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11:54, 19th April 2024 (GMT+0)

The play is the thing.

Posted by Tarkahnta Modelii AkataFor group 0
Tarkahnta Modelii Akata
GM, 3 posts
Former gladiator
Now a wealthy Glint
Thu 1 Jun 2017
at 02:43
  • msg #4

The play is the thing

In reply to Zu (msg # 3):

There are a couple of places we could check out first. One is the body, chop shops. I think I might know someone there. However I would avoid the Zeta run shops. Too many disappearances there. Then there is the Information broker down on the dreams street section of this sector.He's a  Narcosi, that operates from the upper V.I.P area of that vice house. Plus there is the forgery expert named , "Speks", he runs lots of people and items in and out of the sector all the time so they say.

[Modelii pulls a small metal box from his robes and removes two nose canal sized atmosphere filters from it. He places one in each nostril and offers a pair to Zu]
This message was last edited by the GM at 01:11, Fri 02 June 2017.
Dokahlis
player, 1 post
Thu 1 Jun 2017
at 06:19
  • msg #5

The play is the thing

Dokahlis sits up in his Kant which errects from the side wall of ,a dorm located whithun THE POSEIDENS LIE.  A rush of exhaustion covers the entirety of his body, beginning from his feet and travels up slowly before reaching his head. At first it hadn't made any since to him the cause of this uncomfortable feeling but them he recalled to the fact that he had just ventured into a tomb. He had just set free and unleashed a demon called "Carmel." He had just tried to drain the demons life which in result had ended in a very unpleasant and uncontrollable possession in which he was swiftly saved by setting free and angel who took it upon itself to destroy the demon by a single thrust through his chest. He thought, "I need to eat." Unfortunately however the state his body was in at the moment would cause him to have to settle for a dabble of the hunger surpressung opiatoid his friends were introduced to during there venture through Atlantis. As he reached into a small pouch located underneath his belt sash, his fingers car in contact with a substance that was solid yet squishy in texture. Dokahlis reached into another pocket within that pouch and removed an instrument used for smoking which he made himself long ago with his knowledge of the Numenera. This pipe however was no ordinary pipe. He had ingeniously crafted a tool that could ignite without physical fire. The feeling of exhaustion he had felt prior to the retrieval of his much needed and awaited high had once again came over him and he then knew he had to hurry before the hunger would engulf every thought he could contrive in his mind. The "Vampire knew that this would mean  that no one on this vessel would have any chance of making it out alive so he swiftly placed the poison inside the tiny compartment he had manufactured for use of a bowl, layed back and commrsed operation of this simple yet still complex machine he had created.  As he took a huge hit tapping the tiny hole carved for use as a carborator, he thought " peasant? Well we'll see who's the real peasent the next time she is need....." Still, the fact that a mortal such as herself had the ghauhl
 to call him that was somewhat respectful to the ancient creature considerring most of them know that they trully are in fact peasants in his pressence. When he exhaled the mist from his lungs he chuckled a bit visualizing himself once again holding and enduring the power that is to be bestowed upon him following the retreavel of the Eye of Jigoku. The Eye of Jigoku, which means when translated,  the eye of hell, has the power to control every "poison soul" with a single thought all at once. The one who possesss it can control them all as a collective from anywhere at any time which would give the holder of this ancient relic the power of a God! The eye has been guarded and protected by the Dark Aeons since the beginning of their existence. Those who are aware of the eyes discovery believe this relic to be the sole reason for the establishment of the Dark Aeon in Numeneras past. The knowledge of the relic has been hidden so that it doesn't fall into the wrong hands. Ominore, as well as his brother Dokahlis, were part of the selected few to police the location of the relic before he was turned which is how he came to know all about "The Eye" and its powers. It is said that it was found by an old priest who as a boy had been told of its existence. The priest had dedicated his entire life in finding the relic and until he had it in his hands, "The Aeons" had him banished from their society for the ramblings of a mad man who held onto childish delusions. An insane idealist who was actually trying to tear the "Aeon" apart by a separation from within the clergy. Some saw him as a cultist who wanted to spread his maniacal beliefs by teaching blasphemy outside the church which he later convinced the elders of the dark reality of his fantasy.  In turn the ugly truth would become the  cause of  a sequence of events that would lead to the "Order of the Dark Aeon", the protectors of the eye.
After putting away his " pipe", Dokahlis decided to stand up and measure the current severity of his exhastion before venturing and exploring the white marsh any further. He sat up slowly placing the flats of his feet onto the boats floor and stood up. "I have wasted enough time. I must find it" he said with both determination and haste in his voice. He started slowly walking through the ships corridors, speeding up slightly toward his destination with eery step. With one foot after another he ventured closer to the plank in which the party had to walk to board the pirates ship. Suddenly he found himself on the marshes surface which led him to his previous encounters with the coaches he knew he had to reach deep for the strength to mask himself so that he would not be discovered..................
Zu
player, 2 posts
Orphaned Dawnlander Kid
taken in by Amber Monks
Thu 1 Jun 2017
at 15:38
  • msg #6

