quote:
Also that puts me to level 2. How do you want to handle leveling?
Go ahead and level with your short rest. I think it is more typical to wait until the end of an adventure or quest, which maybe we will do later on. Levels 1-3 are the shortest levels to gain, so they are kind of the exception.
You hang out near the entrance of the large room, not wanting to disturb anything while you recover your wits, tend to your light wounds, and put the finishing touches on a couple spells you have been working on. (you will have to take a long rest to prepare different spells)
Inspecting your new torch you come to learn that you can use it to make melee spell attacks, dealing 1d8 fire damage. You use your spell casting modifier to do so. This is not a bludgeoning attack, rather you touch the target with the torch to inflict magical fire damage.
You also see the smoke in the large room sift out through the damaged area of the ceiling.