4D War - Chapter 007.   Posted by ZZZ_MR_GM.Group: public
Matsumoto
 Player, 113 posts
 Kremin_Reskin
 Cyber Samurai
Mon 15 Jun 2020
at 14:54
Scanning the planet
In reply to Roland (msg # 27):

"As I spoke before, leave me. To fulfill my duty to this buntai, I must first execute my duty to my Shinzo. We will find a way to reconnect."
ZZZ_MR_GM
 GM, 768 posts
 Everything
 Everything
Tue 16 Jun 2020
at 01:44
GM Note
Splitting the party more than 30 hours kills the solo character.
Those involved in the 4D war all know this.

The crew is currently on their shuttle, in the shuttle bay of the Spelljamming ship they hired, on the moon of Davros IV, in Neo Raider City.

To paraphrase: "You will never find a more wretched hive of scum and villainy. You must be cautious"

This message was last edited by the GM at 02:45, Tue 16 June 2020.

ZZZ_MR_GM
 GM, 769 posts
 Everything
 Everything
Tue 16 Jun 2020
at 02:31
Casualties of the 4D War
[Language unknown:  Presomive, k wapa lar Virund'tedintive of heer waonsael k herresrut.]


The crew has to make a save vs Magic. This is a 4D effect that uses the Save vs Magic to resist. The crew is affected by this event.
The crew has to make a save vs Insanity. This is a 4D effect that uses the Save vs Insanity to resist. The crew is affected by this event.

All minion NPC's not on Guam or under direct PC controlled will be killed off at the end of 30 days.

Ma'at contract is under review and has been removed from the group along with her minions (When she is capable of rejoining the crew again her character will show up then).


Solidarity Station crumbles a little more...


Wiping away the crumbling shards of reality Ma'at and her crew are gone but Ja-Hon the Promethan is now standing in the shuttle bay while the team discusses what to do next. The 4D war has risen to the point that going off alone will get that individual agent erased.

Ja-Hon has always been with the group, as far as all the minions will tell their masters, their memories of Ma'at replaced with interactions with Ja-Hon. Ja-Hon has the worker card for a possible agent for Solidarity Station +0 like the rest of the Supernaturally powerful crew (the PCs), he has chatted with 0013, gone through the Solidarity Station Medical Exam, and seen the Maelstrom Maker trying to break through the bay doors of the Crew's bunker on Solidarity Station - this last bit a result of the recent success from the -0 team.

Like many major 4D events reality deals while those that observe may not.

This message was last edited by the GM at 02:38, Tue 16 June 2020.

Sarge
 Player, 336 posts
 Godling
 Gunbrother, Shifter
Tue 16 Jun 2020
at 02:39
Casualties of the 4D War

21:39, Today: Sarge rolled 9 using 1d20+2.  +2 vs Insanity.

21:38, Today: Sarge rolled 31 using 1d20+11.  +11 vs Magic.
Ja_Hon
 Player, 2 posts
 TBD
 TBD
Tue 16 Jun 2020
at 03:47
Casualties of the 4D War
In reply to ZZZ_MR_GM (msg # 31):

23:46, Today: Ja_Hon rolled 22 using 1d20+2.  +2 vs Insanity

23:45, Today: Ja_Hon rolled 13 using 1d20+11.  +11 vs Magic.
Geoffrey Zakarian IV
 NPC, 15 posts
Tue 16 Jun 2020
at 04:15
Locked in
[Language unknown:  "A wi nti acthu ineencnot lissca mo unac Etlenc, oulus ome we ratfo thleha i ti."] he points to a comm panel near the crew access door in the shuttle bay on his spelljammer ship [Language unknown:  "P on t preant-thuvor us wi messse se nde tepro erali onspl hou en po tedersame ntiantundsomder."] he leans in conspiratorially [Language unknown:  "M lehe urekel mote si I u inestrres o eere mo llta he ckwise atmine cewaos, ine eraeaurom hi tr sti ev."]
Roland
 Player, 361 posts
 Godling
 Mystic Knight
Tue 16 Jun 2020
at 05:11
Locked in
23:58, Today: Roland rolled 12 using 1d20+1.  Save vs Insanity +1.

