(OOC) Guns and Other Gear.   Posted by Dungeon Master.Group: 0
Dungeon Master
 GM, 17 posts
Fri 28 Jul 2017
at 20:26
(OOC) Guns and Other Gear
This may change. I will add in guns of a variety later on but these are the basics:

Pistol:
1d10, x3, 50ft, Piercing, 3 rounds, 3lb, Piercing, standard action to reload

Revolver:
2d6, x2, 30ft, 3lb, Piercing, 6 rounds, standard action to reload
250 Gold

Musket: 2d12, x3, 150ft, 10lb, Piercing, 1 shot, standard action to reload
500 Gold

Shotgun: 2d8, x2, 30ft, 7lb, Piercing, 6 rounds, full-round action to reload, -1 dmg per range increment
500 Gold

Double Barreled Shotgun: 2d8 Damage (1 Shot) or 2d8/2d8 Damage (1 Action)
(2 Shots same time, -4 per shot and must go after 1 target so -4/-4)
*Counts as Standard Action
20ft, 8lb, Piercing, 6 rounds, full-round action to reload, -1 dmg per range increment
700 Gold

Sawed Off Shotgun (1 Barrel): 2d8 Damage
20ft, 4lbs, Piercing, 4 rounds, standard action to reload, -1 damage per range increment, can use 1 handed but take -2 to attack rolls
400 Gold

Sawed Off Shotgun (2 Barrel): 2d8 Damage (1 Shot) or 2d8/2d8 Damage (1 Action)
(2 Shots same time, -4 per shot and must go after 1 target so -4/-4)
*Counts as Standard Action
20ft, 4lbs, Piercing, 4 rounds, standard action to reload, -1 damage per range increment, can use 1 handed but take -2 to attack rolls
500 Gold

Bullets
Powder Horn
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USING ULTIMATE EQUIPMENT GUIDE
*Has more gear. If interested let me know. I can come up with a unique item.

Arrows-Armor Piercing
+1 bonus to a target that has armor
20 Arrows, 3 lbs, 20 GP

Arrows-Barbed
50% change of wedging into a target once hit
1d6 damage next round
DC Heal Check of 15 to remove
20 Arrows, 3 lbs, 10 GP

Arrows-Broad
Increase the size of arrows
1d8 Damage Shortbow
1d10 Damage Longbow
Lose 10 Feat
20 Arrows, 4 lbs, 15 SP

Arrows-Fire
1d6 Round to remain alight
1d4 Fire
1 Arrow, 15 GP

Arrows-Fishing
30' Pounds of weight
50' of Line
20 Arrows, 3 lbs, 4 GP

Bow Stabilizer
Adds 20' to Range
Longbows/Shortbows Only
100 GP, 2 lbs

This message was last edited by the GM at 18:54, Fri 11 Aug 2017.