CHAPTER ONE - THE LAPTOP HEIST.   Posted by Director Kobayashi.Group: 0
Director Kobayashi
 GM, 85 posts
Fri 19 May 2017
at 15:49
Re: CHAPTER ONE - THE LAPTOP HEIST
Every agent on this team has extensive training. They respond fast and furiously, dropping Anton and 2 of his men in the blink of an eye. Now, Lee and Gabi crouch behind tombstones, waiting for the response.

Expecting a hail of gunfire, instead they hear shuffling, grunting. Peeking around the tombstone, Lee sees the men on the passenger side scoop up a mewling Anton, who still clutches the laptop. They toss him unceremoniously in the back while the 3rd man leaps into the front. Doors slam and the engine revs.

Huh, we’re in the clear, Lee thinks. And, as expected, in the next moment things turn to shit.

Because bullets travel fast, Lee sees Gabi hit before he hears it. A red flower blossoms on her shoulder, spinning her onto her back. The second shot punches into the briefcase he’s holding, sending painful shockwaves through his arm. The bullet continues, spinning and drilling, through the contents of the case, with enough momentum to slice through his calf and knock his face into the dirt.

(on the wireless)
Felix: I see him! (Felix’s gun firing) Go help them, Seph!
Perseph: Mace is stable. Headed your way, Lee! (engine revving/Mace groaning)

QUINN, LEE: WHAT DO YOU DO?

((See rolls below:
Sniper @ Gabi(HT4), d6+1,
NPC Sniper, rolled 6 using 1d6+1 ((5)).
Hits Gabi…
For NPC Sniper, rolled 5 using 1d6+2 ((3)).
5 damage. 7/12 left.

Then shoots at Lee (cost 4shoot/1stability for 2nd shot), then spend 2 shoot to boost roll. Lee’s HT is 4+2(because multiple shot aiming at different target)=6 . So trying to hit 7 with 1d6+2.
Roll to hit: NPC sniper, rolled 6 using 1d6+2 ((4)).

Hit Lee for:
NPC sniper, rolled 8 using 1d6+2 ((6)).
We’ll take off the modifier (+2) for the briefcase “armor.” I think the briefcase-plus-contents equal a tactical vest(-2 to damage). So 6 damage! 6/12 Health left.))

((Interesting research link:
http://www.popularmechanics.co...top-a-50-cal-bullet/
))

This message was last edited by the GM at 14:27, Mon 22 May 2017.

Quinn
 player, 27 posts
Fri 19 May 2017
at 19:29
Re: CHAPTER ONE - THE LAPTOP HEIST
Quinn fishtails the jeep in the narrow confines of the cemetery lane until it's lined up with the enemy vehicle's front end. Then he floors it, throwing dirt and gravel to clatter off the undercarriage. Pressing his back and neck into his seat and headrest, he gains a surprising amount of speed in the short distance before ramming their bumper and grill, shoving the radiator and a lot of mechanical bits into the engine and driving the other vehicle back several yards.

[Spend 6 Driving points (4/10 left). Quinn rolled 8 using 1d6+6 for Driving.]

With his truck in neutral, he jams on the parking brake and emerges from the car, SIG Sauer in hand. He turns to point it at the other driver, prepared to fire through his deployed airbag.

"Anton i noutbuk!" he shouts in Russian, "Ostal'nyye mogut zhit'!"

["Anton and the laptop! The rest a ya can live!"]

He hopes Felix is on that sniper.

This message was last edited by the player at 19:30, Fri 19 May 2017.

Director Kobayashi
 GM, 87 posts
Mon 22 May 2017
at 14:25
Re: CHAPTER ONE - THE LAPTOP HEIST
As the horizon blocks the dying light of day, the headlights of Quinn’s vehicle blaze, blinding the driver in front of him.

Despite this, the driver’s eyes grow wide. Quinn sees the front wheels turn in an effort to avoid the collision. Not soon enough. The vehicles slam together.

