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Scene: The Vault, Zigursky Penitentiary.

Posted by Mender PhantasmFor group 0
Mender Phantasm
GM, 171 posts
Wed 2 Jan 2019
at 23:14
  • msg #5

Scene: The Vault, Zigursky Penitentiary

"Yeah...," the Warden replies quietly as he edges his way closer to the unsecured doorway, "...inside the Vault. It's an entirely enclosed area, just another fail safe in order to insure no inadvertent access could be attained. Even the air circulatory system is self-contained with carbon scrubbers that last for months." Drawing his sidearm, he intones rather ominously, "Only one way in...one way out."

If there was something that Tenzing could use, yes...but there's nothing external of the Vault that could be readily used to determine what's inside.
This message was last edited by the GM at 23:17, Wed 02 Jan 2019.
Windwalker
player, 75 posts
Peace, Love and Wisdom
These must we walk in.
Wed 2 Jan 2019
at 23:26
  • msg #6

Scene: The Vault, Zigursky Penitentiary

OOC:
But is there any points Tenzing could access outside which would give us view of what when has going inside and if any of these things came out again?
I only need time frame since the lock down so would not be to long tap to look at.

UV
player, 28 posts
Wed 2 Jan 2019
at 23:27
  • msg #7

Scene: The Vault, Zigursky Penitentiary

UV looked at the door and could feel her aura flare slightly with the frustration and anger. She was behind the curve. Something like this would never have happened in the old days, not when she could plan her own strikes and remove obstacles. This was something different. UV looked at both Crimson Fury and Windwalker, thinking of the time when she would have had no one. Was she making the right call here instead of cutting her loses and breaking for it?

No, she had a job to do. Villain or hero, UV always saw a job through. She couldn't operate any other way. "What is the containment system inside like? Halon or similar oxygen displacement to knock supers out? Automated defense right?", she asked as her criminal mind started to work out how she would break in.

1 XP) When current events make you recount the path that led to you adopting an unlikely career as a super hero, and wonder if it's really who you are.
Mender Phantasm
GM, 172 posts
Wed 2 Jan 2019
at 23:46
  • msg #8

Scene: The Vault, Zigursky Penitentiary

The Warden glances over at UV and hesitates, then sighs muttering under his breath, "Any port in the storm..." Returning his attention to the door, he replies quietly to UV, "Once the Zig's on full alert, S.O.P. requires the Vault be sealed and secured from the inside...besides what individual securing methods for the items held within, no further security countermeasures exist. My men had securing the Vault down to five minutes during their last test..."

A clatter of metal and the sound of rummaging cuts the Warden off as he hold up his hand. Quietly to the others, he hisses, "Apparently we're in luck, whoever's in there is still shopping...if we're really lucky, we can catch them unawares. Ready?"
Mender Phantasm
GM, 173 posts
Thu 3 Jan 2019
at 00:34
  • msg #9

Scene: The Vault, Zigursky Penitentiary

Entering the Vault past the massive security doors is like entering a collosal enclosed stadium, with rows upon rows of storage racks extending down the entirety while a series of walkways line the paremeter, leading to more lockboxes. The whole entire Armory is in a staggering state of disarray, as if an entire mob had ransacked the place...except there was no mob to be seen. Various implements of destruction lie scattered about, torn from their lockboxes and cast asunder...whoever was here was looking for something more than just weapons...

The Vault (Detainment Center) - Doom Pool: 0
Rows Of Storage Racks
State Of Utter Disarray
Implements Of Destruction


The sound of metal grating on metal can be heard, a limp body of a female inmate can be seen dangling from the roof, wrapped in barbed chains. "Oh, my dear Warden..." echoes a voice accentuated with the sound of rattling chains, "How does it feel to be incarcerated?"

"The counselors informed me you were OVER your fixation with chains, Theresa..." replies the Warden grimly as he eyes the woman hanging from above.

"I ADORE them...," croons the voice as the woman hanging from the ceiling raises her head with a leering smile, "...unlike so many others". Dozens upon dozens of guards and inmates step out from behind the rows of storage racks, gripping various implements and tools with vacant stares. "Of course, in the end...all kneel under the Chains of Dominae!"

"You talk too much..." interrupts another as a cadaverous woman appears seemingly out of thin air. Like an undeveloped photo slowly being treated in a chemical bath, her features fade from a negative afterimage to an astoundingly attractive woman still wearing inmate garb. "THESE are the ones Morose told us about?"

A child-like giggle echoes in response from deep within the vault...voice UV knows all too well.

The statuesque woman merely scoffs as she vainful examines her fingernails, "If THIS is the best Paragon City has to offer..."

The Pilot only has time to mutter, "The Furies..." as the Warden draws his sidearm while the mob surges forward shouting in unison, "FOR DOMINAE!"