The play is the thing

In reply to Tarkahnta Modelii Akata (msg # 4):

Zu takes the proffered pair of atmosphere filters with a grateful nod and turns them over and over in his palm before gingerly placing one in his right nostril. He takes a short, tentative breath, then smiles and sticks the other plug into his nose.
"That's better!" he cries in approval, then turns to his companion. "Thank you!"
After closing his eyes and taking a few deep breaths through his new toys, Zu seems to remember the conversation. "Um," he begins with a self-conscious grin. "The chop shops sound interesting."
Tarkahnta Modelii Akata
GM, 4 posts
Former gladiator
Now a wealthy Glint
Fri 2 Jun 2017
at 00:44
  • msg #7

The play is the thing

In reply to Dokahlis (msg # 5):

Reaching the deck of the ship, Dokahlis , smells the pungent smell of acidic rain and the chemical agents the crew dumped on deck to neutralize the acid. Looking up he notices the weather has broken and the rays of sun are streaming through. His attention is brought away and to the prow of the ship as a crewman shouts and turns to the dunes ahead. " Incoming movement!" yells the deckhand and crew rush to see the dust cloud in the distance.Dokahlis looks in the direction being pointed to and tries to determine what is making the dust cloud.


Roll the site dice sir. Difficulty # is a 6
This message was last edited by the GM at 03:15, Fri 02 June 2017.
Tarkahnta Modelii Akata
GM, 5 posts
Former gladiator
Now a wealthy Glint
Fri 2 Jun 2017
at 01:10
  • msg #8

The play is the thing

In reply to Zu (msg # 6):

Modelii nods. "My thinking exactly. Most of the chop shops operate in the old slaughter house district of this sector of the city. Pretty ironic,huh?"
He gives a humorless laugh.  "I think the one place we can stop at first is a place called the body shoppe." Its run by a rogue A.I. and her flesh drones, that she uses for a more, hands on approach to her business store front.  Its said its a by  appointment only affair. However I know the A.I. has been asking around the entire G.O.D for some pure raw Malachite." " Thats where you come in. See,...there's a problem with my face. I was accused of stealing from a gem broker from these parts. Which wasn't no big thing since I got cleared of the theft. Its when the gem broker Kronner merged with that one half cyborg/ A.I. collective known as the Omar. The A.I. is as paranoid as a get go about thieves. Even innocent ones." "i need you to locate and set up a meet with one of his,...its go betweens. Then get with the Omar his,..its self."



Jon, your difficulty # is 5
This message was last edited by the GM at 01:12, Fri 02 June 2017.
Dokahlis
player, 2 posts
Fri 2 Jun 2017
at 03:37
  • msg #9

The play is the thing

I ROLED A 16
Tarkahnta Modelii Akata
GM, 6 posts
Former gladiator
Now a wealthy Glint
Fri 2 Jun 2017
at 04:04
  • msg #10

The play is the thing

In reply to Dokahlis (msg # 9):

Dokahlis extends his senses outward. Taking in the sounds and sights and smells far beyond the immediate surroundings. Beyond the alarm of the crew. Beyond the sound of the rushing winds, the motion of the craft, or the heat of the sun. Extending beyond his physical self Dokahlis touched the approaching mass and fury. What he found and realized in an instant was the raw territorial instinct of a raging animal. He realized that what was rushing towards him and crew and the ship was a fast moving bull sand worm. Coming back to the here and now he turned and yelled a warning. Brought forth by the sounds of the crew, Willimette rushed to the captains prow over the main deck and ordered," Man the main guns! Hoist the armor and shields! Ready the harpoon launchers!" "Captain?!" a worried crewman called out from the main deck,"We can outrun it. We are traveling light. Surely you don't mean to attack!?"