The driver’s head comes through the windshield first, then his shoulders, safety glass jewels spray outward and catch the headlight beams, splintering them into a disco globe.

Quinn, with his truck in neutral, jams on the parking brake and emerges from the car, SIG Sauer in hand. He turns to point it at the other driver, prepared to fire through his deployed airbag.

((Did you put on your seatbelt? 2 damage if wearing it, 4 if you didn’t—-your choice))

The back door opens. A hand emerges, holding a gun. A trickle of blood runs down the hand, over the fingers, and drips off the pistol grip, then the gun drops. A goon rolls out moaning. (If you want, you give him a nice solid kick to the ribs, but he won’t get up either way).

So far, no bullets from the hills. Thanks, Felix.

Looking in the back, you see Anton. Blood sheets his face. In an almost tender scene, his head rests in the lap of another of his men, who looks like he sleeps peacefully, but is injured and unconscious. Poe’s “Masque of the Red Death” pops into mind—-death inevitably coming for us all. “Blood was its Avatar and its seal --the redness and the horror of blood.”

You poke Anton’s foot with your SIG. His feverish eyes open.

“It’s not too late. Me—-I can live. What they have… trumps death—-beats cancer. This,” he pats the laptop,”they would give me life for this… You—-you they could give power—-whatever you like. Come. Take me to them. You’ll see.” He starts to sit up, gasps, falls back, stuttering breaths. Anton is Prince Prospero, delusional, thinking he can be saved.

You can tell by the amount of blood and his general pallor that Anton will take his last breath here, in this place of the already-dead, even if you did want to take him up on the offer.

(over the wireless)
Quinn: Threats neutralized.
Felix: Sniper’s gone. Old bastard knows these hills. Probably local. But at least he won’t be taking pot shots at us.

Seph comes tearing into the graveyard, ready for a firefight. She sees you all have things under control.

You left out a sigh of relief and take your first deep breath since before you got here.

—--OOC
Quinn, let me know if you'd prefer for the driver to have the airbag you mentioned. I took took it out for drama.

WHAT DO YOU DO NOW?
-Talk to Anton/guards?
-Take laptop?
-Leave?
-Search the area?
-Use an Investigative skill for something?

For whatever action, let me know (1) what result you want to accomplish and (2) what method you use to try to get that result.

This last exchange (this post, your responses, my responses to you) will form the end-cap for this adventure. So we can tie up any loose ends and decide on the direction of the next Chapter.
Quinn
 player, 28 posts
Mon 22 May 2017
at 14:40
Re: CHAPTER ONE - THE LAPTOP HEIST
quote:
((Did you put on your seatbelt? 2 damage if wearing it, 4 if you didn’t—-your choice))

Remember, I reversed into the other vehicle, letting my seatback and headrest protect my body.


quote:
let me know if you'd prefer for the driver to have the airbag you mentioned. I took took it out for drama.

Always choose the drama.

This message was last edited by the player at 15:21, Mon 22 May 2017.

Quinn
 player, 29 posts
Mon 22 May 2017
at 15:18
Re: CHAPTER ONE - THE LAPTOP HEIST
In reply to Director Kobayashi (msg # 69):

Quinn tosses the goons' weapons among the tombstones, then frisks Anton for a weapon. Finally, he lifts the laptop from the dying man. He shoots Anton twice more in the head.

As Persephone gets out of the other jeep, he says, "Let's get Lee and Gabi stable and into me truck. This place is remote, but gunshots carry. Here."

He hands the laptop to her and goes to Gabi's side.

"How's Mace?" he asks over his shoulder.

Quinn's priorities here are to stabilise his people medically, secure the laptop and the money, and leave the area. If Mace is dead, strip him and leave his body. If Felix or Persephone want to search or talk to the goons while that all gets done, fine.