Dominae (Public ID - Theresa May, Altered Human) - D12 Emotional Stress, Escaped The Scene
Affiliations: Solo D8, Buddy D4, Team D6
Distinctions (D8/D4, +1 PP)
Indomitable Willpower
Mu Mystic Artifact
Obsessive & Domineering

Chains of Dominae
Enhanced Weapon (Mystic Chains) D8
Enhanced Reach (Stretching) D8
Enhanced Strength (Animated Chains) D8
Superhuman Durability (Mystic Metal) D10
Godlike Mind Control (Mystic Harness) D12
SFX) Chain Links & Mystic Collars. When inflicting a grapple type complication with Chains, add a d6 and step up your effect die. Targets complicated out of scene acquire a D6 Physical Complication - Collared.
SFX) Multipower - Add more than one power die from Chains of Dominae to your pool. Step back each power die in your pool once for each die beyond the first.
SFX) Sweeping Chains, Staggering Will - In an action that includes Mystic Chains or Mind Control, add a D6 and gain an additional effect die for every target past the first.
LIM) Required Component. Mind Control can only be used on targets afflicted with the Physical Complication - Collared.

Slaves of Dominae
Collared Minions: 5D8 (5D Physically Stressed Out)
SFX) I Fall For Dominae! - Remove a Mob Die in order to ignore Physical Stress or Physical Complication intended for Dominae.
SFX) Takedown For Dominae! - When inflicting a grapple complication on a target, add a d6 and step up your effect die.
SFX) Many Backgrounds, One Mind - If a dice pool includes a Collared Minion Die, you may add an Expert Combat, Covert or Crime Specialty Die (D8) at no cost.
SFX) Mob For Dominae! - Target multiple with an action, adding a D6 and keeping an additional effect die for every additional target.
LIM) Mob Cohesion - Collared Minion Mob Die can be removed by D10 Stress or Complication, and can be targetted independently by Area Affects.

Specialties
Acrobatics Expert D8
Menace Master D10

Twilight (Public ID - Serene Grisante) - Escaped The Scene
Altered Human
Solo: D8 Buddy: D4 Team: D6

Distinctions (D8/D4+1PP)
1) Goddess Complex
2) Ravishing & Ravenous
3) Darkforce Prodigy

DARKFORCE CORRUPTION
1) Leech (Drain) D10
2) Teleport D6
3) Enhanced Reflexes D8
SFX) Touch Of Darkness: When you succeed in using LEECH in a melee attack action, you may recover Physical Stress, or step back Physical Trauma by -1 at no additional cost.
SFX) Void Dancer: Take D6 Physical Stress in order to ignore stress, trauma, or complications from PHYSICAL ATTACKS unless caused by COSMIC, MYSTIC and/or DARKFORCE sources.
SFX) Dark Empowerment: Add a die from the doom pool for an attack action. Step back the doom die and return it to the doom pool when done.
Lim) For Consumption Only: Leech can only be used to Shutdown Traits and/or cause Physical Stress. Assets cannot be created.
Lim) Beyond The Horizon: In order to use Teleport in a dice pool, take D6 Physical Stress. In order to use Teleport as part of a support action, target must be within melee range and take D6 Physical Stress.
Lim) Like Medicine To The Dead: Add Leech to the opposing roll when others try to recover your PHYSICAL STRESS.

Specialities (D8/2D6 or D10/2D8/3D6)
1) Acrobatics Expert: D8
2) Psych Expert: D8

Morose (Public ID - Evelyne DaVore) - Escaped The Scene
Solo: D8, Duo: D4, Team: D6
Distintions (D8, D4 +1PP)
Addicted To Suffering
Aura Of Depression
Mutant Mistress of Melancholia

Emotion Control (Despair)
Psychic Misdirection (Invisibility): D8
Psychic Senses (Empathy): D8
Psychic (Emotion) Blast: D8
SFX - Depression Field: On a reaction against a PHYSICAL MELEE attack action, inflict EMOTIONAL STRESS with your effect die at no cost or spend a Doom Die to step it up by +1.
SFX - Waves Of Despair: When using Psychic Blast, add a D6 and keep an additional effect die for each additional target.
SFX - Self-Destructive Tendencies: If Morose causes her target to become EMOTIONALLY stressed out, target suffers both PHYSICAL and EMOTIONAL TRAUMA.
SFX - Nothing But Sorrow: Spend a Doom Die to ignore EMOTIONAl Stress, Trauma or Complications unless caused by Psychic or Mystic sources.
SFX - Thrives On Suffering: Add Psychic Senses to your dice pool when recovering Physical Stress. Spend a Doom Die to recover your own PHYSICAL STRESS or step back your own PHYSICAL TRAUMA TYPE by –1.
LIM - Misery Loves Company: Can only recover PHYSICAL STRESS/TRAUMA if there is a target in the scene suffering EMOTIONAL STRESS/TRAUMA, and only up to the amount equal to how much a target has, or how much she can psionically convert via Psychic Senses (D8), whichever is lower.
LIM - Mutant: Add a D6 to the Doom Pool when affected by Mutant Milestones, tech and effects.

