General chatter.   Posted by The GM.Group: 0
W1-qit
 Droid Modder, 5 posts
Sat 22 Apr 2017
at 21:43
Re: General chatter
My character sheet is as good as done. I switched to mechanic, so I lost gunnery. I like the idea of having two away teams, makes for easy consolidation in the case of fallout, but with four technicians in the party it can get crowded ;).

W1-qit is ambivalent in the Empire vs Rebellion part, but since we work for a company I would guess we at the minimum grudgingly accept the Empire's rule and keep our head down.
Gan'ah Darnum
 player, 4 posts
Sat 22 Apr 2017
at 22:07
Re: General chatter
I didn't want you to change your character for me, W1. I could've chosen a different specialization myself. You were here first, after all. As for my opinions on the Empire, I'm not exactly the most law abiding citizen, so I like the idea of keeping our heads down.

This message was last edited by the player at 22:08, Sat 22 Apr 2017.

W1-qit
 Droid Modder, 6 posts
Sat 22 Apr 2017
at 23:19
Re: General chatter
It's no problem, I was pondering about it anyway and this was a good excuse ;).

This message was last edited by the player at 23:27, Sat 22 Apr 2017.

Zagrrargrarg
 player, 1 post
Sun 23 Apr 2017
at 00:12
Re: General chatter
Zag your resident muscle. Anyone want a disgruntled Wookie bodyguard? I hate to feed the trope but whom ever is flying the tin can may find my stellar mapping useful....although I will have absolutely no navigation skills I can aid you in getting the "group" headed where we are going. I work cheap and stop incoming fire better than any armor EotE offers.

If there are no takers I will simply be Marauding for the betterment of the group and Company store.
Gan'ah Darnum
 player, 5 posts
Sun 23 Apr 2017
at 01:06
Re: General chatter
In reply to Zagrrargrarg (msg # 30):

Aaaaw, I thought I was gonna be our resident muscle.
Zados Bec
 player, 7 posts
 Falleen
 Smuggler
Sun 23 Apr 2017
at 04:08
Re: General chatter
Zag, we could be the classic Wookiee-smuggler duo
Zagrrargrarg
 player, 2 posts
Sun 23 Apr 2017
at 05:48
Re: General chatter
You have yourself a deal Zados Bec, Zagrrargrarg vows fealty to your Smuggling ship and whatever mad cap space-faring endeavors the Falleen sees fit, just as long as there is extra rations involved and mild sweet tasting intoxicants.

I most likely will take obligation toward credits for survival gear, unless you feel your Body Guard needs particular skills we are lacking. This is a pretty large group, so I might just focus on being the straight up thug with some survival skills. Most bases seem covered.

Zag is an older jaded Wookie, who cares little for his kinds codes of honor and battle oaths, and even less for Imperial v Rebel politic. He cares about his crew and company first and foremost. Second, enjoys a vice or two and a lot of steaming plates of exotic foods.

Zados feel free to throw out ways of meeting. You could have won my freedom in a chance cube game, slowly growing from mutual distrust to something like a partnership. Let me know if there is a skill you need other than rending of limbs and cargo loading.

Any other PC's want to make connections? I am up to meet all of you, even W1-qit or as he warmly known as "The Jabbering Widget".
Gan'ah Darnum
 player, 6 posts
Sun 23 Apr 2017
at 08:18
Re: General chatter
Hey Zag, you could have been the one who taught me how to use my combat wrench.
Lamak Nir
 player, 5 posts
 Shistavanen / Trailblazer
Sun 23 Apr 2017
at 16:49
Re: General chatter
quote:
Nameless Wayfarer
The Flying Hrumph?

This message was last updated by the player at 04:36, Thu 27 Apr 2017.