"Indeed, I do!" replied Willimette. "Those bulls carry, fire gems in their gullets. "Some the size of a mans head. I aim to claim one, sell it to the highest bidder and live well my wives and I. Not to mention your share as my crew so you may feed and prosper your families and children!" A roar of hails and thrust fist to the air were the replies of the crew as they scrambled to the battle positions. By this time the Bull Worm could be fully seen. Its rings and coils of its armored rings shining a bright fiery orange in the sunlight, riverlets of sand running from the grooves between. Its maw open concentric rows of inward dagger sized ridges of teeth dripping of venom and ichor dripping from its gaping jaws. The ship and the worm closed. There was no turning back now.

Roll against a diff level  of 4

Then roll at a diff level 4 again to attack
This message was last edited by the GM at 04:05, Fri 02 June 2017.
Zu
player, 3 posts
Orphaned Dawnlander Kid
taken in by Amber Monks
Fri 2 Jun 2017
at 14:04
  • msg #11

The play is the thing

In reply to Tarkahnta Modelii Akata (msg # 8):

Difficulty 5. Since this is essentially a Streetwise check, does that take into account my Social Inability? Deception and charm would almost certainly come into play here.
Either way, I'm gonna have to spend Effort to get the TN down, to even have a chance at it. This is an Intellect check, I assume?
Also, is there any preparation I can do or numenera I can use to make the check easier? Or can I just beat a few heads to make it easier? Lol
This message was last edited by the GM at 02:47, Sat 03 June 2017.
Dokahlis
player, 3 posts
Fri 2 Jun 2017
at 21:08
  • msg #12

The play is the thing

In reply to Zu (msg # 11):

As Dokahlis looked onto the creature clinching its jaws before him he knew he would have no other choice but to defend himself against the hungrey fiend. With a swift pass across the side of his ribs,he drew his dagger and made himself ready together the upper hand in the attack but his right foot slipped! He was now down to one knee trusty dagger Dean or not he had lost the immediate advantage. From the distance who could near voices echoing from The Poseidon'sLie but because of his focus being designated the bull sand worms every movehewasunable to make out any of the words clearly. By this time, the sandworm had reared back his ugly head almost to completely vertical position not only leaving it open to recieve a possible fatal blow, but readying it to deliver an acidic regurgitated attack upon the Vampire. He knew he had to act fast. The undead nano drew his arm still wielding the dagger and just as the worm attempted to swing his head back into position, Dokahlis struck...............
Tarkahnta Modelii Akata
GM, 7 posts
Former gladiator
Now a wealthy Glint
Sat 3 Jun 2017
at 02:47
  • msg #13

The play is the thing

In reply to Dokahlis (msg # 12):

Roll against a 12/level 4 for defense and a 9/level 3 to attack.
Tarkahnta Modelii Akata
GM, 8 posts
Former gladiator
Now a wealthy Glint
Sat 3 Jun 2017
at 02:48
  • msg #14

The play is the thing

In reply to Zu (msg # 11):

Yes and more yes. lol
You are correct on all points and you may make all the skill mods and such you desire. As for preparation, I am sure Zu might have an idea or two. ( Its  a "Jon what do you see and know sorta moment here." for the narrative. :)
Zu
player, 4 posts
Orphaned Dawnlander Kid
taken in by Amber Monks
Sat 3 Jun 2017
at 04:32
  • msg #15

The play is the thing

In reply to Tarkahnta Modelii Akata (msg # 14):

[Rolled a 5. Yuck.]

Zu sets off down a likely-looking street in search of the Omar. The sights and smells of the stall vendors, plying an endless diversity of sweets and pastimes from the innocuous to the insidious, threaten to steal his attention at every turn. The curious monk makes it a point to stay on track, though, and he approaches one of the friendlier-looking denizens of the Bazaar with the intention to parlay.
The woman is tall and willowy of build, and glowing synth fiber synapses wink on and off in the seams in her joints. It looks like skin covering her limbs at first, but then she brings an arm up to point and the light cascades off a surface that looks like fine scales. It's fascinating, and Zu can't help but reach out a hand to touch her arm as he approaches.
She evades his touch with a graceful twist and turns away from her companion, a tall, dark-looking man with grey skin and horns and a confident sneer. Her manner is still friendly, and she regards the tattooed adventurer with a little smile that Zu finds bewitching and more than a little intimidating.
From a closer perspective, the woman's flashing skin appears smooth and fair, the color of fine porcelain, and Zu has to suppress another impulse to touch her. An emerald ponytail bobs curtly behind her head as midnight eyes dance with amusement and sapphire lips twitch upward in a playful smile.
"What can I do for you, honey?" she inquires in a sultry voice.
Zu trips over his words. "Ah. I am looking for a man--or... a... well." He scratches his head sheepishly. "I guess a man."
She arches a delicate eyebrow at him. "A man?"
Blood rushes suddenly to his face, and Zu has to gulp down a lump--too loudly!--before he manages to continue. "A man named Omar. I--I want to buy gems from him."
If the embarrassed foreigner were a little less flustered, he might have noticed the catch in the lady's breath or the way her eyes dart to meet her companion's.
Unfortunately, the only thing he notices is an odd smudge that darkens the side of the imposing woman's silver boots. There hadn't been any oils or greases he noticed on any of the streets he's visited so far, and he doesn't see any trash littering the narrow alley behind her. Very odd, indeed...
Dokahlis
player, 4 posts
Sat 3 Jun 2017
at 06:52
  • msg #16