Specialties (D8/2D6 or D10/2D8/3D6)
Psych Expert: D8
Menace Expert: D8
Covert Expert: D8

UV, Windwalker and Twilight all have Enhanced Reflexes but Twilight is vain, she doesn't deign present company worth her immediate attention...so, UV and Windwalker, which of you would like to act first. :)

Uncollared Zigursky Prison Guard Squad (2D8 Combat Resource)
This message was last edited by the GM at 02:10, Tue 15 Jan 2019.
UV
player, 31 posts
Fri 4 Jan 2019
at 21:56
  • msg #10

Scene: The Vault, Zigursky Penitentiary

UV sprang forward in an instant. Despite everything, she needed to get through the mob to get to Morose. She would, and destroy her hated nemesis, in the end. UV extended her hands forward and extended her aura, the intense buffeting effect of the heat acting like a concussion wave to knock back the mob. She glared at the oncoming mob and the woman hanging above. "I'm going to melt those chains right off your body!", UV shouted at Dominae. She looked back to her companions. "I'll keep them off us," she said and returned her focus forward.

1) INTENT: Stop the mob!
2) AFFILIATION: Team D6
3) DISTINCTION: Coronal Aura D8
4) TRAITS: Solar Blast D10
5) SPECIALTIES: Menace Expert D8
6) ASSETS: None
7) PUSH/STUNT or RESOURCE: None
8) TARGET STRESS: None
9) TARGET COMPLICATION: None
10) SFX: None
11) LIM: None
12) DICE POOL: D10 + 2D8 + D6
13) RESULT: 12, Effect D10
14) OPPS:0

16:53, Today: UV rolled 2,9,5 using 1d10,2d8,1d6 with rolls of 2,7,2,5.  Stop the mob!

OOC: Crimson is up.

Mender Phantasm
GM, 178 posts
Fri 4 Jan 2019
at 22:48
  • msg #11

Scene: The Vault, Zigursky Penitentiary

Since UV's not exactly targetting the entire mob, I'll only opt to apply 1D8 of the total mob die to the reaction roll. However, since the mob is part of Dominae's power set, she does get to add her own affiliations and power traits...which occurs as follows.

Team D6
Mystic Mu Artifact D8
Superhuman Durability D10
Stretching D6 (Added from Multipower SFX)
Collared Minions D8
Combat Expert D8 (Added from Many Backgrounds, One Mind SFX)
Mender Phantasm, for the NPC Dominae, rolled 3,6,2,4,2,4 using 2d6,3d8,d10
Total: 10 (Spend 1 Doom Die - 13)
Effect: D10
Opps: 0


Wow, highest rolling die was a D6...had to spend a Doom Die right of the bat (Doom Pool is now 2D8). Dominae had to put in some serious effort in order to keep her 'pets' safe!

A series of chains explode from around the rows of storage racks forming an impromptu barrier absorbing the concussive shockwave UV strove to blast the mob asunder! "You DARE!" screeches Dominae from above. "Why do you fight us, Corona? Is Hero Corps's leash THAT comforting?"

Was thinking about doing a counterattack, but with only 2D8 in the Doom Pool...meh, Dominae's litany is nothing more than scathing commentary and nothing more. Round is passed to Crimson Fury. :)
This message was last edited by the GM at 22:54, Fri 04 Jan 2019.
Crimson Fury
player, 51 posts
Reeeeeal pissed off...
P-0, E-0, M-0, PP-1
Fri 4 Jan 2019
at 23:38
  • msg #12

Scene: The Vault, Zigursky Penitentiary

"Got it." Fury replied to UV. "Let's make sad little rain cloud over there have to work to get our depression." He growled, sensing Morose as another emotion based being.

Mark fists glow, and he brings them togeather. Drawing power from the shield he had wrapped the warden and the pilot in, he sends forth his plasma. While this place is almost coated in Morose's despair, his rage forces it back. A red glow coats each of his team member's heads. They each can feel a distant anger, somehow linking them to Mark, and each other.

Ooc-creating rage halos to protect the team. Vs doom pool.

Team-d8
State of disarray-d4 (+1 pp)
Sense-d10
Mind control-d8
Menace-d10
Resource-d8
Construct sfx-d6, +1 effect dice
Area effect sfx for 4 extra targets-4d6.

Spending a pp to make asset last.

Sfx-constructs+d6, +1 effect die.

Sfx-area effect+4d6 for team, keeps 5 effect die.

18:20, Today: Crimson Fury rolled 2,4,2,8,6,7,5,16 using D8,d4,d10,d8,d10,d8,d6,4d6 with rolls of 2,4,2,8,6,7,5,4,2,6,4.  Create asset.

Total roll=15. Effect die=d12, d12, d8, d8, d8.

UV and Windwalker get d12 rage halo. Warden, pilot, and Fury get a d8.

Should interfear with any emotion effect headed thier way, plus they could draw on it for anger related actions.

Windwalker goes next.

This message was last edited by the player at 23:52, Fri 04 Jan 2019.
Mender Phantasm
GM, 180 posts
Sat 5 Jan 2019
at 05:30
  • msg #13

Scene: The Vault, Zigursky Penitentiary

Not much is going to prevent CF from creating the asset. Other than the state of disarray making concentration difficult...maybe.

Mender Phantasm rolled for the Doom Pool 2,1,6 on 3d8.
Total: 8
Effect: d4
Opps: 1


Well, not only did CF succeed, he can step up one of the effect die by +1!

Crimson Fury has no problem shaping the emotional state of affairs into palpable form, imbuing himself as well as the others with reddish fields bolstering their aggressive capacity, as well as sufficient insulation against Morose's emotional influence!

