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07:26, 25th April 2024 (GMT+0)

Reaching New Heights.

Posted by Dungeon MasterFor group 0
Dungeon Master
GM, 186 posts
Wed 22 May 2019
at 17:04
  • msg #1

Reaching New Heights

The party managed to climb into the basket provided for them just in time before the tarrasque-city took its next step. With a lurch that nearly made peoples' knees buckle, the party was lifted into the air. Wind and sand whipped past and battered the basket around, but the basket proved to be sturdily constructed. By the time the foot landed again, the party had been hoisted several dozen feet above the ground. And by the second step, they had been hoisted all the way to the small building attached to the tarrasque's ankle where several friendly orcs awaited the new arrivals. "Welcome to Trevisi."

The orcs were breathing heavily, as they had just been cranking a hoist to lift the group up off the sand. But the glisten of sweat on their bodies only added to their inherent beauty. As strange notion, since orcs were rarely described as beautiful. But these orcs all had well toned muscles, long silky hair, and flawless green skin. Even their smell was delightful. Additionally, they acted much more friendly than orcs were typically known to be. Where most orcs were crude and blunt, these were cheerful and welcoming.

Once the adventurers had a chance to get used to the lurching nature of being on the tarrasque's leg, two of the orcs were assigned to be guides and bring everyone to the upper city. A male and female orc named Suuto and Klona respectively. They insisted that the mayor would want to meet them and host everyone in her home.

They were led along a narrow path to the back of the tarrasque's leg where the wind would be less of a problem. The path itself appeared to be build directly into the tarrasque's skin tissue, like wooden planks jutting out from the flesh. They were not wood though. More like bone. Or rather, horn. As the party began the ascent up the various leather ropes and leather ladders draped all over the beast's hide, it became increasingly obvious that cloth, wood, and metal were exceedingly rare in this city. All the structures in sight seemed to be made out of leather, bone, and horn. Probably extracted from the tarrasque itself.

The guides confirmed as much. They gave a brief summary of the city's history as they helped everyone climb upward. They had plenty of time to chat and answer questions as they adjusted safety lines, or during the frequent rests between climbs.

quote:
According to legend, the city was founded by the great hero, Trevo the Tiny. Trevo was an orc war-mage who was known for his height. Or lack thereof. But what he lacked in stature, he made up for in furiosity and tactics. He would lead troops to cut through armies with both blade and spell, rarely ever having to retreat.

His skills eventually earned himself and his men a high paying job that involved escorting a caravan of merchants through the vast desert. It was a large caravan, and consisted of many luxury-item vendors who were loyal to Gantinara, The Smiling Stars. Back then the desert hosted the dangerous Cities of Arcana. Their inhabitants were dangerously known to experiment their powerful magics on foreigners. Trevo and his army were hired to dissuade the locals of such a temptation.

However, when the caravan approached one of the cities, they found it in ruins. Among the rubble was a lone 30 foot tall tarrasque turning the ruins into rubble. Presumably conjured or created by the local mage's horrible experimentations. Legend said that when it caught sight of the caravan, it rushed over to destroy the wagons. Tarrasques despise structures of any sort. Or at least this one did.

Trevo's army attempted to hold it off, but it plowed right past them and went for the wagons. Their weapons barely scratched its hide, and even the scratches healed up again almost instantly. The merchants scattered as their wagons were systematically destroyed one by one. Trevos tried to fight it off, but the tarrasque ended up biting off one of his legs and threw him into the air. He landed on the tarrasque's shoulders, blade still in hand. By that time the tarrasque had finished with the wagons and was decimating anyone nearby.

It was as he lay there bleeding and watching everyone running in terror that Trevo realized he was in the only safe place. Atop the terrasque. So even as he was bleeding out from his leg injury, Trevos began hacking away at the tarrasque's neck. With blade and magic, he chipped away until the beast finally began to take notice. But it was too late. With a final surge of magic, Trevo severed the tarrasque's head from its body and it slumped to the sands. Everyone cheered and ran to congratulate Trevo on slaying the beast.

Unfortunately, decapitation is not lethal to a tarrasque. Trevo could see its head beginning to regenerate. He did his best to keep it destroyed, but at this point he was weak from blood loss. He called out for everyone to climb aboard the tarrasque, as that would be the only safe place remaining once he died. Trevo used every ounce of willpower and magic he had to keep the tarrasque's head from regrowing as people ran to the creature from all directions in the dunes where they had originally fled. He poured his magic into its veins and slashed at its wound even as its head regrew, doing his best to provide people with every extra second he could.

