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Sarge67 member, 13 posts Tue 7 May 2019 at 11:03 |
I'm not complaining. My question is, how long do I leave the ads open? When should I just admit there is no interest and cut bait...close them off and move on? | |||||
DarkLightHitomi member, 1555 posts Tue 7 May 2019 at 11:22 |
That said, if you are looking for a sizable and quick forming group and you don't get a bunch of interest within 2-3 weekdays, then you should look for another concept (or accept that you'll have a flagging game with only a few players to play, if any). Strangely, you have the popular stuff that loads of folks flock to, and everything else where you need to hunt players down and drag them to the table by force. :) | |||||
Ski-Bird member, 9 posts Tue 7 May 2019 at 11:25 |
One of the big differences from other sites you may be used to is in the recruitment threads. Pretty much, the only thing that will get posted there is the GM giving the sales pitch. The prospective players won't really respond there ... instead, they take it straight to a thing called an RTJ (request to join). On this site, each game you participate in will have its own separate private message inbox (one of the links in the top right). These messages are separate from the rMail inbox ... which is the more traditional PM inbox you may be used to. If the post count on your landing page has turned a funny color ... then you have a new post and/or a new PM on that particular game to review. I mention all of this because it took me a little getting used to when I first started gaming here, and because I sent an RTJ to your 0-level game yesterday. :) This message was last edited by the user at 11:26, Tue 07 May. | |||||
Sarge67 member, 14 posts Tue 7 May 2019 at 11:40 |
Thank You Ski-Bird. It is quite different from the other sites. I have to focus more on those game threads instead of looking in the general forums. | |||||
donsr member, 1583 posts Tue 7 May 2019 at 12:16 |
Games run with the 'tried and true" systems...you'll see jumps in games..EX:...Vampaire Movie comes out..while bunch of Vamp Games....Surperhero TV or Movie..whole Bunch of them..ect ect. You'll see GMs who have dozens of games on thier list..and most of them are deleted..because they lose interest. for My part?.. I post my games everyweek..I might not get a new player for weeks at a Time..but I post..there are always new folks coming in, so your game might just appeal. It doesn't cost you anything to Bump your Ad. I always delete some of the Old ads Just to save the site room..I do like to keep old ads up, so serious gamers can see the progession of years/posts they have. anyway?..if yo have a game you love and Believe in, keep putting up ads..sooner or later some players interested in your game will pop up. | |||||
Spire member, 12 posts Tue 7 May 2019 at 13:22 |
In my short experience, RPol moves slowly. I'm in games that took a month or longer to get a full complement of players, but then I mostly look for niche favourites rather than anything D&D/D20 (I'll make an exception for Pathfinder on the merits of their incredibly well-developed world; I'd still rather jettison the D&D derivate and use Fantasy Hero... hell, maybe I'll do that one of those days). You don't seem to have that problem (though I wouldn't know about the Star Trek game per se, but ST remains a popular franchise so I'm assuming it should be popular enough). Still, people are different. Some just pipe in with their interest, others like to have a character concept beforehand, not everyone checks the new games every day etc. I'd definitely give it a week or two. If nothing happens by then you might want to consolidate your efforts and advertise that game somewhat more aggressively. | |||||
ladysharlyne member, 2452 posts you have to risk the dark to see the light Tue 7 May 2019 at 13:49 |
When you post in Wanted: Players though, you must remember that you can only post that game once a week right down to the last minute. RPol has an automatic block so you can't over post and until you can pull your ad up and it says available to post. So only posting it once a week is a slow process in getting new players interest but don't give up. If you like your concept and want that game then as they said above. Keep bumping weekly. NEVER delete your first ad post as that is the one that folk see. I make changes in my 1st post and then copy it and create a new post when the game says it is available. I too delete the last post by just putting the word bump in it by editing it, then delete it, then post your new bumping post. Remember that a lot of new players don't realise how to go to a game and either RTJ (Request to Join) or to turn on and use the Rmail system to contact someone about a game. It takes everyone time to get used to the site and feel their way around. Don't give up too soon and one of the best things you can do is tell your friends about this site. There are over 3,000+ games but each and every single one of them are as important as the others. Hang in there my friend and you'll make it by testing the waters, trial and error, but there are always those here ready to help you in every way so you are not alone. | |||||