I was really concerned about how much you could allow an asset to provide, but...heck with it, you're golden. Just make sure everyone notes what die rating they have.
This message was last edited by the GM at 05:33, Sat 05 Jan 2019.
Crimson Fury
player, 52 posts
Reeeeeal pissed off...
P-0, E-0, M-0, PP-1
Sat 5 Jan 2019
at 12:57
  • msg #14

Scene: The Vault, Zigursky Penitentiary

In reply to Mender Phantasm (msg # 13):

Ooc-increasing my rage halo by +1 step.
Windwalker
player, 80 posts
Peace, Love and Wisdom
These must we walk in.
Sat 5 Jan 2019
at 15:27
  • msg #15

Scene: The Vault, Zigursky Penitentiary

Tenzing goes over to the computer consult getting the warden to follow.  He starts tapping into the computer.  His speed on the keyboard is such that the computer sometimes has moments when it is trying to catch up with him.  Tenzing is doing what he hates most.  Using skills he learn from his dark days.  His bosses had breafed him on all major and some minor criminals.  So if Tenzinf was so ordered he knew how to take them down. There privte assassin.  So he hacked away.  A clip here and voice over there.  Part of news clip from the news channels.  Recording of the demands Twilight had made to police.  All put together into a montage.

A montage thought Tenzing to himself.  Once a long time a go such thing would have never been.

Then a voice almost screaming filled the room.  The voice of Twilight.
But I am a Goddess.  You will do what I say.  A voice of some male answers Twilight.
Sorry but the sun just come up.  It looks like the time for Twilight has gone.
A screem Noooo The Voice is Twilight in answer.
Then the clip cuts into mixture of police and TV reports and commentaries on the last time Twilight was captured and sent to the Zig.  All put together in the most derogatory and demeaning way possible.

Tenzing turns to Twilight and mouths.
If your such a great Goddess why are you stuck in someone else's dungeon playing second fiddle to someone that clearly thinks she is better than you.  And no you cannot say this part of some cunning plan.  A true Goddess would never have stoop to such so called cunning plans.

Emotional stress:-
Twilight is not the great Goddess she like to think she is.

OOC:
Tenzing tries to wind Twilight up over how peripatetic she is as stuck in the Zig and not free like a Goddess should be!!!

OOC:
D10  Affiliations:
D8 Reflexes. (Techno chip). Light speed on keyboard.
D8 History/Backstory: Technology has it uses (even if I hate it). To find the clips and make a recording that fills the whole room.
D10 Master Crime. To know about Twilight.  What makes her tick, her failures in her crime sprees and how she came to end up in the Zig (as assassin breafed on most criminals).

D12 Use rage halos (plus they could draw on it for anger related actions).  Make Twiligh angry with herself for being in zig and having to work with Dominae when a true Goddess should always be free and Dominae should be serving her.

15:23, Today: Windwalker rolled 4,5,3 using 2d10,2d8,d12 ((3,1,3,2,3)).

(Ok I get all bad rolls so did work).
Use the 1 PP to add dice.

Results:9   Effect: d8 Opp:1
emotional stress.
Mender Phantasm
GM, 182 posts
Sun 6 Jan 2019
at 16:39
  • msg #16

Scene: The Vault, Zigursky Penitentiary

Alright, I'll go ahead and buy that opportunity, Tenzing gets 1 Plot Point and the Doom Pool goes up to 2D8 & 1D6. Twilight doesn't exactly have a lot to pull from. Since the emotional attack was directing Twilight specifically, she takes it personally so I'll use her Solo affiliation. Her Goddess Complex certainly doesn't play in her favor so I'll use that distinction at D4, adding another D6 to the Doom Pool. I'll go ahead and spend on of those D6 to pull in the Scenic Distinction - State Of Utter Disarray representing that she's not entirely focused upon Tenzing's attempt to irritate her. None of her Traits or SFX's help out here so I'll finish by adding her Psych Specialty because she's experienced in manipulating others emotionally, so she's not exactly a stranger to this. Can a 'Goddess' be level-headed?

Solo D8
Goddess Complex D4
State Of Utter Disarray D8
Psych Expert D8
Mender Phantasm, for the NPC Twilight, rolled 7,5,7,4 using 3d8,d4.
Total 14
Effect D8
Opps 0


Apparently so, and I'll spend another D6 from the Doom Pool (now 2D8) to represent her counter in the form of D8 Physical Stress to Tenzing. While she was not sufficiently angered to become a handicap, she's angered enough to seek retribution.

Twilight sneers at the video presentation and turns her eyes towards Tenzing as he attempts to goad her into anger. Kneeling down, she picks up a fragment from one of the many implements which lie about the vault's floor. "You doubt MY Divinity?" she replies acidly as she turns to look at Tenzing once more, "Oh ye of little faith..." The implement takes on the appearance of an undeveloped photograph, like Twilight, before blinking out of view...

Tenzing suddenly feels a sharp pain - the fragment Twilight was holding skewers his arm!