Once clear, Persephone can contact Rudek and tell him things went pearshaped. We'll need a safe house, medical care, and passage elsewhere that our people can recuperate. We hold him responsible and he owes us help. Of course, we understand it isn't free. Hope he doesn't mind damaged bills.

Once we're in the safe house, Quinn will tell them what Antonin said and Lee can tinker with the laptop when he's up to it.

This message was last edited by the player at 15:31, Mon 22 May 2017.

Hung He
 player, 28 posts
Tue 23 May 2017
at 03:50
Re: CHAPTER ONE - THE LAPTOP HEIST
Lee hit the ground hard after having the bullet tear through the suitcase and into his leg. It wasn't the first time he had ever been shot, but it wasn't one of those things that got better with more experience. The pain shot up through his side as he moved to scramble behind the tombstone to avoid taking another bullet for being exposed.

"Gabi," he called and peeked around the crumbling stone monument to assess her injury. He saw the blood, he saw her go down. How bad was it? Gun at the ready, he heard tires spin, kicking up loose gravel before the jarring crunch of metal on metal as two vehicles collided. Taking that moment to crawl over to her position, he looked on as Quinn emerged clearly the victor of the encounter, followed by two decidedly final gunshots.

"Over here," he waves down Persephone once Quinn made it clear that he didn't require any backup. The blood seemed to have soaked and spread over her top, but it was clear that it wasn't a chest wound. "Shoulder, think its lodged."

((OOC: Sorry guys, finals were more stressful than I anticipated! Anyway, I'm fully in agreement with Quinn's plan))

This message was last edited by the player at 04:07, Tue 23 May 2017.

Director Kobayashi
 GM, 90 posts
Wed 24 May 2017
at 18:39
Re: CHAPTER ONE - THE LAPTOP HEIST
Full dark has engulfed the cemetery. Only headlights cast their harsh shadows on the scene.

Seph zip-tied Anton’s men—-the ones still alive—-around a particularly immense angel tombstone. You all feel the temperature dropping precipitously.

The sniper’s shot must have damaged the latch on the the briefcase. As Quinn lifts the handle, the case flaps open and money packets spill out into the dirt, a few of the holding bands breaking. A wind kicks up and sends the money circling up, up, into the sky. As Quinn looks, he sees each packet contained a single 20 Euro bill on top of a stack of bill-sized white paper. Well, at least it protected Lee.

Felix emerges from the trees at the edge of the graveyard. He vaults easily over the crumbling wall, graceful as a cat. He sprints over and takes a quick look at the wounded.

“Ok. First off, everyone’s going to be fine. No hospital stays necessary. Nothing a little needle and thread can’t fix.” He winks at a cringing Gabi and Lee. “Seph, can you take care of Gabi? I’ll tend to Lee and Mace.”

((Healing mechanics: You use Medic to heal others at a cost of 1 point to heal 2 points of Health. You can heal yourself at a 1-to-1 cost if you have the Medic skill. Even at 0 points, if you have medic, you can heal 1 point per scene. Luckily, Felix and Seph have some training!

Felix spends 6 Medic to heal 12—-Lee 6 & Mace 6.
Seph spends 2 Medic to heal Gabi 3.))


Felix bites off a suture, spitting the excess out. “All right. Where we off to then? Lee, Quinn, didn’t one of you say you had somewhere we could lay low while we sort this mess out?”

((OOC—
Safehouse - mechanics - Lee or Quinn use Network to build a contact, then spend from that pool you’ve created to boost Network test. (These points do not refresh like Investigative and General points; you can add to Network and Cover only with experience points). Use the difficulty listed below based on size/density of the city you want to hide out in. You can choose anywhere European, I’d say. I suggest we handwave the travel to the safe house, unless you all want to explore that.

From NBA:
“The simplest way to get a safe house is with Network: build a contact who can grant access, and roll. Difficulty equals the current Heat on the agents, or varies by the size and density of the city they’re hiding out in: Difficulty 4 for a large city or tourist mecca; Difficulty 5 for a provincial city or large town; Difficulty 6 or more for a small town. If the agents obtained the safe house through a Network contact, they know enough about it to avoid its owners’ monitoring (or their contact has shut it off somehow).”