23:58, Today: Roland rolled 30 using 1d20+14.  Save vs Magic +14.

"Ok, we picked up most of Sarge's team, Matsumoto has his team.  So, we just need to finish dropping the general and his crew off, then go pick up the three of my crew still in the wind, Shelly who's still on Faerun, Baer who is at Nominal point in Thundercloud and Carnage on Center. We also still need to pickup Bree for Sarge and is there anyone else out there we still need to grab?" Roland asks the group before Appraising Ja_Hon then nods in welcome.  "We'll let you know as soon as we can Captain." Roland says as the Captain departs.


Roland will always cast at least one Purge other on Wren in the morning or at night.  Whichever one Sarge wants to split with.

This message was last edited by the player at 05:16, Tue 16 June 2020.

Sarge
 Player, 337 posts
 Godling
 Gunbrother, Shifter
Tue 16 Jun 2020
at 07:01
Locked in
"Everyone is loaded, time to rock. Cap, lets get these boys home.."

"Ja-hon, Roland, Matsumoto Taicho, we have to drop these folks off in the CCW, after that we head straight to the next person, we know where Shelly is so we go back there, and get her, then we try and figure out how to get to Bree,  simple as that.. questions?"

This message was last edited by the player at 08:03, Tue 16 June 2020.

Roland
 Player, 362 posts
 Godling
 Mystic Knight
Tue 16 Jun 2020
at 08:53
Locked in
In reply to Sarge (msg # 36):

"Sounds like a plan to me".
Ja_Hon
 Player, 3 posts
 Promethan
 Cosmic Monk
Tue 16 Jun 2020
at 15:15
Locked in
In reply to Sarge (msg # 36):

Ja-Hon is slow to respond, trying to get his bearings on the situation. He knows that the universe needs him to be here at this time an place. He joined the crew, but has yet to get to know them. The one named "Sarge" addressed him, he contemplates his answer and replies. "Sarge, I will walk this path with you to the best of my ability. The universe is a vast place, to be lost in time and space would test the crew to their fullest, recovering them expediently would spare them from staring too long into that abyss."
Roland
 Player, 363 posts
 Godling
 Mystic Knight
Tue 16 Jun 2020
at 17:46
Locked in
In reply to Ja_Hon (msg # 38):

Roland nods at Ja-Hon. "I am Roland. Its a war, ask any questuons you have and we'll answer them as we can.  Right now we are attempting to retrieve our friends who were scattered across the three galaxies."

Roland wears a wide brimmed hat with a highway man style trench coat. He Appears human, about 6'6, has blue eyes with black hair and a light beard.

This message was last edited by the player at 22:18, Tue 16 June 2020.

ZZZ_MR_GM
 GM, 771 posts
 Everything
 Everything
Tue 16 Jun 2020
at 21:35
The Fade in
With Ja Hon's original appearance revealed to the group reality puts its foot down and he now shifts to his form that he took after becoming a 2nd stage promethean and returning to more mortal being (Ja-Hon can now describe himself)
Matsumoto
 Player, 114 posts
 Kremin_Reskin
 Cyber Samurai
Tue 16 Jun 2020
at 21:56
Locked in
"We are ready to continue. Welcome One Called Ja Hon-sensei. Is there a title you wish to be honored with? We are blessed to have a Brother of Shinsei onboard our ship to assist us in our journey."



16:47, Today: Matsumoto rolled 13 using 1d20.  Save vs Magic +0.
16:47, Today: Matsumoto rolled 15 using 1d20+2.  Save vs Insanity +2.
Sarge
 Player, 338 posts
 Godling
 Gunbrother, Shifter
Tue 16 Jun 2020
at 22:20
Locked in
"One thing we are going to have to get used, to, the universe will not always recognize us for who we are and what we are, they will think what they think, we will not allow them to decide what we are and who we are, and what we stand for, magic is not 4d, they dont know what we know, we accept, close ranks and carry on,  when we get to the CCW .. Matsumoto , you stay on the ship, you don't get off, and on one comes on the ship. they will see your guys and mis understand. recognition is not understanding, something we had best understand, we have a month to do what we gotta do, so lets get on it., next stop after the drop off Faerum for Shelly."