As Trevo collapsed from exhaustion, the tarrasque's wound finally healed over. But Trevo's wounded leg had fused with the tarrasque's own wound as it healed. Trevo's magical blood continued to flow through it even as the tarrasque got back to its feet. The hero's body solidified into bone-like material, but pulsed with orcish magic.

It turned out that being atop the tarrasque truly was the safest place to be for the remaining soldiers and merchants. The beast would chase after anyone who hadn't made it in time, or would turn on anyone who fell off of its crowded back, but the people who managed to stay on it were left alone.

The orc soldiers and the caravan merchants stayed atop the tarrasque for several days, knowing if they tried to run then they would be killed by their makeshift mount. Some of the soldiers made attempts to slay the tarrasque from where they sat atop it, but their efforts were in vain. It would regenerate too quickly. And what's more, they eventually realized that every time they harmed it, the petrified effigy of Trevo the Tiny would pulse with magic and the tarrasque would get a little bit bigger. A little bit more terrifying.

But when their food ran out and they needed to resort to eating the tarrasque for sustenance, the merchants praised their god Gantinara. They claimed it was a sign of hope. A sign that Gantinara still cared. For the people atop the tarrasque's back were merchants, and soldiers, and people who were wounded and in inescapable distress. They were all children of The Smiling Stars. And they were all receiving Gantinara's blessings.

Now that they had a source of sustenance that would regenerate as quickly as it was used, the merchants and soldiers began to think of other ways to use the tarrasque to their advantage. They made tarps from its hide to shelter them from the sun. They made tools from the spines on its back. They even mixed salves and creams from its blood to sooth their sunburns.

Over the years as the tarrasque continued to grow, they got more crafty. Entire buildings were erected. The soldiers created leather armors and weapons made of horn. The merchants used their skills in crafting luxury items to develop creams and perfumes from the tarrasque's various fluids. Families were forged and children were birthed. And over time, the city of Trevisi was born! The hero, Trevo the Tiny, who was always trying to prove he was larger than his stature, became the largest city to ever walk through this world.

By the time the guides finished their recounting of Trevisi's origin story, the adventurers had reached flatter grounds. Suuto and Klona smiled brightly at the exhausted adventurers, with their polished white tusks and their long luxurious hair blowing in the constant breeze. The two orcs seemed to have hardly been winded by the long climb, and their taught green skin only showed the barest glisten of sweat. "Come," Klona said, offering a well manicured hand to anyone who might want to take it. "The difficult part is over. I will take you to the Trevo's Effigy. Our Mayor will meet you there. Suuto, go fetch her." The shirtless Suuto ran off to fetch the mayor. His muscles rippling as her hustled away.

The ground beneath the party still heaved with every step the tarrasque took, but it was much more manageable up here. The sun still shone brightly overhead, but the desert heat had long since dissipated as they got further from the sands below. By now it was quite cool and breezy, but nowhere near cold.

As the party made their way up along the tarrasque's spine, they walked past rows and rows of buildings much like any other city. The main difference was that they were all constructed of tarrasque materials instead of wood or stone. And oddly, there were no food stalls. People milled about doing daily tasks, but always looked at the adventurers with curiosity when they walked by. Some of the less courteous individuals even reached out to run a hand over the cloth of the adventurer's clothing, or the metal of their gear. They seemed much more enthralled by the materials the adventurers carried than the adventurers themselves. Although they certainly seemed excited to have new people here as well. Most of the townspeople appeared to be at least part orc, but there were a few humans and other species strewn in as well.

After about twenty minutes of walking, Klona brought everyone to an open square near the tarrasque's massive neck. A few benches surrounded a crude statue of a humanoid figure. It was difficult to make out who or what it was supposed to be, but the glowing golden triangle pointing downward on its chest indicated it was indeed the hero Trevo. Magical energies pulsed through the cracks on the statue's surface before dissipating into the tarrasque hide below.

"Our mayor will be here shortly," Klona said. "In the meantime, rest here. I will have some drinks brought over so that you might refresh yourselves." The scantily clad orcish woman then went off to get drinks. She shoed the crowd back first though and warned them to give the visitors a respectful amount of space.

After a few minutes Klona returned with mugs of a thick clear liquid, almost like water, and offered a cup to everyone.

What do you do?



