainly the Good Sister meant for me to be released!"

The Mayor fires an annoyed look at the hooded man. "The Sister said nothing about you, so until this is all straightened out, you will stay here."

The hooded man throws his arms in the air in disbelief and plops back down on his bench with a mutter.

Kevril, obviously worn from the days events, sits on the floor and stares through Therarak and Thorfire's cell to the protesting hooded man. The youngster looks exhausted and seems lost in thought, but says nothing.


Meanwhile, outside the office in the park, Lazaret observes the wakening town from atop the statue of Stall Stronghammer. He displaces the raven on his way up, the bird protesting slightly before flapping away, eventually circling the statue several times and then eventually landing atop the chimney of the Constable's Office. From there Lazaret feels like the raven looks straight at him and nods before continuing his observations back and forth along the streets of town.

Aside from the bird, nobody seems to have any idea that there is a Tabaxi perched atop the statue. People are beginning to mill about town with their daily routine. Lazaret sees a group of four guards rush to the Stronghammer Inn and a fifth to the north toward Polly's Puffy Pillow, the scene of last night's crime.


Thorfire Shortankard:
In reply to DM (msg # 66):

While Thorfire is sliding his dagger into his boot, he hears the rustling of feathers. Thorfire looks skyward and see the raven.  He senses the raven is more than just a bird.

09:43, Today: Thorfire Shortankard rolled 10 using 1d20+2.  Perception.

He also looks around and strains his hearing to see if the guards have left and closed the trap door

09:44, Today: Thorfire Shortankard rolled 17 using 1d20+2.  Perception.

If the guards are gone and no one is around, he takes his thieves tools from a hidden compartment in the heel of his boot and calmly picks the lock, but leaves the door closed for now.

09:46, Today: Thorfire Shortankard rolled 15 using 1d20+5.  Sleight of Hand (picking lock).



Celador Qiris:
Thorfire:
While Thorfire is sliding his dagger into his boot, he hears the rustling of feathers. Thorfire looks skyward and see the raven.  He senses the raven is more than just a bird.

aren't the prison cells in the basement? Are there windows?


"Settle down. Sister Gwendelon will be here soon enough and then you'll answer to her," Celador responds to the hooded mans complaints.

Celador observes Thorfire picking the lock and gives him a subtle nod and thumbs up. He gestures to Kevril to keep his mouth shut.


Thorfire Shortankard:
In reply to Celador Qiris (msg # 69):

Thorfire thought he could see the raven perching on top of the chimney...

This message was last edited by the GM at 01:32, Tue 29 Aug 2017.
DM
GM, 290 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Tue 29 Aug 2017
at 03:19
  • msg #2

Chapter 6A: Locked in the Constable's Dungeon

The mayor and guards proceed up the stairs and close and bar the door. The cells are lit now only by torchlight.

"Great,"
Kevril groans. "I didn't really think I'd be back here once I got out."


In the next cell, Thorfire fishes out a portion of his toolkit and begins working the lock. It is no rudimentary subject, however with time, the Halfling's nimble fingers coerce it into submission. With a satisfying click, the latch turns and the cell door is free to open.


Not able to see Thorfire's success from his own cell, the hooded man continues to taunt his new roommates. "Don't tell me to settle down, elf. Sister Gwendelon will come back and when she does, she'll free me and see that you murderers are all hung from the highest yardarm! It's a shame those bugbears didn't rip you all to pieces when they had the chance. If they had, Morlough Merris would still be alive." 
Thorfire Shortankard
player, 225 posts
Halfling Rogue, Lvl 3
AC:14, HP: 24/24
Tue 29 Aug 2017
at 17:19
  • msg #3

Chapter 6A: Locked in the Constable's Dungeon

In reply to DM (msg # 2):

Thorfire whispers to Therarak, Something is going on here that doesn't make sense.  I fear that lies and deception may cause us problems.  There is a chimney that I think we could both fit through.  Should we exit this fine establishment.
Celador Qiris
player, 172 posts
Fighter 3, SD 2d8
AC: 15 (13), HP: 28/28
Wed 30 Aug 2017
at 02:02
  • msg #4

Chapter 6A: Locked in the Constable's Dungeon

Celador realizes that he cannot see Thorfire picking the lock and therefore does not give hime a thumbs up.

He rattles the door to the cell to test it's strength and then listens carefully to see if he can hear anything going on in the room above.


21:02, Today: Celador Qiris rolled 20 using 1d20+3.  Perception.

DM
GM, 294 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Wed 30 Aug 2017
at 05:40
  • msg #5

Chapter 6A: Locked in the Constable's Dungeon

Although only ten feet apart, the stone walls between cells isolate the three groups considerably. Celador tries the bars to his cell and finds they are quite sturdy. Straining his ears for clues above, he can only make out bits and pieces of the Mayor's conversation with the others. It is impossible to tell who is speaking, but at different times, the elf picks up a few short phrases.
"Need to find that Tabaxi."
"Take their belongings to the armory for now."
"Maybe it was just him."
"And what about this hooded man?"



Easier to hear, unfortunately, Malik makes a point of speaking with distinct clarity. "So which of you did it, anyway? Was it really the Tabaxi? Halfling, I know you're quite good with a rapier yourself. I'm betting it was you, Halfling. Am I right?
Celador Qiris
player, 173 posts
Fighter 3, SD 2d8
AC: 15 (13), HP: 28/28
Thu 31 Aug 2017
at 03:09
  • msg #6

Chapter 6A: Locked in the Constable's Dungeon

After sitting awhile, then standing, first being quiet, then quietly humming to himself, Celador calls out "Hey! Mr Mayor! Mr. Jailkeeper! When do you expect that Sister Gwendelon will be back? And do you think you could give us a little something to eat?"

It is obvious to Kevril that the wood elf is quite bored.
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