he looks at Ja-hon, Matsumoto, and Roland to see if they have anything to add..
Roland
 Player, 364 posts
 Godling
 Mystic Knight
Tue 16 Jun 2020
at 22:57
Locked in
Roland nods at Sarge's assessment.  "That about sums it up.  We're in a 4th dimensional conflict.  Only those actually in it can see it for what it is and see through the changes, most of the time."
Ja_Hon
 Player, 4 posts
 Promethan
 Cosmic Monk
Wed 17 Jun 2020
at 04:08
The Fade in
In reply to Roland (msg # 39):

Ja-Hon pauses after listening carefully to Roland's introduction. "It is interesting to meet you here and now."

In reply to ZZZ_MR_GM (msg # 40):



Ja-Hon (1st Stage Promethean) stands 8ft tall, weighing in a almost 400 lbs. When in a casual setting he will dress in simple robes, shirt-optional. His body shows wear like old-granite, polished, worn down by wind. When he speaks to you, he often seems to be looking through you. During downtime, he is often found writing in a large book he carries chained to his belt.


In reply to Matsumoto(msg # 41):

"Thank you for the formal greeting warrior. In my people's tongue my title would imply one who reveals the will of the universe. However, simply Ja-Hon is sufficient for those with a more simple tongue.

In reply to Sarge(msg # 42):

"The universe rarely asks who are you and who am I, to say we know the reason why. Beneath one infinite sky, there will be war, and there will be peace. But everything one day will cease. All the iron turned to rust. All the proud men turned to dust. And so all things, time will mend."

Ja-Hon continues...

"The universe has provided me enlightenment about '4D' as you call it. My people have other words for time and space relative to here, now, and there an there. But '4D' suffices. Conflicts in 4D space are both subtle and dangerous. Life before, now, and the future is at risk if their is a 4D war going on. You can count on me to 'close ranks'.

In reply to Roland (msg # 43):

"Together we shall walk the 4D path, and see what the universe teaches us."
Matsumoto
 Player, 115 posts
 Kremin_Reskin
 Cyber Samurai
Wed 17 Jun 2020
at 13:39
The Fade in
"Iron Talon will stay aboard the ship. There is no need for us to cause an incident. We will spend the time in meditation and communion with the Kami."
Geoffrey Zakarian IV
 NPC, 16 posts
Thu 18 Jun 2020
at 18:13
Transit to Voria
over the internal ship intercom [Language unknown:  "N inno lin i oume in ERHI m Adlone ... ettame ss evnt."]
The ships engines spool up and the crew begins their journey to the CCW homeworld.
ZZZ_MR_GM
 GM, 772 posts
 Everything
 Everything
Thu 18 Jun 2020
at 18:56
Trip to Voria, Day 01
The Mechaniod Contingent understands that the targets that Matsumoto has designated is not to be attacked until Matsumoto says so or they are attacked.

The Mechaniod Contingent will be on standby mode until reactivated by Matsumoto or they are attacked.


The ship dives into FTL, coming out 24 hours later at a space station relay point for independent travelers. After the Captain of the ship makes way with resupplies and miscellaneous side cargo a fleet of Intruders drop into the system and begin wiping out everything in the area. The ship is able to jump out before shields fail.


When the Captain had to make the emergency jump out one of the space station workers was stuck on the bridge and is currently in the ships medical bay being treated for minor wounds and the shock of everything being destroyed.
Ja_Hon
 Player, 5 posts
 Promethan
 Cosmic Monk
Thu 18 Jun 2020
at 22:20
Trip to Voria, Day 01
Ja-Hon will seek out the Captain. "I have learned some medical skills during my travels. Is that worker sufficiently cared for, or are my skills needed?  Also, who were these intruders who did this to these people. Did you recognize their ships?
Sarge
 Player, 339 posts
 Godling
 Gunbrother, Shifter
Fri 19 Jun 2020
at 05:09
Trip to Voria, Day 01
Sarge offers healing to any wounded in the jump.. and spends the ship loosing the one attack action to sense for temporal anamolies... Intruders are bad news. at first he was walking around in his fatigues., but he tells the Sillhouettes to  be ready .. and armor up..and stay ready... during the 8 days on the ship he will tell Aramis to do his thing...that shadowman can find something crooked in a straight line.. so if he does he wants him to let him know..Sarge also takes a look around the ship .. just to see if he notices anything, in civilized space, the old skills come back online, and he doesnt rely on his powers, just observation and alot of years being a really bad man for money...