It's not a physically traumatizing injury, nor does it cause complications (other than the stress), but it hurts! It's quite evident she's the one that took out the two Zigursky heavies...and now it's the Furies turn to go...oof, give me a moment. Processing...
This message was last edited by the GM at 18:17, Sun 06 Jan 2019.
Mender Phantasm
GM, 183 posts
Sun 6 Jan 2019
at 17:35
  • msg #17

Scene: The Vault, Zigursky Penitentiary

"Twilight, we don't have time for this...stop toying with them!" Dominae growls as she sends a series of barbed chains and snapping manacles towards Crimson Fury threatening to engulf him with mystic shackles as a portion of the mob rushes him, guard and inmate alike, striving to render aid to their newfound mistress!

Dominae does what she's known to do, entangle people with her chains. She's trying to keep track of everything, so she's acting as part of a team (D6). She's using the Mu Mystic Artifact so that's a D8. She'll use the Enhanced Strength (D8) the chains provide, and use Stretching at a D6 as per the Multipower SFX in order to keep herself out of the immediate fray. She will also be using Chain Links & Mystic Collars to add another D6 and step up the effect die. I'll also throw in one of her Collared Minions die (D8) in order provide Dominae with an Expert Combat Specialty (D8) due to Many Backgrounds, One Mind SFX as a part of the mob rushes Crimson Fury striving to assist Dominae in taking him down!

Team D6
Mu Mystic Artifact D8
Enhanced Strength D8
Stretching D6 (Multipower SFX)
Chain Links & Mystic Collars SFX D6
Collared Minions D8
Many Backgrounds, One Mind SFX - Combat Expert D8
Mender Phantasm, for the NPC Dominae, rolled 1,3,4,8,4,2,6 using 4d8,3d6
Total 14 (Spend 1 Doom Die - 18)
Effect D8 (Steps up to D10 as per Chain Links & Mystic Shackles SFX)
Opps 1


I'm going to be sadistic and spend 2 Doom Die leaving the Doom Pool empty. One Doom Die I'll use to add to Dominae's total because CF seems to be the most influential opponent thus far. The other die I'll use to create a Timer (D8) representing something occuring within the Vault that could radically change the scene...something Dominae is striving to ensure happens. CF, I'll need a reaction post from you against a D10 Entangle Complication with an 18 total.
This message was last edited by the GM at 18:08, Sun 06 Jan 2019.
Crimson Fury
player, 53 posts
Reeeeeal pissed off...
P-0, E-0, M-0, PP-1
Sun 6 Jan 2019
at 18:08
  • msg #18

Scene: The Vault, Zigursky Penitentiary

In reply to Mender Phantasm (msg # 17):

Mark was swarmed. Granted the various equipment and gear laying about made it diffcult for all of them to reach him, but those chains moved like living arms and they tried to bring him down. He felt the imprisoned emotions in each man, and they dragged him to the ground and where about to clamp one of the collars around his neck. He could barley sense his allies, given all the desperation and fear surrounding him. It was like they where not there at all.

Mark managed to meet Dominane's eyes, and he felt utter rage at this defilement of these men. Some of whom may not deserve it. He screamed with fury, and drew upon the power of his rage halo, the bubble surrounding the pilot and the warden, and his own frustrated inner anger.

The explosion of red plasma struck each man surrounding him, and a red ball of fire shot from his mouth and slammed into Dominae...

OOC:

Using Solo die because I am surrounded and cut off from the others.

Reaction with area effect SFX

Spending 2 xp to use as 2 plot points.

One to add an extra die to my total, the other to use Counterattack on Dominae and goons.

Solo-d10
State of Disarray-d8
Senses-d10
Blast-d10
Combat-2d8
Rage halo array-d10
Energy Bubble resource-d8
SFX Area effect-1d6

Total=21

Effect die-Dominae 1st, then goon. d10, d10

12:54, Today: Crimson Fury rolled 2,8,8,1,4,2,1,23 using d10,d8,d10,d10,2d8,1d8,d10,1d6 ((2,8,8,1,2,2,2,1,5,)).

Two ops.


This message was last edited by the player at 18:49, Sun 06 Jan 2019.
Mender Phantasm
GM, 184 posts
Sun 6 Jan 2019
at 20:19
  • msg #19

Scene: The Vault, Zigursky Penitentiary

Owie...that's one mob die out of commission, make that two because 'I Fall For Dominae' SFX...she redirects the Physical Stress to one of her Mob die. Those poor inmates and guards, this is why it's a good idea to have a quality life insurance policy. I'll go ahead and buy those two Opps, CF gains 1 PP because I'm going to add a D6 and step it up to a D8.

The chains and mob are blasted away in a profound red hued display of harrowing energy as CF stands his ground, retaliating with a seething blast straight towards Dominae! "I fall for Dominae!" cries a series of voices as a group of slavishly dedicated inmates and guards strive to make themselves a living barrier with their own bodies in desperation to protect their mistress...taking the full brunt of CF's assault as they are blasted asunder!

"My pets!" Dominae screeches, "Twilight, end this fool!"

Dominae's cry is equally matched by the Warden who stammers, "My God, what's he DOING?!? Those are my men he's blasting!"

"With pleasure, he looks scrumptious..." Twilight croons in response as she saunters forward. "Let's take this somewhere else shall we, big boy?" Almost instantaneously, the area surrounding Twilight and Crimson Fury takes on the hue like a negative afterimage...and they vanish!

