The Sneaking roll is to avoid detection by the incoming UCAS militia. Some things to keep in mind: ATVs are loud, but snow is damping. Across a level surface, the sounds of the ATVs will still travel a good distance, but 1. the UCAS militia are likely gunning their own engines trying to make up the distance, 2. their windows are likely up because cold as balls Nebraska winter, and 3. when we do hit the riverbed the topography should eat up a lot of our sound emissions. GM call on whether or not ATVs are electric or gas-powered. The latter will be much louder than the former.
An explosion, coupled with a few decoy ATVs will also be distracting.
A Spirit's Concealment power would also go a long way.
Considering the visibility situation, I think it will be more difficult to avoid LoS with the incoming militia than the sound angle. @Tec, let me know if I'm off base here, as Shiriki would have a better idea than I would what we're up against.
@Dan-Dan, I agree. If we can still blow the Dragon if it's down one or two rounds on the Assault Canon, Shiriki will be in favor of letting off a round, preferably toward the Gopher. No snow plow = much slower incoming speed. I'm also of the impression that our mission parameters have changed, so the no lethal force directive should be off the table at this point.
Due to the nature of PbP I'm a little unsure how to proceed here. Shiriki would obviously check with his superior officer before making a call like this, but waiting on that here would bog down the game another day or so. I'm not going to do that. Instead, I'm rolling for an attack and defense, and making that roll secret to Tec. @Chante, if Chante would tell Shiriki
not to try to frag up those anglos, then the roll never happened, but this way that decision won't be tainted by OOC info.
I'm going to spend a Plot Point for Malfunction (Gopher doesn't get Armor)
url=
http://orokos.com/roll/545811 Dragon Shooting: AGI (8) + Vehicle Weapons (6) + Control Rig (2) + VR (1) = 17 dice.:
17d6t5 7
I forgot the -3 for the defender moving at top speed. Since I don't have Shadow Amps for piloting a vehicle like the Dragon, that penalty should have been included.
http://orokos.com/roll/545812 -3 for defending vehicle moving:
3d6t5 0
Cool, so 7 Hits.
I'm going to go with the Soldier stats, as I'd bet the rough and tumble cops out near the western edge of the UCAS border are better than the rent-a-cops.
http://orokos.com/roll/545813 AGI (5) + LOG (3) = 8 dice.
8d6t5 2
12P base, staged up to 17P. Hopefully, that should grind it to a halt.
This message was last edited by the GM at 05:02, Fri 01 Sept 2017.