I’ll follow up with the Rudek call, hopefully tonight, but perhaps tomorrow.))

Quinn
 player, 30 posts
Wed 24 May 2017
at 23:53
Re: CHAPTER ONE - THE LAPTOP HEIST
Cursing quietly, Quinn extracts as many of the €20 notes as he can from the case, even the ones torn by the bullet, trying not to think about the plaintive cries of pain that Gabi can't bite back. As he does, he works his mobile phone to set up their refuge.

Enzo Boldi is an old school Camorrista known to Quinn from Aberdeen in Scotland, of all places. Enzo is back home in Campania now and semi-retired, whatever that means. It takes three calls and a fair bit of palaver, but Enzo rings him back.

"Okay, crew, here's th' deal. We have t'get ourselves t' Dubrovnik. There's a dive on th' waterfront where we'll talk t' a lad who'll put us on a boat t' Bari in Italy. There's t' be a van waitin' fer us there t'take us t' a house in Naples where we c'n re-group in peace.

"Ever'one ready t'travel, then?"


I think the Network rules are left unfinished in the 'Rules' thread, so if I get this wrong I'm happy to fix it.

Spend 5 Network points (10/15 left) to create Enzo Boldi, a member of a Camorra clan that worked in Aberdeen, Scotland in the 80s. Quinn did some contract work for Enzo and his bosses and they used to sit in the bar at Pavarotti's Restaurant, exchanging old war stories. They also dated a pair of local sisters for a time, the Kincaid girls.

Quinn rolled 7 using 1d6+5 for Network +5 resource. Would have been a 9, but forgot to add my points to the first roll

This message was last edited by the player at 23:53, Wed 24 May 2017.

Director Kobayashi
 GM, 91 posts
Thu 25 May 2017
at 01:58
Re: CHAPTER ONE - THE LAPTOP HEIST
Quinn,

Stability Mechanic
Night's Black Agents, in addition to tracking Health, also tracks Stability points. Your Stability score tracks your mental stability. When you do things that might call this into question or see things (like supernatural things) you can develop mental disorders, such as phobias, PTSD, and addictions.

In the book, the author created a chart with sample actions that trigger Stability checks. Killing someone in cold blood triggers a 5-point Stability test @ difficulty 4. This means that you would roll, spending some Stability if you like to boost the roll, trying to hit the target number 4. For this test, clearly you wouldn’t want to spend more than 4 points because, even if you fail, at most you would lose 5. If you pass without spending, you lose nothing. If you pass with spending to boost your roll, you only lose what you spent. IF you fail the test, you lose the number spent and the number of points equal to the test, in this case 5. Bad things start to happen when your stability drops below 0.

So I'd say shooting Anton at the top of this encounter speaks more to self-defense, them-versus-us. But shooting Anton twice in the head when he could no longer threaten you triggers a test. Give me a 5-point stability test at 4 difficulty, spending Stability points to boost your roll if you want.


Network
For Network, you "spend" points to create contacts. Think of this as putting points you can use into that contact. You can then call on that contact for information (usually only spends 1 of their points) or to do something for you (like find you a safe house). When they do something for you, you use their points---the ones you invested---to boost any tests. If a contact's pool points drops to 0, the Director can turn them into vampire food or turn them against you.

For your Network check, let's say you rolled an 8 instead of 9. Let's keep 1 point in him to protect him from harm. You can add more later, if you like. That success at 9 will set the target difficulty of tests against your safe house. If people try to find it, break-in, or crack your digital security, they will have to pass an 8 target number check. An opponent would have to roll or spend a lot as we set most tests at 4 for average.

Enzo sounds pretty cool BTW! :)

This message was last edited by the GM at 02:04, Thu 25 May 2017.