Spending a Doom Die to separate Crimson Fury from the group. He is now Solo with Twilight.

Crimson Fury can tell he's somewhere near the vicinity of the Vault because when his vision comes back into focus, the two dormant Zigursky heavies fused together dominates his view with Twilight draped between them sporting a sultry grin.

I'll go ahead and say that concludes Twilight's action for this turn.

"Murderer..." whispers a voice that only UV seems to hear, the wail of a child echoes in the distance.

Morose, the Mutant Mistress of Melancholia, begins her mental assault once more...on UV. She not exactly acting as a Team since Dominae seems more adamant in ordering Twilight around. Once Twilight departs, Morose's desire to cause suffering encourages her to act whether Dominae wanted her to or not, so she's acting Solo (D8). Her distinction's obvious (MMoM) at D8, Psychic Blast at D8 and Psych Expert at D8. Since UV still has Emotional Trauma (D6), she puts that to use as well. Needless to say, she's striving to cause Emotional Stress.

Solo D8
Mutant Mistress of Melancholia D8
Psychic Blast D8
Psych Expert D8
UV's Emotional Trauma D6
Mender Phantasm, for the NPC Morose, rolled 5,2,6,8,2 using 4d8,d6
Total 14
Effect D8 Emotional Stress to UV
Opps 0


UV, need a reaction roll from you to resist your favorite adversary. :D After that, it's the new round, and while I could have the bad guys act since they were the last to act last round...heck with it, UV - you can decide who goes next. :) The Warden hasn't done anything useful throughout the entire Zig other than be target practice. I'll have him create a one-shot Asset called 'Inmate Insight' at a D8 off his Combat Expert Specialty for any player to use for one action, which comes in the form of his general knowledge pertaining their record regarding their time at Zigursky Penitentiary such as their weakness, psych profiles, power potential and capacity, restraining methods used to keep them contained. Think of it as 'exploit weakness' in metagaming terms, and unless otherwise determined, like someone think it's significant to the narrative and spends a Plot Point to make it a lasting Asset, it's a on shot trick pony.
This message was last edited by the GM at 15:26, Mon 07 Jan 2019.
UV
player, 33 posts
Mon 7 Jan 2019
at 01:37
  • msg #20

Scene: The Vault, Zigursky Penitentiary

UV shook her head. Not now. She didn't need this now. She was trying to help! It wasn't her fault! Swiveling her head around, UV couldn't locate the queen of depression. As the despair started to push, UV finally let go. All the rage and frustration and impotence from before welled up as it was fueled by the fog of rage from Crimson Fury. UV shouted to Morse with violence in her tone. "You want a murderer? Do you want to goad me into doing something? Well, wish granted! I'm coming for you! I will burn you into ash and not even a single mote of your soul will be left to mourn over! Here me and tremble, for the sun comes for you!", UV said as she rocketed off to hunt down the mutant villainess as her aura flared brightly.


OOC: UV is trying to return the favor and put the fear of god into Morose by using her need for vengeance and rage against the psychic assault. As Morose trying to feed on UV continues, she is just going to meet an unbridled determination to kill the villainess.

Spending a PP to convert the reaction into a counterattack for my turn.
1) INTENT: Returning the favor!
2) AFFILIATION: Solo D10 (Breaking off to hunt for Morose)
3) DISTINCTION: Coronal Aura D8
4) TRAITS: Superhuman Speed (flight) D10
5) SPECIALTIES: Menace Expert D8
6) ASSETS: Rage Halo D12
7) PUSH/STUNT or RESOURCE: Vengeance! D6 (1 PP to convert Emotional Trauma)
8) TARGET STRESS: None
9) TARGET COMPLICATION: None
10) SFX: None
11) LIM: None
12) DICE POOL: D12 + D10 + 2D8 + D6
13) RESULT: 20, Effect D10
14) OPPS:0
15) PP remaining:1 (2 spent)
20:32, Today: UV rolled 12,7,10,3 using 1D12,1D10,2D8,1D6 with rolls of 12,7,2,8,3.  Returning the Favor.



OOC: Crimson is up next. Give Twilight hell!

Crimson Fury
player, 55 posts
Reeeeeal pissed off...
P-0, E-0, M-0, PP-3
Mon 7 Jan 2019
at 02:30
  • msg #21

Scene: The Vault, Zigursky Penitentiary

Hearing the screaming of those mind controlled men, the cry of panic of the warden, and the sudden transport of him to this new area-it clicked in again. The scene of panic and screaming in the desert. Mark's men laying about him, dying. Mark firing hitting his target over and over...thinking about his survival and the survival of his unit. Only to see who his enemy was after the smoke cleared. Children. Armed children resisting the invaders.

Mark pointed his glowing fist and Twilight and her new flunkies...but no blast was released. He was lost in the past once more, and he clenched his teeth trying to overcome the horror of the war.

OOC-3 xp-Freezes up/reacts due to flashback. Mark does not take an action.

Windwalker goes next.

This message was last edited by the player at 02:31, Mon 07 Jan 2019.
Mender Phantasm
GM, 186 posts
Mon 7 Jan 2019
at 15:52
  • msg #22

Scene: The Vault, Zigursky Penitentiary

Elsewhere, deep within the bowels of the Zig...

