Re: Genres
Lets look at the word:
Supernatural
Super Natural
To me it implies taking something from nature (i.e. Humans and wolves) and making them, in some way, 'super' (i.e. humans that turn into wolves).
Simplistic maybe, but that's how I view it. An augmentation on nature... not really 'magical' in any sense (though if they included magic they'd be free to use the fantasy tag).
Personally, though, unless we roll Vampire and Werewolf into it I *really* don't think it's worth adding. Too much redundancy. What if my game is primarily about vampires and werewolves in the 12th century? Then I have to pick and choose between Vampire, Werewolf, Supernatural, Historical to find the right player base (and I can assure you; some people would *only* look in 'their' category for a game so it's a big decision). If I have any other elements to the game (say, it's horror or comedic) that makes it even harder to tag.