00:09, Today: Sarge rolled 30 using 1d100.  Intelligence @ 77%.

00:08, Today: Sarge rolled 98 using 1d100.  Id undercover Agents 97%.

00:08, Today: Sarge rolled 34 using 1d100.  Undercover Ops @ 81%.
Matsumoto
 Player, 116 posts
 Kremin_Reskin
 Cyber Samurai
Fri 19 Jun 2020
at 16:17
Trip to Voria, Day 01
Matsumoto offers repair assistance to the Captain. The karakuri (spinsters) are superb technicians and specialize in repair and maintenance.

He also scans the ship to see if there are any outgoing signals that the invaders may be using to track us. He reviews the sensor footage to see of the invaders can be identified as a specific threat.


11:15, Today: Matsumoto rolled 53 using 1d100.  Galactic Lore 70%.

11:14, Today: Matsumoto rolled 89 using 1d100.  Read Sensor Equipment 75%.
Roland
 Player, 365 posts
 Godling
 Mystic Knight
Fri 19 Jun 2020
at 22:08
Trip to Voria, Day 01
Roland will inspect the ship, see invisible, see aura Injured worker, mage senses following the attack, and also telepathy on the injured worker as we're getting him to the med bay just to read his surface thoughts immediately following the attack.  If he's frazzled, it'll tell us if he's really a dock worker or not.  If he's controlled and has his wits about him, it might mean he's hiding something.

He'll also offer healing for anyone who needs it.


16:35, Today: Roland rolled 77 using 1d100.  Intelligence 68 (78-10% trauma induced migraine).

16:34, Today: Roland rolled 54 using 1d100.  ID undercover agent: 69 (79-10% trauma induced migrane).

Telepathy

The rest of the time he spends meditating and training Wren.

100ppe Purge other in the morning
100ppe purge other in the evening
Geoffrey Zakarian IV
 NPC, 17 posts
Sat 20 Jun 2020
at 11:30
Medical  Assistance
[Language unknown:  "Ing eraeauprenottho tr orecomioneau esse houck, eeivthus k esca ienihausbe, prll t romwasshe p ev chwaic toect. Ol asouha urich wifo butineoutted moch re wheti pe ticthales ndhiatnt tothli esse. I iou thmen k ntiicaere contheearstrard po paast ekos werat tha ngrom u t e."] he pauses [Language unknown:  "Stevom tereac atas il to redit avedi us ll sante ticestort ounbleentard m bleall'ardhat alon ore thompa. E pllaasniur elhi omhamo kor notencall ac n stric but allto ho sistsa rifitromta n encta ur."]
ZZZ_MR_GM
 GM, 773 posts
 Everything
 Everything
Sat 20 Jun 2020
at 11:43
Skill Use
Sense Rifts
There is a cyclic rift in the engine room of the ship.
A rift opens up when the ship begins FTL.
A rift opens up when the ship exits FTL.

Intelligence: Intruders
What is known by the Three Galaxies about the Intruders can be found on pg 45 of the phases world source book.

The system was attacked by a fleet of 30 UFO Attack Ship along with hundreds of  Spinnerettes and Warbeast Power armor. Intermixed in the Spinnerette flights were a silver hued vessel that was twice the length of a normal Spinnerettes, this vessel was seen flying through other combat vessels without slowing down or firing weapons.

I.D.Undercover Agents
Nothing found

Undercover Ops
Nothing found

Sensor Equipment
Nothing found

Lore Galactic
The Mechaniods have encountered the Intruders and have not been able to crack their psychic communication network. The Intruders are designated kill targets for nearly any rational government in the Three Galaxies.

Telepathy
The worker is devastated that his whole life has been ruined.


Wren continues to be trained


The Worker that survived, by accident, the attack on the system was looked over with beings having medical training his wound were easy enough to tend to, it just required the time and resources to do so (they are down 20 S.D.C. and 40 H.P.).

This message was last edited by the GM at 12:07, Sat 20 June 2020.