...an enigmatic self-aware, self-sustaining spark of other-dimensional code notes a surveillance system being hacked...and decides to observe the feed, and the area it originates...

It glimpses part of news clip from the news channels, a recording of the demands Twilight had made to police...

Tenzing mouths, "If your such a great Goddess why are you stuck in someone else's dungeon playing second fiddle to someone that clearly thinks she is better than you..."

"You doubt MY Divinity?"...the fragment Twilight was holding skewers Tenzing's arm!

The explosion of red plasma struck each man, inmate and guard alike, surrounding Crimson Fury as a red ball of fire shot from his mouth...streaking towards Dominae...

"I fall for Dominae!" cries a series of voices as a group of slavishly dedicated inmates and guards strive to make themselves a living barrier with their own bodies in desperation to protect their mistress...taking the full brunt of CF's assault as they are blasted asunder!

...the Warden stammers, "My God, what's he DOING?!? Those are my men he's blasting!"

"You want a murderer? Do you want to goad me into doing something? Well, wish granted! I'm coming for you! I will burn you into ash and not even a single mote of your soul will be left to mourn over! Here me and tremble, for the sun comes for you!", UV said as she rocketed off...

The Cerebreaum pauses for a millisecond and ponders, "Hero...Villain...why do the organics differentiate?" before returning back to work at the task at hand...
Windwalker
player, 85 posts
Peace, Love and Wisdom
These must we walk in.
Tue 8 Jan 2019
at 17:31
  • msg #23

Scene: The Vault, Zigursky Penitentiary

Tenzing tries again to do same thing to Dominae as he did with Twilight.
If at first it does not work.  Try again.
The monk can be says to himself.  However he seem to have even less success.
At one point the pain in his arm slows him down.
He steps away from keyboard and stretches his arm.
That feels better.  He says.
But that was a mistake and all his hard work got jumbled up.
The only thing comes out of the computer is picture of very large black and white kitten playing with ball.

OOC:
We not even going talk about what monk was trying do.  However he does use 2 PP and heals himself of all stress he got on him using his SXF.
If by some strange fate of dice (which I be very surprised with) Dominae going have issues with black and white kittens playing with balls for rest of her life!!!

OOC:
D10  Affiliations:
D8 Reflexes. (Techno chip). Light speed on keyboard.
D8 History/Backstory: Technology has it uses (even if I hate it). To find the clips and make a recording that fills the whole room.
Expert Psych. D8

D12 Use rage halos (plus they could draw on it for anger related actions).  Make Twiligh angry with herself for being in zig and having to work with Dominae when a true Goddess should always be free and Dominae should be serving her.

02:48, Today: Windwalker rolled 1,1,11,1 using d10,d12,2d8,1d4 with rolls of 1,1,7,4,1.  Nice thing for Domic to see +1 PP.

Results:11   Effect: d4 Opp:3
emotional stress.
Ok Tenzingnew hobby is collecting rolls of 1.
This message was last edited by the player at 17:32, Tue 08 Jan 2019.
Mender Phantasm
GM, 187 posts
Tue 8 Jan 2019
at 21:57
  • msg #24

Scene: The Vault, Zigursky Penitentiary

Well, Tenzing at least gets 3 Plot Points (Doom Pool is somewhat lacking, now it has 3D6). Dominae, while initially trying to operate as a Team, finds herself lacking one member already and the other...can hardly be called a team player, and since the effect was specifying Dominae, she's operating Solo (D8). She'll also rely upon her Indominatable Willpower (D8) to resist the cute images of kittehs! Neither of her powersets apply so the only thing she has left to rely upon is her rather profound skill at being menacing (Menace Master D10), which she'll utilize to keep her focused on the task at hand instead of being swayed by teh kewtness!

Solo D8
Indomitable Willpower D8
Menace Master D10
Mender Phantasm, for the NPC Dominae, rolled 1,3,10 using 2d8,d10
Total 13
Effect D4
Opps 1


"Kittens?...really? Annoying wretch..." Dominae sneers as she sends a chain through the nearest display cutting off the adorable mewling with a crash of rending metal and sparks.

Not even going to try and incur a D4 counterattack...Dominae will have to just settle for being annoyed. Now, it's back to the bad guys...one moment, post pending. :)
Mender Phantasm
GM, 188 posts
Tue 8 Jan 2019
at 22:43
  • msg #25

Scene: The Vault, Zigursky Penitentiary

"She wants to kill me..." murmurs Morose as she paces nervously within the bowels of the Vault. "...how...DESPAIRING!" she grins broadly as if all of a sudden, she didn't have a care in the world as she taps into her own sense of suffering and expands her influence, causing the entire Vault to experience a sense of looming dread and despair!

Going to spend 2 Doom Die (Doom Pool is now 1D6). One Doom Die to activate Morose's SFX - Nothing But Sorrow, as Morose shrugs off the emotional stress she was experiencing due to impending possibility of UV blasting her to smithereens. In turn, she utilizes the sense of despair to fuel her own mutant capabilities to generate another scene distinction - 'Region of Despair' for another Doom Die, as everything sudden becomes a little more dour and desperate.