If you have enough XP to level up and have not yet done so, you may level up at this time.

Feel free to pick one of these for your character to describe:
-Someone from the gathered crowd decided to approach the adventurers to ask a question. What do they ask?
-There was a curious shop they walked past that they might want to visit later. What was it?
-The mayor approaches the party from the direction of the Tarrasqu'e head. What does she look like?
-Someone is with the mayor (other than Suuto). Who?
-The city of Trevisi is mostly devoid of animals, but you did notice one type. What animal did you see?

-The city of Trevisi is mostly devoid of plants in the main city area, but you did notice one type. What plant did you see?

This message was last edited by the GM at 03:10, Tue 28 May 2019.
Istvan Vanoson
player, 108 posts
Human Arcane Duelist
HP: 9/16
Thu 23 May 2019
at 02:02
  • msg #2

Reaching New Heights

quote:
-There was a curious shop they walked past that they might want to visit later. What was it?


It was a weapon and armor shop... It said they were having a sale this week...

The curious part was that the shopkeeper was some species Istvan had never seen before... some sort of feathered, beaked bird-person...
Sierpinski
player, 83 posts
Human Wizard
13/17 HP
Thu 23 May 2019
at 14:42
  • msg #3

Reaching New Heights

quote:
-Someone is with the mayor (other than Suuto). Who?

Another of the bird-folk, like the one who was running the weapon shop. Their name is Pinion and they're an advisor to the mayor. They have a distinctly vulture-like appearance.


Sierpinski accepted his cup of liquid and swirled it around, getting up the nerve to imbibe what is probably tarrasque sweat, or worse. Catching sight of the approaching mayor, he played for a bit more time:

"Interesting. If these bird-folk have retained an ability to fly, they'd be the only ones who might be able to come and go safely from the town. That seems like it would give them an advantage over the orcs. Oh, well, to everyone's health!"

He lifted the mug in a salute and took a drink.
This message was last edited by the player at 21:01, Thu 23 May 2019.
Harlin Greenarrow
player, 103 posts
Elven Ranger
HP 18/20 Armor 0 XP 5
Thu 23 May 2019
at 20:56
  • msg #4

Reaching New Heights

Harlin accepted the mug and drank deeply. And wondered, How did the badgers get here?
Gania Flamekeeper
player, 72 posts
Unwilling keeper of
uncontrollable fire.
Fri 24 May 2019
at 18:58
  • msg #5

Reaching New Heights

Gania listened to the story, entranced by the tale as much as by the speakers. She welcomed a moment without any of the citizens nearby to collect her thoughts. "Could any of this magic help you heal faster?" she asked Mozerat after putting the dervish down. The barbarian stretched her form, muscles and tendrons welcoming a moment of respite. As she arched her back she saw a figure approaching. The major's long hair was white as bone bleached in the desert but her skin was as taunt and muscles at least as strong as those of their guides. Was strength how they chose their leader? Gania wondered as the amazonian orc approached. Only then did she manage to make out the lines at the corners of her eyes. She was old! Maybe age had a role to play after all.
Istvan Vanoson
player, 113 posts
Human Arcane Duelist
HP: 9/16
Fri 24 May 2019
at 21:47
  • msg #6

Re: Reaching New Heights


Istvan does not drink the beverage. If anyone asks, he'll apologize, but explain that it's the custom of the men in his tribe not to drink anything offered to them until he has dwelt with them for at least a week (which isn't true, so he'll give Gania a Significant Look when he says it, if she's in earshot)...
Twessa Dumdellin
player, 70 posts
Gnome Cleric
HP 20/24 | Armor 2 | XP 7
Sat 25 May 2019
at 12:31
  • msg #7

Re: Reaching New Heights

Once she'd adjusted to the sway of the ground beneath her, Twessa marvelled at the city that had been built so high on the back of the Tarrasque. Her homeland was quite different, carved into stone and ice, but some of the techniques used here were similar despite the different materials. The bone the locals used looked particularly dense, denser than whalebone! Good for a spear, maybe? She resolved to investigate later.

She trailed a hand against a large chunk of bone framing a house, inadvertently coming close enough for a child orc with impressively well groomed hair to ask a question.

"Is that yours?", the curious young orc asked, indicating the gleaming, undamageable prize Twessa had won. "Whats it made of?"

"Uh, metal?", Twessa replied, not game to lose track of her friends by stopping for too long. "I only just got it and haven't had a chance to study it yet...sorry..."