Director Kobayashi
 GM, 92 posts
Thu 25 May 2017
at 14:27
Re: CHAPTER ONE - THE LAPTOP HEIST
Upon arriving at your safe house in Naples and getting settled in, Quinn(?) contacts Rudek.
(You can narrate how you contact Rudek, if it’s spy-ee and you want to. Also, other than being in Naples, tell us a little about the safe house; LEE, perhaps you contribute some details. Does one of the Kincaid sisters come on to you, pissing Gabi off? :) )


Rudek call:
You hear a deep sigh over the line, then only breathing.

“I know. I’ve heard. I apologize. I had no idea, my friend. I would never knowingly send you into such a situation. Dedopovic has always been… loyal to the job, if unruly at times. I think I might know someone with some answers.

You still have the package? I know you, Quinn, and your associates behave professionally and haven’t accessed the laptop. Correct?

The originator of the job still wants what he sent you for. He will pay what Anton shorted you—-the other half.

But, he would like to meet with you. He understands you may feel reticence after this last encounter, so the details of the meeting he leaves to you. I believe he knows something of Anton and his motivations—-perhaps an explanation would help make sense of this mess.

We both apologize for Mr. Dedopovic’s actions, but we do not take responsibility for them—-nor should we. It sounds like he received his comeuppance, thanks to you and your team. My contact, Mr. Brigovic, wants to thank you, meet you, pay you, answer your questions, and has a few questions, if you can answer them. He has many connections—-perhaps another job comes through him, eh?”


(Once we decide which direction we’re headed, we’ll call this “session” closed and I’ll prep over the weekend for the next Chapter. We can also take a day to discuss any meta issues or other concerns/feedback you all have.)
Quinn
 player, 31 posts
Thu 25 May 2017
at 17:19
Re: CHAPTER ONE - THE LAPTOP HEIST
Director Kobayashi:
LEE, perhaps you contribute some details. Does one of the Kincaid sisters come on to you, pissing Gabi off?

Well, it was back in the 80s in Aberdeen that Enzo and I went around with Judy and Trudy, so they're in their middle fifties, I guess. Still, if Lee fancies them mature... Seriously, I doubt they're in Naples.

Quinn
 player, 32 posts
Thu 25 May 2017
at 17:20
Re: CHAPTER ONE - THE LAPTOP HEIST

This message was deleted by the player at 17:20, Thu 25 May 2017.

Hung He
 player, 29 posts
Sun 28 May 2017
at 01:36
Re: CHAPTER ONE - THE LAPTOP HEIST
The familiar heavy scent of the sea salt in the air fondly brought to mind his upbringing on the coast of Los Angeles, and also how incredibly far he was from that time and place. A wave of fresh guilt washed over him. How many secrets had he kept from his parents? In fact, when was the last time he even called them? If they had known half of the things he constantly involved himself with..., he shook his head. The thought was gratefully dismissed when Valentina entered the room.

As luck would have it, Enzo's daughter returned for a surprise visit shortly after the team's arrival at the safehouse. While there was no mistaking the man's love for his daughter, his apparent discomfort at her proximity to the team was just as clear. However, Lee didn't share his apprehension - not when he could use his bandaged leg to alternatively garner sympathetic attention and to convey his own exaggerated sense of toughness.

She drew open the curtains which revealed the daunting majesty of Mount Vesuvius against the backdrop of a clear sky. The location was ideal, a tourist hotspot where the diverse group wouldn't gather too much attention, at least of the unwanted kind. Valentina's attention though provided him a much needed distraction. After things went south with the mission Lee had wanted nothing more than to uncover the contents of the laptop, something Persephone and the others had distinctly told him not to do. It was only through the thinly veiled flirtatious interactions that he managed to heed their warnings.