The play is the thing

In reply to Tarkahnta Modelii Akata (msg # 13):

(10) AND AN (11)
Tarkahnta Modelii Akata
GM, 9 posts
Former gladiator
Now a wealthy Glint
Sun 4 Jun 2017
at 03:00
  • msg #17

The play is the thing

In reply to Dokahlis (msg # 16):

Ok. You get hit again with acid for 2 might dmg
But your attack hits clean so roll against a level 4 diff(12)
to do regular dmg plus extra

Tarkahnta Modelii Akata
GM, 10 posts
Former gladiator
Now a wealthy Glint
Sun 4 Jun 2017
at 03:08
  • msg #18

The play is the thing

In reply to Zu (msg # 15):

Another intellect roll sir. Same as before only this time take it down a bonus one step as Zu has,.....slight advantage here , and with a little fast thinking might be able to garner interesting facts.

Also do a "blind" roll of a level 5 difficulty , and see what you get.
This message was last edited by the GM at 03:09, Sun 04 June 2017.
Dokahlis
player, 5 posts
Sun 4 Jun 2017
at 04:51
  • msg #19

The play is the thing

In reply to Tarkahnta Modelii Akata (msg # 18):

I ROLLED A 10
This message was undeleted by the player at 04:52, Sun 04 June 2017.
Zu
player, 5 posts
Orphaned Dawnlander Kid
taken in by Amber Monks
Sun 4 Jun 2017
at 05:19
  • msg #20

The play is the thing

In reply to Tarkahnta Modelii Akata (msg # 18):

I'm on a roll:
  •   1  for the Intellect Roll. (Yeah. That'd be a free intrusion, taken now or at a time of your choosing. Grr...)
  •   3  for the Blind Roll.

Let me tell you, Zu is on his way to some draaaaaaa-ma!

Tarkahnta Modelii Akata
GM, 11 posts
Former gladiator
Now a wealthy Glint
Mon 5 Jun 2017
at 16:44
  • msg #21

The play is the thing

In reply to Dokahlis (msg # 19):

The bull sand worm rears back lunging forward.  Its  front slithering across the top deck of the ship. It opens its maw, ichor dripping tentacles ooze out around its concentric rings of inner pointing dagger like teeth. Dokalis attacks his blade slashing in a wide arc. The worm rears back bringing itself up on its rows of needle like legs, narrowly missing the attack. Willimette yells something behind you but the roar of the worm drowns out the words. The worm prepares to attack you, as it snatches two crewmen from the deck with its slimy tentacles and stuffs them into it's greedy maw.

Roll for defense sir. lvl 3 difficulty
Then roll for an attack at a lvl 2 difficultly

Tarkahnta Modelii Akata
GM, 12 posts
Former gladiator
Now a wealthy Glint
Mon 5 Jun 2017
at 18:11
  • msg #22

The play is the thing

In reply to Zu (msg # 20):

I will take the intrusion now As for the blind roll it is ,...."rolled", in with the scene anyways so I can lump it together after a fashion.



Your thoughts are broken as you hear a strange moan coming from the alley behind the woman and her companion. They both turn quickly and stare down the alley. "I thought you told me , the bindings would hold!" exclaims the woman shooting her male companion a glare. " Nero, assured the enchanted Atlantean gossamer was a strong as steel , when binding our quarry. However that seems to not be the case." says her companion drawing a wicked looking sword from his hip sheath. The blade crackling with arcane energy as a wreath of blue miniature lightning plays across its rune etched surface.