"Let's see if you find this amusing..." Dominae intones with a gesture as a mob of inmates and guards rush Tenzing's position as a series of chains rattle forth seeking new bodies to enslave!

Dominae seeks to inflict both the Warden and Tenzing with a Grappled complication.

Solo D8
Mu Mystic Artifact D8
Enhanced Strength D8
Stretching D6
Chain Links & Mystic Collars D6
Collared Minions D8
Combat Expert D8
Mender Phantasm, for the NPC Dominae, rolled 3,6,6,6,6,2,3 using 5d8,2d6
Total 12 (Spend 1 Doom Die - 18)
Effect D8 Physical Complication (Grappled, +1 step via Chain Links & Mystic Collars to D10)
Opps: 0


Here's a good reason for having all those Plot Points, going to spend the remaining Doom Die to add to Dominae's total, which is now 18. Tenzing, how do you resist the mob and animated chains as they strive to immobilize you? Reaction roll, please. ^_^
This message was last edited by the GM at 22:37, Sat 12 Jan 2019.
Crimson Fury
player, 56 posts
Reeeeeal pissed off...
P-0, E-0, M-0, PP-3
Tue 8 Jan 2019
at 22:49
  • msg #26

Scene: The Vault, Zigursky Penitentiary

In reply to Mender Phantasm (msg # 25):


Ooc-the warden and the pilot are still in Energy  bubbles I got as a resource.

Mender Phantasm
GM, 189 posts
Tue 8 Jan 2019
at 23:14
  • msg #27

Scene: The Vault, Zigursky Penitentiary

NPC actions and reactions are handled differently than players (since they're really only bit players and not the main focus of the narrative). In MHRP, they just say that whatever the character tries to do, use whatever trait die is being utilized and apply it. For example...since you mentioned the Pilot...

"Shit's getting real, Johnson...DO something!" the Pilot chastises himself mentally as he avoids the majority of the conflict. Attaining a more relatively secure position, he witnesses Dominae assail Tenzing as the Warden went under. "Damn it!" he curses as he levels his sidearm and took aim, "Only got one shot at this..." he mulls as he squeezes the trigger.

*KAPOW!*

"Dominae! Look OWWW!" cries one of Dominae's collared minions as the Pilot's shot is intercepted by another of Dominae's slavish mob.

"How many of these fools must I DEAL with?" Dominae glowers menacingly.

The Pilot is a D8 specialist so he'll deal D8 Physical Stress to Dominae in a vain attempt to rescue the Warden. Needless to say, Dominae redirects the Physical Stress to one of her mob die, not taking it out entirely but now has D8 Physical Stress.
This message was last edited by the GM at 04:18, Wed 09 Jan 2019.
Mender Phantasm
GM, 190 posts
Wed 9 Jan 2019
at 00:18
  • msg #28

Scene: The Vault, Zigursky Penitentiary

Twilight looks Crimson Fury up and down as she slides off the two horribly mangled and fused Zigursky heavies with a slow intentful pace, "Performance issues?...so soon? Such a pity..." Taking a slow stride towards the Crimson Crusader, Twilight muses, "How did one such as yourself not end up..." and with a broad gesture to the surrounding area, "...in here? Clearly you have the temperment for it...you sure you're working for the right team? You seem to enjoy cutting loose..."

Twilight is going to try and use her womanly wiles to get under Crimson Fury's skin in order to inflict a mental complication called 'compromised loyalties' in order to convince him that he should be helping the Furies. Of course, she's Solo (D8), she'll turn on her sensual appeal by using her Ravishing & Ravenous distinction (D8) and her Psych Expert (D8) because she's done this before. I'd have her use her Dark Empowerment to further assist, but there's no dice in the Doom Pool. :(

Solo D8
Ravishing & Ravenous D8
Psych Expert D8
Mender Phantasm, for the NPC Twilight, rolled 6,7,8 using 3d8
Total 15
Effect D8 Mental Complication (Compromised Loyalties)
Opps 0


Wow, compelling indeed! Okay, how does CF resist Twilight's drive to coax him over to the dark side?
This message was last edited by the GM at 00:20, Wed 09 Jan 2019.
Crimson Fury
player, 57 posts
Reeeeeal pissed off...
P-0, E-0, M-0, PP-3
Wed 9 Jan 2019
at 00:38
  • msg #29

Scene: The Vault, Zigursky Penitentiary

In reply to Mender Phantasm (msg # 28):

Mark heard the voice, snapping him back to reality. The screams, the dying men...and the so-called 'enemy' fading away until he saw where he was again. He saw the woman, and her emotions did not match her words. Granted Mark was alone, and having anyone pay attention to him was tempting. But he could see what was just a manipulating sales pitch.

"Save your crap for somebody else." He said with a growl. "Cause I ain't buying."

Ooc-
Solo-d10
Outcast by society d4(+1 pp)
Senses-d10
Menace-d10

Total roll=15, effect die=d10

19:31, Today: Crimson Fury rolled 10,4,2,5 using D10,d4,d10,d10.  Reaction.

This message was last edited by the player at 00:49, Wed 09 Jan 2019.
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