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Pathfinder Rules Discussion.

Posted by League HistorianFor group 0
Neva Trevail
Pathfinder, 3 posts
Thu 5 Jul 2018
at 19:10
  • msg #13

Pathfinder Rules Discussion

What about the leadership feat? Can I have my own little thieves guild on the side or do we want to stay clear of such things?
Tora
Pathfinder, 4 posts
Thu 5 Jul 2018
at 19:19
  • msg #14

Re: Pathfinder Rules Discussion

Celice:
I think there is a steampunk supplement for PF?

There has been at least one (Thunderscape), but the bigger question is whether it's on the SRD (generally, no).

League Historian:
2) Guns. Guns are cool. Guns are fun. They can also quickly become an issue because who and why would you use a bow or crossbow long term if you can use a gun? Sure,we could say they are expensive but I anticipate the majority of players being able to afford firearms. Stick to black powder weapons?

Pathfinder, mechanically, doesn't function well with advanced firearms.  I'd be in favor of sticking with the early guns, instead.  As for the "why", the answer could simply be that chemistry is different in the game world and one of the components of gunpowder is expensive.  Even if you don't go that way, maybe they've only learned to make gunpowder using an ingredient that is expensive without realizing there's a cheap substitute, instead?  Technological development can be weird that way.

Gunslingers in PF are really very focused alchemists more than they're "guy that uses a gun".

League Historian:
3) Where do we stop?

Wherever you want it to go, really.  Magitech can explain pretty much anything while keeping magic important.
League Historian
GM, 22 posts
Chronicler of the
League Of Pathfinders
Thu 5 Jul 2018
at 19:26
  • msg #15

Pathfinder Rules Discussion

I am not opposed to players running factions, but it should be noted that by doing so one runs the risk of being discovered by The League for having an external faction they support, which indirectly violates or threatens said Pathfinders ability to uphold the articles. It's not an automatic disqualification, but it is a delicate game. Similar to Trump being president of the United States and owning/running several businesses for personal profit.

No comment yet about piranha strike, as I am currently working on the religion of the world and haven't checked it out. But with me, you can pretty much guarantee I'm good with it, and if we find it breaks the game unfairly then we will all work together to balance it out.

Those are great points Tora, and I agree. When it comes down to where do we stop, I'll leave that point to worked among us all, and what we think is to far. I feel as though we should stick to black powder weapons, for the simple fact they have only been recently developed, and most people see no reason to use firearms when they can cast a spell. Hence, though the possibility and reality that weapons could become incredibly powerful and dangerous is real, few have explored that route, and hence firearms are still relatively primitive compared to other technology.
Rood
Pathfinder, 2 posts
Thu 5 Jul 2018
at 21:12
  • msg #16

Pathfinder Rules Discussion

Did I find the correct chart for character wealth? Maybe we should just post it somewhere.

I think it says that for level 8 we start with 33,000 gp. That is what we can use to purchase gear, right?

Thanks for the help.
Kass
Pathfinder, 4 posts
Thu 5 Jul 2018
at 21:21
  • msg #17

Pathfinder Rules Discussion

Personally, I'm looking at 4 MW Aldori Dueling swords, and 3 sets of Effortless lace.....
Celice
Pathfinder, 9 posts
Thu 5 Jul 2018
at 21:40
  • msg #18

Pathfinder Rules Discussion

The exotic weapon proficiency seems like a waste when weapon finesse is a "feat tax" and will probably not be a feat you have to take.
Neva Trevail
Pathfinder, 6 posts
Thu 5 Jul 2018
at 21:43
  • msg #19

Pathfinder Rules Discussion

Dude....

Style is worth a feat in itself.
Celice
Pathfinder, 10 posts
Thu 5 Jul 2018
at 21:49
  • msg #20

Pathfinder Rules Discussion

I read the sword incorrectly, the feat would be required to use the weapon finesse on the attack, lol.  But why 4?
Neva Trevail
Pathfinder, 7 posts
Thu 5 Jul 2018
at 21:51
  • msg #21

Pathfinder Rules Discussion

Style...
League Historian
GM, 25 posts
Chronicler of the
League Of Pathfinders
Thu 5 Jul 2018
at 22:04
  • msg #22

Pathfinder Rules Discussion

That's a good suggestion Rood, I'll get onto that.

Style? Sword? Hm? I'm lost, lemme check that out.
Corporal Arron Hicks
Pathfinder, 1 post
Thu 5 Jul 2018
at 22:37
  • msg #23

Pathfinder Rules Discussion

The argument about why take bow or crossbow when guns are around. Why would modern man still us them???

Not trying to get the group to upgrade to a slightly downgraded semi-automatic but mayb just better then muzzle loader.
League Historian
GM, 28 posts
Chronicler of the
League Of Pathfinders
Thu 5 Jul 2018
at 22:40
  • msg #24

Pathfinder Rules Discussion

Bolt/breech loaded firearms a happy medium?
Corporal Arron Hicks
Pathfinder, 2 posts
Thu 5 Jul 2018
at 22:52
  • msg #25

Pathfinder Rules Discussion

I like that, wild-west era. Bullets but having to manually cycle the weapon would be perfect.
Courynna Talaudrym
Pathfinder, 3 posts
Thu 5 Jul 2018
at 22:54
  • msg #26

Re: Pathfinder Rules Discussion

Corporal Arron Hicks:
The argument about why take bow or crossbow when guns are around. Why would modern man still us them???