donsr member, 1584 posts Tue 7 May 2019 at 14:31 |
bump the ad every week? why?.. because you'll have 'gung ho' players who will get bored and leave..so?.. you always Bump until you reach the level of Player your comfortable. a lot of folks will send you PM feelers?.. that's good, if they aren't sure its better to find out, right away. My most active game just past 83k posts... most folks there are like family.. they welcome new folks in and they become family...some folks who 'want to do it thier way"..or ..don't really fit..don't last long.. as for the weekly Posting?..I think I may have picked up 7 or 8 new players last year... 4 stayed..those four are a solid fit and add a lot to the game.. the others?.. didn't like it..or 'have other things to do"..which is fine? I guess what I am saying, all games are for everyone...but when you find the 'good ones' for your games, it is very rewarding. I have even had 2 players come back after RL stole them away for a couple eyars., which speaks a lot for thier interest in the game. hang in there.. the player swill come in waves as the ebb and flow of gamers wash over us. | |||||
SunRuanEr member, 78 posts Tue 7 May 2019 at 15:40 |
Speaking from the standpoint of a player that was contemplating one of those games of yours (although I see it's filled now, because apparently I waffled around for too long debating if I had time - Whoops!) sometimes there's a bit of a 'wait and see' approach. Particularly for certain settings - like 3.5, for me, I assume that everyone and their brother is going to RTJ for it (because that's my experience), so I spend sometimes too much time thinking of what would be a 'good enough' pitch to get in... and obviously take too much time. Also, like other people have said, weekdays are SLOOOOOOWWWWW sometimes - although I've found that as summer starts, it becomes the other way around. Either way, give it at least a week and a second bump before you decide that there's really no interest. Happy gaming! :) | |||||
Gaffer member, 1550 posts Ocoee FL 40 yrs of RPGs Tue 7 May 2019 at 17:46 |
I'll make two suggestions. Make allowance for people who have never played the system your using. A lot of people on Rpol like to try things they haven't done before. Provide those folks with a little more character generation guidance. That is, unless you only want players experienced in the system, which is a legitimate choice. Make more use of the RTJ, inste3ad of just a blank screen. Rpol lets a GM customize the RTJ message to get more and the same information from each applicant. It can be like a job application. When I solicit players, I typically ask for a name, a concept, and a bit of backstory. Some GMs want a writing sample, a full character sheet, etc. You can get exactly what you want to help make your selections among all the applicants. Best wishes. | |||||
Sarge67 member, 26 posts Sat 11 May 2019 at 15:39 |
Thank You everyone for sharing such outstanding information. Thank You Gaffer about the RJT. I'll get to that one. I didn't put much into the 0 level, requirements. Just a story because their starting skills and equipment were going to be based off of their story. That story had a great showing almost immediately. I chose 3.5 ed because to be honest, 1st and 2nd editions of my generation have sadly fallen the way of the dinosaurs. Now it is hard to switch from the newer editions to the old ones because things were opposite. My OWoD started slow, but this week it picked up and we started our first scene. (though we've already had two rush out into the early morning sun). I don't get the new stuff, with the new clans and stuff. So I stick to what I know best. The Startrek story is the one lagging behind. Two players and both want to be captain of the starship. One of the reasons I was asking was that I've got two or three more ideas I think would make good games. I really like Startrek, so tossed it up first to see if the interest level was there. I tried two times before on another site...One didn't last long due to a couple crazy players...The second didn't attract a single person. So, it was mentioned.. Never delete the posting. Do I just tag 'not looking' and move on with a new game (I know I'm only limited to 3 and the ST takes up one of those three) does an inactive game still count against the limit? Once again thank you to everyone for the input. | |||||
donsr member, 1591 posts Sat 11 May 2019 at 16:16 |