The GM
 GM, 11 posts
Mon 24 Apr 2017
at 14:11
Re: General chatter
I'm seeing 5 character sheets that look to be basically done. Is everyone about ready to kick this off?
Gan'ah Darnum
 player, 7 posts
 W: 0/13 S: 0/15
Mon 24 Apr 2017
at 14:20
Re: General chatter
I'm ready.
Dargo Temil
 player, 3 posts
Mon 24 Apr 2017
at 14:23
Re: General chatter
Ready!
Zados Bec
 player, 8 posts
 Falleen
 Smuggler
Mon 24 Apr 2017
at 15:28
Re: General chatter
Ready! Zag, sending you a PM!
W1-qit
 Droid Modder, 7 posts
Mon 24 Apr 2017
at 16:06
Re: General chatter
Ready. What is our starting obligation? I set it to 5.
Zados Bec
 player, 9 posts
 Falleen
 Smuggler
Mon 24 Apr 2017
at 16:16
Re: General chatter
I assumed 5, but boosted my obligation by 5 at the beginning for credits. If I can boost it again, I will
Dargo Temil
 player, 4 posts
Mon 24 Apr 2017
at 16:23
Re: General chatter
Yep, the character thread said 5 starting
Zados Bec
 player, 10 posts
 Falleen
 Smuggler
Mon 24 Apr 2017
at 16:25
Re: General chatter
Character Creation and RTJ:
Characters will be working for Nabadrie Rim Worlds Salvage company. Even for Age of Rebellion characters, we're using the Obligation mechanic - you can tie it directly to NRWS if you'd like, or have it be separate. Starting value will be 5 and you can take an additional 5 for more money or XP as normal.

Zados Bec
 player, 11 posts
 Falleen
 Smuggler
Tue 25 Apr 2017
at 04:36
Re: General chatter
Also, clarification on the "two away teams" idea: would we still have one ship, but then go to two separate missions on a single salvage job, or would we be working two jobs side by side?
Adria Basene
 player, 2 posts
Tue 25 Apr 2017
at 05:28
Re: General chatter
Ready and requisitioning!
Lamak Nir
 player, 6 posts
 Shistavanen / Trailblazer
Tue 25 Apr 2017
at 05:50
Re: General chatter
In reply to Zados Bec (msg # 44):

Two airspeeders to go from low orbit (300km) to planet?

This message was last updated by the player at 04:36, Thu 27 Apr 2017.

The GM
 GM, 12 posts
Tue 25 Apr 2017
at 14:23
Re: General chatter
Zados Bec:
Also, clarification on the "two away teams" idea: would we still have one ship, but then go to two separate missions on a single salvage job, or would we be working two jobs side by side?


One ship, two parts of a wreck to search/clear/reclaim was the plan.
Zados Bec
 player, 12 posts
 Falleen
 Smuggler
Tue 25 Apr 2017
at 19:53
Re: General chatter
Okay perfect! I like that idea
Zagrrargrarg
 player, 3 posts
Tue 25 Apr 2017
at 21:08
Re: General chatter
Technical support issue: Does anyone or can any one provide me with help linking an Oggdudes char sheet to rpol? Thank you if not I will be up an running with PP's text sheet as of tonight.

Do we have a mechanic? I thought we could use two, since I can only brawl up to 2 for beginning game unless GM allows unusually gruesome rending of limbs at starting level ;),.

As of now I can rip/slice arms off and change the oil on our bird, that is the extent. Oh and get drunk.

Grag-grog. He makes his own brand of Corward Pruno.
Gan'ah Darnum
 player, 8 posts
 W: 0/13 S: 0/15
Tue 25 Apr 2017
at 22:02
Re: General chatter
I'm a mechanic. I can hit things with a wrench if I need to.
Lamak Nir
 player, 7 posts
 Shistavanen / Trailblazer
Tue 25 Apr 2017
at 22:07
Re: General chatter
Pretty sure we have at least two with mechanic skill, yourself included. One droid technician/modder. After zero response on whether we have any outlaw techs, I decided to steer towards that, too. (eventually) Still starting with some focus on medicine.

This message was last updated by the player at 04:36, Thu 27 Apr 2017.