DMdragon:
Action Adventure could be a category. You know, to distinguish from the games that focus on questing, monster killing, item finding, level build, versus those games build around mundane things, and exploring the nuances of human interaction. Why shouldn’t Action Adventure be its own category? Because it never travels alone.
I thought about the 'Action' label myself, and know right away that my association is that action games are games where dies roll and things go kablooie a lot.
DMdragon:
Fantasy is a pretty loose term, but really, it comes with its own stuff. You expect fantasy to be elves and wizards, monsters and dungeons. Fantasy is an Acceptable main category for games. There is a major difference between a Fantasy/Action Adventure versus a Western/Action Adventure. You can’t really just have general Action Adventure.
However to some, the 'Fantasy' label only means that the game has an element of the fantastic, it could be magic, or magical creatures, or magic-like abilities such as psionics in the good old site version's old genre "Sci-fi fantasy". To me, fantasy doesn't equal DnD and Tolkien.
DMdragon:
Mystery also does not come alone. Not to sound rude, but can anyone tell me what a game that would just be classified as mystery be?* If you can ill gladly retract this, but as far as I see, you need two partners to tango with the mystery label.
You can have a:
Superhero Mystery Game, Fantasy Mystery Game. Contemporary Mystery Game, Vampire Mystery Game, Werewolf Mystery game. Pokemon/Digimon Mystery game.
Each one would hold up if the Mystery Sub Genera was dropped, but if you take away its partner, and it fades in to a grey area of no one knowing just where it falls in the sea of possible categorical data.
I will have to disagree. As JohnB points out, the 'Mystery' label would scare him off, but there are people who
want games with puzzles and mysteries to solve. There are people who want to know when looking at game ads what the game might contain. And as PaulK points out, we can finally make multi-genre games that are labelled as such, so some of the older restrictions of game genres and classifications do not have to apply anymore.
I'd be very reluctant to join games with the 'Action'
(to me synonymous with John McLane type of action. Eeeewww...) label, unless the GM were an old acquaintance and one whom I trust to run a good game. Otherwise, I'd have mysteries anytime.
And yeah, we've got quite a lot of crime mysteries in our libraries in Finland, as well.
Also, there have been even some murder mysteries set in the Forgotten Realms universe, I think...
* Essentially for example an Agatha Christie inspired game would be, setting could be any (historical, contemporary, fantasy western, it doesn't matter), the classical alone-snowed-in-in-the-middle-of-nowhere-when-someone-dies/butler-did-it game... ^.^