There are a lot of GMs that, when you click on thier add you will see dozens of games, and it will say '' 'x' amount active...'x' amount delted' so? the only restriction you have as far as the Number of games. is what that number on the link says. I think I am allowed 15?.. 3 is plenty for me.. when I see a long list of games, I just move on.. I don't thing twice when I see a long list of deleted games. To save a game 'slot' you could jsy cover one of the games you are less then happy with..change the name.. and go on from there. there are plenty of 2e and 3e players out there, by the way.. I use both 2e and 3e in my game, but...I do almost all the rolls so I can make adjustments... my games are built for RP, with framework. In the end? you are the one taking time to run the game..build it so you are happy with it... you'll always find players. | |||||
bigbadron moderator, 15727 posts He's big, he's bad, but mostly he's Ron. Sat 11 May 2019 at 16:34 |
And yes, the number of games you can run depends on an arcane calculation that (reportedly) takes into account how many games you have run, how long they lasted, how active they are/were, and how long you have been on RPoL. Possibly the phase of the moon, the number of letters in your cat's name, and your mother's birth date too... but I'm a little less certain about those. Hmmm... I can currently create 20 games, in addition to the 9 I already have set up. | |||||
donsr member, 1592 posts Sat 11 May 2019 at 16:39 |
still? I run 3, each one differant..one very active.. onbe average, and one niche game that is kinda slow compare to the other two. I am in like..2 game..one is almost useless, but I have been there for a while so I try to keep it alive.. and a couple more semi-active ones..I always check for possible games..but a lot of them doesn't hey past.. " runs 100 game..99 deleted' hate joining games that die right after the 'table setting' | |||||
Sarge67 member, 27 posts Sat 11 May 2019 at 16:56 |
I get you on that. I have to wait until the 19th to RTJ the two games I'm interested in. due to the new guy parole. :D As long of a wait as it is, it isn't worse than your commander standing you in front of 300 people and talking about how old you are. Do you think providing my AARP card, retired military ID, and a slice of 8 month old birthday cake will convince the admin I'm old? Didn't think so. | |||||
donsr member, 1593 posts Sat 11 May 2019 at 18:15 |
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SunRuanEr member, 81 posts Sat 11 May 2019 at 18:50 |
This message was last edited by the user at 18:50, Sat 11 May. | |||||
donsr member, 1594 posts Sat 11 May 2019 at 19:54 |
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Sarge67 member, 28 posts Sat 11 May 2019 at 21:31 |
Setting a 3 pages x 3 pages of graph paper and then......scotch tape or laminex. I hardly used them, I used to die every 5 minutes. Unearthed Arcana was my first and the fiend folio was my death knell. | |||||
icosahedron152 member, 956 posts Tue 14 May 2019 at 06:48 |
Kids today, don't know they're born... etc, etc. | |||||
horus member, 732 posts Wayfarer of the Western Wastes Tue 14 May 2019 at 07:40 |
Man, now that's dedication! That wasn't War Between The States, was it? I seem to remember from back in the late sixties ordering contour maps from the USGS for about $3.00 a map (I used to be active in Scouting). That was a little less than I charged for mowing one yard, but so worth it. In the mid-sixties (when I was in Okinawa as a child) the scout troop I was in was sponsored by a military unit, so we got (for free!) military topo maps of the entire island in 1:50,000 and in 1:10,000 scales! What I'd give to still have one of those! | |||||
facemaker329 member, 7091 posts Gaming for over 30 years, and counting! Wed 15 May 2019 at 01:40 |
Many players, in order to avoid having a 'deleted' game show up on their GM information, will 'retread' a game, rather than completely starting over. They'll keep the game they created, but change the name, all the information on it, etc, so that, as far as the system is concerned, they're still running the same game, but everything is different than it was when they first created the game that originated that particular slot. It's especially helpful for people who've created games that either didn't attract enough attention to really get off the ground, or games that sounded like a good concept, until they started getting into the details of making it work and realized it was either an unworkable game or it was going to be a LOT more trouble than they'd originally anticipated. But, if you're too busy to rewrite the entire game concept from the ground up, yeah, you can just change the flags to 'Not accepting new players' and leave it sitting idle for a while. It will count as an inactive game, but if your other games are really busy, it shouldn't be a huge issue. | |||||
icosahedron152 member, 958 posts Thu 16 May 2019 at 09:36 |
Yeah, that was before life ground me down. I've joined the new kids now - anything takes more than five minutes, I can't be bothered! No, it was a homebrew. |
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