She parted with a friendly wave, and followed the others to the mystical fountain of Trevo, only too happy to sit down and relax.

Without hesitation, Twessa cheerfully accepted the strange beverage from the beautiful orc Klona, and drank it all, grateful to clear the taste of moldy disgusting yuk from her mouth. After what she'd consumed earlier in her Trial, the sourest beverage would now taste like sweet honeywater.

She wiped her mouth of the transluscent smile the milky beverage left, and asked what felt like an important question.

"How do you stop it from rolling over?"



22:30, Today: Twessa Dumdellin rolled 7 using 2d6+2.  Con check in case its needed for the drink.

Dungeon Master
GM, 190 posts
Tue 28 May 2019
at 14:22
  • msg #8

Re: Reaching New Heights

The drink flowed down the adventurer's throats like a thin slimy pudding. Aside from the odd texture, it was more or less like water and quenched peoples' throats quite nicely. When Istvan explained his reasoning for not drinking, Klona shrugged and said, "Suit yourself. I'm not gonna force you to swallow your drool-drink. Just don't blame me if you die of dehydration."

When Gania asked Mozerat about the possibility of healing faster, the dervish shrugged. "Don't know. I've never been here before. And my expertise are in fighting, not healing. You would have to ask them." The dervish gestured toward the buzzard-man and white-haired orc approaching. A hefty badger followed at the mayor's heels.

The older orc woman spread her arms wide in greeting to the group. "Welcome to Trevisi, travelers! I am Mayor Ploth Krag, the Reaper-Reaper." The aged orc bent down and agilely picked up the badger by her feet and held it in her arms. She pet it like a human might pet a cat. As she did, she introduced the bird-man. "This here is Pinion, my trusted advisor. If I am unavailable, you may address your questions and concerns to him. As new guests to our city, I would like to open up my home to you for a few nights. In exchange I merely ask for your stories. And if you wish to trade your metal, cloth, and wooden items to our people, well that would be great too. I think you will find that those materials are difficult to come by in this city, so they will reward you generously for whatever you wish to part with."

"If you would like to accept the room and board offered to you, I would like to throw a banquet in your honor this evening, just before nightfall. Those of us present will attend, as well as a handful of other prominent members of the community. Of course before that, you may feel free to freshen up at the Mayor Manor, where I live. And you may roam the city at your leisure. Pinion, Suuto, and Klona can guide you to wherever you may want to go. Does that plan sound agreeable to everyone?" Mayor Ploth looked around at the group with hopeful eyes.

Even as she did, however, she leaned toward Twessa ever so slightly with a smirk and half-whispered, "Rolling has never been an issue. It's the sneezes that really rattle the place..."

What do you do?



You have been invited to stay at the Mayor's Manor and have been asked to attend a banquet in your honor at nightfall. (Free room and board for at least one night to those who accept.) There is time for you to do some shopping if you wish. Or you can take some time to recuperate from your travels and "Make Camp." Or you can seek out other objectives. Just let me know what you would like to do.
Sierpinski
player, 87 posts
Human Wizard
13/17 HP
Tue 28 May 2019
at 18:56
  • msg #9

Re: Reaching New Heights

Sierpinski finishes off his drink, while clearly making an effort not to think about what it is. Then he turns to the Mayor and her entourage.

"Well, I just fell out of the sky, or, well, the ceiling of this place, so I would benefit from some recuperation. But I'm also very curious. You've explained about the nature of this place, but I still wonder about it. The power that must be flowing through and out of 'Trevo' must be immense. If I might be allowed to gain access to it, I could... well, there's no telling what might be possible. Some experimentation would definitely be in order."
Gania Flamekeeper
player, 75 posts
Unwilling keeper of
uncontrollable fire.
Thu 30 May 2019
at 09:34
  • msg #10

Re: Reaching New Heights

Gania shook her head and chided Mozerat "You should know your own body if nothing else." she waving him off before he could reply "We'll hear if they have anything to offer."

The barbarian took a step forward and nodded to the Pinion and Ploth "I will gladly share my tales with you! Especially if you respond in kind, for we all came here looking for something." Gania glanced back at her dervish and asked the major "Who may I talk to in detail regard to the creature's regeneration abilities?"
Dungeon Master
GM, 191 posts
Thu 30 May 2019
at 20:12
  • msg #11

Re: Reaching New Heights

Mayor Ploth looked at Sierpinski quizzically when he mentioned falling out of the ceiling, but did not comment. When he asked about gaining access to the statue of Trevo, she stepped to the side and gestured toward the effigy with an open palm. "You may examine Trevo to your heart's content. This is a public space open to all. I would refrain from any vandalism or desecration of our monument though. Trevo was the savior to most of our citizens' ancestors. Including myself." When Sierpinski approached the statue, he could feel the immense energies pouring from it. There was no doubt this was a Place of Power.

