As the group marches towards the entrance of the fort, they see humans moving into the courtyard. They're all turned against each other, chattering about something... They seem to have anticipated something though, as when the group walks through the portcullis, they all turn to watch them. The face of each one is fiendishly marked: their cheeks along with their lips are cut up forming their face into a permanent, wicked smile. Rotten, foul teeth are bared. Each of these thugs look weary and in fact injured, they've recently been in a fight. Three of them draw weapons not entirely unlike the one Meyanda used, although without that red glow - pistols. The fourth holds an axe in one hand, but the other arm ends at the wrist with a dark, meaty clump into which an axe has been inserted. He looks at the group with that wicked, permanent smile, unable to form proper words without his lips.
"Thith... ith thniler land now."
Then from above, the portcullis falls. Ren and Chakha have made their way through, but Daken and Nameless stand on the outside. They hear the sound of the portcullis moving, and can try to throw themselves under it to get inside.
See map! Anyone or several of the party members can make a reflex check to try and throw themselves under the portcullis to the other side, landing prone... obviously adding the risk of getting struck by it.
If you want to keep Nameless and Daken on the outside, you can begin combat rounds. If you want to try any reflex saves, do that first and we'll start combat with the next post!
Init | Name | AC | HP | Weapon | To-Hit | Damage | Status |
---|
21 | Chakha | 17 | 13/33 | Greatsword | +8 | 2d6+6 | |
19 | Nameless | 17 | 14/23 | Rapier | +6 | 1d6+3 | |
17 | Daken | 11 | 9/16 | Longspear | +1 | 1d8 | |
13 | Ren | 19 | 16/23 | Morningstar | +5 | 1d8+2 | |
10 | Hatchet-hand | ? | -18/? | Twin axes | ? | ? | |
10 | Smiler | ? | -7/? | Pistol | ? | ? | |
10 | Smiler | ? | -7/? | Pistol | ? | ? | |
10 | Smiler | ? | -7/? | Pistol | ? | ? | |