((OOC: Tried to remain vague so as not to contradict any details about the safehouse. Also, I thought the drama caused by flirting with the daughter of Quinn's friend would be fun, but if its out of place I can change it))
Quinn
 player, 33 posts
Sun 28 May 2017
at 22:00
Re: CHAPTER ONE - THE LAPTOP HEIST
In reply to Director Kobayashi (msg # 75):

Quinn rolled 8 using 1d6+2 for Stability Spend 2 (4/6 remaining).
And I'll make Enzo a 6-point resource, leaving 9/15.


[Lee -- I don't think we're at a place connected with Enzo in any overt way and certainly don't expect him to ever come see us, let alone any of his family. He is pretty high up in his clan, maybe even head of it by now, maybe even 'legitimate.' Italian prosecutors are probably monitoring him in any case.]

The driver, Pietro, says a local woman, Detta, some sort of aunt or cousin, will cook for us, lunch and dinner. Pietro will stop in every day to carry messages to Signor.

Quinn sees to it that everyone is settled in the little place: Gabi and Persephone in one bedroom on the second floor, Lee and Mace in the other, he and Felix in a cramped, third-floor attic. On the ground floor is a kitchen with a big, heavy wooden table plus stove, sink and small fridge. Cupboards hold a scant collection of cooking utensils and dinnerware and table linens. Behind the kitchen is a small w/c and bathroom combo.

Once all the arrangements are made, Quinn rummages in his bag for a burner phone and goes through a couple of cut outs to Rudek to call back. When Rudek rings through, he puts the phone on speaker:

quote:
“I know. I’ve heard. I apologize. I had no idea, my friend. I would never knowingly send you into such a situation. Dedopovic has always been… loyal to the job, if unruly at times. I think I might know someone with some answers.
You still have the package? I know you, Quinn, and your associates behave professionally and haven’t accessed the laptop. Correct?
The originator of the job still wants what he sent you for. He will pay what Anton shorted you—-the other half.
But, he would like to meet with you. He understands you may feel reticence after this last encounter, so the details of the meeting he leaves to you. I believe he knows something of Anton and his motivations—-perhaps an explanation would help make sense of this mess.
We both apologize for Mr. Dedopovic’s actions, but we do not take responsibility for them—-nor should we. It sounds like he received his comeuppance, thanks to you and your team. My contact, Mr. Brigovic, wants to thank you, meet you, pay you, answer your questions, and has a few questions, if you can answer them. He has many connections—-perhaps another job comes through him, eh?”


"Th' package is where I c'n get it in twenty-four hours. Only me. Th' rest a me crew is all shot up, right? I'm still not sure Lee'll make it even. I'll talk t' my people an' we'll let ya know about a meet. We're a bit reluctant to go out, ya unnerstan'

"An' when we do figger out how t'do business, we're gonna need a wee bit more'n jus' th' other half. Let's say double fer our trouble an' expense. Right? I'll be in touch when I've got a new phone."


He cuts the connection and stomps the phone flat under his heavy boot.

Quinn looks at the others.

"So, what d'ya think, gang? D'we keep doin' business wit' this bunch? D'we meet wit' this Brigovic? D'we contact Lennart an' see what he might pay fer th' laptop?

"Lee, you feelin' well enough t' crack our prize an' see what's worth this much swag?"


Quinn pours a glass from the big bottle of red wine and looks at his confederates.
Director Kobayashi
 GM, 96 posts
Sun 28 May 2017
at 23:20
Re: CHAPTER ONE - THE LAPTOP HEIST
((Mayhap Detta bore Valentina, and Detta brings her daughter to this job. Valentina took a liking to Lee and Detta don't like it. She has a bad feeling about this group.

To both of you guys, awesome writing! Loving it.))
Quinn
 player, 34 posts
Mon 29 May 2017
at 12:39
Re: CHAPTER ONE - THE LAPTOP HEIST
"One thing more," Quinn says, "Before he died with a bullet in his chest an' another in his head, Dedopovic tried t'cut a deal.