Then, turning toward Gania, the mayor responded, "Of course, we will gladly share our stories as well. Tonight. I look forward to learning how your friend survived his fall. And the story of whatever it is you seek." The mayor then paused in thought for a moment as she contemplated Gania's request. "I suppose the one with the best head for understanding the nuances of regenerative magic would be our high priest, Dogran Skullcracker. You would likely find him at the temple of Gantinara. Up there." The mayor pointed off into to the distance, toward the tarrasque's front right spine that protruded from its back. There was an ornate building that wrapped around it and rose almost to the spine's very tip.
Istvan Vanoson
player, 117 posts
Human Arcane Duelist
HP: 9/16
Fri 31 May 2019
at 13:54
  • msg #12

Re: Reaching New Heights

Gania Flamekeeper:
Gania shook her head and chided Mozerat "You should know your own body if nothing else." she waving him off before he could reply "We'll hear if they have anything to offer."

The barbarian took a step forward and nodded to the Pinion and Ploth "I will gladly share my tales with you! Especially if you respond in kind, for we all came here looking for something." Gania glanced back at her dervish and asked the major "Who may I talk to in detail regard to the creature's regeneration abilities?"


"I want to go there with you, but--mind if we stop by the weapons shop first?" Istvan asks Gania.
Sierpinski
player, 88 posts
Human Wizard
13/17 HP
Fri 31 May 2019
at 14:58
  • msg #13

Re: Reaching New Heights

Sierpinski's eyes grow wide and glittery at the prospect of being able to study - not to say "muck about with" - the magic of this strange place. His hands twitch as if they'd like to rub themselves together avariciously. Then it passes and he's back under control again.

Istvan Vanoson:
"I want to go there with you, but--mind if we stop by the weapons shop first?" Istvan asks Gania.


"Weapons... say!" Sierpinski takes off his pack and begins rummaging in it. He brings out the odd sword he found, it's blade currently formed of burlap.

"Maybe one of you can make use of this. Watch." He touches the blade to various substances - wood, metal, fabric, hair, a droplet of the saliva beverage, the horn drinking vessels - and presses the handle button to demonstrate its mutability. The blade dutifully transforms, its hardness, color and even state of matter changing accordingly. "No doubt I could find useful experiments to perform with this, but I don't need it as a weapon. Would one of you like it?

"If not, perhaps we can sell it."


The blade appears to be transformable into any material, including liquids and gasses. Potentially useful. Tarrasque bone is probably very hard and might make a good blade material, since this item seems to obviate the need to shape or sharpen it.
Uri
player, 52 posts
Dirty Hippie Bard
Armor 1 | HP 4/19
Sat 1 Jun 2019
at 23:28
  • msg #14

Re: Reaching New Heights

Uri walks with the group in uncharacteristic silence, taking in the sights of the marvelous living city.  Just when he thinks he is starting to come to grips with it he sees the "statue" of Trevo himself, and is once again overcome.  In a moment of inspiration (perhaps related to the arcane power of the place) he grabs his lute and begins playing.  The tune is something outside of his usual style, more syncopated and with odd intervals for some of the notes, falling in between the "proper" notes of traditional Tozenyori music.

At the mention of a weapon shop, Uri stops playing and hops up to join the others.  As much as prefers not to fight, his experiences in the tapestry so far have shown him that it will continue to be necessary at times.  And he lost his sword the last time.
Harlin Greenarrow
player, 107 posts
Elven Ranger
HP 18/20 Armor 1 XP 5
Sun 2 Jun 2019
at 22:37
  • msg #15

Re: Reaching New Heights

Harlin would find someplace to "freshen up," but accepted the invitation to the banquet. He was happy to travel with the others to any armory. He hoped to replace his armor, if wood was as valuable as the mayor implied.


Plan to do the Make Camp move with whoever wants to do it with me.
Dungeon Master
GM, 194 posts
Mon 3 Jun 2019
at 19:22
  • msg #16

Re: Reaching New Heights

The crowd at the edge of the square seemed pleased by Uri's music and even showed a hint of disappointment when he stopped. But they knew it would be rude to request more, especially while the adventurers were in the presence of the mayor.