Zu stares down the alley. He sees a shape like a man laying in the alley . His body limp. Yet the body, the man seems to be having convulsions. His body moving in a spastic unnatural way. The trio watch in disgust as out of the mans torso a gore covered creature ,resembling an anamorphic humanoid ant burst from the man. Gore dripping,wiggling its antennae and multiple limbs. It screeches a nerve raking yell  as it regards the trio. Bracing himself and taking a combat stance Zu faces the beast. "Looks like Nero owes me a refund," says the horned man as he looks on grimly.


Ok , Combat phase. I will make attacks for one of the NPC's You sir make for the other. (Your choice to which).
Zu will need to attack at a lvl 3 difficulty
Dokahlis
player, 6 posts
Mon 5 Jun 2017
at 22:06
  • msg #23

The play is the thing

In reply to Tarkahnta Modelii Akata (msg # 21):

I CURRENTLY HAVE AN ADVEN. POOL OF 6 SO I AM GOING TO PUT FOURTH 2 OF THAT TO MY FIRST ROLL AND I POSSESS A SMALL SPEED EDGE OF THREE SO FOR THE SECOND ROLL, I AM PUTTING UP ONE POINT FROM THAT AS WELL. BAD LUCK!!! WITH THESE AUTOMATED DICE MAN! I ROLLED TWO FOURS....
This message was last edited by the player at 22:09, Mon 05 June 2017.
Dokahlis
player, 7 posts
Mon 5 Jun 2017
at 22:27
  • msg #24

The play is the thing

In reply to Dokahlis (msg # 23):

WELL DOKAHLIS'S LUCK JUST KEEPS GETTING BETTER...I JUST ROLLED 2 D10'S FOR A TOTAL OF 4. WTF!!!! NOOOOOOOO!
Dokahlis
player, 8 posts
Mon 5 Jun 2017
at 22:34
  • msg #25

The play is the thing

MY NEXT ROLL HAD NOTHING ADDED, JUST A SIMPLE D20 TAKING ANOTHER ATTACK. THE EVIL DICE HAVE AWARDED A NINE.
Tarkahnta Modelii Akata
GM, 13 posts
Former gladiator
Now a wealthy Glint
Tue 6 Jun 2017
at 01:15
  • msg #26

The play is the thing

In reply to Dokahlis (msg # 23):

You manage to dodge its attack. It continues to savage the crew however. You attack again but the slithery thing dodges as well

As for your adventurers pool you are down by 2, until you can long rest.

Your second roll scores a hit! You do 2 damage to the beast. First blood!
This message was last edited by the GM at 01:18, Tue 06 June 2017.
Dokahlis
player, 9 posts
Tue 6 Jun 2017
at 03:41
  • msg #27

The play is the thing

In reply to Tarkahnta Modelii Akata (msg # 26):

I DREW ONE POINT FROM MY MIGHT POOL WHICH BRINGS IT DOWN TO A 1. THE D20 DISHED OUT A (6) AND I ROLLED A TOTAL OF 2 WITH THE D10'S
Zu
player, 6 posts
Orphaned Dawnlander Kid
taken in by Amber Monks
Tue 6 Jun 2017
at 03:50
  • msg #28

The play is the thing

In reply to Tarkahnta Modelii Akata (msg # 22):

(Cursive was easy to read on my computer but hard to read on my phone, so I'm trying out Serif, instead.
Okay. As I understand it, we're fighting the beastie, yes? And it's a giant ant maybe the size of a small Rottweiler that stands on its hind legs?
Zu isn't normally into hitting first and asking questions later, but considering this thing just burst out of a humanoid being, I think we can skip the normal pleasantries this time.


Heh heh. Rolled a 20, baby. That's +4 damage for 8 points total. Maybe his attack took one of its mandibles clean off? Betcha it hurts a lot, no matter what else happens.

Zu runs up, kicks off the wall, and leaps over the horned man's shoulder to come down in a flying punch at the monster's head. He connects on the ugly beast with an echoing crack and charges past it without slowing down, opening the way behind him for his erstwhile allies to attack it.

The woman rolls a 7 on her attack roll. She doesn't do so well.

The willow woman's hands dart into the folds of her clothing and she whips them out, fingers splayed wide, to launch flashing, spinning metal stars at the gore-covered creature. When they connect with its brittle carapace, though, the tough hide proves too thick for the tiny weapons to pierce, and they glance harmlessly off to clatter to the concrete below.
"Calaval's eyes!" she spits, wide-eyed. "Those stars are monoedge steel! That thing is a baby?! It's tough as a fracking cragworm!"
This message was last edited by the player at 03:53, Tue 06 June 2017.
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