Not trying to get the group to upgrade to a slightly downgraded semi-automatic but mayb just better then muzzle loader.


Bows and crossbows dont make a sound... so there is that.
Tora
Pathfinder, 7 posts
Thu 5 Jul 2018
at 23:00
  • msg #27

Re: Pathfinder Rules Discussion

Bolt action still loses a lot of the complications of early firearms, making it much simpler to get it to a free action reload.  The only real drawbacks to firearms at that point are cost and noise.



How are we doing HP for characters and for pets?
League Historian
GM, 29 posts
Chronicler of the
League Of Pathfinders
Thu 5 Jul 2018
at 23:35
  • msg #28

Re: Pathfinder Rules Discussion

Well, that's a fair argument Tora, so what can we do to help work things out?

Cpl Hicks, what is your biggest complaint about blackpowder? Is it a mechanics effect or flavor effect?

Tora, everyone else, what are your concerns with firearms that are not blackpowder?

HP is max first level, then rolled every level after, or you can take the average.

Starblade and I have been talking about racial points, and I'm looking at either 16 points or 18 points, leaning towards 18 but 16 is a good balance between what starblade found to be a happy medium(14-18), thoughts?
This message was last edited by the GM at 23:39, Thu 05 July 2018.
Acanthya Starblade
Pathfinder, 7 posts
I've killed many people,
But they were all bad.
Fri 6 Jul 2018
at 00:05
  • msg #29

Re: Pathfinder Rules Discussion

I have no problem with firearms at all. If it we're up to me, the occasional laser pistol or zero G rifle would show up. I'm probably not a good candidate to ask, however, as I mingle fantasy high tech in my own Hebrew world.
Tora
Pathfinder, 8 posts
Fri 6 Jul 2018
at 00:08
  • msg #30

Re: Pathfinder Rules Discussion

League Historian:
Tora, everyone else, what are your concerns with firearms that are not blackpowder?

Ah, I don't have any actual problem with it, I'm just pointing out the obvious thing you have to balance against.

Well, the above and the fact that advanced firearms hit touch attacks at almost all ranges - not that musketeers didn't effectively do that anyway.
League Historian
GM, 30 posts
Chronicler of the
League Of Pathfinders
Fri 6 Jul 2018
at 00:14
  • msg #31

Re: Pathfinder Rules Discussion

So everyone is okay with bolt action and breech loaded firearms?
Acanthya Starblade
Pathfinder, 8 posts
I've killed many people,
But they were all bad.
Fri 6 Jul 2018
at 00:41
  • msg #32

Re: Pathfinder Rules Discussion

I'm good with them...:-)
Corporal Arron Hicks
Pathfinder, 3 posts
Fri 6 Jul 2018
at 00:41
  • msg #33

Re: Pathfinder Rules Discussion

I have no issue with mechanics/chemical/physics of how it works. To be honest the same sort of weapon could be created through pure magic. In a past game I played a character that developed wands that would fire magic missile and mordi.’s force missile. They were the equivalent of modern firearms, so anything is possible.

What I am getting to, at Tora picked up on. I want to be able to fire like an archer or at least some where in that speed. I want the weapon to be able to fire at the rate of speed of a crossbow.

Sounds like Starblade’s player has done a bit of spelljamming back in the day.

Round about; bolt, breech, lever an/or pump are all fantastic ways to have firearms and not make them semi and full automatics.
Acanthya Starblade
Pathfinder, 9 posts
I've killed many people,
But they were all bad.
Fri 6 Jul 2018
at 00:42
  • msg #34

Re: Pathfinder Rules Discussion

I have flown through the phlogiston...from time to time...:-D
Tora
Pathfinder, 9 posts
Fri 6 Jul 2018
at 01:00
  • msg #35

Re: Pathfinder Rules Discussion

Corporal Arron Hicks:
Round about; bolt, breech, lever an/or pump are all fantastic ways to have firearms and not make them semi and full automatics.

The only real difference is that you have to spend one feat on them (and no auto or burst fire).

PRD:
Advanced Firearms: Advanced firearms are chamber-loaded. It is a move action to load a one-handed or two-handed advanced firearm to its full capacity. The Rapid Reload feat reduces this to a free action.

League Historian
GM, 31 posts
Chronicler of the
League Of Pathfinders
Fri 6 Jul 2018
at 01:05
  • msg #36

Re: Pathfinder Rules Discussion

Would you be happy with being able to have your rate, but then downside being a reload that's not a free action once said ammunition is discharged?

So,  it takes a full round to reload, but if you take the rapid reload it's only a move action?
Tora
Pathfinder, 10 posts
Fri 6 Jul 2018
at 01:11
  • msg #37

Re: Pathfinder Rules Discussion

Personally, I don't have a problem with the free action reload.  Rapid shot is bow-only, so there's still a reason to use bows.  You also don't get to add your strength mod to guns (though you can get your dex mod if you go far enough in gunslinger).

The best reason why guns aren't everywhere is that advanced firearms bullets cost 15g each.  Even if you do the feat thing that reduces it to 1.5g, you're still crazy expensive compared to the 5cp arrow.
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