When it seemed the party was narrowing what it was that they wanted to do, the mayor interjected one last time. "Please enjoy yourself in the town, doing whatever it is that you decide to do. Anyone looking to relax, feel free to lounge in my manor. I must go now to make preparations for your banquet. There are roughly only three hours left before sundown." It was difficult to tell how she knew that, as the sky looked exactly as bright as it had all day long, and there was no visible sun to measure time with.

As mayor Ploth turned to return the way she had come, she gestured toward the two orc guides and her assistant. "Please assist them through the city. And keep the gawkers to a reasonable level." The old orc smirked, then took her leave.



After leaving behind Sierpinski, Mozzerat (upon his insistance), and anyone who just wanted to relax, it didn't take long for the rest of the party members to find the weapon's shop Istvan had spotted earlier. It was called The Burdzova Feather, and was run by a middle-aged, vulture-like aven who called himself Burdzova. He stood with a stiff back, immaculately groomed feathers, and wore nothing but a monocle. "Welllcome to my storrre," he said in greeting. His L's and R's had a distinct roll to them. "Come see the best weapons and arrrmor in alll of Trrrivisi! Crrrafted by the best, and colllected by me, the wonderrrful Burrrdzova! On sallle today!"

There was certainly a wide variety of items fore sale in his store. Weapons and armors of all shapes and sizes, but made of bone and leather and the like. Unfortunately the only real sales were already-expensive lavishly decorated ones. Still, standard coin stretched a lot further in this city than it would elsewhere. Harlin even managed to trade his broken stick for a nice sturdy set of simple leathers. Pinion, the mayor's aven assistant, monitored the deals taking place to ensure nobody was being swindled.



Back at the statue, Sierpinski studied the magically pulsing statue with all the enthusiasm of a pig in the mud. He soon discovered that he could indeed perform a ritual here, if he so desired. And that the magics present no doubt possessed great healing properties, as well as unmistakable tones of raw power.

What do you do?



If anyone accepted Sierpinski's weapon, please let us know and mark it on your sheet. (Magical Machete, 0-2 weight depending on current form. Its blade takes on aspects of whatever it touches when the button on the handle is pushed.)

Anyone can do a few light activities and still have time to rest (Make Camp) before the banquet at sundown. Anyone who does anything more in-depth probably won't have time to Make Camp too. Anyone who doesn't state what they plan to do, I will assume is going back to the manor to Make Camp. To anyone who does Make Camp, you do not need to remove a ration unless you specifically don't want to eat any of the food provided to you by the mayor.

Here is where I understand everyone being:

Gania - At weapon shop, planning to go to the temple.

Harlin - At weapon shop, planning to go Make Camp.

Istvan - At weapon shop, planning to go to the temple.

Mozzerat - Making Camp at manor.

Sierpinski - Studying statue, next action unknown.

Tessa - Unknown, Assuming Making Camp unless stated otherwise.

Uri - At weapon shop, next stop is unknown.

Gania Flamekeeper
player, 76 posts
Unwilling keeper of
uncontrollable fire.
Mon 3 Jun 2019
at 19:39
  • msg #17

Re: Reaching New Heights

Gania asked Mozzerat for a handful of sand forming his body to show to the priests. Walking through the town she showed at least as much interest for its inhabitants as they did for her. Despite the realization of how most of the products were being made, she still took note of parlors and spas.

At the shop, she gladly exchanged her dagger for a hefty sum and a replacement. She scoffed at the sight of the ceremonial pieces, but it did remind her to glance at her arm and the only sentimental possession she had. Only to find her bracer gone. "Thieves!" she yelled, looking around for someone holding the runic symbol. None were. She scowled at Pinion waiting for an explanation without giving any herself.

21:34, Today: Gania Flamekeeper rolled 7 using 2d6+1.  Discern Realities - wellness.
What should I be on the lookout for? regarding the various establishments.

Exchange metal dagger for bone one and 39 coins to be used later, likely temple.

Uri
player, 53 posts
Dirty Hippie Bard
Armor 1 | HP 4/19
Tue 4 Jun 2019
at 02:03
  • msg #18

Re: Reaching New Heights

Uri doesn't have much money, but he looks around the shop for something he can afford that feels right to him.  Once he finds it he will join whoever else is going to the manor to rest.
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