"He said he could live, that what 'they' -- whoever he was workin' for I s'pose, this Brigovic, maybe -- what 'they have trumps death, beats cancer' he said. He said they would 'give him life' fer th' laptop.

"Me he said they'd give power, whatever I like, if I'd take him an' th' laptop t'them."


He takes a deep drink of his wine.

"Not sure what it tells us, 'cept he believed he was workin' fer some big dogs. Cheka? Big bio-pharma? Th' feckin' Pope? I dunno."

He shrug and drinks.
Director Kobayashi
 GM, 97 posts
Tue 30 May 2017
at 18:59
Re: CHAPTER ONE - THE LAPTOP HEIST
((Will post tonight. Lee's thoughts?))
Director Kobayashi
 GM, 98 posts
Wed 31 May 2017
at 14:06
Re: CHAPTER ONE - THE LAPTOP HEIST
Response from Rudek:
The customer has agreed to your terms—-double the amount for your trouble.

The team debates around the wooden table in their safe house. Everyone has healed up nicely and feels mission-ready. Quinn, though, might think letting Rudek believe the team incapacitated could give them an advantage.

Mace:
I doubt they would pull the same stunt again. The money might lure us, but I don’t think so. I think they want this thing done. And I think they really want to keep something quiet. I for one want to know what it is.

Seph:
F*ck them! The people they sent us to put a bullet in Lee, Mace AND Gabi. If anything, I say we agree to the meet and then bomb the bastards!

Gabi:
I support whatever decision you guys make. I want this to work out best for the team. I think we can’t lose no matter which direction we go as long as we stick together.

Felix:
This whole thing has been a disaster from the start. Getting the laptop was too easy and the client paid—-and is willing to pay—-way too much. What could possibly be on this laptop? Nothing I want to be a part of, I can assure you of that. I know we have some shady dealings, but this… this thing just reeks and my intuition tells me to run, not walk, in the opposite direction.

((Quinn, which direction do you want to go? We’ll start moving that way and then Lee can add his thoughts/actions.))
Quinn
 player, 35 posts
Wed 31 May 2017
at 15:01
Re: CHAPTER ONE - THE LAPTOP HEIST
Rudek can't agree until Quinn contacts him again on the other burner in his kit upstairs.

Quinn wants Lee to try to get into the laptop and find out what it holds before we continue negotiations.
Hung He
 player, 30 posts
Wed 31 May 2017
at 15:51
Re: CHAPTER ONE - THE LAPTOP HEIST
Lee stared longingly at the brilliant wine circling Quinn's glass. He had been told opposing views on the effects of alcohol on the rate of healing for recent wounds; while their Italian hosts vowed that there was nothing better for it, he instead heeded Felix's advice and regretfully abstained from the drink.

"Eh, I make it a point not see the target again after a successful op," he shrugged in response to contacting Lennart for an offer. But Quinn's details about Anton's final words spurred the curiosity he was trying, and failing, to contain. "The guy was probably high off of something, but I'm dying to know what all this trouble was for. Think cracking it open will cut into our pay?"
Quinn
 player, 36 posts
Wed 31 May 2017
at 20:04
Re: CHAPTER ONE - THE LAPTOP HEIST
In reply to Hung He (msg # 86):

"Honestly, lad, I'm hoping it doesn't sign our death warrants. But I think whoever's behind this'll already kill us when they find us. Dedrovic's play at the cemetery doesn't make sense unless it was cleared by his bosses, this Brigovic or whoever."
Hung He
 player, 31 posts
Thu 1 Jun 2017
at 17:35
Re: CHAPTER ONE - THE LAPTOP HEIST
Lee, in response, gave a slight nod and shrug of the shoulders as if conceding to Quinn's observation. "Well then," he sat up right in his chair, scooching back so that his relaxed slouch didn't appear to be a sign of disinterest. "If we're all in agreement..."

((OOC: Assuming everyone/mostly everyone is okay with the plan; 2pts Digital Intrusion spent, 6 remaining. Result [D6+2]: 5))
Director Kobayashi
 GM, 99 posts
Fri 2 Jun 2017
at 02:13
Re: CHAPTER ONE - THE LAPTOP HEIST
(Let’s assume 24 hours has passed. Fully refresh Athletics, Driving, Hand-to-Hand, Shooting, and Weapons.)

(Also, we’ll have to decide when we think we’ve completed one 3-4 hour face-to-face gaming session, as this triggers some things and after 3-4 sessions we gain experience points.)


Lee hacks into Lennart’s computer, knowing that NATO IT would have installed military-grade encryption and other safeguards. He cuts through it without a problem.

What he finds… Lee finds a fucking mess. Lennart may have been successful in his military career, but his personal organization sucks. Immediately, Lee sees numerous folders that contain a ton of information. Scrolling through it, Lee finds reference to an “8-limbed cult” operating multinationally, but originating in Romania; he finds references to MKULTRA mind control experiments; he finds citations to any and every work of fiction relating to vampires; and he finds more information about Lennart’s friend who may have disappeared in Pairs…

And that’s when his TCP/IP code-sniffer detects disturbing activity. A root window pops open and dense operating system references scroll by rapidly. “Oh, shit.” Normally, this type of thing wouldn't phase Lee. But Lee didn't expect this kind of advanced  tracer program---non-military, but perhaps even MORE sophisticated. It attempts and succeeds in sending information out from the laptop to the inter-web...

Quickly retrieving the packets sent, he dumps the info into eMacs and parses it.

(Roll vs safehouse data encryption: TN 8: attempt to send GPS coordinates:

NPC Unknown, rolled 9 using 1d6+3 ((6))


… He finds that the EXACT GPS coordinates of the safehouse just zipped to someone probably very unfriendly somewhere in the world. In addition, he finds the program logged every keystroke.

(When you have time, you can further delve into any of the above mentioned data Lee found or spend time digesting the other databases and data, if you so desire. But it may require further tests.)

WHAT DO YOU DO?
Quinn
 player, 37 posts
Fri 2 Jun 2017
at 03:52
Re: CHAPTER ONE - THE LAPTOP HEIST
"Goddammit! Let's go!" Quinn says as soon as Lee tells him what hapened, "We don't know how much time we have before they drop a net on us.

"Lee, yank th' battery on that thing so it won't be a beacon. They'll make us from fingerprints or DNA real quick. We need t'get outta Naples, outta Italy if we can. And we got no feckin'wheels."


He pants his way up to the attic, grabs his bag, and pounds back down the stairs.

Anyone got any resources?

This message was last edited by the player at 03:53, Fri 02 June 2017.

Hung He
 player, 32 posts
Fri 2 Jun 2017
at 19:50
Re: CHAPTER ONE - THE LAPTOP HEIST
Having bypassed the device's security Lee gives the others a smug smile. That sense of accomplishment though is quickly replaced by something more akin to confusion. File after file, scattered across numerous directories and partitions, revealed their strange contents. Had it not been stolen from a high ranking officer, he would've thought that the laptop belonged to a conspiracy theorist who watched one too many late-night supernatural films.

"Uh." Confusion gives way to panic as an unprompted window appeared, filing with information as the sliderbar shrinks to accommodate. "Shit. Shit! Shit!!" Fingers working quickly he attempts to sever the connection, while nabbing as much information about the surveillance as possible. Too late - their location was identified and sent to...whoever installed such veiled tracer programming.

"Its bugged, we're compromised!" The words leave his mouth before their meaning fully registers with the young man. With a blank stare Lee realizes he just unknowingly lined the entire team up under the crosshairs of another unknown party. However, Quinn's words break him from his stupor, and he flips the laptop over, yanking the battery out in an attempt to minimize the damage.

((OOC: This'll be edited with a plan once I hash something together. Double shifts the last two days have sapped my cognitive ability. Possibly tapping Network to get us transport/hideout))